Try not to leave border cities unguarrisonned it encourages neighbouring allies to backstab you.
I meant full garrisons, in every city, I know it's very hard to keep it but I just say again: economy, economy and tactical genious.
The only Problem with playing as an italian faction is that you have tons of possible enemies because you are surrounded on all sides.Sicily, france, germany, hell, even hungary!
They all want your gold :D
If you do decide to kill off a faction via assassination, try to target the youngest first, as if you keep hitting the oldest then the younger ones go on an adopting spree that never ends.
(click to show/hide)
I happened to notice that a turn is 1 year long. Is there a submod for Stainless Steel that makes it for half a year or 1/4 of a year per turn? Im just curious about that.
EDIT: Nevermind, le Google. :D
I happened to notice that a turn is 1 year long. Is there a submod for Stainless Steel that makes it for half a year or 1/4 of a year per turn? Im just curious about that.
EDIT: Nevermind, le Google. :D
Medieval 2 is stupidly easy in very-hard & very-hard mode. Battle AI of total war series is the biggest bad joke I had seen on a game EVER. For example:
How to capture a enemy fief (empire total war)?
- Get a small army raiding a enemy building as near to get the garrison out to attack you. Retreat. AI charge your small army again and can't return into the city because it's too far and movements points are 0.
- Charge the empty city. Win.
It's an example why total war series suck.
Also, EB is cake. Srs. No Pope to constantly tell you not to kill things every turn while those things kill you. Also, 100x easier to ambush in EB.
medieval 2 is not hard at all you should try europa universalis 3 now thats hardNot all that much harder, but you can get very unlucky.
Medieval 2 isn't hard. As long as you win in battle mode, campaign mode is just something to fiddle with.
Shogun 2 is much harder campaign wise because the AI spams stacks a lot more. And in my Fall of the Samurai campaign it actually did a cunning move by landing an army on my island to the northeast which has no defense practically.
I prefer Medieval 2 though, for the mods. And I don't really care about Japan.
I'd die for a sci-fi total war with space battles and ground battles where every planet has a few regions(for example continents) which you have to conquer with your land armies.Get out! :evil:
Med3, Rome2... Already have those eras.
I'd die for a sci-fi total war with space battles and ground battles where every planet has a few regions(for example continents) which you have to conquer with your land armies..
Or reinnaisance starting from late medieval to 1700 or so if they want to be lazy and reskin another total war.
Later, as soon as you expand your cities to metropoles, you can't recruit Papal Guards any more (god knows why :cry: ), but you get the Swiss Guard for it, a terrifying unit which works as pikemen, but can even stand in melee with a broken formation.
I must say, it is best to announce alliences with every faction you can at the beginning. If you're a catholic faction, having the papal states as an ally is certainly very handy. Of course no matter what, they will try to backstab you. Just be ready and try to give them florins as gifts to improve your relations with your allies if necessary. Even I am surprised how England can be a good ally as I am Scotland and kicked their english arses out of the britannia. Yet we fight against france, and france is pretty fucked up now.I always give up on the Papal State, excommunication is not that bad anyway and its great to be able to finally keep fucking up a faction when they are on their knees without getting warned by the Pope.
Vanilla M2 at medium difficulty? You shouldn't be losing any towns, ever, except for the odd rebellion... Trick is to build 1 decent, well-rounded army and conquer your neighbours one by one faster than they can declare wars on you, lol. Works with any faction, tested.
I'd understand having problems surviving as Western Rome in Barbarian Invasion for R:TW, that is somewhat tricky (but still quite possible and very satisfying).
It is easy to make them recruitable at the highest city level, just a small edit of the export_descr_buildings.txt.
There are a couple of other missing units like Armoured Sergeants for England, Dismounted Chivalric Knights for France, Dismounted Gothic Knights for the HRE you could add as well. Giving all factions access to the Woodsmen Guild is nice too. All of these are just minor edits to the txt files, no real skill required to mod them, just copy & paste.
In general I recommend (other than playing Stainless Steel ofc) using the Retrofit mod (http://www.twcenter.net/forums/forumdisplay.php?f=485), a small mod that enables some Kingdom features for the main GC (made by a CA dev) + the Grand Unit Addon Submod (http://www.twcenter.net/forums/showthread.php?t=135950), as a basis for some additional tweaks
tried it once, but after exporting and changing ONLY that line which determines the production of the city walls (which are responsible for recruiting Papal Guards) the game crashed whenever I entered battle, so I changed back to my backuped packed data folder.
[log]
## log potentially critical errors for debugging
to = logs/system.log.txt
level = * trace
#level = * error
recruit_pool "Knights Templar" 1 0.5 3 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, sicily, hungary, poland, } and hidden_resource holyland
recruit_pool "Knights Hospitaller" 1 0.5 3 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, sicily, hungary, poland, } and hidden_resource holyland
recruit_pool "Papal Guard" 1 0.4 3 0 requires factions { papal_states, }
wall_level 4
tower_level 1
gate_strength 2
gate_defences 2
free_upkeep bonus 8
happiness_bonus bonus 3
recruitment_slots 3
Why are so many faction specific troops gone? Where are the Scottish pikemen, the Granada lancers and the elephants?
medieval 2 is not hard at all you should try europa universalis 3 now thats hard
They are all still in the game and fully recruitable in the game, if you want to use them in custom battle set it to "late" or "all" era instead of the default early. No units where removed for these two mods.
GOD DAMN IT. Stainless Steel was so badass, but the long turns made me sleepy and now I dont wanna go back to vanilla. Ruined Medieval 2 total war completely now......Get Europa Barbarorum.
Im gonna reroll back to Rome Total War. Just studied craploads about Rome for exam. I feel like fighting my ass off for rome and than later march my armies there take charge and burn that old city to the ground with all its citizens MUAHAHAHAHAHA!!!! :twisted:
Get Europa Barbarorum.
250 florins for a group of heavy cav is a very good deal.Especially ones that regenerate after every battle.
This is not to show off my mad MW2 skills, rather a tribute to its tactical possibilities.The battles are laughably easy, especially because they tend to send full stacks at you without generals, which makes them very easy to route. The capturing of the prisoners gives your army tons of XP, when every unit has +3 attack and a shitload of morale, you are completely unstoppable.
250 florins for a group of heavy cav is a very good deal.
Especially ones that regenerate after every battle.
The battles are laughably easy, especially because they tend to send full stacks at you without generals, which makes them very easy to route.
The capturing of the prisoners gives your army tons of XP, when every unit has +3 attack and a shitload of morale, you are completely unstoppable.
You should really get a mod, the AI has been improved a lot, making the battles much more interesting. The AI can sometimes actually surprise you with good maneuvers, still you will win ever 1:1 battle with ease. 1:2 battles can become quite hard though.
Milan and Denmark are the worst bitches :evil:
Please. Hungary/Spain can die in a fire.
:evil:but hungary get feodal knights pretty damn fast and start to pwn
:twisted:
The real problem is that in the early period, Hungary has nothing useful but the Magyar Cavalry and Hungarian Nobles + General Bodyguards, both being horse archers. This changes later when Banderiums and other stuff comes in though.
The early foot units are just shit.
but hungary get feodal knights pretty damn fast and start to pwn
Perhaps you can send loads of gold as gift, and form an early alliance with byzantines early on. And rule the balkans together.
I never played with hungary before, but alliance trick works good with every faction I have started; in vanilla. I even formed an alliance with english as scotland, so don't tell me it is impossible.
The hint is, spoil your allies :)Il freaking spoil their nice evening by redecorating their cities with the blood of their people! :twisted: They trying to backstab me and shit.... I got the load/save button :mrgreen:
Learn to completely obliterate the incompetent AI on the battlemap, then the rest is just window dressing.^
lol Joker, good job at creating a superpower.
How the hell are you gonna beat that? :mrgreen:
At around Egypt, is that the Crusader States? In my games I play they usually get crushed by the muslims. o.O
Wait, turn number 91 and you have 900k cash all while creating two superpowers through financial support? Seems I've got something to learn after all.
I do all of that, always have a very minimal army. I just start with building roads and markets and then agricultural buildings, maybe the other way around is more efficient.
Don't get me wrong I always end up with more money than I can use eventually, but at a slower rate.
I'd die for a sci-fi total war with space battles and ground battles where every planet has a few regions(for example continents) which you have to conquer with your land armies..
Or reinnaisance starting from late medieval to 1700 or so if they want to be lazy and reskin another total war.
Closest game => Galactic Civilizations II : Endless Universe (both space and ground battles but none that you command directly, with "squares" on planets where you fit your buildings)
Closest game = > Europa Universalis III : Complete (much more macro than total war and no direct battle)
Re: How to not get raped in Medieval 2!
Played as france
I know the closest games. I just want the actual games. I've played GalCiv too much, so I'm playing Endless Space atm, instead.
Diplomacy in computer games never will be such useful as in life. But this one is realistic in point, that if you left your cities with no troops around everybody in these times would attack you. At first enlarge your economy, thats always my first point :D Then when you're stabilized, have full holdings you can build an mobile army ready to conquer, just start the slaughter ^^ Might take some time, but you're unstoppable with protected realm, strong economy and one army. Conquer them all \o/
Waste of time, no way I'm going to take this place, far too many archers.
Because THEY or YOU have too many archers?just like french
You can just besiege the city and starve them to death, and if some of them are still alive and sally out, your archers will shoot into the cluster when leaving the gate that they will run away as soon as they approach your lines. Archers are great for this.
They
Whatever you do, do NOT attack the Mongols with an army with 15 stacks of Longbowmen in. Doesn't work.this army is a bit of an overexaggeration of course, but longbowmen are actually one of the best units for fighting mongols . Mainly cause they can deploy stakes and stakes destroy mongolian infantry, especially during sieges. This plus their good range and high missile attack stats.
I always like to take some shit city far away, like a crusade target or something, then demolishing all the buildings in it and trading it for something closeby with another faction. I think they only care about population cause I've had this happen multiple times. Then you send your spy there a few turns later and you rofl at the -3% population growth, 0% public order, constant revolts and 200 income.
What a retardinho...
In year 2012 , asks help to win in a game which has been made 10 years ago -_-'
You really couldn't figure out how to win in this game past 10 years ?
Step 1: Choose The Turks
Step 2: Use Sipahi,Ottoman Infantry and Naffatun troops
Step 3:???
Step 4: GG , Jihad successfull.