you cant force people to play another class.
:D
You do know NA had an all melee server called TunaTown it was the most beautiful thing a long time ago................Maybe EU_1_Melee needs to be created and the same thing for NA
As a shield user the only thing i really dislike (apart from mounted ranged) is the fact they just run away when you reach them :D Ive had archers that will just run for 30-40+ seconds instead of fighting some even drop their stuff and i cant catch them :( if i do go heavy agi then i cant hurt anyone else :mrgreen:
*edit* The biggest and only real problem in my eyes is the map designs, what right minded individual would want a map filled with high camping spots that are hard to get to that all the archers can stand on and just shoot :D
At this point, might as well just open melee only server since people dont want counterplay anything but melee. I do remember the melee server being rather dead though.
Not gonna lie, archery is still the main reason I play this game though.
I think that you forgot to mention that
now basicaly every corner and most of trees are "ranged nests"
Stopped reading right there. Go die in a fire and may the urn with your ashes get dumped into a septic hole.
People are mindless idiots, that is why things are so nerfed already. The devs decided that adapting the game to the lowest common denominator of player was a good choice. I commonly see a map with cover EVERYWHERE and people will decide to rush straight down the middle, with archers on both sides of them, and they will stop in the middle to fight. Its like rewarding a child for bad behaviour when you nerf stuff so much, and then you end up with a spoiled brat that will not settle with anything. As much as i want to blame the numbnuts for crying so much, the core killer is indeed the balancers caving in to the crying children that want icecream before dinner.
People are mindless idiots, that is why things are so nerfed already. The devs decided that adapting the game to the lowest common denominator of player was a good choice. I commonly see a map with cover EVERYWHERE and people will decide to rush straight down the middle, with archers on both sides of them, and they will stop in the middle to fight. Its like rewarding a child for bad behaviour when you nerf stuff so much, and then you end up with a spoiled brat that will not settle with anything. As much as i want to blame the numbnuts for crying so much, the core killer is indeed the balancers caving in to the crying children that want icecream before dinner.
Yes yes gravoth, ok we got it already, we are all bad shitlords who want everything nerfed to the ground, while you and your spastic clan stacking clanmates, are the best player of c-rpg.
Can you zip your fucking mouth already?
Ranged, all three classes, arent OP, quite the opposite.
The real problem is their numbers, 2-3 archers arent quite a threat, but 6 on the same team are, hence my cap suggestion.
Also, what the fuck is going on with people who compare cavalry to archers? Are you really THAT stupid? You are comparing a class that goes head to head with the enemy, to spastic monkeys that climb roofs.
I demand that I should be put in the balancers team.
People are mindless idiots, that is why things are so nerfed already. The devs decided that adapting the game to the lowest common denominator of player was a good choice. I commonly see a map with cover EVERYWHERE and people will decide to rush straight down the middle, with archers on both sides of them, and they will stop in the middle to fight. Its like rewarding a child for bad behaviour when you nerf stuff so much, and then you end up with a spoiled brat that will not settle with anything. As much as i want to blame the numbnuts for crying so much, the core killer is indeed the balancers caving in to the crying children that want icecream before dinner.
I support an idea of class balance overriding banner balance though.in past it was done by big clans stacking vs other clans stacks on eu1, in most big clans they had all kinds of classes, pikers, frontline slashers, agi going for flanks and naturally good cav and range.
I demand that I should be put in the balancers team.
in past it was done by big clans stacking vs other clans stacks on eu1, in most big clans they had all kinds of classes, pikers, frontline slashers, agi going for flanks and naturally good cav and range.
Now semi stacks are much based on friendship than ability to demolish other team so yeah we need some 'wpf' balance (range,cav)
Byz stacks have obviously been rather big these last few weeks, but ive seen some others do it well too. It would be nice to see more enthusiasm in casual-competitive play by clans. Recruitments going again etc. Many seem to want to apply to us, but it feels bad to absorb too many players into one clan. Battles could change quite drastically if there was more interest in such things.At fifteen, I had the will to learn ; at thirty, I could stand ; at forty, I had no doubts ; at fifty, I understood the heavenly Bidding ; at sixty, my ears were opened ; at seventy, I could do as my heart lusted without trespassing from the square. mate we are just zombies runningh around
This meme is the perfect example of melee having the wrong attitude when they try to deal with ranged.
I die to ranged, should I:
A. Review where we were on the battlefield? Where was my team? Any decisions/misplays that led me to this point?
B. Work on core-skills such as awareness of individual ranged (using 'tild') and timing dodges when I know the ranged will release?
C. Assume a single piece of equipment will balance the situation for me and make me instantly unbeatable vs their class?
The most effective class I have played is 1h shielder with a spear. Counters ranged, melee and cav.
The banner balance is fine as is.
Most ideas are either uncodable or have a really high potential to break the game (nobody remembers the period of time where banner was either too rigid/too soft and valor/score was bizarelly taken in the equation? Who want that to happen again?).
There is tons of stuff to do in-game to "balance" your team but people dont appreciate that, in its place we have a very old playerbase that are becoming so passionate in their dogmas (or so far up their own ass, your take) about ranged/melee/throwing etc that they could create a religion about it and there would be people to follow them. Its just a game guys.