Author Topic: Nikola_The_Orthodox's Siege Map  (Read 4442 times)

0 Members and 1 Guest are viewing this topic.

Offline Viriathus

  • Count
  • *****
  • Renown: 273
  • Infamy: 23
  • cRPG Player
  • !TI SLLIW DOG
    • View Profile
  • Faction: Crusader_Alliance
  • Game nicks: Templar_Viriathus
Re: Nikola_The_Orthodox's Siege Map
« Reply #15 on: August 12, 2014, 02:33:13 am »
0
Is it possible to try the map in native?
Yes, but NPC AI doesnt work the same as humans.

Any map submited is added to the scenes folder of the mod unless the map is obvsly unplayable, but i dont think its such a good idea adding more maps like this. The map wont be tested before it gets to the rotation, and as you may know, cprg team isint very active with updating maps, so i dont think the testing fase its worth the wait while playing "another unbalanced map".

Usualy a map takes at least 3 or 4 updates to get the ballance right, that is if the map is even possible to ballance in the first place.
« Last Edit: August 12, 2014, 02:37:28 am by Viriathus »

Offline OneOrThrEe

  • Noble
  • **
  • Renown: 12
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Nikola_The_Orthodox's Siege Map
« Reply #16 on: August 12, 2014, 08:53:30 am »
0
Is it possible to try the map in native?
Never tryed,  but i think so.
« Last Edit: August 12, 2014, 09:06:50 am by OneOrThrEe »

Offline OneOrThrEe

  • Noble
  • **
  • Renown: 12
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Nikola_The_Orthodox's Siege Map
« Reply #17 on: August 12, 2014, 08:55:46 am »
0
:D How do you mean if its possible to balance , i think its alyways posible , there was a siege map with just ground with no castle , and it was kinda balanced , meaning it all depends from spawn distances.

Offline Aprikose

  • Count
  • *****
  • Renown: 173
  • Infamy: 68
  • cRPG Player Sir Black Knight
    • View Profile
  • Faction: JugendFeuerwehr
  • Game nicks: Great Bascinet!
Re: Nikola_The_Orthodox's Siege Map
« Reply #18 on: August 12, 2014, 11:55:25 am »
0
U can measure the time it takes to walk to the flag and compare it to other maps :)

For example:
Shortest way to flag : 26s (gate must be open)
Backdoor to flag : 76s (including the door)
To open the gate: 26s
Sidewayto flag: 38s
(i dont know if those times are good)

The hardest thing to balance are the spawnpoints I think.
click it!visitors can't see pics , please register or login

Offline OneOrThrEe

  • Noble
  • **
  • Renown: 12
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Nikola_The_Orthodox's Siege Map
« Reply #19 on: August 12, 2014, 04:34:29 pm »
+1
Hm.. Yeah thats a nice thing i can try :D tnx for timing , ill do it this month i guess , i dont wanna speed up the map now , first i want to see some maps removed and fixed and than i will try to get my map in rotation.

Offline Fips

  • Moderator
  • *****
  • Renown: 1217
  • Infamy: 290
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Holy Roman Empire
  • Game nicks: Fips_HRE
Re: Nikola_The_Orthodox's Siege Map
« Reply #20 on: August 19, 2014, 02:29:33 pm »
+4
Left attack over ladder seems fine as a backdoor, the gate is okay too (Although i think people will just open the gate, destroy the next one and then rush flag), but the right one is kinda useless, because it's a longer way, you have to destroy the door and then you have to walk all the way to the other side of the gate to get open it. That is my only concern though, looks good otherwise.

OH, one thing though: Remove the visible purple part of the mountain. I don't care if you have to make a purple background for your signature, but don't let that ugly purple mountain be seen by the players (Unless they are checking the map in spec, but whatevs).
Gotta give me a name, too, otherwise i will name it myself and i don't think you want that to happen =D

Offline OneOrThrEe

  • Noble
  • **
  • Renown: 12
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Nikola_The_Orthodox's Siege Map
« Reply #21 on: August 28, 2014, 01:03:56 pm »
+1
Ok wow ..
Sry i was like not on c-RPG for like a month i had to take a break ..
So ill try to balance out the door u said on the right.
And the ping thingy :D
Well u cant see it unless u go spec all the way into the mountain , i dont know , for a person that is just playin , not flyin around like i ussualy do , no way he gonna notice it

Oh yea, and the name , well the map isnt done yet so, ill do that last :D

Offline OneOrThrEe

  • Noble
  • **
  • Renown: 12
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Nikola_The_Orthodox's Siege Map
« Reply #22 on: January 07, 2016, 07:52:40 pm »
+1
Lol More than a year later i remembered i started to make a siege map .. weird right ?
Welllll, i don't feel like finishing it anyway because nobody is playing siege anymore or at least very rarely someone does.
SO if  u feel like  it , anyone really, you can take the map in your hands and do whatever you want with it. Use it for native if you wish. Name it as you wish , and whatever you want.
Only map i may go for is battle..
« Last Edit: January 07, 2016, 07:57:58 pm by OneOrThrEe »

Offline Hellsing

  • Count
  • *****
  • Renown: 209
  • Infamy: 47
  • cRPG Player Sir White Pawn
    • View Profile
Re: Nikola_The_Orthodox's Siege Map
« Reply #23 on: January 07, 2016, 09:27:48 pm »
-1
Haha, your welcome  :)
Hmm yeah sad that siege died out.. :| nice that you may want to start over with an battle map though :)
enjoy