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Messages - ArchonAlarion

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1
General Discussion / Re: Plate armor,boots and Weimar exchange
« on: June 28, 2013, 07:12:19 am »
Cool armor, reminnds me of Sauron, which I like  8-)

I also prefer historical, but if you were able to make a slightly toned down version of that, I consider taking it. In any case, it's an improvement over the vanilla fat suit.

2
General Discussion / Re: fail at the items!!!
« on: June 11, 2012, 03:48:36 pm »
But it's stupid.

3
Suggestions Corner / Re: EU and NA combined
« on: June 09, 2012, 05:56:16 am »
Can't we all just get along?

4
Suggestions Corner / Re: Long Hafted Blade on Horseback
« on: June 06, 2012, 07:11:44 pm »
Nobody expects the lhb on horseback!

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I love the play-style, but it's animations are awful. It isn't hard to own with it if you take a barded horse and heavy armor. Plus, nobody expects it, and noobs just down block your swings hilariously.

5
Separate game mode.

6
Suggestions Corner / Re: Add more HP for every shield.
« on: May 26, 2012, 11:04:49 pm »
Give shields more armor and less HP. They should quickly break against a big axe and basically ignore arrows, swords, and maces.

7
General Discussion / Re: C-rpg world changes for archer
« on: May 24, 2012, 09:40:18 pm »
Although I do favor more open maps, medieval battles of this scale would only rarely be fought on open plains. Mostly they'd be village/encampment raids or forest/rough terrain ambushes.

8
Suggestions Corner / Re: Gameplay Poll
« on: May 24, 2012, 09:36:05 pm »
Having Fun. If winning is circumstantially how I have fun than fine, but I'm not going to make it an end in itself because circumstances change and sometimes I just like to run around and troll or rp.

9
Total War Series / Re: How to not get raped in Medieval 2!
« on: May 22, 2012, 10:20:07 pm »
Med3, Rome2... Already have those eras.

I'd die for a sci-fi total war with space battles and ground battles where every planet has a few regions(for example continents) which you have to conquer with your land armies..
Or reinnaisance starting from late medieval to 1700 or so if they want to be lazy and reskin another total war.

YES.  :twisted:

10
Suggestions Corner / Re: One nerf and one buff
« on: May 22, 2012, 08:14:36 pm »
I 'do not agree' with that, my ugliness or stupidity is not a factor though, as this is a game. Movements are analogies, not exact representations. When you start adding limits because of 'reality' to this flawed model you are detracting from the flow of the game.

Or adding to it, depending on your subjective preferences. Mount and Blade wouldn't have been created if it wasn't for some turkish dude's hunkering for 'reality'. I'll bet you a +3 katana that Armagan created directional combat as a vehicle for realism and not the other way around. But you probably already have all the katanas you'll ever need.

Quote
So why do you really want this? You want everybody to stand toe to toe until a block failure or to enjoy, as you put it, a ping spam competition? Know what is daft? Holding a weapon in the ready position as long as you want then swinging it as well as if you had wound up and swung immediately. There is an endless list of what is daft in the game, but you advocate eliminating a playstyle because you do not like it.

I think players would naturally compensate by increasing athletics and weapon master, playing cavalry, playing a ranged class, and/or favoring faster weapons. Swinging 2h and polearms around like light-sabers is Hollywood cool and all, but it detracts from what I see as the flow of the game.

11
Announcements / Re: cRPG Ingame Feature - what is it you want?
« on: May 20, 2012, 11:19:03 pm »
Modern poleaxe heads weight about 2.5 lbs, so I think the shaft weight is included.

Okay, perhaps you are correct.

12
More armor for barded horses

Make the armor for unbarded horse more similar (horse skin is horse skin).

Make horse HP more similar (the bigger the horse, the more hp, but really all horses are gonna have similar hp)

Slightly less maneuverability for heavy horses, a more significant maneuver nerf for eastern horses (the "antelopes").

Slight increase to speed across the board (will make the maneuver nerf even more noticeable)

13
Suggestions Corner / Re: Regarding "Bastard" 2-Handers
« on: May 20, 2012, 09:41:06 pm »
Their length? The bastard sword is shorter than the long arming sword and nordic champion's sword, and the heavy bastard sword's length is the same as the arabian cavalry sword. They should have the handling to match.

Okay.

Quote
Even if they balanced the bastard swords to be equivalent in speed and damage to comparable 1-handed swords, they'd still take up 2 slots vs 1 slot, which balances them pretty well in my opinion. You'd also have to put some skill points into shielding, and you'd have damage and speed penalties anyway if you didn't put any point into 1-handed proficiency.

Why should they be more slots than the nordic champion, arabian cavalry, and long arming swords? Balance them by gold cost in this case, not be changing their function/role as a versatile side arm. If they are two slots, they can't be used with a shield and lance, which is lame.

14
Announcements / Re: cRPG Ingame Feature - what is it you want?
« on: May 20, 2012, 09:32:45 pm »
http://www.myarmoury.com/feature_spot_poleaxe.html

Not so heavy tbh.

I could be wrong, but I believe the weights refer to the weapon heads shown not including the hafts. Further,  part of the energy expended in using these weapons comes from hefting them in a wide radius due to their lengths (in terms of the animations that m&b uses).

15
Game Balance Discussion / Re: balancing cav
« on: May 20, 2012, 09:22:06 pm »
make rouncey/palfrey/steppe/desert 6riding, destriers/coursers/arabians 7 riding, armoured horses 8riding.

add in "weight limits" for each horse so for example if you are riding a courser the total weight of your equipment can't exceed say.. 20? (this is just a random number but you get the idea)

make melee weapons do the same amount of damage to the whole horse as they currently do to the legs and nerf ranged damage to horses by atleast 1/2.

ez.

That's freaking retarded. 8 riding for armored horses? Goodbye knights on chargers, hello pansy spam ninja's on chargers. You might as well just get rid of barded horses at that point.

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