Author Topic: 0.280 released  (Read 58276 times)

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Offline Spawny

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Re: 0.280 released
« Reply #360 on: June 01, 2012, 10:49:33 pm »
0
Because it circumvented upkeep in a way that was not possible to solve easily (i.e. if you don't own the weapon you can't pay to repair it).

So if I swap weapons with a clanmate every round we don't pay upkeep?
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The problem is even if you are number 1 in NA you are still only number 467 in EU or the worst in AUS(number 17)

Offline cmp

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Re: 0.280 released
« Reply #361 on: June 01, 2012, 11:52:58 pm »
+1
So if I swap weapons with a clanmate every round we don't pay upkeep?

Of course you pay upkeep. Game tracks what weapon you spawn with, not what weapon you end the round with.

Offline Smoothrich

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Re: 0.280 released
« Reply #362 on: June 02, 2012, 12:20:21 am »
+2
thanks for organizing the mute/ban playerlist cmp

if only you used WSE more for ease of life improvements like that, instead of ruining swing activation times :(
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Offline OpenPalm

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Re: 0.280 released
« Reply #363 on: June 02, 2012, 07:00:58 am »
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Because it circumvented upkeep in a way that was not possible to solve easily (i.e. if you don't own the weapon you can't pay to repair it).

I remember paying upkeep for things I've picked up, but I have no evidence so...

I don't regard this as a real problem though.  You only got to keep the weapon until you died... and it was a neat way to get to try out items that you couldn't afford.  Scavenging near the end of a round for something to fight with next round was a neat thing you could do, and now it's gone, and that's kind of lame.  Oh well.
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Offline cmp

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Re: 0.280 released
« Reply #364 on: June 02, 2012, 02:10:35 pm »
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I remember paying upkeep for things I've picked up, but I have no evidence so...

The message appeared, but you never actually paid for the item (unless you owned it).

Offline Paul

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Re: 0.280 released
« Reply #365 on: June 02, 2012, 02:53:25 pm »
+1
Rageball seems fucked since today. Dropping the ball randomly now. Working on it.