Author Topic: [Stats] Long Iron Mace  (Read 2713 times)

0 Members and 1 Guest are viewing this topic.

Offline Vexus

  • Count
  • *****
  • Renown: 198
  • Infamy: 41
  • cRPG Player
    • View Profile
  • Game nicks: Deus_Mortis
[Stats] Long Iron Mace
« on: January 17, 2012, 09:24:04 pm »
+3
This weapon was one of my favourite weapons but then crushthrough was removed from it (Don't care), the thrust animation was switched to pole one (Made thrusting pretty much useless) but still retained the unbalanced tag  :?

If you look at the model you can clearly see it's not unbalanced but for some reason 80% of the blunt weapons in the 2h section has to be unbalanced but goedendag for example is not unbalanced which is a lot longer, has 2h thrust animation and faster making it a viable weapon with high PS.

Same could be said for the studded warclub why would a weapon that looks like a baseball bat be unbalanced?

So would you people use it if it wasn't unbalanced? lowering the weight a little to balance it.
« Last Edit: January 19, 2012, 03:59:11 pm by Vexus »

Offline Tot.

  • Duke
  • *******
  • Renown: 517
  • Infamy: 133
  • cRPG Player
    • View Profile
Re: [Stats] Long Iron Mace
« Reply #1 on: January 17, 2012, 09:28:19 pm »
0
Goedansdfgsd doesn't kd so often. In fact, hardly ever.
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline Vexus

  • Count
  • *****
  • Renown: 198
  • Infamy: 41
  • cRPG Player
    • View Profile
  • Game nicks: Deus_Mortis
Re: [Stats] Long Iron Mace
« Reply #2 on: January 17, 2012, 09:39:12 pm »
0
Few people use it when they can use better stuff but was comparing it with the other medium tier blunt 2h weapons.

You are right few use it but it's still a viable weapon in the right hands.

Offline Vexus

  • Count
  • *****
  • Renown: 198
  • Infamy: 41
  • cRPG Player
    • View Profile
  • Game nicks: Deus_Mortis
Re: [Stats] Long Iron Mace
« Reply #3 on: January 19, 2012, 12:43:22 pm »
0
Bump c'mon guys I know some of you hate blunt/knockdown weapons but at least give a reason for the no.

Offline Camaris

  • Count
  • *****
  • Renown: 223
  • Infamy: 56
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Neresto_HRE
  • IRC nick: Neresto_HRE
Re: [Stats] Long Iron Mace
« Reply #4 on: January 19, 2012, 03:31:33 pm »
0
Actually it would be more important to remove unbalanced from any 2h-axe in the game (not bardiches).
Those are the real fucked weapons of 2h-players.

Offline ArchonAlarion

  • Baron
  • ****
  • Renown: 98
  • Infamy: 54
  • cRPG Player A Gentleman and a Scholar
  • Late 15th cen. English Knight
    • View Profile
  • Game nicks: ArchonAlarion, DON'T_WAKE_GRANDPA, NASTY_TURTLE, UNARMED_CLASS_ DON'T_BAN_PLS, et al.
Re: [Stats] Long Iron Mace
« Reply #5 on: January 19, 2012, 03:36:39 pm »
0
Actually it would be more important to remove unbalanced from any 2h-axe in the game (not bardiches).
Those are the real fucked weapons of 2h-players.

and yet they are conceivably "unbalanced," whereas the long iron mace is less so.

Offline Vexus

  • Count
  • *****
  • Renown: 198
  • Infamy: 41
  • cRPG Player
    • View Profile
  • Game nicks: Deus_Mortis
Re: [Stats] Long Iron Mace
« Reply #6 on: January 19, 2012, 04:12:38 pm »
0
2h axes have a big piece of metal on the top and a tiny wood as handle whereas the long iron mace is thin on the bottom and has a small ball shape at the very top.

Tough some of them could be not unbalanced like the two handed axe/war axe.

Offline illogical

  • Baron
  • ****
  • Renown: 100
  • Infamy: 27
  • cRPG Player
  • 100 Ping User
    • View Profile
  • Faction: Union, Teutonic Order
  • Game nicks: T_Yakety_Sax_savesiege
Re: [Stats] Long Iron Mace
« Reply #7 on: January 19, 2012, 04:30:18 pm »
0
yea, and remove Persian War Axe "Unbalanced" and reduce weight.
#savesiege

Offline SixThumbs

  • Duke
  • *******
  • Renown: 567
  • Infamy: 60
  • cRPG Player
  • Consumer Whore
    • View Profile
Re: [Stats] Long Iron Mace
« Reply #8 on: January 19, 2012, 05:26:54 pm »
0
I kind of like some of these things unbalanced because the feints are wonky as a result.
And how!

Offline Vexus

  • Count
  • *****
  • Renown: 198
  • Infamy: 41
  • cRPG Player
    • View Profile
  • Game nicks: Deus_Mortis
Re: [Stats] Long Iron Mace
« Reply #9 on: January 21, 2012, 01:56:11 am »
0
Of course, unbalance adds a little spice into the game but the long iron mace had it because before it had crush through which was removed for several months now and I never see anyone using this weapon :/  (Tough I hate the pole animation on thrust wish it remained with the 2h one)

Offline ArchonAlarion

  • Baron
  • ****
  • Renown: 98
  • Infamy: 54
  • cRPG Player A Gentleman and a Scholar
  • Late 15th cen. English Knight
    • View Profile
  • Game nicks: ArchonAlarion, DON'T_WAKE_GRANDPA, NASTY_TURTLE, UNARMED_CLASS_ DON'T_BAN_PLS, et al.
Re: [Stats] Long Iron Mace
« Reply #10 on: January 21, 2012, 04:41:27 am »
0
I kind of like some of these things unbalanced because the feints are wonky as a result.

This is definitely true ffor one who takes advantage of it, but not a great way to design the mod in general.

Offline Camaris

  • Count
  • *****
  • Renown: 223
  • Infamy: 56
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Neresto_HRE
  • IRC nick: Neresto_HRE
Re: [Stats] Long Iron Mace
« Reply #11 on: January 21, 2012, 05:32:06 pm »
0
If its for realism i dont think that its balanced at all.
If its for for balance some 2hs could lose unbalanced.

Offline Vexus

  • Count
  • *****
  • Renown: 198
  • Infamy: 41
  • cRPG Player
    • View Profile
  • Game nicks: Deus_Mortis
Re: [Stats] Long Iron Mace
« Reply #12 on: January 23, 2012, 12:14:53 pm »
0
Yea some could lose unbalanced and would love a response from the high council of hogwarts saying if it's possible that some of these weapons get removed unbalanced tag in the next patch or someday.

Studded warclub:
Length = 92
weight = 2.8
Unbalanced

Vs

Highland claymore, nodachi, sword of war

These 3 are longer, heavier yet not unbalanced?

Offline Vexus

  • Count
  • *****
  • Renown: 198
  • Infamy: 41
  • cRPG Player
    • View Profile
  • Game nicks: Deus_Mortis
Re: [Stats] Long Iron Mace
« Reply #13 on: January 26, 2012, 02:04:37 pm »
0
Up.

Offline isatis

  • Duke
  • *******
  • Renown: 624
  • Infamy: 78
  • cRPG Player
  • ink+water showing their true potential!
    • View Profile
    • le Clan des Cochons!
  • Faction: Le clan des Cochons!!
  • Game nicks: Cochon_Furtif_Isatis
  • IRC nick: Isatis
Re: [Stats] Long Iron Mace
« Reply #14 on: January 26, 2012, 02:13:18 pm »
0
Goedansdfgsd doesn't kd so often. In fact, hardly ever.

 :rolleyes:

never played against me when I was 42/3 ...
(my goedendag is loomed i must admit :D heavy goedendag is heavy!)

personnaly I think it could stay umbalance but get a buff so it can be a viable option, also I love thrust on this it's way more umprevisible!
So the new response to ranged ragers is not "get a shield", it is "learn to chamber ranged nub!"
visitors can't see pics , please register or login