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Messages - Krax

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1
General Discussion / Re: Official "Goodbye cRPG" Thread
« on: August 07, 2016, 08:07:45 pm »
Ok can we buff hx now ?

2
General Discussion / Re: I cannot find the server!
« on: July 15, 2016, 03:51:36 pm »
I think its that they are buffing hx.

3
General Discussion / Re: Bjord??
« on: June 28, 2016, 08:13:23 am »
haha good to see that somethings never change.

4
General Discussion / Re: New Challenge! 4 LPs as reward!
« on: December 06, 2015, 03:56:39 am »
Un-nerf HX today, you all know something is missing from crpg... what better way to get into the holyday spirit than a bolt in your head and a merry ti hi hi as a hx rides away

5
Dear Krax and friends,

Boy, I nearly had a heart attack from being unable to post in this thread yesterday. I could feel my blood pressure steadily increasing to a fever pitch.

(click to show/hide)
Anyway, let me try one last time to succinctly explain the position of myself, Duster, and others. I feel that no comprehension of our stance has taken place; only perception of "anyone who plays HA should kill themselves no we arent buffing it just remove it ffs" has been reached.

My top priority with any changes to this mod is increased player population. Specifically, I'd like increased skilled melee population. But to make it simple, more motherfuckers in the server on average is my very top priority.

Why are you favoring one part of the players thats just wrong in any game. (10% since there isnt that many skilled melee)

I believe that increasing power of HA will AT LEAST stifle the slow growth of the mod's population, if not decrease it. It doesn't matter to me the magnitude of the decrease; only that it occurs. If you disagree with me on this point, that is fine. Please understand that all I am doing it attempting to properly convey the position I hold. I am not attempting to convince anyone of anything. In fact, I'd say such a thing is a complete fool's errand. Anyone posting in cRPGs public balance forums in 2015 is going to have a pretty set mind.

Why not try and think outside the box, nerfing is just something you do when you have failed at solving the problem.

(click to show/hide)

I do not feel that ranged cavalry is overpowered. I agree with you that it is significantly more difficult to make a large, game-changing impact on a round with ranged cavalry than it is with armoured infantry. And I agree with you that, in order to achieve better balance, ranged cavalry should be made more powerful. Buffed.

However, as previously stated, my priority IS NOT balance. My priority is increased player population. I'm sick of 40 people in NA1 on evenings, 10 of which aren't even a contest to kill. Just memers running around in shirts n' shit.

They why oh why do you keep the long reload on HX the ONLY thing this adds is that the HX will play more defencevly, that leads to the biggest complains about me when i play that im "delaying" well im fucking forced to spent 50% longer time to reload, and since its interuptable i need to stay far fucking away.... so i dont see how you say you want us to be more aggresive in playstyle and nerfs the offensive part of the class....


And AGAIN, feel completely free to disagree and tell me that increased power to ranged cavalry will either do nothing, or god forbid, actually improve server population. That's fine.

It just seems to me that Krax and a couple others simply cannot fathom that someone would not hold perfect balance to be the top concern for changes in cRPG. Like, the shit doesn't compute.

When have i ever said that things need to be perfect balance.... i clearly said that not every class is balanced against one another and there are power gaps, what iv stated is that there isnt a reason to keep a class if you just nerf it into the ground.


I really am sorry to all those players that either have HA/HX/HT(lol) as a main class, or are relatively unable to perform well with other classes. I don't have anything against you personally.

(click to show/hide)

It's just that my own fun is tied to server population. I'm not holding this position because I'm a utilitarian saint that wants the largest possible amount of players to have fun. I do want that, but that's not why I'm posting.

Why not think about other solutions that nerfs.... why not say.... let all horses die when flag spawns... id be more than happy with this if you revert the nerfs... this will even compensate the QQing melee for being so impotent against us. this is just something i pulled out of the air now... but why not think along lines like this.... not nerf nerf nerf.


I'm posting because I want more people to kill, damnit!

6
His argument isn't nerf or buff but that of sustainability of server population; continuing to argue balance with him will just not go anywhere. I can't disagree or agree with his assumptions as there is little or no evidence to support his claim that Horse demons = less population; and maybe I'm weird but I enjoy watching a skilled HA/HX preform.

My point where more that the nerfs have augmentet what he trys to move em away from really.

7
ok one question.... since your main reason for nerfing the class into the ground is "HA/HX are assholes"

whats keeping me from being a dick now vs pre nerf and i dont see how making it take longer to kill someone make the round end faster.

PS whats the reason to keep the +50% reload speed of HX that just show you never really looked at it with balance in mind

8
I hate to say this, but you come off as the kind of a dick. It doesn't surprise me in the least that you're the type to only worry about his own fun and noone else's.

Ok so your what ? a care giving old grandmom that want everyone to get along and have a good time while the shoot flowers at one another.... farting rainbows and make hugballs.

9
You're constructing an argument I didn't make. Noone is saying that horse ranged, as they are right now, are over powered. They're weak, and that's a good thing.

So let me get this clear... you saying that its a good thing that a class is way underpowered ? come up with some cold hard fucking facts not all this damn i feel shit... you are hiding behind a "fun" statment... well fun is relative and cant really be put down as a mesurement unless you get EVERY player to submit to a constant monitoring of their dopamin levels in their brain. Good fucking luck with get any mesurment from the brain dead zombie "im gonna bravehart attack this archer in a stright line" 2h heros.

10
Noone is balancing off my perception, bud. But I am expressing the popular opinion. I see no pro horse archer my old friends here offering any kind of counter argument to the fact that it ruins fun for the rest of the server. Because they can't, because it does. Everyone here has seen servers emptied out at prime time because horse archers were having their fun.

Wow really, you speak for the whole server and the whole community do you. I'll bet my half my penis size that killing Rohypnol gave everyone that did it 10 times the enjoyment than som random 2h hero, so therefor he ADDs to the enjoyment of the game.

Nice to meet you. now fuck off. you add nothing to this thread.

11
again you talk about 1vs1 thats not what the game is about or balance. How about the bordom of fighting with 0 PS and 0 wpf since you need to use all your points to counter nerfs upon nerfs if you want the flipside of the coin you toss

12
Id be very interested to know what advantages over all other classes it has.

and i swear if you say that they can ride away one more time ill virtualy punch you in the nose :P

13
and your point about HA riding away was not.... they suffer a greater risk vs an archer or crossbowman.

14
So, you think they should function like a foot archer, but on a horse?
well listening to you.... you want em to become a melee on a horse... so Yeah i want em to be more a archer on a horse.

15
Its fairly obvious that you forgot something

Comparing the classes.
Ranged can attack from a distance but can be chased down unless they hide upstairs that cav cant get em.
+1 -1 +1
Melee has to close the distance to attack but they can chase down ranged. they can also have a big fat Shield to hid behind
-1 +1 +1
Lance and bump cav can outrun and chase down, but they have to close the distance to attack, leaving themselves vulnerable. Due to being 20% faster than HA/HX they can ride away from any danger.
+1 -1 +1
Horse ranged can attack from a distance but can loose horse to an Archer,cav,melee
+1 -1

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