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Messages - Black Wind

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1
General Discussion / Re: AU cRPG is BACK
« on: March 17, 2019, 11:45:24 am »
Can this thread be renamed to "PK is back"? I think it has more oomph.

2
General Discussion / Re: good old days
« on: September 13, 2017, 02:31:36 am »
Leshma, at the time weren't you blaming physical ailments iirc?

Watching the duel, it was fucking terrible. Looked like two patients at a Parkinson's clinic having a field day. The blocks were shite, the combat was shite and the only thing that made it intense was the 1m stake.

Whilst builds help, all are feasible. I hauled ass in dueld on a 3/36 with a shortened spear. I did well with 18/18, with 30/6 I did very well.

Maybe instead of 'blaming mechanics' you should just look at it for what it was. Leshma choked, because he played like shit, and got beaten by a nobody, who was also shit.

Chambers are no excuse to get hit, and by them landing, it just shows that you weren't good enough at blocking.

Skill is important, it's not like you two greenhorns hit the skill-ceiling. You'd get shat on by any PK, CHAOS, KEEN, as they would out-play you. So saying that people only win because of bugs, is a weak excuse.

TL;DR. L2P issues


3
General Discussion / Re: good old days
« on: September 12, 2017, 03:37:16 am »
please, australia's playerbase was almost as non-existent as okam's

Guess the same could be said for the NA/EU skill-levels - just in regards to the non-existant part.

You just sound bitter that you challenged me to a duel once, and copped it. Like a petite caucasian female in a BBC video.

And Leshma. If you wanted to take that dude back to school, and really give the crowd a spectacle, I was only a PM away.

4
General Discussion / Re: good old days
« on: September 11, 2017, 05:45:42 pm »
All this nostalgia, and all these 'team-plays' pale in comparison to the creamy mess that PK left this game in.

With our strict rules of acceptance starting with an 11 inch wang (Had to lower it for PK_Owens), it is fair to say that the life of a PK is one of discipline, testosterone supplements and cRPG. Our daily routine would consist of hundreds of kegal excercises, vitamin supplements, cRPG, and making love to your spouses, so we could enjoy showing the larger body of the cRPG playerbase (Non-PK's) how the men do it. 

I even remember some of the NA players coming to the Australian server with their note-pads in-hand to try and get the edge over their opponents, completely unaware that this level of expertise is only attainable to those who bear the tags of PK, due to our scientifically backed flawless acceptance regime.

PK will be in Bannerlord, whenever it drops - and just be ready. That's right, lick your lips in anticipation for the Champions to put on a performance for you casuals.

P.S. I'll duel anyone, anywhere, any time... If you're deemed worthy, and are capable of beating our mascot; PK_LegendarySwordsman first.

EDIT: For any nay-sayers, check gameplay footage from the URL in my sig.

Regards, PK_IncrediblySkillful/Sudo

5
Spam / Re: The Temple of Spam
« on: June 11, 2016, 03:57:18 pm »
nipples

6
Global / Re: Unban Thread
« on: November 05, 2015, 10:32:15 am »
http://forum.melee.org/global/global-ban-appeal-put-a-years-worth-of-thought-into-it/msg872069/#msg872069

That was two years ago, in my defence. I was salty from RL events then. I really understand what I did was wrong, and contrary to that post - I wouldn't do it again, under any circumstance.

Edit: And having reviewed what I did to warrant the ban in the first place, I'm quite surprised I did what I did, seeing as it is quite out of character for me, and I'm sure others can vouch for that.

7
Global / Re: Unban Thread
« on: November 05, 2015, 08:58:42 am »
Yeah, what I did was pretty unforgivable tbh.

The way I carried on, was only a matter of time haha. And yes, the good ol' times are why I want to come back

8
Global / Re: Unban Thread
« on: November 05, 2015, 08:36:50 am »
ahahahahahahahahahhhahahahahaha

Some people never change :P

9
Global / Unban Thread
« on: November 05, 2015, 08:32:03 am »
So I've been banned for like, 3 years? Maybe more?

I've done a great deal of maturing, and I'm sorry for what I did.

If you can unban me, I'll try to get some more players back into this mod in the AUS community (if you can call it that). If you want to keep me banned, fair enough.

Kind regards, Black Wind.

10
Suggestions Corner / Re: Mods Dying? Idea to do the jesus thing
« on: June 06, 2014, 12:41:48 pm »
people play what they like and not what is popular. Stop whining and if you're a man you play in an RPG and if you're a woman then .....

*attempts to decipher message, and message before this*

Still have no fuckin' clue mate

11
Suggestions Corner / Re: Mods Dying? Idea to do the jesus thing
« on: June 06, 2014, 12:37:03 pm »
That is a retarded thing to say. Just try to think this through for a second.

*sigh* click the link in my signature if you really need any proof of the claim  :rolleyes:

12
Suggestions Corner / Re: Mods Dying? Idea to do the jesus thing
« on: June 06, 2014, 12:28:53 pm »
So wrong, i've seen many good games fail while bad games such as runescape and such go viral and maintain a good community.

Clearly not, clearly runescape survived because a majority found it fun.

What determines whether a game is "good or bad" is 100% subjective, thus, is a matter of opinion. I'm sure you can find tens of thousands to support Runescape, even though it's not my kind of game, it must be doing something right to survive.

13
Suggestions Corner / Re: Mods Dying? Idea to do the jesus thing
« on: June 06, 2014, 12:24:28 pm »
The golden days were golden because more people played crpg, not because the mod itself was better.

Better games are played by better quanities. To say otherwise is illogical.

Sure the game wasn't as developed, and lacked a lot of balance, and whatever, but the new system just feels grindy as all hell, to the point where it's barely fun.

If people enjoyed what they were playing, they'd have no reason to leave.

14
Suggestions Corner / Re: Mods Dying? Idea to do the jesus thing
« on: June 06, 2014, 12:19:59 pm »
Ye, let us just ignore that this was DONE ALREADY? That the "old, golden cRPG" turned out to be SO FUN, the server hosting it died within a month, peaking at 30 players (the time it took for someone to level their archer)?

If you're referring to xmas cRPG - I'd say the sole reason it didn't survive is due to the lack of awareness - and I know that I'd prefer to play on NA_cRPG with 220 ping if it had old cRPG, than the Australia server with 30 ping if it was running the new "uber funmode awesome mod"

edit: if old-school crpg has been hosted again, then once again, nobody must've heard about it - I know I didn't. +1 publicity

15
Suggestions Corner / Re: Mods Dying? Idea to do the jesus thing
« on: June 06, 2014, 12:14:36 pm »
Do we really need to have the same discussion every few months? Or do people simply have the memory of single-cell organisms?

Clearly, if they think the new crpg is more fun, and forgot the golden days  :rolleyes:

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