Author Topic: Rome II General Info Thread  (Read 124982 times)

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Offline Tovi

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Re: Rome II General Info Thread
« Reply #315 on: March 11, 2013, 01:44:41 pm »
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Yeah, most of those features sound cool, except for the naval regions thing. I'll have to get a better example/explanation of it to decide whether I like it or not.

I like the navy system in TW Medieval1. It's totally unrealistic to cross Mediterranean sea in 3 or 4 years. As it takes only 1 or 2 weeks IRL.
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Offline Turboflex

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Re: Rome II General Info Thread
« Reply #316 on: March 11, 2013, 02:34:54 pm »
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it simplifies navy logic for the AI. Also reduces the amount micromanagement for player.

I don't have a problem with that, there was nothing terribly exciting about spending multiple game turns managing dozens of navy units and chasing hundreds of AI fleets all over map, and if it can make AI stronger that's not so bad their.

Offline okiN

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Re: Rome II General Info Thread
« Reply #317 on: March 11, 2013, 03:45:04 pm »
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Yeah, the AI was always really bad at fleet management. They always spread their good ships apart into loads of tiny bullshit fleets, which you can then easily smash to pieces with a decent line of battle. Hopefully the new system will make it a little easier for them to cope.
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Offline Casimir

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Re: Rome II General Info Thread
« Reply #318 on: March 11, 2013, 04:52:16 pm »
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With the map returning to Europe, what do you guys think the chances of seeing a medieval conversion mod are for R:TW2?

I'll be buying it anyway, but the medieval setting has always been my favourite.
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Offline Turboflex

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Re: Rome II General Info Thread
« Reply #319 on: March 11, 2013, 06:14:55 pm »
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I'm sure there would be demand for it.

I guess it depends how difficult modding is, and the key would be how much you can tinker with senate/mission system to turn it into papacy but also add spice for non-catholic factions.

after that turning it medieval shouldn't be outrageously difficult in itself unless CA goes out of their way to cockblock it: Adding new armor models & textures, new maps for medieval castles & cities. It would be a lot of artwork/mapwork, and would depend on the organization and dedication of the modellers and designers in question.

Offline Ninja_Khorin

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Re: Rome II General Info Thread
« Reply #320 on: March 11, 2013, 06:17:21 pm »
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Slim to none, Casimir, unless the modding is made signifcantly easier.

Offline Casimir

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Re: Rome II General Info Thread
« Reply #321 on: March 11, 2013, 07:12:27 pm »
+1
My hope is that the next one is Medieval III
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Offline Teeth

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Re: Rome II General Info Thread
« Reply #322 on: March 11, 2013, 07:15:33 pm »
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With the map returning to Europe, what do you guys think the chances of seeing a medieval conversion mod are for R:TW2?

I'll be buying it anyway, but the medieval setting has always been my favourite.
Funny, I was always hoping for an ancient warfare conversion mod for MTW 2 :P

Offline Turboflex

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Re: Rome II General Info Thread
« Reply #323 on: March 11, 2013, 08:19:09 pm »
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After RTW2 I would assume CA might slow down standard historical TW game development to prioritize projects with their new Warhammer license. So next "TW" will be Warhammer TW and we prolly won't see MTWIII for a long time.

Offline Hunter_the_Honourable

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Re: Rome II General Info Thread
« Reply #324 on: March 11, 2013, 09:38:50 pm »
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To be honest seeing as they said they are focusing a-lot on political stuff and whatnot doing a game of thrones TW would be cool if they got the political stuff right, or a LotR TW would be good.
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Offline Turboflex

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Re: Rome II General Info Thread
« Reply #325 on: March 12, 2013, 12:33:12 am »
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yeah but they actually got the warhammer license, not those.

Offline Franke

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Re: Rome II General Info Thread
« Reply #326 on: March 12, 2013, 01:05:58 am »
-1
This
doing a game of thrones TW would be cool

but also this

yeah but they actually got the warhammer license, not those.

I hope they wont abandon the historical TW theme. They've entered 19th century with Shogun 2: Fall of the Samurai, so why not an Empire 2 from around 1850 to 1900?
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Offline Hunter_the_Honourable

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Re: Rome II General Info Thread
« Reply #327 on: March 12, 2013, 01:06:58 am »
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 :cry: We can still dream and hope!  :evil:
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Offline Rogue

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Re: Rome II General Info Thread
« Reply #328 on: March 13, 2013, 12:08:35 pm »
+1
I very much prefer the historical themes TW games used in the past to any fantasy theme, apart from GoT maybe. I am especially not thrilled about any Warhammer TW.  :|
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Offline Casimir

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Re: Rome II General Info Thread
« Reply #329 on: March 13, 2013, 12:32:02 pm »
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After RTW2 I would assume CA might slow down standard historical TW game development to prioritize projects with their new Warhammer license. So next "TW" will be Warhammer TW and we prolly won't see MTWIII for a long time.

Actually Relic studio was brought by SEGA along with the licenses they hold, so why would CA stop working on their projects and why would Relic stop working on theirs?

I could understand a combination project, but i do see why either would abandon their incredibly popular products.
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