Author Topic: Strategus 4 FAQ  (Read 58177 times)

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Offline ednos

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Re: Strategus 4 FAQ
« Reply #120 on: October 16, 2012, 04:11:27 pm »
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What is stolen from Fief when u chose raid it and how much % of it ...

When SWF was raided, we lost 95% of our equipment, which was actually pretty lucky, because we got peasant gear instead. Had we lost only 50% or so, we probably wouldn't have qualified for that charity. (We definitely still lost the siege the day following, as the enemy was clad in chain mail and carried a deadly arsenal.)
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Offline kinngrimm

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Re: Strategus 4 FAQ
« Reply #121 on: October 17, 2012, 01:03:49 pm »
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S&D to low = automatic Towncenter transaction

There isn't the choice to deny that action, there isn't a choice to make a different price.

Btw, this needs to be changed. User needs the power over these actions.

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f.e one of my traders just sold goods and instead of him getting those choices over prize or not doing a towncenter transaction, because of the low S&D it was explained to me, it was put automaticly for minimum prize on towncenter.
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Also all these implied rules, if you don't make the users aware of what the actions they do, they won't just learn it they will make mistakes over and over again. Explicit is better then implicit! This is one of the basic programming rules i have learned and they are true for most user interface designs.
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Offline dodnet

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Re: Strategus 4 FAQ
« Reply #122 on: October 17, 2012, 02:38:37 pm »
+3
There should be 2 buttons: "sell" and "put on marketplace". So easy...
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline kinngrimm

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Re: Strategus 4 FAQ
« Reply #123 on: October 17, 2012, 06:03:09 pm »
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There should be 2 buttons: "sell" and "put on marketplace". So easy...
dotnet i guess this couldn't only be done by your greasemonkey script but would also need a server side part.
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Offline Digglez

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Re: Strategus 4 FAQ
« Reply #124 on: October 21, 2012, 08:56:57 am »
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Dumb question, do the Equipment Quality upgrade costs in PP follow same pattern as cost discount & trade good price?  I searched for a very long time and couldnt find that info

1,1,2,3,5,8,13,21,34,55 points per level

So is this correct?
QUALITY LEVEL        POINT COST   TOTAL POINTS SPENT
-1   1   
0   1   2
1   2   4
2   3   7
3   5   12

Offline Haboe

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Re: Strategus 4 FAQ
« Reply #125 on: October 21, 2012, 01:04:08 pm »
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I wonder if there is a place to find a pp point spending overview?

For eexample how much does it cost to go from price 22 to price 23 or 23 to 24 etc etc...
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Offline Knute

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Re: Strategus 4 FAQ
« Reply #126 on: October 21, 2012, 07:33:08 pm »
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STRAT ANNOUNCEMENT - CHANGELOG

FIEF POINTS SYSTEM
- Villages start with 200 Points to spend and gain 1 per day there after
- Castles start with 100 points and gain 5 per day there after
- Towns start with 0 points and gain 7 per day there after
- You can respec your points at any time but it will cost you 50% of your current points and takes 4 days to come into effect
- All Items start at -2
-2 -> -1 = 1 point
-1 -> 0 = 1 point
0 -> +1 = 8 points
+1 -> +2 = 16 points
+2 -> +3 = 32 points
- Equipment discounts apply to individual items, go up in multiples of 5% and cost 1,1,2,3,5,8,13,21,34,55 points per level
- Changing the tax rate of a fief by 1% in either direction costs 5 upgrade points.
- Goods prices start at 15 gold and cost 1,1,2,3,5,8,13,21,34,55 per change in either direction from 15.
- Default fief transactions per day is 200 at a goods price of 15.  These arrive hourly and each transaction can be used to buy or sell 1 good. . At 5 gold per good transactions are increased to 400 per day.  At 25 gold per good transactions are reduced to 100 per day.  This scales linearly in between the values mentioned.  Transactions can be increased by 2 for every 1 PP spent

I think that last part about how S&D recharges is different now and price doesn't affect the rate of recharge.  Does anyone know how much S&D recharges per day now if it's not based on price?  I couldn't find that.

---

What Strategus really needs is one thread with all the most up to date info in one spot, in the first post.  Maybe even a visual tutorial with just pics showing how you do basic things like moving, entering towns, using fief points, retreating during battles, etc.  Would anyone be interested in collaborating on that?

Offline Lt_Anders

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Re: Strategus 4 FAQ
« Reply #127 on: October 21, 2012, 11:32:26 pm »
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@Digglez: Look Up, he posted the quote for the Heirloom Levels properly.
(word of advice, it's cheaper production wise to decrease the price, rather than heirloom an item. 40% price recduction +15% on another item, for 1 +3.)

@Knute: S/D Recharge is now Equivalent to prosperity.
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Offline Nihtgenga

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Re: Strategus 4 FAQ
« Reply #128 on: November 01, 2012, 09:28:15 am »
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Can I upgrade my gear personally or does this only work by buying the upgraded ones in the village/town?
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Offline kinngrimm

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Re: Strategus 4 FAQ
« Reply #129 on: November 01, 2012, 01:53:56 pm »
+1
...only work by buying the upgraded ones in the village/town?
this
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Offline Jarlek

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Re: Strategus 4 FAQ
« Reply #130 on: November 01, 2012, 02:12:34 pm »
+1
Can I upgrade my gear personally or does this only work by buying the upgraded ones in the village/town?
You can't "create" equipment yourself, so yes, only for buying in fiefs.
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Offline Digglez

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Re: Strategus 4 FAQ
« Reply #131 on: November 02, 2012, 05:43:24 pm »
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Quote from: strat 3 mechanics
movement table:
color   name   speed   troops_influence   look_out   look_in
000080   Sea   0   100   250   50
22b14c   Plains   100   100   100   100
c3c3c3   Hills   60   100   140   140
ffffff   Snow Plains   70   100   100   100
003e00   Plain Forest   60   110   70   20
008080   Snow Forest   50   110   70   30
535353   Mountains   30   140   200   120
00a2e8   River   0   100   100   100
96924f   Steppe   100   100   100   100
697801   Steppe Forest   70   110   80   40
000000   Cliffs   0   100   100   100
f000ff   Road   180   100   40   170
fff200   Desert   100   100   100   100
53a600   Desert Forest   80   110   90   50
b45e34   Bridge   10   150   100   30

anyone know if these are PERCENT? and what the default view distance is?

Offline Turboflex

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Re: Strategus 4 FAQ
« Reply #132 on: November 02, 2012, 06:15:26 pm »
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That might be out of date too, I don't think bridge is still THAT slow.

Offline Bjarky

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Re: Strategus 4 FAQ
« Reply #133 on: November 02, 2012, 09:33:24 pm »
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yeh and they nerfed  mountains to like 12~

Offline Digglez

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Re: Strategus 4 FAQ
« Reply #134 on: November 03, 2012, 02:32:07 am »
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devs, can we plz get some updated info on terrain?