I know, i know its a controversial topic, but im not here to push some sort of idea upon you, im here to introduce you to a game created by someone using the the name to create a game with distinct characteristics. Ill try and explain as best as i can, so here it goes.
The Castle Doctrine is a game about you, a player whose name you do not know, living in a community, who all do the same thing, they protect what they have, by any means necessary, while taking what others have, to further invest in what they have. You as the man of the household, create a series of traps, fake doorways, rooms, and whatever else you can come up with to defend your household from the incoming assault it must endure. These traps are used to defend your family and your vault, both of which you hold value in. Your vault holds half of your families networth, while your wife holds the other, meaning they both are of importance to you. Your wife will attempt to escape the house once she is spotted, however she is not helpless, unless you let her be, she can trigger traps, and pick up a shotgun to defend herself with, or you can assist in her protection with ferocious pitbulls.
Once you have built your little hovel of death, you can venture out to other homes, attempting to break their trickery and take what they have as your plunder. This however is no easy task, as one false move spells death, permadeath, to which you start back over again, with nothing but a new family, and the starting $2000 dollars. To ease the task of breaking in to other homes, you may bring along a assortment of tools, all with different abilities and prices to aid in your survival. Of course these houses are all possible to break in to, because the game makes you test them before you can put it up for others to try. Your test run is done without any tools, and while in this run, you can very well die, and begin again, with nothing, so it is of the utmost importance, you be careful, or risk it all. While you are offline, you are at risk of your house being robbed, however thats what you want, you want people to come and try, because for every man that dies within the walls of your home, you gain the bounty of that player, and all the tools he brought with him. You will know you were robbed when you arrive back home, finding your house in dismay, but not to worry, your house is outfitted with a security camera, and you can watch every blunder the robber makes, until his death. This essentially makes you like a would be Saw movie, giving someone the possibility for life, if they can figure out how to live.
This game is a top down, 8 bit game, which makes it look a little crumby, however, the gameplay is what matters, and it definitely provides that. It is in an alpha state, and is only $8.00 U.S as of this time, in alpha, and he plans on going to a full steam release by the end of January really opening up the playerbase. I have only just started playing it, though i have been following it for a while, and i havent been able to find many of videos on it that werent old gameplay footage. However, its definitely different, and to me its quite fun, i hope you enjoy it as well if you decide to join the neighborhood.
Here is further info on it for anyone who didnt wish to read:
-Create your own treachery by designing a death house meant to withstand the assault of a would be robber, however it cannot be impossible, as you must run the gauntlet yourself to prove its fair.
-Rob others of their hard earned cash using tools.
-Permadeath, one wrong move, whether in your house, or another means death, and you start over with nothing.
-protect your family and its vault from murderers and robbers at any means necessary.
-a crapload of traps, from pitbulls, to live wires, or something as simple as an empty room with a locked door, you decide how to kill your robbers.
-top down 16bit game
-review the deaths or escapes of your victims in the house you created.
The only guys videos ive watched on the matter are Aavak, he seems to talk a lot and is very slow and meticulous, which means his videos can be long, and at times boring, id advise skipping some of the parts. But he follows the game for over a year, and can show you just how to play The Castle Doctrine
If you are wondering what castle doctrine is, it is a law in place in the United States allowing a person to defend his curtilage(means your home and the things directly surrounding it) by any means necessary up to and including the use of deadly force if he reasonably believes that deadly force may be used upon him or his family(can vary from state to state based on laws, however this is the gist of it). However rigging your house with traps to inflict harm is illegal, and is not apart of the actual castle doctrine; However to add gameplay, this was introduced. This of course is a controversial topic to many, including europeans, but i do not wish to discuss the legality and opinions but rather the gameplay. If this game some how offends your beliefs, i apologize, but like all the europeans told me about the twin tower comments, go suck it the fuck up, and quit bitching(not meant toward anyone in particular).
here is the youtuber Aavak, he plays it at a slugs pace, and can show you a thing or two on how to play yourself
Here is the website if you wish to look at it as well:
http://thecastledoctrine.net/The wiki for the game, which doesnt have much in it, but can give you an idea on the game, and its content:
http://thecastledoctrine.gamepedia.com/The_Castle_Doctrine_WikiUPDATE:STEAM RELEASE CONFIRMED FOR JANUARY 29TH