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Game Balance Discussion / Re: Upkeep of different classes
« on: May 31, 2011, 03:19:32 pm »
If a player chooses to play a build that forces him to use lighter armor (which makes him vulnerable to ranged and melee) why should we penalize him in gold? I have to say that when i pull out a sword and insta-kill most archers while leveling and only at power strike 2-3 there is a huge tradeoff they're making.
This whole issue seems a lot like "Some is playing the game differently than me and gaining different benefits i could have if i only chose to mimick their style. I do not wish to mimick their style so i want external forces to remove his benefit." This is not the way to a long lasting game with a solid community, it's the way toward a dying game with a niche community.
This whole issue seems a lot like "Some is playing the game differently than me and gaining different benefits i could have if i only chose to mimick their style. I do not wish to mimick their style so i want external forces to remove his benefit." This is not the way to a long lasting game with a solid community, it's the way toward a dying game with a niche community.