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Did it helps?

Yep :)
Nope :(
I have money for good PC
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Author Topic: cRPG-optimization  (Read 10857 times)

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Offline Ozin

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Re: cRPG-optimization
« Reply #15 on: May 29, 2011, 05:31:39 pm »
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Thanks!!! is cRPG-optimization compatible with low res texture pack?? http://forum.c-rpg.net/index.php/topic,5335.0.html
Yes. I run them both and it really helps my FPS. Sadly, I did get the crash again today when running in dx9 again though :(
« Last Edit: May 29, 2011, 05:33:44 pm by Ozin »

Offline Lars

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Re: cRPG-optimization
« Reply #16 on: May 29, 2011, 05:42:37 pm »
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Yes. I run them both and it really helps my FPS. Sadly, I did get the crash again today when running in dx9 again though :(

Thanks!!! I haven't crashed yet  :mrgreen:
« Last Edit: May 29, 2011, 05:47:27 pm by Lars the warden »

Offline Corrado_Decimo

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Re: cRPG-optimization
« Reply #17 on: May 29, 2011, 07:21:29 pm »
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well since even a year 2006 geforce 7950GT card with a year 2006 E6600 cpu still give you 80-120 fps at DX9 medium details...

warband engine is old as hell... you could even run it on a old prescott + nvidia 6600/ati X800...

Offline Punisher

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Re: cRPG-optimization
« Reply #18 on: May 29, 2011, 07:26:45 pm »
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well since even a year 2006 geforce 7950GT card with a year 2006 E6600 cpu still give you 80-120 fps at DX9 medium details...

warband engine is old as hell... you could even run it on a old prescott + nvidia 6600/ati X800...

I have Q6600 @ 3.0 GHz, 4 GB DDR2 and 8800GT GPU and still have massive FPS drops on some maps while running on medium settings (riot in a swadian city for example), despite using Ozin's low textures pack. It's a matter of faulty textures and I only have this problem in cRPG, not in Native, not to mention I can play most newly released games with medium-high details.

Offline Prpavi

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Re: cRPG-optimization
« Reply #19 on: May 29, 2011, 11:50:48 pm »
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I have Q6600 @ 3.0 GHz, 4 GB DDR2 and 8800GT GPU and still have massive FPS drops on some maps while running on medium settings (riot in a swadian city for example), despite using Ozin's low textures pack. It's a matter of faulty textures and I only have this problem in cRPG, not in Native, not to mention I can play most newly released games with medium-high details.

ive got even faster quad core and gtx 285 and haaving the same problems, im willing to try everything.

will post results here
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Offline Prpavi

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Re: cRPG-optimization
« Reply #20 on: May 30, 2011, 04:02:45 pm »
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helped, got 10 frames + and the game seems to run smoother.

and my ping normalised, but thats my ISPs "foult" i guess.

thx for the efford man!
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Offline Thomek

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Re: cRPG-optimization
« Reply #21 on: May 30, 2011, 06:16:38 pm »
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Wow thanks for hood fix!
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Offline Asheram

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Re: cRPG-optimization
« Reply #22 on: May 30, 2011, 08:06:41 pm »
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I dont know if this is anything or what it affects but when the game was loading in the screen with the 2 horsed riders charging each other I got a message repeated about 5x in a row "Failed to reregister mesh charger plate ignoring for now" or something to that nature.Otherwise so far so good ty.
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Offline Rain

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Re: cRPG-optimization
« Reply #23 on: May 31, 2011, 01:13:51 am »
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got a message when it started loading textures says RLG error, I could have unzipped it in the wrong place, tried again still same thing, any ideas?

Offline Digglez

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Re: cRPG-optimization
« Reply #24 on: May 31, 2011, 11:22:03 am »
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can you put this in .zip format, ya know..the standard for archive format plz

Offline Belhade

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Re: cRPG-optimization
« Reply #25 on: May 31, 2011, 07:04:45 pm »
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WinRAR is free and easy.

I just re-installed cRPG (non-overwrite) with the low-res texture and LOD patches, seems to get rid of some of the framerate hiccups.

Offline Digglez

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Re: cRPG-optimization
« Reply #26 on: May 31, 2011, 07:08:54 pm »
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WinRAR is free and easy.

I just re-installed cRPG (non-overwrite) with the low-res texture and LOD patches, seems to get rid of some of the framerate hiccups.

ya and its just more crap you have to install, when its completely unneeded.  thats like saying microsoft word viewer is free, instead of someone sending you a .txt file

Offline Phazey

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Re: cRPG-optimization
« Reply #27 on: May 31, 2011, 07:11:29 pm »
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Being able to open rar files is handy. Being too lazy to get 7zip or winrar while being arrogant enough to demand someone else do it for you is not cool.

Offline Kafein

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Re: cRPG-optimization
« Reply #28 on: May 31, 2011, 07:20:41 pm »
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I played a few hours with this and didn't suffered any crashes yet. Good job  :!:

can you put this in .zip format, ya know..the standard for archive format plz


The standard archive format... you mean .tar.gz right ?  :rolleyes:

Offline Christo

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Re: cRPG-optimization
« Reply #29 on: May 31, 2011, 07:35:24 pm »
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I get a nice black, empty screen when I try to connect to a server.
(DX9)
Any idea why?

This new patch line made cRPG unplayable for me. qq
« Last Edit: May 31, 2011, 07:36:32 pm by Christo »
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