Author Topic: Dota 2 cRPG Guild (Discuss Dota here)  (Read 271192 times)

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Offline Overdriven

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Re: Dota 2 - Team cRPG?
« Reply #645 on: June 20, 2013, 03:08:25 pm »
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Well if they made it so you can't surrender until your entire team agrees then it'd be pretty safe. But yeah quite often the last 20mins of a game can be either a complete stomp on the enemy or utter butt rape for you. Those far outnumber the times I've had an awesome come back, although that has happened.

Offline Vibe

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Re: Dota 2 - Team cRPG?
« Reply #646 on: June 20, 2013, 03:11:24 pm »
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Well if they made it so you can't surrender until your entire team agrees then it'd be pretty safe. But yeah quite often the last 20mins of a game can be either a complete stomp on the enemy or utter butt rape for you. Those far outnumber the times I've had an awesome come back, although that has happened.

Yeah, it would need to be 5/5, but there should be an official way to surrender

Offline IR_Kuoin

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Re: Dota 2 - Team cRPG?
« Reply #647 on: June 20, 2013, 03:19:13 pm »
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Did a perfect 25 min game today with my Norwegian Dota party, Tusk + Sven was rocking that bottom lane.
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Offline Thovex

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Re: Dota 2 - Team cRPG?
« Reply #648 on: June 20, 2013, 04:32:59 pm »
+3
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Offline Kafein

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Re: Dota 2 - Team cRPG?
« Reply #649 on: June 20, 2013, 05:13:01 pm »
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Not even close. You have way more influence in cRPG, and your enemy won't be three times stronger than you due to no fault of yours just because a teammate feeds them kills.

You can still get a lot out of cRPG even if your team keeps losing rounds - it doesn't really even matter, as long as it's not complete rapefest (like on some plains map with lots of cav). In DotA most losses (90-95%) are just sucky and pointless to play as you're getting steamrolled no matter what you do or how well you play.

Okay cRPG is pretty bad in that regard, and MOBAs are worse then

It'll be decided in the first 15 minutes if you'll have a chance to actually fight, fight back, or face torture for about 40 minutes or more.

Sounds like bad game design, or is it just the general noobishness of the public ?

Offline Xant

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Re: Dota 2 - Team cRPG?
« Reply #650 on: June 20, 2013, 05:16:55 pm »
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Okay cRPG is pretty bad in that regard, and MOBAs are worse then

How is cRPG any worse in that regard than any other game with a team? cRPG is actually one of the better games - or was - in that regard. A round was decided by a single player bazillion of times, and even crazy odds like 25v1 have been known to be beaten.
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Offline Christo

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Re: Dota 2 - Team cRPG?
« Reply #651 on: June 20, 2013, 05:18:16 pm »
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Sounds like bad game design, or is it just the general noobishness of the public ?

Probably a bit of both.

More immersive tutorial is needed, the Dragon Knight one the game has is laughable.

And I'm nooby as well but I try not to die 8 times under the first 4 minutes.

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Offline Thovex

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Re: Dota 2 - Team cRPG?
« Reply #652 on: June 20, 2013, 05:35:38 pm »
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Probably a bit of both.

More immersive tutorial is needed, the Dragon Knight one the game has is laughable.

And I'm nooby as well but I try not to die 8 times under the first 4 minutes.

There's 5 more tutorial quests coming next patch.
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Offline Kafein

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Re: Dota 2 - Team cRPG?
« Reply #653 on: June 20, 2013, 05:42:28 pm »
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How is cRPG any worse in that regard than any other game with a team? cRPG is actually one of the better games - or was - in that regard. A round was decided by a single player bazillion of times, and even crazy odds like 25v1 have been known to be beaten.

Well I might be unfair because cRPG precisely used to be so great about this (today not so much, some can still pull off 1v10 when lucky but that's really rare). Up until the upkeep patch hit I don't think most players lived losing like a punishment. Now you can play like a boss during a round till the end and still feel you are being unjustly punished because your team lost.

Offline Thovex

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Re: Dota 2 - Team cRPG?
« Reply #654 on: June 20, 2013, 05:56:55 pm »
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Well I might be unfair because cRPG precisely used to be so great about this (today not so much, some can still pull off 1v10 when lucky but that's really rare). Up until the upkeep patch hit I don't think most players lived losing like a punishment. Now you can play like a boss during a round till the end and still feel you are being unjustly punished because your team lost.

Losing a few rounds in a row in cRPG gets nowhere near close as getting wrecked in dota.
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Offline Tonyukuk

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Re: Dota 2 - Team cRPG?
« Reply #655 on: June 20, 2013, 06:03:14 pm »
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Hey guys..im downloading dota 2..i hope this game look like the ex dota...i was good player in ex dota but when the new one published, i didnt want to play the new one because i didnt wanna lose interest to dota..

My main was windrunner..i wish that god damn archer still good :)
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Offline Thovex

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Re: Dota 2 - Team cRPG?
« Reply #656 on: June 20, 2013, 06:08:39 pm »
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Dota 2 = Dota 1 with fancy graphics basically, 95% is the same.
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Offline rufio

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Re: Dota 2 - Team cRPG?
« Reply #657 on: June 20, 2013, 06:29:46 pm »
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there wont be any surrender button ever in dota, what thovex wrote are indeed the basics of the argument. confirmed
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Offline IR_Kuoin

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Re: Dota 2 - Team cRPG?
« Reply #658 on: June 20, 2013, 08:51:56 pm »
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But Dota 1 servers got a surrender mode, not the same though.
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Offline Thovex

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Re: Dota 2 - Team cRPG?
« Reply #659 on: June 21, 2013, 12:18:44 pm »
+3
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