Author Topic: mount and blade II bannerlord devblog 3 unexpected parties  (Read 4721 times)

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Offline Lordras

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Offline 722_

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #1 on: December 21, 2013, 01:14:18 am »
+4
Wow, I am really happy to see that they added a shoulder/neck slot for armour, and also horse armour is an item!

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Offline zagibu

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #2 on: December 21, 2013, 03:03:10 pm »
0
Isn't it interesting how a simple tunic can provide more armor than chainmail horse armor?
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 Why am I beswung by sharpe and pointed utensyls?

Offline cmp

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #3 on: December 21, 2013, 03:20:54 pm »
+2
Isn't it interesting how a simple tunic can provide more armor than chainmail horse armor?

It's tunic + shoulder + gloves, duh.

 :lol:

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Offline _RXN_

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #4 on: December 21, 2013, 07:02:58 pm »
-2
Dat horse...

Offline Olwen

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #5 on: December 23, 2013, 10:16:27 am »
+10
It's tunic + shoulder + gloves, duh.

 :lol:

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trying to sell your own game much? :p

Offline Xant

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #6 on: December 23, 2013, 01:35:13 pm »
-1
:ppp
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Offline Banok

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #7 on: December 23, 2013, 02:06:08 pm »
0
It's tunic + shoulder + gloves, duh.

 :lol:

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I think the leg / body / head separation of hitboxes works pretty well. but yeah it would be nice if armour had individual values to pierce/blunt/slashing instead of just arbitrary better or worse.

Offline Reyiz

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #8 on: January 20, 2014, 03:19:22 pm »
+1
i will have a beta serial soon you suckers  :twisted:

Offline Latrinenkobold

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #9 on: January 20, 2014, 04:08:01 pm »
0
i will have a beta serial soon you suckers  :twisted:
Whaaaaaat ?!"ยง$$%&/( :evil:

Offline Varadin

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #10 on: January 20, 2014, 04:30:01 pm »
0
i will have a beta serial soon you suckers  :twisted:

Not before me , cuse im going to Turkey soon and fite Armagan 1v1 IRL  8-)
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Offline kinngrimm

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #11 on: January 20, 2014, 05:09:46 pm »
0
Quote
The mechanic and gameplay of ambushing itself needs to be developed but for a real implementation into the game, the AI needs to be programmed to make sure that lord and bandit parties also make use of ambushing in realistic ways
:shock: Bandits and assassins will love this  :twisted:
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Offline Reyiz

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #12 on: January 21, 2014, 08:39:27 am »
0
my 2 irl friends are working in taleworlds :!:

Offline larlek

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #13 on: January 22, 2014, 08:37:53 pm »
+4
my 2 irl friends are working in taleworlds :!:

Cool. My Dad works at Nintendo.

Offline _RXN_

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Re: mount and blade II bannerlord devblog 3 unexpected parties
« Reply #14 on: January 23, 2014, 09:36:30 pm »
0
i will have a beta serial soon you suckers  :twisted:
It means that the game is in beta stage? If so, then this is really cool news.