cRPG

Beta => WSE2 Beta => Resolved Issues => Topic started by: Serfonz on July 25, 2012, 10:42:47 pm

Title: Walk Animation Client Side?
Post by: Serfonz on July 25, 2012, 10:42:47 pm
I was walking casually to battle, when Andswaru told me that he could walk faster than I could run.. But I was walking? Apparantly the walk animation appears to be client side.

Screen: Me and Andswaru both using the walk key, I am doing the walking animation, he is doing the running animation while walking.
(click to show/hide)

Not sure if you really need em for this.
http://www.filedropper.com/files_2
^ the log files.
Title: Re: Walk Animation Client Side?
Post by: cmp on July 25, 2012, 11:00:47 pm
AFAIK it can't be done without fucking up everyone not running the new client, but I'll give it one more try.
Worst case I'll fix it after this goes live.
Title: Re: Walk Animation Client Side?
Post by: Andswaru on July 25, 2012, 11:05:16 pm
is it also possible to make walking itself a standard speed? would be a nice feature so we can all walk together, in a shield wall for example, currently from this example me and serfonz had different walking speeds.
Title: Re: Walk Animation Client Side?
Post by: cmp on July 26, 2012, 12:47:27 am
Fixed in 26.07.11. If it happens again, open a new thread.

About standard speed, I'm gonna look into that.