Author Topic: Now that flags are broken, we need to make this map.  (Read 927 times)

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Offline Johammeth

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Now that flags are broken, we need to make this map.
« on: April 04, 2014, 04:14:55 am »
+21
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Fight your way to the top or die.

No flags needed.
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Offline HarunYahya

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Re: Now that flags are broken, we need to make this map.
« Reply #1 on: April 04, 2014, 04:17:18 am »
+5
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Offline WITCHCRAFT

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Re: Now that flags are broken, we need to make this map.
« Reply #2 on: April 04, 2014, 04:21:14 am »
+14
For the first few seconds after the image loaded, I thought it was this:

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(this should be a map too)
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irl something shorted on the shuttle and laika overheated and died within a few hours of liftoff and for a brief while one could look up to the stars and see a light shooting across the sky that was actually a warm dog corpse slingshoting about the earth at thousands of miles per hour which was arguably humanity's greatest achievement so far

Offline Johammeth

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Re: Now that flags are broken, we need to make this map.
« Reply #3 on: April 04, 2014, 04:37:53 am »
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Legend has it that Escher entitled this piece "Meditation on the Pursuit of Horse Archers."
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Offline Rhaelys

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Re: Now that flags are broken, we need to make this map.
« Reply #4 on: April 04, 2014, 04:44:15 am »
+1
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Fight your way to the top or die.

No flags needed.

I'd also add a raisable ladder that extends from B to D (or the bridge from C to D), so that you can still get to D (albeit chokepoint) if the gate at C is closed.
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Offline Thranduil

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Re: Now that flags are broken, we need to make this map.
« Reply #5 on: April 04, 2014, 06:38:21 am »
+1
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Sadly we have no way of making the water height rise on its own.

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We don't have the physics engine for that!  :mrgreen:
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Offline jack786

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Re: Now that flags are broken, we need to make this map.
« Reply #6 on: April 04, 2014, 01:56:21 pm »
+1
Make this man a map maker and give him run
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Offline poikakoira

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Re: Now that flags are broken, we need to make this map.
« Reply #7 on: April 04, 2014, 03:41:48 pm »
0
flags ruins always the great final battles when 5 vs 30 trying to survive in good defence positions. even if they die, it's still fun to watch how long they can survive. now theres always survivors becouse players are running to flags when its appears. or just add more time to battle, would be more fun to play. now its like just waiting when flag shows up (in one minute after battle starts). no strategy needed anymore
-sorry bad enklllish

Offline [ptx]

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Re: Now that flags are broken, we need to make this map.
« Reply #8 on: April 04, 2014, 10:08:31 pm »
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Sadly we have no way of making the water height rise on its own.

We don't have the physics engine for that!  :mrgreen:

What about lowering the platforms instead?

Offline Thranduil

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Re: Now that flags are broken, we need to make this map.
« Reply #9 on: April 04, 2014, 10:10:27 pm »
+1
What about lowering the platforms instead?

This....maybe....JUST MAYBE, could be doable. But it'd look ugly....probably.
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Offline Johammeth

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Re: Now that flags are broken, we need to make this map.
« Reply #10 on: April 04, 2014, 10:30:17 pm »
+2
New take on the same idea:

There's a ridiculously sized "sweeper" gate offscreen that once activated moves from south to north, sweeping players into the sea, or forcing them to climb the (defended) stairs for safety.

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Offline WITCHCRAFT

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Re: Now that flags are broken, we need to make this map.
« Reply #11 on: April 04, 2014, 10:35:33 pm »
0
I always wished that an occasional surreal/fantasy map would be put into rotation. A separate server for goofy maps would be cool, but that seems very unlikely to happen.
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irl something shorted on the shuttle and laika overheated and died within a few hours of liftoff and for a brief while one could look up to the stars and see a light shooting across the sky that was actually a warm dog corpse slingshoting about the earth at thousands of miles per hour which was arguably humanity's greatest achievement so far

Offline Teeth

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Re: Now that flags are broken, we need to make this map.
« Reply #12 on: April 04, 2014, 11:59:17 pm »
+1
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Not possible, no adjustable water levels.

What about lowering the platforms instead?
Not possible

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Perhaps remotely possible, however nothing like a sweeper and no crank, because portcullis can literally only move about 1 meter, regardless of size. An enormous door might be able to function as a funky sweeper though.

Without trying to sound like a party pooper, making any dynamic map is extremely difficult in the Warband map maker. No levolution here guys, sorry. We literally have: movable siege towers, openable and destroyable doors, raisable portcullis and raisable ladders. Now many of these can be stretched or turned in unexpected ways which can make for some interesting maps, case and point, obitus his map Pitfalls, and I doubt all the possibilities have been exhausted. There is also falling from heights and drowning in water which can feature as environmental hazards, as I tried to do in my siege map with an underwater tunnel.

Some experimenting with this could lead to some hilarious results and I am willing to risk the respect of any serious faced player by actually implementing a bullshit, unrealistic troll map. So I encourage anyone to go ahead and actually fiddle around with this. Here's two ideas of mine that might very well be possible in Warband. They are using doors, which are probably the most moldable dynamic items, although siege towers might have some unexplored potential as well.

A tower with removable floors, eventually leading to death for everyone. Depends on whether doors can be used properly as floor surfaces and also on whether doors can be opened if someone stands on it. Fall damage, drowning, whether doors are openable or merely destructable could be interesting factors to play with.
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A huge bridge or some other somewhat narrow surface, filled with doors that are stretched sideways. Depends on the same things as the first idea. When opened these doors might in theory pivot and sort of ladderpult players while simultaneously creating dangerous holes in the surface.
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« Last Edit: April 05, 2014, 12:04:02 am by Teeth »