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Topics - IR_Kuoin

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31
... and all the other things floating around out there / War of Rights
« on: October 21, 2015, 02:28:11 pm »
https://www.kickstarter.com/projects/1947432146/war-of-rights/description

Game looks very interesting. Basically a better version of the musket / NW mod for Mount N Blade I'd wager.

33
http://www.risingthunder.com/

So there is a new fighting game that was advertised at EVO. It is a free2play fighting game that goes the very casual route. It has a "dial-a-combo" system and the normal meter / super for special damage extending combos or a combo-breaker. Except it puts the super and the meter bar as separate resources. Now, most fighting games are hard to get into and most people who don't wanna spend the time grinding it down to get over the very steep learning curve that most fighting games have, will find this game a lot more rewarding and less frustrating to get into. The combo system in this game isn't based on motion inputs then a strict timing to press the corresponding buttons to get out a special move. Special moves are executed by just a button press, like a normal combo would be medium --> heavy --> special one (3 button presses in a row, no motion).

So far the game is in alpha and you have 6 characters to pick from, the games netcode is using GGPO so the netcode is pretty godlike, except the occasional disconnects between you and your opponent here and there. Currently there is only training mode and ranked, but the devs. will work on a way to host lobbies since playing with a friend is what everyone wants. The ranking / matchmaking of this game is one of the best I've seen in a fighting game so far. You have multiple tiers of skillgroup, kinda like in CS:GO. You lose / win one or two points for each loss / win and you rarely get matched with anyone outside of your own skillgroup. So if you keep losing you'll only play bad / new players.

Given that the combo system is pretty easy it's not very hard for veteran FG players to do good damaging combos and that might kill the fun for someone, but then again it should take a new player around 30 minutes in training mode to do the most damaging combos for their char. since the combo system is so easy (and fun).

Now for some technical parts of what you should know about the game mechanics and stuff in general when playing a fighting game:

The game got one superbar and one meterbar. The superbar is independent from the meterbar, which is not very common and honestly kinda refreshing. The superbar is refilled when you deal damage to your opponent and it usually fills up after one round, unless you got no damage in.

The meterbar in this game is also pretty interesting and got some unique things to it. You can pick between a defensive and "advanced" meterbar. The defensive meter enables you to break out of an enemies combo. While the advanced bar enables you to cancel (by dashing) your current move and continue a new combo from the hitstun your previous move delivered. You can only have one of the meterbar alternatives at a time and both options gives a lot of variety in terms of defense / pressure - damage. They also fill up based on damage you deal / take. You can also maximum do a 5 combo juggle in the air, preventing players from just mauling you endlessly.

Every character also has 3 special moves that they can use, but some characters atm can switch out one of their moves, so you can switch out one move for another based on your personal reward / risk of that move. The specialmoves however got a cooldown, often where the most damaging special move got a longer cooldown. This is pretty unique and does that someone can't just spam a move that is not easily punished and get away with it, it also makes sure that if you continue to get hit by your opponent he can't always do a max damage combo.

For some general knowledge what you need to do when getting into fighting games that often kills new players is very simple; Don't spam moves and buttons, this enables another player to just wait for you to spam your move and then punish you easily. Look out for where your opponent attacks on wakeup. If you start spamming attacks when you get back from a knockdown you're just killing yourself 90% of the time, block and wait for him to attack. When you get this down you should start looking for when the enemy does a grab, since grabs are the best way to open up a blocking opponent and this is a very important thing to get down.  Also there is a thing called "crossups" where the opponent jumps over you and does an attack that attacks you on the other side of which you are blocking, so a good thing is to get down the switching of which side you are blocking on, and this is purely based on reaction and movement reading.

I will try to include more "tech" later, if I find something I have missed.


34
Spam / Loompoint giveaway
« on: July 17, 2015, 08:28:46 pm »
So since Spam has never gotten the love it deserved I'm going to do a giveaway here. Currently got 20 loompoints that I'm going to give away.

So post here with a  marketplace offer and you'll get that loompoint  8-)



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35
General Off Topic / We did it forum
« on: June 03, 2015, 02:46:04 am »
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36
Spam / This is ya' boy!
« on: May 20, 2015, 01:04:43 am »
Wazzup this is ya' boi Ignaxio AKA Dunkin' Dancer X!!!!

Todai we'll be goin' over how to dance like a cuban zigar, ja feeel me?! Hahahahahaha!

First thang first yo, get yo mommas in da commas, haaahahahah!

Put yo dancin' shooz on homies!

Put yo smokin' on homiez!

Pick up da trash cuz we be dashin' on diz floorz!!!

I ain't seein' no Dance Dance Revolution up in dis shiz!!! Hee ... Heee!!

Ya boy Ignaxio AKA X, out!

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37
Svenska/Norsk/Dansk Forum / Brukertest av nettside.
« on: May 06, 2015, 10:19:30 am »
Rippeti rapp.

38
General Discussion / cRPG at the moment.
« on: January 28, 2015, 10:13:53 am »
EU1

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Forums

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39
Was just wondering if there are any other cRPG players / forums dwellers who play this game on PC. If so it would be cool to get some games down  :P

40
Suggestions Corner / Leveling and starting new char. / Gen.
« on: July 21, 2014, 01:59:27 am »
I have a little suggestion to come with:

I am pretty sure I am not the only one who stopped playing cRPG or took a long pause from it due to retiring, we all wanna get those sweet looms but not everyone can afford them so we gotta grind  8-)

Many times I have been put off cRPG by simply having to grind my way back to lvl 25-ish before I feel that my gear and build actually matter and I can use equipment that I want too, instead of just sticking to peasant and "low tier" weapons, I can enjoy the peasantry for some rounds but the grind feeling of an MMO with backtrack quests just seeps over me, too weak to get any kills or have a huge impact on the game aside from blocking and just annoying the enemies tincans  :wink:

So I suggest we (maybe) put a lower amount of XP required to reach lvl 30 from 1-30. But we put that extra XP into 30-31 instead. We won't get our loompoint or gen any faster but we will at least have more fun / can play with our desired build a little earlier and don't have to Chat-walk into battle then go on YouTube to wait for the next round. With the amount of new players coming into the mod this would probably be a good way for them to get into the game faster and not stop mid-leveling since getting to 25-ish level takes a bit of time and they won't feel like the mod is too hard for them.

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41

So these guys have been working on a MP game inspired by the Versus mode from SP: Pandora Tomorrow and Chaos Theory. I have been following this game since 2008 - 9 and I have to say they have gotten a long way. If you ever played the original Versus mode and loved it like I did this is something to keep an eye on.

The Chaos Theory servers have around 16 - 32 active players last time I checked but they are mostly scrub reking vetrans :D

42
I'm sure I wasn't only one who enjoyed the tapestry thread on 1st of April. They are really fun to make so I suggest we get a thread going with cRPG related tapestry using http://bayeux.datensalat.net/

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43
General Discussion / The day chadz buffed archery
« on: April 01, 2014, 10:37:41 am »
A tale of bravery:

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Hope you enjoyed reading this and may it shield you from arrows on 1st of April.

44
Spam / Loompoint giveaway
« on: March 29, 2014, 01:27:48 am »
Made you click didn't I?


45
General Off Topic / Spurdo Spärde thread
« on: March 20, 2014, 10:10:37 pm »
A bit of a time waster, Spurdo appreciation thread

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