Author Topic: Increase stun time for nudge  (Read 833 times)

0 Members and 1 Guest are viewing this topic.

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Increase stun time for nudge
« on: July 17, 2013, 08:50:39 pm »
-16
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Rebelyell

  • King
  • **********
  • Renown: 1267
  • Infamy: 398
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Templar_Bobby
  • IRC nick: boobby
Re: Increase stun time for nudge
« Reply #1 on: July 17, 2013, 09:35:05 pm »
0
that is just gang tool imo
visitors can't see pics , please register or login

Hey, I just met you,
And this is crazy,
You just killed me
Nerf you maybe?

Offline Palurgee

  • Duke
  • *******
  • Renown: 607
  • Infamy: 87
  • cRPG Player
    • View Profile
  • Game nicks: palurgee, brokeback_mountaineer, denarii
  • IRC nick: palurgee
Re: Increase stun time for nudge
« Reply #2 on: July 17, 2013, 09:36:25 pm »
+4
People should be able to pick up their blocks again after they're nudged, if they couldn't it would be OP and not fun for anybody. The nudge is meant to make space for yourself or open a player's defense for a teammate to do the job.

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: Increase stun time for nudge
« Reply #3 on: July 18, 2013, 12:12:59 am »
+1
Oww.. you guys...  :(
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Miwiw

  • King
  • **********
  • Renown: 1267
  • Infamy: 525
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Miwiw
Re: Increase stun time for nudge
« Reply #4 on: July 18, 2013, 12:17:18 am »
-1
I doubt Tzar meant this serious?
Miwiw_HRE - Two Handed
Trade with me

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: Increase stun time for nudge
« Reply #5 on: July 18, 2013, 02:19:53 am »
+1
I doubt Tzar meant this serious?

I did  :lol:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Daunt_Flockula

  • Marshall
  • ********
  • Renown: 870
  • Infamy: 71
  • cRPG Player Sir Black Rook
  • Step aside peasants!
    • View Profile
  • Faction: Pixel Paladins
  • Game nicks: Cock_Blockula Kunt_Blockula Daunt_Flockula
Re: Increase stun time for nudge
« Reply #6 on: July 18, 2013, 02:34:32 am »
+1
The way I view it, nudge is not intended to be just another way of kicking. It is best suited for momentarily interrupting whatever your opponent is planning to pull at you. Block+nudge also adds great flavor too with a forward pushing motion.

Kicks are still there to give your adversary brief stun. Let nudges be something different and spicy.

(click to show/hide)

Offline Grumpy_Nic

  • King
  • **********
  • Renown: 1023
  • Infamy: 306
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Burg Krems
  • Game nicks: Hermann_von_Krems
Re: Increase stun time for nudge
« Reply #7 on: July 18, 2013, 08:15:30 am »
0
If you want that use kick. With that nudge would become op.

Offline Matey

  • King
  • **********
  • Renown: 1327
  • Infamy: 372
  • cRPG Player
  • A Pirate
    • View Profile
  • Game nicks: Matey_BRD
Re: Increase stun time for nudge
« Reply #8 on: July 18, 2013, 08:54:57 am »
+1
Increase stun time for nudge, thx  :)

Currently its only good for breaking out of two players facehuggin you or helping a team m8 get a hit in  :lol:

Would be awesome if it was more worthwhile to use.

No, get out.

Offline Strudog

  • Marshall
  • ********
  • Renown: 922
  • Infamy: 361
  • cRPG Player A Gentleman and a Scholar
  • A Dog
    • View Profile
  • Faction: Britfag
  • Game nicks: Strudog
Re: Increase stun time for nudge
« Reply #9 on: July 18, 2013, 10:25:35 am »
-3
I believe the nudge should only punish the shielder that holds his shield up 24/7, make it so you can get a free hit on shielders who hold up their shield for more then 5s or something like that
This is the internet.
Men are men
Women are men
Little girls are FBI agents.
Those are the rules no?

Offline Macropus

  • King
  • **********
  • Renown: 1668
  • Infamy: 296
  • cRPG Player Sir Black Knight
    • View Profile
  • Game nicks: Macropus
Re: Increase stun time for nudge
« Reply #10 on: July 18, 2013, 10:31:34 am »
+1
I believe the nudge should only punish the shielder that holds his shield up 24/7, make it so you can get a free hit on shielders who hold up their shield for more then 5s or something like that
What's the point, shielder doing this is harmless anyway.

Offline Lennu

  • Marshall
  • ********
  • Renown: 774
  • Infamy: 94
  • cRPG Player Sir White Bishop
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Lennu
  • IRC nick: Lennu_
Re: Increase stun time for nudge
« Reply #11 on: July 18, 2013, 10:40:08 am »
+1
Come on Tzar, increasing the stun would mean making nudge a kick-like feature, with the exception that using it would have no risk at all because of it's speed + you can move while doing it.
Nudge is great as it is, you just need to learn to use it in the right situations  :wink:

Offline //saxon

  • King
  • **********
  • Renown: 1339
  • Infamy: 181
  • cRPG Player Sir Black Bishop
  • I'm just to dam goood 😎
    • View Profile
  • Faction: Vanguard
  • Game nicks: Saxon
Re: Increase stun time for nudge
« Reply #12 on: July 18, 2013, 03:16:56 pm »
+1
nudge is ok now its not used alot and all classes have some sort of nudge ability.
visitors can't see pics , please register or login

Offline Gravoth_iii

  • King
  • **********
  • Renown: 1454
  • Infamy: 341
  • cRPG Player Sir White Bishop
  • \ [†] / ☼
    • View Profile
  • Faction: ▬▬ι═══════ﺤ
  • Game nicks: Byzantium_Gravoth, Prince_of_the_Land_of_Stench, Gravy, Igor_Boltsack
Re: Increase stun time for nudge
« Reply #13 on: July 18, 2013, 03:35:00 pm »
+1
Nudge has no use now, even in gangbangs i havent seen it be used and rewarded. It should atleast stop people from moving.
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
visitors can't see pics , please register or login

Offline //saxon

  • King
  • **********
  • Renown: 1339
  • Infamy: 181
  • cRPG Player Sir Black Bishop
  • I'm just to dam goood 😎
    • View Profile
  • Faction: Vanguard
  • Game nicks: Saxon
Re: Increase stun time for nudge
« Reply #14 on: July 18, 2013, 03:36:01 pm »
0
Nudge has no use now, even in gangbangs i havent seen it be used and rewarded. It should atleast stop people from moving.
it does stop them for second, some push back though

i think its the same animation as the slight bump off a horse like when it just walks into you but you don't fall down.
visitors can't see pics , please register or login