Author Topic: Mods compatible with cRPG (updated 05-07-14)  (Read 61283 times)

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Offline Zemalf

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Re: Mods compatible with cRPG (updated, sticky?)
« Reply #15 on: July 04, 2012, 10:54:24 pm »
+1
The Expanded Horizons mediafire download is missing the textures, it only has the CommonRes, installing just them will result in texture load error...

Expanded Horizons
TaleWorlds Forums: http://forums.taleworlds.com/index.php?topic=145948.0
Full DL: http://www.mbrepository.com/file.php?id=2387

Offline agile

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Re: Mods compatible with cRPG (updated, sticky?)
« Reply #16 on: July 05, 2012, 04:45:47 am »
0
thanks! looking forward to using some of these

Offline _Mirko_DesNordens

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Re: Mods compatible with cRPG (updated, sticky?)
« Reply #17 on: July 23, 2012, 01:39:22 pm »
0
Nice Stuff. Thanks

Offline [ptx]

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Re: Mods compatible with cRPG (updated, sticky?)
« Reply #18 on: July 23, 2012, 01:44:37 pm »
0
Might actually give a few of these a try, thanks!

Offline Dalfador

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Re: Mods compatible with cRPG (updated, sticky?)
« Reply #19 on: August 16, 2012, 01:29:06 am »
-1
The alternate crosshair only came with one dds... -.-
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Offline HUtH

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Re: Mods compatible with cRPG (updated, sticky?)
« Reply #20 on: September 08, 2012, 06:06:55 pm »
0
Anyone has link to that alternate UI/HUD? I forgot what it's called exactly and search can't give me proper results...

Edit: lol while typing it hit my mind... skyrimUI of coz
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Offline Juhanius

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Re: Mods compatible with cRPG (updated, sticky?)
« Reply #21 on: October 05, 2012, 03:27:36 pm »
0
Thank you kind sir.

Offline Dooz

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Re: Mods compatible with cRPG (updated, sticky?)
« Reply #22 on: October 05, 2012, 11:36:00 pm »
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Howsabout adding the samurai armor replacement pack on here? Sig is link.
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Offline Tot.

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Re: Mods compatible with cRPG (updated, sticky?)
« Reply #23 on: November 04, 2012, 03:27:53 am »
0
Small update, added SkyrimUI, fixed Expanded Horizons. If you know any good mods do pm me with links, same if some of these stop working.

The alternate crosshair only came with one dds... -.-

Not sure what you mean, there are three files, each containing a different crosshair.
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline Tot.

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Re: Mods compatible with cRPG (updated)
« Reply #24 on: November 10, 2012, 05:12:21 am »
+2
Update, added ScaryMod and How to run Warband in windowed mode without borders



Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline Segd

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Re: Mods compatible with cRPG (updated)
« Reply #25 on: November 17, 2012, 01:49:40 pm »
0
I like scarymod description xD

Offline Tot.

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Re: Mods compatible with cRPG (updated)
« Reply #26 on: November 21, 2012, 07:39:34 pm »
0
Small update

- added a music replacement mod
- stolen Meow's crosshair
- added Makuab's crosshair
- added Merc crosshair
- fixed old flying arrow model mod

« Last Edit: November 21, 2012, 07:46:59 pm by Tot. »
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline Tayzzer

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Re: Mods compatible with cRPG (updated)
« Reply #27 on: January 24, 2013, 07:28:23 am »
0
Your old projectile flying model does quite the opposite, the arrow disappears in the air. and reappears at the place it hits. They only disappear mid flight when you do it wrong.
« Last Edit: March 04, 2013, 06:04:38 pm by Tayzzer »

Offline Uncle Marty

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Re: Mods compatible with cRPG (updated)
« Reply #28 on: January 29, 2013, 09:26:39 am »
0
Where do I download Meow's crosshairs?
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Offline no_rules_just_play

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Re: Mods compatible with cRPG (updated)
« Reply #29 on: January 29, 2013, 09:34:21 am »
0
Where do I download Meow's crosshairs?
its kinda hidden, but the "here" is a link

http://www.mediafire.com/?ntu53r5dn5lbyoq