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Messages - Sir Gilinor

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16
Suggestions Corner / Re: Dresses for men movement
« on: March 13, 2014, 01:19:43 am »
Just saying. :P

To be honest, go ahead and put dresses in. I'm not going to stop playing because of it. I just think it's silly the way it's being campaigned.

17
Suggestions Corner / Re: Dresses for men movement
« on: March 12, 2014, 11:35:24 pm »
^^^

I don't get it, lol.


Quote
Its because it goes against the purity of the Teutonic Order isnt it.

I don't know man, I can't say; being "historically accurate" is frowned upon in this community, remember? ;)

18
Suggestions Corner / Re: Dresses for men movement
« on: March 12, 2014, 09:28:19 pm »
That is very true. :P

19
Suggestions Corner / Re: Dresses for men movement
« on: March 12, 2014, 08:22:36 pm »
Yeah, I've seen it with chests too. I don't get how it works though.

Quote
Uh-oh, look out guys, we got some "realism" obsessed nerd here

1.) No, I'm not obsessed with it, I just appreciate it more than some people. Forgive me for wanting a more historically based game. This game is far from that, for sure, but it tries its best.
2.) You're just as much of a nerd as I am; remember, we're both playing the same video game. Sorry chap.

20
Suggestions Corner / Re: Dresses for men movement
« on: March 12, 2014, 07:41:40 pm »
Quote
Please tell me how this game represents medieval society in any way.

Do I need to give a history lesson at all? You must be blind to play this game and not realize that it represents the medieval period.
Granted, the multiplayer does less of a job showing this than does single, but society is a broad term; the architect, armor and weapon and designs, coat of arms, and even hairstyles play into the representation of an overarching Middle Ages society.

I'm not quite sure why this was asked in the first place, other than that any dissenters to this dress idea are shot down.

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No life nerd with no sense of fun

I apologize that my sense of fun does not include dress-toting men.

21
Suggestions Corner / Re: Dresses for men movement
« on: March 12, 2014, 01:20:41 am »
The dress thing was pretty funny before, but this is silly.

I play this game because it represents medieval combat and society, not because it tries to represent a sector of contemporary views.

-1
Sorry guise.

22
Suggestions Corner / Re: More Black Armor PLZ
« on: March 12, 2014, 01:06:09 am »
Yeah, this is some good looking stuff. I actually posted this armor on an earlier thread, but with just the basic mirror polish finish rather than the blackened set. This looks really great though, I think I like it more than the polish. It would be great to have this in game.

+1

23
Faction Halls / Re: The Teutonic Knights
« on: March 04, 2014, 08:32:09 pm »
Quote
Man I guess I should really show respect for you fucking "well known DTV heroes" it's hard not to be well known in a server of 30 playing every day.

Buddy, this is a game. We play because it's enjoyable. If you determine who you respect by a "gamemode", then I think you need to have a reality check. I think it says a lot about you if you're going to come in to our thread and attack us; piss off unless you actually have something constructive to say.

Cheers.

24
Faction Halls / Re: The Teutonic Knights
« on: March 02, 2014, 09:02:04 am »
Quote
go back to doing virgin crusades on DTV and with your shitty clan.
I'm glad to see Frisia has to share their ridiculous opinion as usual.

Love you guys. <3


25
Faction Halls / Re: The Teutonic Knights
« on: February 27, 2014, 06:53:32 pm »
That final scene...... That made my day.

26
WSE2 Beta / Re: Some armours not showing
« on: February 18, 2014, 08:47:58 am »
What Canuck said. Purchasing and holding on to too many items on one character will result in this. You still own the items, so as soon as you start selling old stuff it will begin to fill into your inventory.

If you don't want to sell anything, then I suppose you could just use an alt as an item bank (loophole....?_.

27
Announcements / Re: 0.3.1.2
« on: December 17, 2013, 01:04:58 am »
Quick, someone, put me out of my misery before it's too late...

28
Faction Halls / Re: Hoplites of Greece[NA] [Recruiting]
« on: December 10, 2013, 08:30:54 pm »
Translating around, and wondering if Melee Cavalry could maybe have a name change, since it's the only name that is on there that's english. The following are some ideas:

Voithitikós = Auxiliary

Próskopos = Scout

Ippéas = Horseman

Axiomatikós = Officer

Lonchofóros = Lancer

Akrovolistís = Skirmisher

Just some ideas though.

29
Announcements / Re: cRPG Ingame Feature - what is it you want?
« on: December 10, 2013, 08:54:02 am »
Doesn't make much sense why. If it would be something hard to institute then I would get it, but it's something that I don't think would affect game balance, realism, or compatibility at all. Heck, I can't even think of a way you can troll with that kind of thing (I'm sure people would find something sooner or later). As long as it would be balanced alright, I don't think it would be a major problem at all, and if a tiny mod like Mercs can pull it off, I'm sure cRPG can handle it easily enough.

Just speculation though.

30
Announcements / Re: cRPG Ingame Feature - what is it you want?
« on: December 07, 2013, 09:53:52 pm »
Not sure if this idea has already been thrown out there (I'm not willing to gander through all the pages to see), but deployable pavise shields would be pretty sick. They'd have to have low melee resistance so that they can be chopped down fairly easy, but have enough hit points to absorb from ranged attacks.

The only thing I can think of that would be tough putting this into the game is the amount of slots that it would take up. 1 slot for a man-sized pavise shield seems not enough, but if you put it at 2 then 90% of ranged units wouldn't be able to carry around while they're toting their 2 slot ranged weapon (and then having ammo on top of that). I don't know though, would add an interesting way to play though.

I'm pretty sure Mercenaries did something like that, I could be wrong though; I didn't spend enough time around that mod to pay much attention to anything.

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