cRPG

Other Games => ... and all the other things floating around out there => Topic started by: //saxon on December 02, 2013, 12:26:07 am

Title: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: //saxon on December 02, 2013, 12:26:07 am

http://store.steampowered.com/app/108600/?snr=1_7_7_151_150_1 (http://store.steampowered.com/app/108600/?snr=1_7_7_151_150_1)
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: Nessaj on December 02, 2013, 12:28:53 am
Awesome game, played it a lot on and off. Bought it initially for the thought of multiplayer later on :D
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: //saxon on December 02, 2013, 12:30:35 am
Awesome game, played it a lot on and off. Bought it initially for the thought of multiplayer later on :D
exactly what im thinking cooties, ive not played it yet but i saw "soon to be online" and all the features and i know its amazing :D
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: Clockworkkiller on December 02, 2013, 12:56:09 am
Toss this onto the pile of 10 million other zombie survival simulation sandbox games
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: Canuck on December 02, 2013, 01:25:42 am
Not sure if this game is my thing, but fuck I love robbaz
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: //saxon on December 02, 2013, 04:21:46 pm
robbaz, the man who made a game directed at the younger generation and called the game "dirty manly men" on dev tycoon xD

Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: SixThumbs on December 02, 2013, 06:38:24 pm
This one seems like it'll entertain me for a while given it's open-ended nature and my soft spot for good looking isometric games, but that's only once it's done and maybe there's some background narrative and I don't have to fight with the environments and menus to do something.
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: SixThumbs on December 02, 2013, 06:39:04 pm
Edit: Whoops quoting myself instead of modifying my poor post.
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: Butan on December 02, 2013, 08:26:54 pm
Bough it like a year ago and its finally going live beta on steam  :D


Tried the coop a little while ago, its bugged to hell but its getting there.
The SP is already very very nice, you all should at least try it once, I guarantee you its definitely "different" than other zombie survival game. In what, I couldnt say really, maybe its because I'm a 2D isometric fan.
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: //saxon on December 02, 2013, 11:07:49 pm
yeahh its very very close to real life in everything you do and what actually happens in the game
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: CrazyCracka420 on December 03, 2013, 04:22:56 pm
The idea of the game sounds awesome.  Reminds me of the premise of "I Am Legend" book (except it's zombie's not vampires).  I downloaded the demo and haven't given it a try.  I'm thinking I'm just going to buy the game and forego the demo.
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: Tor! on December 03, 2013, 08:59:14 pm
The idea of the game sounds awesome.  Reminds me of the premise of "I Am Legend" book (except it's zombie's not vampires).  I downloaded the demo and haven't given it a try.  I'm thinking I'm just going to buy the game and forego the demo.

Try the demo to see if it runs alright for you. I wanted to buy it straight away, but tried the demo first. Ran like poop  :|
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: CrazyCracka420 on December 03, 2013, 09:01:15 pm
Try the demo to see if it runs alright for you. I wanted to buy it straight away, but tried the demo first. Ran like poop  :|

yeah that's what I'll do.  I have a pretty good system, so I'd be disappointed if it didn't run very well.  The only reason I would want to skip the demo is that I'm worried I'll do really well and won't be able to continue my game I had going in the full version.   :P
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: //saxon on December 03, 2013, 10:04:03 pm
well i don't know what restrictions you have in the demo but when you die you have to start again anyway so if you can play the demo untill you die, do so.
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: Butan on December 03, 2013, 10:28:01 pm
I think the Demo is stuck on an older build with less content, but its still a good representation of the end game.
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: //saxon on December 04, 2013, 01:35:58 pm
I think the Demo is stuck on an older build with less content, but its still a good representation of the end game.
ye sounds about right for a demo
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: Teeth on December 04, 2013, 03:19:36 pm
I played it but I found I burned through it rather quickly. After a good 5 hours of playing I had closed my perimeter fence, built a rain collector barrel, created a sizeable farm and I just didn't expect to die anytime soon. Zombies are piss easy, I used a roller pin as a weapon for a while and I thought that was pretty decent, but then I started two shotting every zombie with a kitchen knife. When I got an axe I was just going berserk, whacking zombies all over the place.

Didn't even get to using firearms or upgrading much before I felt like I could survive forever. Definitely an awesome experience, but it dulls rather quick, can't wait to see where they take it though, especially when it comes to multiplayer.
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: Bjord on December 04, 2013, 03:28:24 pm
Yeah the danger with these survival games is that once you actually manage to sustain a high survivability, you lose the incitement to keep on playing.
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: //saxon on December 04, 2013, 03:28:34 pm
I played it but I found I burned through it rather quickly. After a good 5 hours of playing I had closed my perimeter fence, built a rain collector barrel, created a sizeable farm and I just didn't expect to die anytime soon. Zombies are piss easy, I used a roller pin as a weapon for a while and I thought that was pretty decent, but then I started two shotting every zombie with a kitchen knife. When I got an axe I was just going berserk, whacking zombies all over the place.

Didn't even get to using firearms or upgrading much before I felt like I could survive forever. Definitely an awesome experience, but it dulls rather quick, can't wait to see where they take it though, especially when it comes to multiplayer.
yeahh its still beta so i think it will change alot and more features will be added


Planned Features:
The return of our PZ Stories mode that also serves as first ever tutorial actively trying to kill you at every turn. Kate and Baldspot return!

In-depth and varied NPC encounters driven in a persistent world, powered by a metagame system that turns each play-through into your very own zombie survival movie with emergent narrative gameplay.

Engine upgrade to make the most of your graphics card as well as your processor

Constant expansion of the countryside and cities around Muldraugh and West Point

Full wilderness survival systems, animals and hunting for food.

More items, crafting recipes, weapons and gameplay systems.

Steam Workshop and Achievements support

Game pad support

Local 4 player split-screen co-op

Online multiplayer survival. (Please note this is firmly in the roadmap, but very much at the end of it. It’s still a long, long way away)

source: steam
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: Butan on December 04, 2013, 03:35:26 pm
Like Teeth said, if you become good and have your own little camp town, it becomes pretty dull.

Multiplayer is definitely a must and should become the most enjoyable gamemode if its properly done (this and a kind of story mode).
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: CrazyCracka420 on December 04, 2013, 04:15:05 pm
I played it but I found I burned through it rather quickly. After a good 5 hours of playing I had closed my perimeter fence, built a rain collector barrel, created a sizeable farm and I just didn't expect to die anytime soon. Zombies are piss easy, I used a roller pin as a weapon for a while and I thought that was pretty decent, but then I started two shotting every zombie with a kitchen knife. When I got an axe I was just going berserk, whacking zombies all over the place.

Didn't even get to using firearms or upgrading much before I felt like I could survive forever. Definitely an awesome experience, but it dulls rather quick, can't wait to see where they take it though, especially when it comes to multiplayer.

Can you have more than one saved game at a time?  Could you leave that game, and start a new game with harder settings (like water shutting off sooner, electricity shutting off sooner) etc?  Or start in west point instead of muldraugh?

Multiplayer would be nice, but that's a long ways away it says, just getting other "NPC" survivors into the game would be cool (some hostile, some friendly, etc).
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: //saxon on December 04, 2013, 05:25:47 pm
Can you have more than one saved game at a time?  Could you leave that game, and start a new game with harder settings (like water shutting off sooner, electricity shutting off sooner) etc?  Or start in west point instead of muldraugh?
yes you can do all these things, there is quite alot of options on sandbox mode before you start. you can even put the day lengths to real time from 30mins all the way up

change how long it takes for you to turn

and more.
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: Radament on February 21, 2014, 09:14:36 pm
Title: Re: Project Zomboid [Zombie Indie Simulation RPG] (soon to be online)
Post by: Earthdforce on June 13, 2014, 09:58:51 pm
So multiplayer is out and has been for a while. SeQueL and I spent a good couple of hours last night roaming through Muldraugh and wrecking zombie face. Axes and baseball bats are amazing