Author Topic: New type of anti- cav items  (Read 5118 times)

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Offline Mustikki

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New type of anti- cav items
« on: September 04, 2011, 05:08:29 pm »
+30
With new anti-cav items ranged could have some protection against cavalry on flat ground and hopefully ladders could be removed from the battle modes.

These spike walls would be easy to get over by being infantry, so these would only give protection against cavalry.

Maybe 1-3 slot items.

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Note: The spike walls does not need to do damage. It is there to stop cavalry charge and provide certain protection from cavalry from specific direction.
Also the spike groups, would propably best to do from single spikes (as in pic #2), as the spike_group props might be a too tight to get over by foot.
« Last Edit: September 05, 2011, 07:50:17 pm by Mustikki »

Offline Merten

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Re: New type of anti- cav items
« Reply #1 on: September 04, 2011, 05:11:14 pm »
0
GOOD Idea!

(IF the people are smart enough to use them proper ... )
... bleh ...

Offline Christo

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Re: New type of anti- cav items
« Reply #2 on: September 04, 2011, 05:12:29 pm »
0
I support this.
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Offline Tzar

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Re: New type of anti- cav items
« Reply #3 on: September 04, 2011, 05:14:10 pm »
0
Good idea
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Alex_C

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Re: New type of anti- cav items
« Reply #4 on: September 04, 2011, 05:27:40 pm »
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I believe there's already been a mod made at some point, which makes spike_group_a do damage only to horses moving a certain speed into them or something.

Offline Lichen

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Re: New type of anti- cav items
« Reply #5 on: September 04, 2011, 05:34:57 pm »
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I believe that's actually what was done in RL open field battles with archers behind stakes so they wouldn't get steamrolled. 100% yes.

Offline Overdriven

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Re: New type of anti- cav items
« Reply #6 on: September 04, 2011, 05:46:56 pm »
-1
I believe the reason this has never been implemented is due to the fact it would be horrendously abusable. Imagine all of those placed on town maps for instance.

Offline Mustikki

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Re: New type of anti- cav items
« Reply #7 on: September 04, 2011, 05:54:24 pm »
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The spike walls should be destroyable to prevent blocking ways. But maybe half the current construction sites health. So those would get down by hitting, but not with random lancing from horseback.

I believe the reason this has never been implemented is due to the fact it would be horrendously abusable. Imagine all of those placed on town maps for instance.

Can't be worse than ladders. Sure if placed behind each other, it would take sometime to destroy them. But you should be able to walk/jump past the spikes.
« Last Edit: September 04, 2011, 06:02:08 pm by Mustikki »

Offline Vibe

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Re: New type of anti- cav items
« Reply #8 on: September 04, 2011, 06:21:02 pm »
0
Very good idea.

Offline Kafein

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Re: New type of anti- cav items
« Reply #9 on: September 04, 2011, 06:28:03 pm »
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Good idea if ladders are removed from battle.

Offline HarunYahya

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Re: New type of anti- cav items
« Reply #10 on: September 04, 2011, 07:04:39 pm »
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Creative and nice idea . I support dat !

Offline Lizard_man

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Re: New type of anti- cav items
« Reply #11 on: September 04, 2011, 08:10:46 pm »
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already been suggested, but regardless, great idea...
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Offline Momo

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Re: New type of anti- cav items
« Reply #12 on: September 04, 2011, 09:21:35 pm »
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Good idea!
I was the first one who started -1-ing everyone, now everyone does it to everyone.

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Offline Bulzur

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Re: New type of anti- cav items
« Reply #13 on: September 04, 2011, 10:51:33 pm »
+1
The spike walls should be destroyable to prevent blocking ways. But maybe half the current construction sites health. So those would get down by hitting, but not with random lancing from horseback.

Can't be worse than ladders. Sure if placed behind each other, it would take sometime to destroy them. But you should be able to walk/jump past the spikes.

Since stabbing lance does pierce damage, making them highly resistant to pierce damage, but vulnerable to cut damage would be great. But less than half as much health as a construction site. Twice as many hits than a siege shield, for example. They should be easy to destroy by inf.
[14:36] <@chadz> when you login there is a message "your life as horse archer was too depressing for you. you decided to commit suicide. please create a new char"
[19:32] <@chadz> if(dave_ukr_is_in_server) then rain_chance = 98%;

Offline Jarlek

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Re: New type of anti- cav items
« Reply #14 on: September 05, 2011, 01:30:40 am »
0
Since stabbing lance does pierce damage, making them highly resistant to pierce damage, but vulnerable to cut damage would be great. But less than half as much health as a construction site. Twice as many hits than a siege shield, for example. They should be easy to destroy by inf.
Not sure if you can make it specifically resistant to pierce, but axes get bonus against doors and stuff, don't they?

EDIT: Forgot to say, +1!
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