Author Topic: cRPG NewGen Character builder & Archer damage calculator  (Read 54716 times)

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Offline Dooz

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #30 on: July 30, 2012, 11:52:33 am »
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Were helmet and glove weights in fact doubled with recent patches? If so, is this reflected in the weapon damage calculator when you plug in weights and wpf and it gives you the effective wpf? It's a very useful tool I use all the time to figure out exactly how much wpf I need with what armor and so on, I'd love to know if it's still accurate.

Oh and uh, just to clarify, when I say the weights were doubled, I mean the weight penalties to wpf not the actual weight of the armor which would be listed.
« Last Edit: July 31, 2012, 12:04:40 am by Dooz »
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Offline Dooz

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #31 on: August 14, 2012, 07:25:32 pm »
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Follow up to previous post, but in another thread. Effective wpf readout may be incorrect with this calculator?

http://forum.meleegaming.com/beginner's-help-and-guides/a-question-about-wpf/msg581105/#msg581105
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Offline Ptolemy

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #32 on: September 27, 2012, 10:08:42 am »
+1
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Offline Firebrand

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #33 on: September 28, 2012, 05:48:24 am »
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Yeah thats bullshit, all my build plans are gone forever!  :evil: :evil: :evil:
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Offline fosr

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #34 on: September 30, 2012, 06:27:58 am »
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Web expired... :|

Offline Wiltzu

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #35 on: October 01, 2012, 03:16:27 pm »
-1
GIVE IT BACK! =D
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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #36 on: October 02, 2012, 02:11:10 am »
+2
GIVE IT BACK! =D

NOOO, DON'T LET WILTZU GET IDEAS FOR NEW BUILDS!!!
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Offline Urukghash

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #37 on: October 02, 2012, 05:12:50 pm »
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We need the NewGen calc back!
GIVE IT BACK! =D
NOOO, DON'T LET WILTZU GET IDEAS FOR NEW BUILDS!!!
My apologies, there was no money to extend the hosting :)
But now everything is fine and everything works.
ps: thx to Luca Banus for 3 bucks, just saw  today on Paypal :)

Offline Wiltzu

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #38 on: October 02, 2012, 06:06:44 pm »
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How long would 5e keep it up?
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Offline Urukghash

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #39 on: October 02, 2012, 06:26:02 pm »
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How long would 5e keep it up?
At least six months

Offline yakri

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #40 on: October 06, 2012, 12:42:34 am »
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Is the exp calculated on this exactly the way it says? I.e. It says on second gen level 31 takes is 32 hours and X minutes (1030exp/min). So is it that how fast you will level with 1x all the time, or does it take average exp multi into account?

Offline Dooz

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #41 on: October 10, 2012, 07:13:24 pm »
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This may be my third time bringing this up, blame yourselves.

The "Effective WPF" readout in the "Mele Damage calc" section does not correspond with the manual number crunching based on the Game Mechanics Megathread formula.

Quote
Armor weight modified proficiency = base proficiency * (1 - 0.01 * effective armor weight)
Effective armor weight = 2*head armor weight + body armor weight + leg armor weight + 4*hand armor weight - 10
(Source: WaltF4, updated 31.7.2012 based on the new formula)

According to the latter, taking my character's gear for example, the effective armor weight would be 2*2.4 + 9.4 + 2.6 + 4*0.1 - 10 = 7.2
Therefore, the Effective WPF with 110wpf for example would be 110 * (1 - 0.01 * 7.2) = 102.08

However, with the character calculator, when setting the wpf to 110 and plugging in all the armor weights, the Effective WPF readout says 96.

The only caveat is I am a dumb dumb, and even though I used a calculator and ran the numbers dozens of times, I wouldn't put myself past having made some stupid mistake that renders the result inaccurate. If so, do point it out so we can all move on with our lives. Barring this however, there is an inaccuracy with the character planner effective wpf readout at the moment. And sure, plenty of players don't consider wpf to matter, but to those that know it does and would like to plan their builds around a fine tuned set of numbers, I'd love to have this addressed at least, if not fixed to reflect the current formula.
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Offline Ikaguia

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #42 on: October 15, 2012, 09:33:24 am »
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Code: (Smurfs_Kaisegr) [Select]
Level:           30  31  32  33  34  35

Strength:        30  30  30  30  30  30
Agility:          9  10  12  13  14  15

Attr to skill:    0   0   0   0   0   0
Skill to attr:    8   8  10  10  10  10

Ironflash:       10  10  10  10  10  10
Power Strike:    10  10  10  10  10  10
Shield:           0   0   0   0   0   0
Athletics:        3   3   3   4   4   5
Riding:           0   0   0   0   0   0
Horse Archery:    0   0   0   0   0   0
Power Draw:       0   0   0   0   0   0
Power Throw:      0   0   0   0   0   0
Weapon Master:    0   0   0   0   1   1

One Handed:       1   1   1   1   1   5
Two Handed:       1   1   1   1   1   1
Polearm:        111 111 115 117 124 125
Archery:          1   1   1   1   1   1
Crossbow:         1   1   1   1   1   1
Throwing:         1   1   1   1   1   1
using cRPG NewGen calc

Code: (Smurfs_Kaisegra) [Select]
Level:           31  32  33  34  35

Strength:        28  30  30  30  30
Agility:         12  12  12  14  15

Attr to skill:    0   0   1   1   1
Skill to attr:    8  10  10  12  12

Ironflash:        9   9  10  10  10
Power Strike:     9   9  10  10  10
Shield:           0   0   0   0   0
Athletics:        4   4   4   4   5
Riding:           0   0   0   0   0
Horse Archery:    0   0   0   0   0
Power Draw:       0   0   0   0   0
Power Throw:      0   0   0   0   0
Weapon Master:    1   1   1   1   1

One Handed:       4   4   5   5   5
Two Handed:       1   1   1   1   1
Polearm:        116 120 121 121 125
Archery:          1   1   1   1   1
Crossbow:         1   1   1   1   1
Throwing:         1   1   1   1   1
using cRPG NewGen calc

Offline Elindor

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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #43 on: January 10, 2013, 12:16:05 am »
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Link stop working for anyone else?
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Re: cRPG NewGen Character builder & Archer damage calculator
« Reply #44 on: January 10, 2013, 03:05:39 am »
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Link stop working for anyone else?
yes, i was using this calculator for every time i needed to build character :(
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