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Messages - Yeldur

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2101
Game Balance Discussion / Re: Throwing Lances
« on: October 06, 2015, 09:13:39 pm »

2102
Game Balance Discussion / Re: Throwing Lances
« on: October 05, 2015, 11:49:50 pm »
Have you tried playing a throwing lancer? If you are somewhere above average as melee player, see if you will outperform you average melee session, but as a thrower. Kills, score, wins etc. It may vary from player to player, but the only person ive seen truly impact the game as a thrower is zero_sat (i think it was him). Im an all around decent thrower, i have my rounds/maps but in general i will feel slightly useless compared to what i could do as infantry. And if thats the case then i really cant say something is op.

Some people may disagree, but i generally go by my own experience first, and then by how often x weapon/build is topping scoreboards to see how much of an impact it has. Especially if that persons team wins a lot. Score just seems to say a lot.
That's fine man, you can go by your experience all you like, I'm doing exactly the same :p

From my experience, thrower is incredibly easy, it only took me like 10 minutes of playing it to get used to it and from then on it was easy as hell, hit a person with a lance or two then engage in combat with em, then once they're dead, pick up the lances you missed, that's how I played it and it got me a decent K/D 75% of the time.

Zero_SaT is special, to tell you the truth I don't know why he's playing thrower, he's much better off as a melee fighter, I've not managed to beat him in combat once, but maybe that's just down to the stupid attack speed of the lance.

Every game you play will at least partially be decided by the map, there are maps for cav, maps for ranged, maps for infantry. All of them get their advantages, so it's not like you're going to do well 100% of the time, but I've found with most maps, so long as you have space to work with, nobody is going to kill you unless you're being 2/3v1'd.

2103
Game Balance Discussion / Re: Throwing Lances
« on: October 05, 2015, 10:19:23 am »
I see some enemy players have the same difficulty as you when I use a +3 Spear and do really whacky shit. Short polearms are abusable as all shit if you're experienced at it. Just like nearly everything in the game.

You've already said that you're far poorer at defense than attack, meaning I assume you have trouble with blocking. It's all good; everyone's got weak spots. Mine is wandering off alone without my team or leading 2-3 friends into certain death.

But a low-damage, very quick weapon performing very well against a player who has significant difficulty blocking properly isn't surprising at all. Just focus on improving any areas in which you lack proficiency. The ONLY thing I could agree with changing/nerfing is somehow tweaking the animation where you switch between throwing and melee. That shit can lead to some pretty goddamn nutty things. Of course, I also do this with my polearms that have an alt-mode for a risky but unconventional feint. So I'm a real dick.

I don't mean that I'm awful at blocking, I can block perfectly fine, when things are super fast though, that's where the difficulty comes in, really fast feints plus a string combo of attacks that I cannot keep up with hurts a fuck ton, they can get 3-4 attacks in before I can even react. I just think the attack speed is far too fast, I mean it is a lance, they're supposed to be heavy, thus slow.
I can't tell what the attack speed is as that information isn't anywhere I can find it, however I do think it needs a nerf, and I've found a lot of people complaining about the same thing as well.

2104
Game Balance Discussion / Re: Throwing Lances
« on: October 04, 2015, 09:41:36 pm »
You made some good points, but have you considered the fact that you're not meant to be running around completely alone and trying to fight people like that? You should support your team by going with them and then throwing shit at the enemies before your team fully arrives for an assault, by that you negate any chance of teamhitting with your lance and you also can get off some serious damage before your team jump in to finish them off.

Again. I'm talking in terms of the MELEE. NOT the Throwing.
The throwing from my experience is strong and does a fuck ton of damage, you apparently have a different experience, so for that we'll just agree to disagree.

However, the melee IS too powerful. Now maybe I'm the only one on the planet who has this problem, but the attack speed on the throwing lance is ridiculous, I cannot defend myself due to how fast it swings, stabs and hits in general, not to mention the melee does significant damage, you're really not risking anything by going into melee combat, you just need to know how to block attacks and voila, you're instantly ready to spam a person down with 50 attacks before they can even realise that you even attacked them. Sure, they might get a swing in every now and then but then you press the right mouse button and block that, then you continue to spam them with your insane attack speed.

I disagree with you that ranged isn't that strong, archers with a bit of STR can hit you and take half your HP bar away and xbows can 1 shot you by hitting you in the head with MW equipment.
Idk what nerfs ranged have had but I can tell you that they clearly are not doing much because I've taken a hit from an arrow in full +3 Milanese and my health bar dropped fast.
Build was 24/20 and I had about 7, 8 or 9 IF to go along with it (Can't remember too clearly whether it was either due to the fact I don't play that build atm)


2105
Game Balance Discussion / Re: Throwing Lances
« on: October 04, 2015, 06:54:17 pm »
Pretty limited ammo, not amazing damage, light armor no IF, no shield. They have some athletics etc, but nothing incredible.

You trade ammo for massive damage
Damage is high, not sure what you're on about lol.
Don't have to wear light armour on the account that you have 18 STR for a reason, and you can easily have even more if you want.
Don't need a shield, 2h doesn't have a shield, neither does polearms, sometimes even 1h don't use polearms, not necessary in the slightest.

You seem heavily bias to the side that says "These guys are so weak it's stupid", have you ever played as them before? I can tell you they're way beyond strong lol.
Hit someone in the head with one of those things and they die so quick it's stupid, even if they do survive they've lost about 85% of their health bar.

2106
Game Balance Discussion / Re: Throwing Lances
« on: October 04, 2015, 05:36:48 pm »
Aw hell, that ain't true.

I'm a 33-15 character with 0 IF, maxed PS, WM, ATH and 2 shield. VERY rarely use a shield, though.

I'd be surprised if you're slower than my ass, always running around in transitional plate and stuff. I've got absolutely no problem even with high-agility throwing lance builds in melee.

While nihilistic tendencies compel me to tell you that you're wrong that you "literally cannot defend yourself against melee throwing lances", I'll agree with you. Especially since I don't play with you and I've no idea of your skill level. Let's assume that you "literally cannot defend yourself against melee throwing lances".

That same statement doesn't hold true for me, and there are loads of players with better technique than I.

If you're more strength-based than myself, you should absolutely not find yourself in a 1v1 situation against a throwing lancer unless your team has died.

I'm not that great on the defence side of things, I'm better at attacking than anything.

I just hate being in the situation where if I see a thrower I HAVE to run with no other option but that.

I'm far from the best player, I just think they need a nerf because they have no downsides at all to their playstyle, not one, at least not one I can think of.

2107
Game Balance Discussion / Re: Throwing Lances
« on: October 04, 2015, 01:41:42 pm »
Takes 3-4 lances to take down my +3 Barded Warhorse, given that I'm not being a huge jackass and charging directly at a man with throwing lances. That shit ain't a good idea.

Also takes 3-4 to kill me while infantry, given I'm not running directly at a man with throwing lances. That shit ain't a good idea.

Take note boys; RUNNING DIRECTLY AT A MAN WITH THROWING LANCES AIN'T A GOOD IDEA
Agreed, but if you get the drop on them and manage to attack them, they can then switch to their broken melee and swing so fast you have no time to block at all, then they spam you down because you literally cannot defend yourself from the constant attacks.

2108
Game Balance Discussion / Re: Throwing Lances
« on: October 04, 2015, 01:38:28 pm »
Get 1 shield skill, use "Old Board Shield" covers the entire body, will block one couch lance, or several projectiles, gg. No need to cry anymore. You don't even need to use it in combat, just while travelling or defending the flag.

Re-read what I'm speaking about. I'm not complaining about couched lances, or the throwing aspect of the throwing lance.
I'm talking about the MELEE of the THROWING Lance.
Sorry, the main post didn't really describe my issues correctly. I've added something in to address that, although the text size is a bit too big compared to the size I wanted it to be. Meh.
A board shield will not solve my issues.

2109
Game Balance Discussion / Re: Throwing Lances
« on: October 04, 2015, 02:54:41 am »
It's not even the damage that the throwing aspect does, that's fine, it does a shit ton of damage but it makes sense, I mean, you're throwing a fucking lance.

What doesn't make sense is the melee, there should at the very least be a small debuff to the person using it, I mean it turns into a polearm which has no downsides at all, it's super fast and does ridiculous damage in its melee form, it needs a SERIOUS nerf in the melee department. Attack speed needs to be given a massive drop, and so does the damage.

It's supposed to be a weapon for throwing, not for serious melee combat, if I wanted to I'm quite sure I could make do with just the throwing lance as a weapon, not even throwing it, and I'm sure I could get many kills due to how easy it is to use in melee form.

2110
Game Balance Discussion / Re: Throwing Lances
« on: October 03, 2015, 10:48:35 pm »
Like I suggested before; put a timer on the switch between throwing and melee. This forces a player to either throw or fight and not do both.
Yes please.
Even if they did nerf it, it clearly didn't do anything because there is literally no difference in what it was before.

2111
Game Balance Discussion / Throwing Lances
« on: October 03, 2015, 08:46:55 pm »
Just an inquiry as to why Throwing Lances haven't been nerfed yet, I'm astounded they haven't been yet, they really do need it.

Every fight I've been in with every build I lose against them, they do ridiculous damage, they're insanely fast and they can be thrown at you for almost double that damage, I'm surprised they even exist in C-RPG to begin with, but they do, so they need to be balanced properly, and not left broken beyond all saving.
Dev's pls ;(


I'm talking in terms of the MELEE aspect of the Throwing Lance, not the damage from it being thrown, they're throwing a fucking lance at you, so it's completely understandable it does a bunch of damage.

2112
Suggestions Corner / Re: The Heirloom Pack and The Great Revival!
« on: October 01, 2015, 08:27:16 pm »
Is this updated for the latest patch?

2113
Spam / Re: Hello you fuckers
« on: October 01, 2015, 05:03:13 pm »
fak u mane i stab u with rusty potato

2114
Game Balance Discussion / Re: Why aren't the Great Lances 3 slots?
« on: September 29, 2015, 10:32:07 pm »
Yeah that was my bad, apologies for my mis-information, got the levels mixed up  :mrgreen:

2115
Game Balance Discussion / Re: Why aren't the Great Lances 3 slots?
« on: September 29, 2015, 12:57:29 am »
I have retired, and I don't remember starting at level one the last time I did.
Maybe I'm thinking of something else

I know that you start at lvl 20-25 for something, I can't remember what for though.

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