Author Topic: Europe1300 - Medieval Browser Game  (Read 48596 times)

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Offline Tristan_of_Erzoth

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Re: Europe1300 - Medieval Browser Game
« Reply #570 on: July 08, 2015, 11:41:29 pm »
0
Just joined and I think I accidentally joined the English. Seems like a poor decision as all the markets here are over saturated from what I can tell. Is it possible to immigrate to another Kingdom? And if so does anyone really want/need a weapons smith? That was what I want to do with dabbling in politics.
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Offline Casimir

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Re: Europe1300 - Medieval Browser Game
« Reply #571 on: July 08, 2015, 11:51:50 pm »
+1
Yeah I wouldn't worry too much about the markets either, if you're willing to spend a couple minutes searching across the kingdom lists you can very easily just export your goods to a high priced kingdom and reap the rewards. For example I produce the finest of Wine, which on average sells at around 6 and 80 a barrel in most markets but you can find places where it will go for 9 gold a piece!

@Richyy the game is real slow paced and unfortunately the King of Milan is very hesitant to launch battles or take any diplomatic actions that might cause anything interesting to happen, however I'm regularly launching crusades and trying to galvanise him into action whenever possible.
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Offline Tristan_of_Erzoth

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Re: Europe1300 - Medieval Browser Game
« Reply #572 on: July 08, 2015, 11:56:02 pm »
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Yeah I wouldn't worry too much about the markets either, if you're willing to spend a couple minutes searching across the kingdom lists you can very easily just export your goods to a high priced kingdom and reap the rewards. For example I produce the finest of Wine, which on average sells at around 6 and 80 a barrel in most markets but you can find places where it will go for 9 gold a piece!

@Richyy the game is real slow paced and unfortunately the King of Milan is very hesitant to launch battles or take any diplomatic actions that might cause anything interesting to happen, however I'm regularly launching crusades and trying to galvanise him into action whenever possible.
Do I have to move to the other cities to sell there? I moved all my tools from London to Moscow but I dont have enough travel points to get there
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Offline Tristan_of_Erzoth

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Re: Europe1300 - Medieval Browser Game
« Reply #573 on: July 09, 2015, 12:00:20 am »
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Movement points can be a pain, what class are you? Merchant costs less to travel, same with minstrel and pilgrim.

You can recover Movement points by drinking in a tavern though. Also they recover extremely quickly.

(*you do have to actually be in that province to sell there after you have moved the items, i wouldnt be too concerned about migrating goods to different markets until you have a decent batch)
I had 30 which seemed like a lot at the time. I'll just keep making more once I can move back to London and then go there once I have a good amount(like 500? Idk that seems like a lot for a low level player). I'm level 4 right now so pretty noobish

Edit: How do you get a fief?
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Offline Richyy

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Re: Europe1300 - Medieval Browser Game
« Reply #574 on: July 09, 2015, 12:27:06 am »
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does each culture have different effect?

Offline Casimir

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Re: Europe1300 - Medieval Browser Game
« Reply #575 on: July 09, 2015, 02:02:15 am »
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The cultures don't differ, however you receive a bonus when making claims on count titles if the kingdom you are claiming in has the same culture as your character e.g. Claims of Italians are stronger in Italy than elsewhere.

I had 30 which seemed like a lot at the time. I'll just keep making more once I can move back to London and then go there once I have a good amount(like 500? Idk that seems like a lot for a low level player). I'm level 4 right now so pretty noobish

Edit: How do you get a fief?

I wouldn't worry about exporting stuff just yet as you are low level and need to grind it out before you can make decent sized batches.  Yeah around 500 is a good starting point but that could be a while off if you're making armours!

You gain access to a fief every 10 levels of advancement (capped at 3 fiefs iirc.), once you reach level 10 go the the castle in your selected province and claim your rightful fief there.
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Offline Turkhammer

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Re: Europe1300 - Medieval Browser Game
« Reply #576 on: July 10, 2015, 01:59:36 am »
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What is the recommended class to start with?

Offline Casimir

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Re: Europe1300 - Medieval Browser Game
« Reply #577 on: July 10, 2015, 02:43:37 am »
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When starting go fora  cheap class, craftsman probably being the best one to help you gain gold relatively quickly. Once you've got some production dont and made a bit of gold you can decide how you want to develop your character.
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Offline Herkkutatti666

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Re: Europe1300 - Medieval Browser Game
« Reply #578 on: July 10, 2015, 12:10:22 pm »
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thought the game is dead.
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Offline Casimir

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Re: Europe1300 - Medieval Browser Game
« Reply #579 on: July 10, 2015, 12:21:01 pm »
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No but development has halted and diplomacy seems a bit stagnant.
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Offline Casimir

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Re: Europe1300 - Medieval Browser Game
« Reply #580 on: July 10, 2015, 10:13:12 pm »
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This Thundero kid is a fucking idiot, why do 12 year olds have to start on people.

Turns out he is literally 12 years old, I lold.
« Last Edit: July 10, 2015, 10:37:19 pm by Casimir »
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Offline Lemon

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Re: Europe1300 - Medieval Browser Game
« Reply #581 on: October 30, 2015, 01:45:12 am »
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Bump! I'm sole owner of flanders, JOIN ME LADS.

Heskey is still active (nerd) idk about anyone else
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Re: Europe1300 - Medieval Browser Game
« Reply #582 on: October 30, 2015, 09:47:49 am »
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I want to take over Sweden, help me in my quest!
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Offline Lemon

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Re: Europe1300 - Medieval Browser Game
« Reply #583 on: August 22, 2022, 06:08:08 pm »
+2
c-rpg takes over eu1300 a decade later?
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Offline Torben

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Re: Europe1300 - Medieval Browser Game
« Reply #584 on: August 23, 2022, 11:06:30 am »
+1
snap ive never seen this thread before.
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