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Messages - Dupre

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586
The Chamber of Tears / Re: YEAAAAAAH PATCH
« on: October 15, 2014, 03:44:51 am »
patch thread have been closed before i was able to pos this  so:

YEAAAAAAHHHHH PAAAAAAAATCH !!!!

TO ALL DA TEAM !!
GOOD JOB GUYS YOU DID GREAT !!!


exept for this : "Reduced damage values for bows and throwing weapons to maintain current effectiveness with increased levels."

i smell the big mistake, from lvl 30 to lvl 36 i never got more damage...
so every class get more powerfull at high level exept ranged ? you kidding ?

and about low lvl archers ? archer have always been one of the hardest class to level up so look like gonna worst and encourage ppl to be high level.
and what about op xbow ? who allow them to have op retarded builds with 8,9 or 10 ath, they can make crazy damage in long distance and close combat.

do you have real ranged in the balancer team ?
i'm pretty sure u dont

troll! How can you determine the outcome of the patch if you don't even know 100% of whats being implemented!

587
General Discussion / Re: Upcoming "Revival" patch
« on: October 14, 2014, 11:20:43 pm »
when are you going to remake pikes/2h
noo u wont
just defuff polearms as always
time to respec to 2h or quit c-rpg

troll! How can you determine the outcome of the patch if you don't even know 100% of whats being implemented!

588
General Discussion / Re: Upcoming "Revival" patch
« on: October 14, 2014, 10:40:56 pm »
You just made me cream my pants at work!  Thanks!   8-)

Me too...

589
General Discussion / Re: Upcoming "Revival" patch
« on: October 14, 2014, 10:24:19 pm »
Wow wow and wow! :) Thank you!! Can't wait

Any changes to DTV?

590
Faction Halls / Re: Clan-Searching-Thread
« on: October 13, 2014, 10:35:57 pm »
Hello,

Not sure if this is still an active thread but just wanted to put my application out there. Looking to join an active clan. New patch will be coming out soon which means a lot of my time will be put towards c-rpg :)

A little about myself:
28 year old living in San Francisco, CA. I have a professional job so a lot of time is obviously devoted to that, but I love gaming and always will make time for c-rpg.
I started playing M&B back in 2011, got bored of single and Native so went searching for a multi-player mod, found c-rpg. I hang around DTV the most but you can find me in Battle, Siege, or Strat.

Characters:
Main - Dupre | Alt - Sentri

Hit me up if you are recruiting!

Cheers!

591
General Discussion / Re: FFA Lottery 4 LP
« on: October 01, 2014, 07:53:16 pm »
Please add me. Thank you!

592
Suggestions Corner / Re: Bring back old DTVirgin maps
« on: September 28, 2014, 11:12:35 pm »
any luck on this?

593
cRPG Technical problems / Re: Donation not updating
« on: September 28, 2014, 10:25:43 pm »
 :(

594
cRPG Technical problems / Re: Donation not updating
« on: September 28, 2014, 06:43:49 pm »
bump. Just donated but site doesn't verify my email.

595
General Discussion / Re: The Great Turning Point
« on: September 27, 2014, 09:21:10 pm »
the game will only die if you guys say "rip" in the forums and stop playing

100%! Think about it people... One my first steps on deciding if i want to play a game or mod is to check the webpage to see how active it is and then check out the forums. If the first couple posts are "dead mod", "the great turning point" etc, it's going to be a slim none chance that i'll try this game/mod out. I'm sure almost all of you do the same too...

Community has a HUGE part in bringing in new players. If you're all going to be negative crying trolls, you're not going to see new players trickle in. Right now we don't have a active flow of new players cause of 1. community and 2. development/support team not being active. We should have new people coming in every week! Especially with how many people still play native...


596
General Discussion / Re: The Great Turning Point
« on: September 27, 2014, 08:52:43 pm »
I heard it was $60 dollars... I'm not sure though, I never saw the campaign.

597
General Discussion / Re: The Great Turning Point
« on: September 27, 2014, 06:34:36 pm »
Mod isn't dead and probably won't die until the support and development team stops supporting it.

Time of the year could be making an impact. Summer just ended and everyone is back at school or college and a couple new games recently came out including archeage(trash), so i'm sure bunch of players are trying that game out.

I think chadz and the team should be more active and keep supporting and patching c-rpg until their game is finished. This is a gold mine for them! I'm sure almost half of the c-rpg community would donate/support/fund BG if they did a crowd funding campaign. There are 25075 forum members, we'll say 50% of that donates/funds $10.00, that's $125,375.00! Build a legit campaign with multiple tiers and i'm sure you'll get a lot more than $10 dollars from each person. They can also keep bringing in new players. Native is active all the time. Tons of people still play M&B...

http://www.moddb.com/mods/top - Top two mods are M&B
http://www.moddb.com/games/top - #3 on top 100
http://store.steampowered.com/app/48700/ - 15,341 positive  446 negative reviews 

Example of a game that never died:
http://www.moddb.com/mods/brutal-doom


598
Voted. I'll post it on my LinkedIn and Twitter accounts to get some more votes.  Looks like a cool game/app, love the idea.

599
Suggestions Corner / Re: Bring back old DTVirgin maps
« on: September 13, 2014, 07:56:10 pm »
I really miss the old dtv. Pleeeaase change it back!

600
Suggestions Corner / Re: Cavalry suggestions
« on: August 28, 2014, 06:30:52 pm »
Cavalry build.

It is expensive. It is hard. And it can be extremely frustrating.

Make lances destructible when riding on a horse.
No, because a horse build is extremely expensive

Give Horses stamina - You can dig deeper with this, maybe only when turning with the horse.
No. They already have two major weaknesses:
1. they´re big (great target for enemy ranged units)
2. They rear. They rear A LOT. Bee collides with your horses ear? Rear. Enemy farts and the fart cloud gets into the horses way? Rear. You ride 2 mph slow against a small branch? Rear. Why do you think are people barely using light horses? Because rearing with a light horse mostly means death.

Limit the amount of Cavs on each team, maybe make it a 1:1 ratio or even a counter build ratio(1 cav : 1 archer/thrower etc).
No. Cav aren´t the only things that counter cav. Polearms, ranged and throwers do that too.

Enough of my "no"s now. Now comes the important part:

"Walk in the boots of your enemies if you want to understand them."
[/i]

I highly suggest you to make yourself a horse build and try it out for 1,2 gens. Playing cav isn´t as frontal as it used to be (and as it actually was in reality), thanks to plenty of nerfs, cav players (except ranged cav of course[cunts]) HAVE to play sneaky. Attacking the enemy when they don´t expect it and dealing fast strikes is actually the only thing left for them to do. Ever seen a cav with heavy lance/1h directly charging an enemy from the front? No, the range will mostly not be enough; even with a heavy lance it´s really difficult to outrange some guy with a 2h sword, and they mostly will move just right so you won´t be able to hit them.
Yeh, great lances are longer, but really easy to avoid if you know how to move. (also, you may not be able to block a couch attack, but you can chamber it if you practice that a bit)

How to deal with cav then? Golden rule: Perception
Since backstabbing and quick strikes from behind is mostly the only thing left for them to do, a short look around with your ^-key (or whereever you put the free-view cam) can save your life and take a cav´s life in 75% of the moments. Also, listen to hoofsteps, even if you think that it´s your ally, turn around to do an extra check. Especially at the beginning of a round, people don´t expect a cav attack from behind cause "horses can´t be at spawn that fast, nah?". Sure they can.

Pissed with cav? Grab a pike (you don´t even have to have wpf for that) and just watch your teams back (especially archers, who can sorta be magnets for enemy cav). Become a ranged class and stay close to trees, buildings, other pikers. Or just have    perception.


So please don´t be surprised why you have so many downvotes, cav isn´t an easy class and it can be easily countered (although people keep forgetting their surroundings and keep paying no attention).

Try a cav build and see for yourself! :)

Byzantium clan, all of you seem extremely biased on this. Obviously you guys play cav alot...

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