cRPG

Melee: Battlegrounds => General => Topic started by: chadz on February 01, 2017, 06:04:40 pm

Title: Donkey team no longer developing M:BG / OKAM
Post by: chadz on February 01, 2017, 06:04:40 pm
Alright, so, referring to the news here:

http://ofkingsandmen.net/index.php/2017/02/01/development-announcement/
 
Yes, most of the donkeys left the OKAM development. Effective the end of january, so practically now.
 
Wtf. Why?
 
I'd love to tell you. But the legal representative of Warlock Wireless has informed me that I am not allowed to talk about my reasons for leaving. They are considered company secrets and confidential, as stated in my employment contract.
 
What I can tell, though, is information that is publicly available.
 
As you know, after our failed kickstarter, things looked difficult. We had nearly n o money left, and not many options. We decided to accept a deal - one that involved giving away the majority ownership, and therefore voting power, of the project we worked on for many years.
 
I sincerely wish the remaining team and especially the CEO and director of Warlock Wireless all the best, I hope he succeeds in bringing the project to completion - the project that I worked on hard for so many years and invested so much into. It does feel a bit like a part of me is ripped out.
 
So here we are, once again broke, once again at the beginning.
 
Does that stop us?
 
Nope.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: [ptx] on February 01, 2017, 06:07:19 pm
http://i.imgur.com/oF6bGE3.mp4
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on February 01, 2017, 06:11:59 pm
crpg 2 for bannerlord confirmed.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Uther Pendragon on February 01, 2017, 06:16:18 pm
I put my 50€ to sponsor your view of the game, since you and others are leaving now, I don't feel morally obligated to support OKAM any further. I'll just treat it like Starbound and come back to it in 2 to 3 years to see if anything good came out of it.

Good luck anyway, I'll follow your endevaours.  :D
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on February 01, 2017, 06:29:38 pm
chadz you and the Donkey crew have my full support in whatever you do. Sorry to see that this has not panned out the way you and we all would have liked.

Keep your head up and keep us informed with whatever your next projects are.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: TaM1PiCh on February 01, 2017, 06:37:28 pm
chadz you and the Donkey crew have my full support in whatever you do. Sorry to see that this has not panned out the way you and we all would have liked.

Keep your head up and keep us informed with whatever your next projects are.

keep sucking chadz dick if he has one lol
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: rabbit on February 01, 2017, 06:38:02 pm
OKAM was shit. Total waste of money.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Man of Steel on February 01, 2017, 06:39:50 pm
O.k.
Then Make crpg Great Again!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: jtobiasm on February 01, 2017, 06:41:09 pm
It's like we've been chasing after a lass for 6 years just to find out shes a fucking mormon.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Casul on February 01, 2017, 06:43:47 pm
chadz can you tell us who actually exactly left + esp what happened back then with Nessaj ?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on February 01, 2017, 06:44:27 pm
OKAM IS DEAD LONG LIVE CRPG
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Bendak on February 01, 2017, 06:45:16 pm
Some apology lmao

Now put your pants on like a man and post in the OKAM forum where this information belongs

Months and months of forum warriors constantly defending and believing in you there and you don't even have the decency to reply to them directly and then move on

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: chadz on February 01, 2017, 06:47:12 pm
chadz can you tell us who actually exactly left + esp what happened back then with Nessaj ?

not sure about the first part. but you could say "many".

Nessaj, truth is we don't know. He disappeared from one day to the other. Always hoped he would come back, but never did. Heard some rumors, but it's not for me to spread them.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: rabbit on February 01, 2017, 06:53:02 pm
Now Nessaj is living at mountains of Nepal with monks and he found peace in himself.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on February 01, 2017, 06:53:18 pm
So can we get ladders back now?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: axel on February 01, 2017, 06:54:24 pm
Yesterday I got some people told me about this, now I realize that it's true and I feel so sad for you guys. That would make me so frustrated, but you guys still keep your heads up... well, you're good because I'm not sure I would be that positive after that.  :cry:

I hope the best for you, and I also hope that you can grow out of this adventure and do better next time  :wink:

#literally crying
#Dead Inside
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: TaM1PiCh on February 01, 2017, 06:55:41 pm
QQV
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: rabbit on February 01, 2017, 06:58:37 pm
WOULD YOU PLS FIX CRPG NOW ? THX.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: TaM1PiCh on February 01, 2017, 07:00:07 pm
Bannerlord DLC Confirmed Crpg -2-Soon Editon
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: axel on February 01, 2017, 07:02:31 pm
BTW I'm not giving any time to that fucking company that has no fucking respect and steal the jobs of people with dreams.   :mad:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: rabbit on February 01, 2017, 07:03:18 pm
If you have soo much money to spend on these unfinished games of chadz , pls give some of them to poor retardo Panos thx.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on February 01, 2017, 07:07:30 pm
BTW I'm not giving any time to that fucking company that has no fucking respect and steal the jobs of people with dreams.   :mad:
nonever and rabbit must work for GMG they both down voted you lol
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on February 01, 2017, 07:11:57 pm
Panos confirmed for savior of crpg. With him gone, the GMG-backed turklings run amok.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Charon on February 01, 2017, 07:13:21 pm
ALL OF YOU GONNA EXPLODE NERDS
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on February 01, 2017, 07:17:02 pm
note to self: never trust sponsors, always be your own boss
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: axel on February 01, 2017, 07:20:33 pm
I never been a keyboard warrior but oh boi my body need it
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Bendak on February 01, 2017, 07:22:40 pm
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Elio on February 01, 2017, 07:23:39 pm
.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Macropus on February 01, 2017, 07:33:51 pm
Hey chadz and the rest of the team.
I can only imagine how sad it is for you to have to leave a project like that. I myself am quite sure I'll play whatever game you end up making. You guys are great, and I hope that all the experience you got during OKAM development will help you a great deal with whatever you do.
Cheers, guys, we're still with you.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: axel on February 01, 2017, 07:41:20 pm
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Porthos on February 01, 2017, 07:46:08 pm
Hey, chadz, I've never been your fanboy, but in these dark days I want to tell you, dude, stay strong, whatever they say - you did your best, none of us were at your position, and it's easy to criticize without knowing all the details. Please, remember that me, and, I'm sure, many other people who played this mod, are grateful for the work you've done for this community, and we still love you!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Elio on February 01, 2017, 07:58:39 pm
Maybe the project was way too huge to manage, too long to develop with less than 40k€ during 2-3 years, this was clearly too hard to live with.

I'm sad for your team and for your project your dreamed (with cmp?).

I wish you good luck to find a pleasant job, I really hope you gonna concretize something else alone or with your past crew.

I have already proposed it to you in the past, If you still need some devs support for another project, a little of time because I have a job, I willing to help you.

I'm not even sad if I lose my investment, it was the game and I deal with it. :wink:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Laufknoten on February 01, 2017, 07:59:28 pm
Hope you're working on concepts for Bannerlord: Crpg 2.0 now, Donkey Team.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: naduril on February 01, 2017, 08:21:30 pm
Already uninstalled. Hardly I will ever launch okam.
Whole situation is strange and disappointing. Maybe you could have inform us at least here, not keeping silence for 5 months.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Dupre on February 01, 2017, 08:44:53 pm
Already uninstalled. Hardly I will ever launch okam.
Whole situation is strange and disappointing. Maybe you could have inform us at least here, not keeping silence for 5 months.

Probably not chadz fault. Could be a contract in the way that was preventing chadz to provide any news until the official announcement of his departure. Happens all the time.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Elio on February 01, 2017, 08:57:59 pm
Never forget :wink:

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on February 01, 2017, 09:02:18 pm
I had fun. Now make crpg great again, bring it out of beta.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Grytviken on February 01, 2017, 09:50:49 pm

So here we are, once again broke, once again at the beginning.
 
Does that stop us?
 
Nope.

Never give up ! Thanks for the hard work and fun times.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Ikarus on February 01, 2017, 10:12:25 pm
OKAM was an investment, see it as an investment.

All the experience you got from it, all the skills, all the hard times and problems you donkeys had to live through, all those things made you bigger and tougher than before. You may grief, but also cherish that experience.

This somehow reminds me of Chris Roberts and his game "Freelancer". Another man with a vision.
(click to show/hide)

It feels a bit weird, but I´m happy that we finally know now what´s going on.

To every donkey: get some good rest and some good food, maybe even go to a restaurant, have a break (and maybe a KitKat[tm]) and then decide what to do next. But take that break, it´s important to stop for a while and just regenerate.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: The_Bloody_Nine on February 01, 2017, 10:26:13 pm
Maybe go for a sandboxy spacegame next?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on February 01, 2017, 10:40:42 pm
This somehow reminds me of Chris Roberts and his game "Freelancer". Another man with a vision.
(click to show/hide)
That's where OKaM failed- they didn't sell enough ships err I means horses before it was released. :P
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Ikarus on February 01, 2017, 10:50:56 pm
That's where OKaM failed- they didn't sell enough ships err I means horses before it was released. :P
They´re just past the "freelancer" step now, it will take some years until they reach the "star citizen" step. Then they´ll of course sell plenty of highpoly rounceys, coursers and destriers for their upcoming project "castle peasant"  :lol: jk
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: mjm97 on February 01, 2017, 11:26:02 pm
These are grievous times indeed but just keep your head high chadz, you tried your best and no one can blame you for that.  Honestly, cRPG is just like a game in itself.  I think you should work on that and help with it because it makes so many people happy to play it and the community is eager to get back into it.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: green727 on February 02, 2017, 12:10:20 am
CRPG! CRPG! I will pay a lot for CRPG to come back :)

But either way, I wish you all the best chadz. It's incredible what you and your team has done, and the awesome community you have built. Keep moving moving forward.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jambi on February 02, 2017, 01:17:22 am
Never forget :wink:

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Ikarus on February 02, 2017, 01:23:35 am
this pic gives great opportunities for photoshop shenanigans
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Hellsing on February 02, 2017, 01:44:43 am
lame excuses
"your told not to tell us shit"
thats like what everyone said about this project since very first fail and silence.
you just dont have the guts to say what you fucked up, also this whole stuff stinks to the faking moon.

your "ex" company owes our people money since the stuff never was/will be delivered.
With giving away your rights on the game you cant even make a similar game with the same engine - your finished off dude

also there are lots of investors still here on the forum which wait for their shares, which were contracts with you, not Warlock ltd, so your still in the need to pay them what you bailed for..

I can fuck the 20bucks, but your reputation is finished off go home.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jambi on February 02, 2017, 02:07:31 am
I understand your frustration, but you're not being very christian.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on February 02, 2017, 02:38:37 am
They still have rights to the engine, right? While all the assets like textures, models, mechanics, programming and even OKAM's concept might technically be property of the publisher, I can't really imagine Donkeys not being allowed to use the engine they made from scratch. Having the engine, it should be a lot easier and faster to develop a new game.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jambi on February 02, 2017, 03:43:01 am
They still have rights to the engine, right? While all the assets like textures, models, mechanics, programming and even OKAM's concept might technically be property of the publisher, I can't really imagine Donkeys not being allowed to use the engine they made from scratch. Having the engine, it should be a lot easier and faster to develop a new game.

I'm not sure, as in this post when people were questioning who Wireless Warlocks were.
http://forum.ofkingsandmen.net/index.php?topic=225.msg4235#msg4235

chadz said "it's just a bunch of legal, bureaucracy and tax reasons. there is not much of a story behind it, don't think about it. "
chadz said "I'm trying to avoid it everywhere ;)
will remove it from there as well"

While the announcement says
http://forum.ofkingsandmen.net/index.php?topic=2387.msg37043#msg37043

"Florian Hofreither: "Myself and several others in the development team are departing from Warlock Wireless, the company creating Of Kings And Men."

It seems to me that Wireless Warlock had a pretty big story behind it after all, if this company turns out to be the creator of OKAM, then they will have most likely bought/have all the rights including the engine.

The announcement says also:
"They will continue to provide transitional support to Warlock Wireless, and remain minority shareholders in the company."

If this is true, then it will also depend on which of the shares they hold. Or perhaps its simply to have the former-devs maintain as small income so they dont have to live on ramen again :D


I'm assuming.
But its all very confusing at the least, I dont know what to think. Things simply dont make sense, perhaps i'm missing something. But this EA sure has been a ride.
Perhaps everything was sold including Donkey Crew name rights?
If chadz and co are Wireless Warlock ( AKA Donkey Crew )  they fired themselves? i truely dont understand.
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Rando on February 02, 2017, 03:43:53 am
ribbon benis ;_;
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on February 02, 2017, 05:47:22 am
Yeah it seems like they are released contradictory information Jambi, or at least a very strange things went on there which we dont know about.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Turkhammer on February 02, 2017, 05:55:03 am
I understand your frustration, but you're not being very christian.

Maybe he's not?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gnjus on February 02, 2017, 08:22:46 am
Never forget :wink:

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Never !

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on February 02, 2017, 08:29:10 am
It says 'several others of the team left', right?
Which could very well mean that - for example - cmp sticks around for engine coding.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: The_Bloody_Nine on February 02, 2017, 08:39:28 am
It says 'several others of the team left', right?
Which could very well mean that - for example - cmp sticks around for engine coding.

nah, I don't think so. If half of what we know and guess is true cmp (or any other core member) won't be working with them anymore. Some of the newer guys, sure, but none of these I bet:

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gnjus on February 02, 2017, 08:43:59 am
It says 'several others of the team left', right?
Which could very well mean that - for example - cmp sticks around for engine coding.

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: ArysOakheart on February 02, 2017, 09:09:31 am
Why the fuck is everyone acting like they are innocent? What the fuck? You guys fucked up at the end of cRPG and you fucked up with OKAM.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: GRANDMOM on February 02, 2017, 09:22:04 am
https://www.youtube.com/watch?v=wzhzkKccBi8 (https://www.youtube.com/watch?v=wzhzkKccBi8)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: The_Bloody_Nine on February 02, 2017, 09:53:55 am
Why the fuck is everyone acting like they are innocent? What the fuck? You guys fucked up at the end of cRPG and you fucked up with OKAM.

For the same reason people like you, schoi, bendak, weedbaby etc. keep on bitching, accusing, blaming and insulting. We are who we are.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kaido on February 02, 2017, 10:02:49 am
Here we go again, back into the loop of cRPG. Feels like this mod is the final boss of the gaming industry. Not even their makers can make something that will be more fun and enjoyable than a game of 100v100 EU1 battle.

Give just 2-3 days of work and fix the website/strat/items. There are little bugs and shitty things like the  0:00:00:00 and news and stuff. Details are everything just give 2 days, you pay to keep the servers  for 7 years i think its reasonable.Even if the mod get 50 players max in afternoons it's still a reasonable amount than shutting yourselves from gaming community till your next project.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: The_Bloody_Nine on February 02, 2017, 10:06:21 am
Would be great if someone would get crpg back on track again, but I hope for his own good it won't be chadz. Don't think he would do it anyway.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: MacX85 on February 02, 2017, 10:42:51 am
They still have rights to the engine, right? While all the assets like textures, models, mechanics, programming and even OKAM's concept might technically be property of the publisher, I can't really imagine Donkeys not being allowed to use the engine they made from scratch. Having the engine, it should be a lot easier and faster to develop a new game.

Well, I for one have never formally given away the rights of use of the assets I created externally (character model and some gear). Technically, they couldn't make the Donkeys not use those assets if I agreed to it. I guess same is true for everything other Freelancers created or maybe they themselves before they signed contracts.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Nebun on February 02, 2017, 12:50:30 pm
For fuck's sake just buy bannerlord license and make strategus mod on it when it comes out. Like those other retarded mods for warband - with fire and sword, napleon and other crap.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: naduril on February 02, 2017, 02:57:31 pm
For fuck's sake just buy bannerlord license and make strategus mod on it when it comes out. Like those other retarded mods for warband - with fire and sword, napleon and other crap.
Plus blackjack and whores, please.
...

...
however, fuck blackjack!

PLEASE
(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Leshma on February 02, 2017, 03:52:20 pm
If chadz and co are Wireless Warlock ( AKA Donkey Crew )  they fired themselves? i truely dont understand.

Seems that UK has some laws in place that give game developer companies certain advantages over opening dev studio somewhere else. That is probably why Sony had so many studios in the UK few years ago. If I learned something from the train-wreck called Star Citizen is that there's a bunch of companies connected with single gamedev project. With few people in charge. I think Roberts bros and their lawyer have like 20 or so different companies registered on their name that are connected with Star Citizen, just in UK!

Anyway back to so called Warlock Wireless Limited. It is similar company like those in case of Star Citizen, not sure what is role of it but it is listing two names: https://beta.companieshouse.gov.uk/company/08859132/officers

Those two dudes or whatever (Ms could be typo or upcoming sex change) have quite a lot of companies registered on their name. Check bottom of this page (https://www.endole.co.uk/company/08859063/domino-digital-limited) for mutual companies. They are all the same like Warlock Wireless. Only exception is Daedalus Partners LLP which seems to be some kind of financial fund. The more I dig into start-up business, the way it is financed, the more I get the impression that whole thing is just another new way for money laundering :lol:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jambi on February 02, 2017, 07:21:12 pm
 :wink:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: AwesomeHail on February 02, 2017, 07:26:27 pm
I had been waiting.

Now my hopes are chrushed, and I can't even play crpg due to constantly disconnecting :\

Wish the Donkey Crew the best of luck, and hope they'll make crpg2 for bonerlords !
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Cyber on February 02, 2017, 08:10:31 pm
Maybe go for a sandboxy spacegame next?

Somewhere in the back of my mind I seem to remember a talk about some space themed game by chadz, many years ago. Of course it couldn't have gone anywhere but i'm wondering for my own sanity if I am completely imagining it or was there something?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Falka on February 02, 2017, 08:20:01 pm
RIP DC. I appreciate what you've done with cRPG, but OKAM... it was too ambitious. You bit off more than you could chew. Shame, really.

(click to show/hide)

Full list of shareholders aka DC plus these other guys.

Somewhere in the back of my mind I seem to remember a talk about some space themed game by chadz, many years ago. Of course it couldn't have gone anywhere but i'm wondering for my own sanity if I am completely imagining it or was there something?

Project Asinus?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xesta on February 02, 2017, 08:31:22 pm
I would love to get my hands on a bannerlord c-rpg mod, maybe you could make it pay2play? I mean paying 15 $ for a great mod which would give me another 4k playtime would be a fair price, but I don't know if it is possible since TaleWorlds are the one deciding if we could actually buy mods for bannerlord or not. Heck, I don't even know if you guys even planned to bring out a c-rpg like mod for bannerlord, but still would be great if you do so.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: The_Bloody_Nine on February 02, 2017, 08:37:26 pm
Somewhere in the back of my mind I seem to remember a talk about some space themed game by chadz, many years ago. Of course it couldn't have gone anywhere but i'm wondering for my own sanity if I am completely imagining it or was there something?

http://forum.melee.org/announcements/project-asinus-revealed!/msg426864/#msg426864
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Leshma on February 02, 2017, 09:46:46 pm
I would love to get my hands on a bannerlord c-rpg mod, maybe you could make it pay2play? I mean paying 15 $ for a great mod which would give me another 4k playtime would be a fair price, but I don't know if it is possible since TaleWorlds are the one deciding if we could actually buy mods for bannerlord or not. Heck, I don't even know if you guys even planned to bring out a c-rpg like mod for bannerlord, but still would be great if you do so.

We'll probably hear news about Bannerlord in a month (GDC 2017) but I don't expect alpha during 2017.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on February 02, 2017, 10:43:26 pm
We'll probably hear news about Bannerlord in a month (GDC 2017) but I don't expect alpha during 2017.
I wouldn't get your hopes up for gdc, Taleworlds isn't on the list of companies that will be there.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Ikarus on February 03, 2017, 02:06:05 am
I wouldn't get your hopes up for gdc, Taleworlds isn't on the list of companies that will be there.
fuck
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Casul on February 03, 2017, 06:24:18 pm
I am still hoping for M:BG to be released soon.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Porthos on February 03, 2017, 06:35:50 pm
I am still hoping for M:BG to be released soon.
And I'm still hoping for Yuhmaz to come and teach you a lesson or two soon.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Akryn on February 03, 2017, 06:43:39 pm
What happens to the 50 Euro investments? The game still sold copies, how many were sold? Who now honours the investment?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: The_Bloody_Nine on February 03, 2017, 07:01:12 pm
What happens to the 50 Euro investments? The game still sold copies, how many were sold? Who now honours the investment?

Go to early backers forum to ask these kind of questions.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Akryn on February 03, 2017, 07:05:40 pm
Go to early backers forum to ask these kind of questions.

Ah, sorry. Long time from using these forums, didn't realise that section existed.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Zergmar on February 03, 2017, 07:19:58 pm
Wow. At least we're all back to our filthy but loved c-rpg shack.

PS. I can finally delete my okam forum account
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Utrakil on February 03, 2017, 07:22:39 pm
feels like a relapse. not good. but well. here we go. chadz lured me back here.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Leshma on February 04, 2017, 12:01:46 am
PS. I can finally delete my okam forum account

Did that before it was cool..
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: NejStark on February 04, 2017, 12:20:20 am
Came back to forums to find out the lowdown after hearing this news.

Really sorry to hear it didn't work out guys. You did what most people wouldnt have the bravery or knowledge to do and that alone is commendable. Hopefully youve emerged with knowledge and experience that you wouldnt have had otherwise, and hopefully one day you can look back and say 'oh, remember what happened with OKAM' and make things work out in future.

I really looked forward to seeing you guys succeed tbh, and from seeing what you guys are capable of I have little doubt that you can make that happen, just not on that project.

Cheers and drop me an email if you guys want to chat.

Also buff cav.

nej

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: ROHYPNOL on February 04, 2017, 05:37:24 pm
crpg 2 for bannerlord confirmed.

Concur... and please for the love of God and the community, stop putting retards in charge of item balancing.. Learn from your own lessons, it ruined crpg
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Mr_Oujamaflip on February 04, 2017, 06:41:49 pm
Well I'm definitely curious as to what happened. The development seemed trouble right off the bat after the Early Access release and I'd like to know if that was with the Donkey Crew or these Warlock guys poking their noses in. It did feel like the EA was released too early which also could be outside influence needing some cash to make it a worthwhile investment.

Are you able to talk about this or is it still under a conflict with Warlock Wireless?

Also do you still have rights to the engine you guys made? If so you've still got something to work on at least.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: banned123 on February 04, 2017, 10:28:35 pm
chadz is a modern day snake oil salesman without an ounce of talent, if any of you are delusional enough to believe that this isn't due to his and the entire teams incompetence and lack of work ethic you're insanely naive.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Ikarus on February 05, 2017, 02:53:50 am
chadz is a modern day snake oil salesman without an ounce of talent, if any of you are delusional enough to believe that this isn't due to his and the entire teams incompetence and lack of work ethic you're insanely naive.

oh look, a steam kiddo who hasn´t been here for 5+ years and doesn´t know shit. Didn´t expect one of those to actually find their way from the steam "OMGSCAM"-comment section to this forum.

If things were as easy as a simple scam we wouldn´t be here, princess mononoko
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: sexthriller on February 05, 2017, 12:35:00 pm
Sorry to hear OKAM didnt work out. If it makes you gents feel any better i sunk more gayming time into cRPG's butthole than any other pussy shit out there.

Learn from this, buy a license from taleworlds and make your gayem there (like napoleonic wars)

Also, I'm gay.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Falka on February 05, 2017, 06:39:21 pm
So  am I.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Varadin on February 06, 2017, 05:09:51 pm
Now it is your time to be smart. Fix cRPG. Buy licesne for bannerlord and make crpg/strategus 2 and you will swim in money.

Your time now begins !
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on February 06, 2017, 10:44:01 pm
 visitors can't see pics , please register or login
rip in piece
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: CrazyCracka420 on February 07, 2017, 05:59:06 pm
50v50 in crpg battles (or strat open field batltes) or more players, was the highlight of my video game playing days, which include about 25 years of gaming.  Taking what you had in CRPG and strategus and implementing in a better engine was all that was really needed to make an amazing game.

Hell even if you left out the strategus/"Epic" aspect and focused on battle only, it would be an amazing game.  Seemed like too much scope creep and ambition from the start.

Wish you good luck in whatever endeavors you and crew end up working on, I'm sure you learned a lot of valuable lessons.  (i.e. Don't waste a good crisis)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Spartacus on February 07, 2017, 06:26:58 pm
Is there already a plan for you chadz? What are you going to do?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: kwhy on February 07, 2017, 08:33:55 pm
nokam
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on February 07, 2017, 08:37:39 pm
pokam
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: The_Bloody_Nine on February 07, 2017, 08:38:13 pm
Is there already a plan for you chadz? What are you going to do?

He expressed guarded optimism that they won't give up as game devs. If they announce what they do they will announce on this forum. Wouldn't expect something soon, though.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Grumbs on February 07, 2017, 10:33:04 pm
I just hope chadz didn't cut off his own nose to spite his face. Saying "you either sack us all or none of us" is the sort of thing I can imagine him saying. I really can't imagine Warlock Wireless being so daft to purge them all, especially chadz. I still can't really believe it. There must be some shenanigans involves from the Donkeys or are the investors just that clueless? At the least they should have kept chadz on board. If chadz left because some of his team were getting axed he should be ashamed for killing oKaM and maybe its not too late. Send in a job application chadz. Mend some bridges and go back to work on Epic

Its not fair to speculate when they can't talk about it, but it still seems really fishy to me
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: The_Bloody_Nine on February 08, 2017, 12:11:56 pm
I just hope chadz didn't cut off his own nose to spite his face. Saying "you either sack us all or none of us" is the sort of thing I can imagine him saying. I really can't imagine Warlock Wireless being so daft to purge them all, especially chadz. I still can't really believe it. There must be some shenanigans involves from the Donkeys or are the investors just that clueless? At the least they should have kept chadz on board. If chadz left because some of his team were getting axed he should be ashamed for killing oKaM and maybe its not too late. Send in a job application chadz. Mend some bridges and go back to work on Epic

Its not fair to speculate when they can't talk about it, but it still seems really fishy to me

It's really not worth speculating since it depends on so many things we don't know. Were GMG and WW at all interested in a good game or just quick money? When did they show their real face? Was Steam EA forced? Was early Epic release forced? What were they demanding & what incidents happened that made chadz & co to decide to give up on their project they worked on for the last six years? etc. pp.

Also why do you think investors are clueless? Depending on their intended goal they did a great job in making most profit in shortest time. Of course this is speculation too, but there are strong hints.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on February 08, 2017, 12:31:02 pm
It's really not worth speculating since it depends on so many things we don't know. Were GMG and WW at all interested in a good game or just quick money? When did they show their real face? Was Steam EA forced? Was early Epic release forced? What were they demanding & what incidents happened that made chadz & co to decide to give up on their project they worked on for the last six years? etc. pp.

Also why do you think investors are clueless? Depending on their intended goal they did a great job in making most profit in shortest time. Of course this is speculation too, but there are strong hints.
Considering that this Irish Film Making thing was involved with financial support, I am not sure that theories about 'quick money grab' really hold up. Just feels 'wrong'. But maybe that's the trick in making money.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on February 08, 2017, 07:17:54 pm
I just hope chadz didn't cut off his own nose to spite his face. Saying "you either sack us all or none of us" is the sort of thing I can imagine him saying. I really can't imagine Warlock Wireless being so daft to purge them all, especially chadz. I still can't really believe it.
Why? Quite a logical step from the Product Owner side, if he blames development for the current failed state of the project.
But speaking about speculation around:
considering that probably all DC left the development - Pogosan tells that only one PM and 2 coders are there atm -  this is looks like demonstrative protest self-resignation. So for me it looks like: product owner/investor looks at all those ratings and concurrent players count decreasing became unsatisfied and at one time said, that DC should do that and that, and change that one, and remove that one from the game at all. chadzs as creator of the game did not liked the changes, but since he's "not the boss anymore" he couldn't do much here. And develop your own game by yourself in the direction you do not like is pretty dumb. So resignation is the only way, and since all the team leaves it looks like they are leaving because new bosses do not left them a possibility to do what they wants to do.
So in summary -  Product Owner and Dev Team has so different point of view on the game, that in made impossible for them to work on it together, so one of the side left the project
 :rolleyes:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on February 08, 2017, 07:21:45 pm
Actually, could.
NDA is quite serious thing :rolleyes:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Grumbs on February 08, 2017, 07:56:41 pm
Lets say Warlock Wireless have tried to meddle and push the development a way the Donkey's weren't happy with. If you cared so much about your game would you want to leave the fate of it 100% in their hands? I think it would be logical to stay on the team even if you weren't happy with the direction its going because at least then you would have some control. Now they have none at all.

It sounds more likely that they were forced out imo, rather than having a disagreement on the direction. If they were forced out why would they keep some no name coders on board? You would keep at least some people experienced with the game. Why would Warlock Wireless want 0% of the Donkies? So then I go back to some getting laid off and then they all end up deciding to go rather than be split apart. Which to me would be pretty sad
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kafein on February 08, 2017, 09:01:33 pm
Wow, it has been an eternity since I last posted here. I have so many questions. Is the M:BG forum still hosted by chadz? What of the investments? I don't really have any expectation that M:BG will turn out even decent at this point, so I'd rather cash out if possible.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Spartacus on February 08, 2017, 09:22:54 pm
this forum is still hosetd by chadz.
No one knows about investments.
Its not M:BG it is OKAM
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Leshma on February 08, 2017, 11:07:30 pm
NDA is quite serious thing :rolleyes:

500 million dollar serious, in case of Oculus VR vs Zenimax :wink:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Dupre on February 08, 2017, 11:31:52 pm
500 million dollar serious, in case of Oculus VR vs Zenimax :wink:

No one tends to fuck with NDA's unless you have a very good lawyer and crap load of money, and most NDA's have an end date so maybe someday chadz is legally able to give his side of the story. I believe OKAM site and forums is now ran by new developers. This forum and anything crpg belongs to chadz and crew.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: slimpyman on February 09, 2017, 03:21:09 am
well... i support crpg. fuck it. when bannerlord comes out, port all of crpg mod unto that engine. do it justice just like you did this engine justice. id pay monthly fee... shit. I started crpg almost 7 years ago. I never gave a dollar until the 67 usd to support the melee battgrounds aka OKAM project. every update and patch through crpg led to so many memories.  hopefully crpg can once again be executed properly and be profitable on bannerlord. heres hoping....
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on February 09, 2017, 06:18:05 pm
No one tends to fuck with NDA's unless you have a very good lawyer and crap load of money
Yes, but:
WW and chadzs ended up being him kicked out either forced to leave his own beloved project that he created, started and developed for years - any could goes worse for him at this point? :D :rolleyes:
If the house is burning, let the barn burn as well :D
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on February 09, 2017, 08:37:23 pm
Lets say Warlock Wireless have tried to meddle and push the development a way the Donkey's weren't happy with. If you cared so much about your game would you want to leave the fate of it 100% in their hands? I think it would be logical to stay on the team even if you weren't happy with the direction its going because at least then you would have some control. Now they have none at all.
I think they given 100% of it in their hands when signed that contract - "accept a deal - one that involved giving away the majority ownership, and therefore voting power, of the project we worked on for many years". And at some cases there is no more point to stay in such situation - for what sake? By your own arms drive project in wrong way and not having even a possibility to change something? Cut off features from your own game, because you have been told to, and can't change shit? And then, moreover, take all the responsibility for it before the community, because, look, before all this collapsed, no one even know that WW are in charge now - everyone blames chadz only. Maybe, it is WW who decide to postpone and keep quiet epic for undefined time - but still DC and mostly chadz took all the rage from community.
This is painfully reminiscent of the situation in some football(soccer - for NA) teams, that appears from time to time, at least in our league. There is f.e. some team with president-owner and trainer. And president in mid-season sold partof the team, the very best core players, or forced them to leave by cutting of the budget, and did not bought any new players instead, did nothing to strengthen the team. And so team starts to failing season. Who fans are blamed an outrage at first? Of course the trainer, they do not give a shit, that he can't do much with that shitty resourses that he has now. And at most cases trainers resigns at this point - nothing much they can do. :rolleyes:
It sounds more likely that they were forced out imo, rather than having a disagreement on the direction. If they were forced out why would they keep some no name coders on board? You would keep at least some people experienced with the game. Why would Warlock Wireless want 0% of the Donkies? So then I go back to some getting laid off and then they all end up deciding to go rather than be split apart. Which to me would be pretty sad
Well, yes, they were forced out, except not "rather than", but "because of" they "having a strong disagreement on the direction" and it's the reason of development team demarche in my opinion. I can't see any other particular reason beside. Not enough money? Just develop the game further, and eventually you will have tons of it. DC do not know how and in fact could not done f.e. epic with this engine etc.? Then unlikely some "outside" dev could, what the point to continue project at all?
What else could be the reason?  :|
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: CrazyCracka420 on February 09, 2017, 10:02:17 pm
Yes, but:
WW and chadzs ended up being him kicked out either forced to leave his own beloved project that he created, started and developed for years - any could goes worse for him at this point? :D :rolleyes:
If the house is burning, let the barn burn as well :D

Yes, it could go much worse for him.  I'm sure he could be held fiscally responsible for any damages due to breaking the NDA, tarnish his rep with other publishers, etc. For what?  Just to tell his side of the story to some people on the crpg forums?  not worth it
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: BeastSVK on February 10, 2017, 06:18:12 pm
I wonder if contract of giving away majority of company (if this case happend we dont know for sure ) could be void and removed due pending contract with comunity from days when a lot of guys from here invested into chadz company.. maybe if you guys sign some petition hire lawyers to check on contracts and situation ..maybe we can force GMG or Warlock whatever company is now taking over of OKAM to take back DC.. :P ..a little fantasy of mine :D ..do we have some lawyers here ??? Niiii...and maybe chadz could atleast break NDA for investors and not be legali pursued based on some kind of obligation to early investors ?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on February 12, 2017, 11:06:40 am
Did that before it was cool..
Amateur. I got my Leshma account deleted on those forums in the first day.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Larvae on February 15, 2017, 02:10:31 pm
Such silence now from the dev team...wonder what they are doing  :?:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Otus_VI on February 15, 2017, 03:04:32 pm
B R I N G   B A C K   C R P G   !! ! ! ! !

And also so sorry to hear chadz that Okam didn't work out :/
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Beauchamp on February 18, 2017, 07:22:00 pm
tbh the okam development almost couldn't go any worse during ea than it was going, so i guess the donkey team was just fired; if i had my money in it i'd do the same. i suspect that chadz and maybe some others are autists - really the communication skills towards the gaming community and promises were one big nonexistant lol (except for pogosan). well it always has been this way, but maybe just only this time, just only when they started to really sell the game, only that little time one would expect a little difference LUL.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Casul on February 18, 2017, 07:44:31 pm
tbh the okam development almost couldn't go any worse during ea than it was going, so i guess the donkey team was just fired; if i had my money in it i'd do the same. i suspect that chadz and maybe some others are autists - really the communication skills towards the gaming community and promises were one big nonexistant lol (except for pogosan). well it always has been this way, but maybe just only this time, just only when they started to really sell the game, only that little time one would expect a little difference LUL.

signature time.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: The_Bloody_Nine on February 18, 2017, 09:08:04 pm
tbh the okam development almost couldn't go any worse during ea than it was going, so i guess the donkey team was just fired; if i had my money in it i'd do the same. i suspect that chadz and maybe some others are autists - really the communication skills towards the gaming community and promises were one big nonexistant lol (except for pogosan). well it always has been this way, but maybe just only this time, just only when they started to really sell the game, only that little time one would expect a little difference LUL.

Possible. Still it is also possible that GMG was already messing around with donkeys at that time, pushing them to EA or release of epic + things behind the scenes we can't think of. Then epic failed and donkeys had the choice of lying to us or tell us what's going on by breaking NDA and getting into really big trouble. So someone hired pogo and devs went silent.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on February 22, 2017, 08:49:44 pm
http://forum.ofkingsandmen.net/index.php?topic=2427.0;topicseen
[NEW UPDATE] CHANGELOG - 1.6.1.416.62917
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on February 23, 2017, 05:21:06 pm
I feel really bad for Pogosan. He shouldn't have to keep doing it. chadz should have put him down before leaving like any humane owner would have done.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on February 23, 2017, 05:33:41 pm
I hope so as well it is horrible to go read the OKAM forums like nails on a chalkboard. I am very glad that these forums somehow got unbanned at my work.

(Boss is secret crpg fanatic most likely)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on February 23, 2017, 08:00:44 pm
Wow, people are all over that update thread. Look how many posts there are and how quickly the interested community were posting after the update was announced.

(So much posting in the last 24 hours, wowee)
Everyone is busy playing...

(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Taser on February 23, 2017, 10:56:19 pm
I hope so as well it is horrible to go read the OKAM forums like nails on a chalkboard. I am very glad that these forums somehow got unbanned at my work.

(Boss is secret crpg fanatic most likely)

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on February 24, 2017, 12:17:45 pm
Crpg thread with kuoin drawing buff anime dudes and their dicks is infinitely more popular than OKAM.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on February 24, 2017, 01:22:16 pm
Extrapolating his progression in artistic skill since the start of the thread he will probably cure cancer and put humanity on mars by the end of the year
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on February 24, 2017, 01:34:18 pm
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Taser on February 24, 2017, 07:05:49 pm
I hope you're proud of yourself Taser, when you said hi to me on the OKAM forums you doubled the number of people responding on the patch thread.

Now it's getting out of hand, there's like... 5 comments on that thread! Can Pogo moderate that kinda insane traffic? Can anyone?

Imagine a world where a cRPG patch is announced on this forum (even now) at midday and nobody comments on it or expresses any interest for over 12 hours, and then only 2 people do, and then a day or two later Taser says 'hi Heskey' on it and necros the already-dead patch thread.

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on February 25, 2017, 07:12:18 pm
So the ending of 'Bill and Ted's Bogus Journey' but with buff naked anime men instead of rock and roll?
Delete your signature or I'm going to have to litigate
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Yeldur on March 08, 2017, 12:14:56 am
I never actually saw this thread until now but want to wish the Donkey's good fortune in whatever they do now plz revive crpg
OKAM was a mixed bag, I enjoyed some bits of the game, and didn't like others. Whilst some of the blame has to be given to Donkey Crew, some of it is out of their control, for their first ever game development I think they did pretty damn well. Going from a mod to a full on game is a BIG step to take, and in this case, they simply weren't well enough prepared for the ramifications of what early access entails.

Regardless, I hope Donkey Crew goes back to creating a game that I can support once again, and with the lessons learned from OKAM, they can hopefully make it even more successful this time around.

The main thing I will miss is Heskeytime, the Global Head Admin of OKAM. His work was incredible at making the community a better place, may he rest forever in peace ;(
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Joseph Porta on April 15, 2017, 10:52:46 am
ROUSING SPEECH, OVERLORD!

Our hearts are stirred.

(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on April 15, 2017, 07:11:31 pm
What happened to your Okam forum account, Heskey?
He deleted it.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 18, 2017, 04:28:01 am
'that means you might look at doing The Epic later right?'

This sums up the entirety of my posting in OKAM discord.

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on April 18, 2017, 06:25:31 am
i think it's fair to say that you would have to have some form of autism to think that there's any chance of OKAM being successful at this point
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 18, 2017, 12:43:32 pm
It is so painful to see Pogosan posting as optimistically as he can and responding to like 50 posts a day about why the devs fraudulently mislead people about the game.

(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on April 18, 2017, 01:20:11 pm
OKAM was more fun before it was released on Steam tbh
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on April 18, 2017, 01:55:29 pm
Here for some laughs. Epic is coming guys!

Quote from: Pogosan
I can't say when yet, but I can tell that nothing was abandoned or cancelled and is still very much a desired goal

We discuss Epic internally, we love the idea but we need to be realistic about the deliverables in the short and mid term. It is not forgotten, but the shape, name and exact format to which it may take form in the furture will need to be thought about very very carefully

we definitely want to have it in the game, but can't say much about it until we're sure the team can handle such huge task


Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 18, 2017, 02:21:55 pm
Don't quote me on this guys but I heard that in 6 months they plan to tell us if they will consider considering a variation on a loose concept based off the original plans for epic.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 18, 2017, 02:41:58 pm
A summers day the early access came

the donkey crew has taken our cash

they'll never make the eeepic

the gaaames a scam

and well never see them no never see them again
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Porthos on April 18, 2017, 09:38:04 pm
 :lol: honestly at all who spent their money and time for nothing :mrgreen:
Honestly, from the very beginning I was highly skeptical about this project. Some friends of mine know my thoughts, but I never expressed them on forums to do no harm with starting the pointless forum wars. My main suspicion was - how many things and features donkey team could carry out of those that they have announced in this topic (http://forum.melee.org/general/melee-battlegrounds-faq/). I mean, as an artistic person irl, I know that many things you imagine to do when you start your project, then drop off simply because you have not enough skill/time/budget/patience to do them all. So, there is (not always) a huge difference between your initial idea, and the final result.
(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on April 18, 2017, 10:42:46 pm
I can only guess, but I think OKAM ended up the way it is because of some issues with the sponsor. For me, the game failed and died the moment Donkeys left. But here's the thing: without sponsoring, DC would probably never get even this far. But with sponsoring, we have the current situation. Of course we can bring up what ifs and talk about how it should be done and how it could be perfect, but it's never perfect and all you can do now is learn from mistakes. If someone is still grieving after their 20 yuros or whatever it was, think about Donkeys and how they lost years of their work only to become "minor shareholders" of their own product.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on April 18, 2017, 11:12:20 pm
16 dollars for your time spent in cRPG leeching like a loser. Not sad about that part but I would be if I backed the game up when you could invest as an investor, before the KS campaign.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on April 19, 2017, 12:05:40 am
16 dollars for your time spent in cRPG leeching like a loser. Not sad about that part but I would be if I backed the game up when you could invest as an investor, before the KS campaign.

but it was worth it to become a gentleman and a scholar... r-r-right?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on April 19, 2017, 04:52:33 am
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soz yeldur but your review on GMG is hilarious in retrospect  :mrgreen:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on April 19, 2017, 03:30:13 pm
I mean even if the info came out that Warlock Wireless was the majority owner, they would've said "it's just us, they let us run our project as we want". WW probably even told them that. But as with any real world business situation, if you're fucking up you can bet they're gonna step in.

What I wonder right now is why they decided to keep even a small development team working on it. I guess they thought they can still milk some cash off the game, which kinda requires you to give off the impression that the game is still being worked on. If it was me I'd just pull the plug, that game is done for good. As I said before, only a matter of time until the big boy investors look at the red numbers on the chart and see it's not worth it anymore.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on April 19, 2017, 03:45:47 pm
OKAM atm feels kinda like a school workshop project you were unable to finish, and you took it home in a really shitty state and your handicapped dad decided to take over so you didn't have to throw away all that work, just to have a shitty crooked birdhouse covered in glue in your backyard.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on April 19, 2017, 05:09:21 pm
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on April 19, 2017, 06:56:15 pm
Anyone still pumping money into OKAM dev. time is clearly out of touch with reality if he / they hope to see profit from it.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 19, 2017, 07:51:19 pm
Anyone still pumping money into OKAM dev. time is clearly out of touch with reality if he / they hope to see profit from it.

Some sick, twisted, and masochistic part of me is still hoping for the epic.

(click to show/hide)

Don't get me wrong though I would rather play CRPG by a mile and am just waiting for chadz to patch the game like he said he would or give Dupre control.

(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Lord_Carlos on April 20, 2017, 01:41:39 pm
Good that I dont buy OKAM. hope crpg comes back on Bannerlord.

And Bannerlord comes in 10 years out :?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 20, 2017, 07:38:42 pm
Vibe and I have heavily shitposted the OKAM discord with the problems you describe Heskey. They claim that they just don't want to remove it and replace it with nothing.

Obvious bullshit. They are straight up scamming people.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on April 20, 2017, 08:07:35 pm
Yeah it's a scam. We had some fun with them on discord a few days ago, they are fully aware that both their webpage and steampage are lies (such as saying that Epic is currently in the game). But right now it would be a "bad marketing decision" (their words) to fix the lies without having the new roadmap and showing what they plan to work on.

Obviously they're not gonna ever say that epic is done, because that would mean suicide.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on April 21, 2017, 11:55:12 am
I don't know why any of you ever thought they'd be able to pull off what they promised. They were promising things that AAA studios wouldn't be able to do, with minimal experience and a tiny team, while being completely beholden to their investors because they have no money of their own.

The feature list read like a four year old's wish list after they just learn of Santa Claus, just pile on everything you can think of.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on April 21, 2017, 12:38:43 pm
That's hilarious, saying "it's no secret that..." and then having official information that still promises things. So they're admitting to being scammers.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on April 21, 2017, 12:44:44 pm
I don't know why any of you ever thought they'd be able to pull off what they promised. They were promising things that AAA studios wouldn't be able to do, with minimal experience and a tiny team, while being completely beholden to their investors because they have no money of their own.

The feature list read like a four year old's wish list after they just learn of Santa Claus, just pile on everything you can think of.

Xant is right. Even back then I should've known what they were aiming for (with Epic) was so ridiculously beyond their scope, experience and capabilities. You have much larger and way more funded teams struggling to build such games. Open world sandbox MMOs are no joke. No idea why I didn't think of this back then. Fooled by the videos?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 21, 2017, 01:26:33 pm
I feel bad for the people who spent over 100$ buying multiple copies for friends/clanmates. I really lobby for taking down the fraudulent descriptions of the game that will never come to pass to ensure that this doesn't happen to more people.

(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on April 21, 2017, 01:32:27 pm
At least they removed the misleading trailer from their Steam page.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on April 21, 2017, 01:56:33 pm
The new devs are at the most going to get OKAM to a somewhat playable game, the bare minimum game that they can call "finished", then forget about it forever. There's so much negativity about it even on their own forums and the Steam reviews are horrible, it'd be insane to try to actually make a decent game out of it. That is, if the devs were even capable of making a decent game. Has GMG or whatever they're called ever made any?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on April 21, 2017, 01:59:44 pm
Quote
@Ouki I can't say when yet, but I can tell that nothing was abandoned or cancelled and is still very much a desired goal, the only thing we can't do is officially say that it is 100% coming, because there are way too many things that could block it
Jericho, who's a project lead, said so himself

This kind of stuff would be weird to read from modders, but actual commercial developers saying shit like "yeah we would like to do X but we won't say it's coming because we dunno if we can even do it... but hey nothing is abandoned! All these far-fetched features still live in our dreams!"

Quote
@Ouki We discuss Epic internally, we love the idea but we need to be realistic about the deliverables in the short and mid term. It is not forgotten, but the shape, name and exact format to which it may take form in the furture will need to be thought about very very carefully. For now we want to concentrate making the best game we can.
Well, that's specific and reassuring. Epic isn't forgotten, but they haven't even discussed it yet, and the final product will have a different name, shape and format. That is, it will be something completely different. But they totally love the idea and it's not abandoned.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 21, 2017, 02:16:35 pm
There needs to be some kind of governing body for this field. Right now its the wild west of game development and the amount of snakeoil salesmen is ridiculous.

Steam really shouldn't be selling these projects that can't achieve even 30% of their promised features.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 21, 2017, 03:02:11 pm
Let's make of Queens and Women and use your tic tac toe idea. I feel like being fraudulent today. I'll be your pogo and just continuously tell people not to get their hopes up and that great things are coming soon™
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 21, 2017, 03:27:25 pm
I passed along your rewritten description to the devs minus a couple of the spots because the striked out text doesnt show in discord

INCOMING BAN

edit: It looks like Pogo is going to heed your advice. He is very appreciative of the help

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on April 21, 2017, 05:07:06 pm
So they won't tell the truth because it wouldn't be good "marketing"? Telling flat out lies is ok as long as it brings in the cash is the company policy, apparently.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on April 21, 2017, 05:23:50 pm
So they won't tell the truth because it wouldn't be good "marketing"? Telling flat out lies is ok as long as it brings in the cash is the company policy, apparently.

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apparently scamming is a better solution :)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on April 21, 2017, 05:28:03 pm
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apparently scamming is a better solution :)
How long does it take a "marketing TEAM" to replace a few paragraphs?

Perhaps they really like the page and the text it has currently, and will not forget about it, but they have to discuss it internally first, and it will return at some point with a new name, format and shape.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on April 21, 2017, 05:31:10 pm
How long does it take a "marketing TEAM" to replace a few paragraphs?

Perhaps they really like the page and the text it has currently, and will not forget about it, but they have to discuss it internally first, and it will return at some point with a new name, format and shape.

It takes no time, it's that they don't have anything to replace it with yet, but just removing the content (the lies, mind you) would be bad for business. Apparently it's much better to fraud customers.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 21, 2017, 06:53:26 pm
...again, i am, thoroughly, laughing my balls off here heskey

look at you! all wide awake and shit, look at the things you're eyes are just starting to notice and be pissed off about. but, wait a sec... arnt all these things you're pointing out, the exact same things, others pointed out?

and what did you say? ohh thats right, i cant remind you, seeing as you deleted your okam account, id love to refresh your memory and remind you of all the arguments you and siegbert got into with people...OVER THE EXACT SAME SHIT, you are currently bitching about. me, murder, jona, etc etc im laughing my balls here watching go from OKAM DEFENDER! to...anti okam crusader rofl. i truly wish i could bring up some of your statements you made in DEFENSE of okam...only to turn around and agree with the people you got into arguments with...and now? theres noone left to listen huh...and whose fault is that? again, gamers dont HAVE to play games, its up to devs to provide entertainment, or we walk.

Xant fucking nailed it here, with one minor adjustment to his statement...it was NOT naivety on OUR part, we ALL saw this shit coming, plenty of us tried speaking up, we wasted our time debating with the minds of seigbert and hesky instead of just leaving sooner.

"Heskey, of course DC is ultimately to blame, but at the same time, they had idiots like you propping up their ego beyond what they could actually provide"
plenty of you fucking fanboys out there treated DC like rockstar devs, when the truth now, is just as true as it was back then...they arnt devs...just modders
HUGE FUCKING DIFFERENCE
and everything they ever had...they owe to Taleworlds. probably coulda worked with taleworlds

but eh, they are soooooo amazing, why just make their own game right?
now we all know and will always remember WHY.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on April 21, 2017, 08:49:35 pm
blah
Damn, you showed him good there!

So, where were we?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on April 21, 2017, 08:51:40 pm
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 22, 2017, 03:57:46 pm
Hey! you responded!

im not out to drop mics, theres nothing more to say, the things I type, have been typed multiple times by multiple people.
no no, im just here to argue...with anyone, theres no more wars, so, I declare war on heskey.

because: no, I do not understand why people would be more annoyed NOW...then when we first figured this all out.
we told you NO EPIC, you told us...well I cant remember the exact quotes, and I cant bring them up they're gone!

deleted the moment you ALSO realized epic wouldn't be happening.

now that YOU have also realized epic wont be happening , you are on a crusade to inform everyone...shit we already know.
you went from defending okam, to shit talking about the same things you defended...
why would I not find that incredibly amusing?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on April 23, 2017, 01:14:52 pm
[...]
why would I not find that incredibly amusing?
...because it is something utterly normal occurring in every day life all the freaking time?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 23, 2017, 06:00:32 pm
...because it is something utterly normal occurring in every day life all the freaking time?

wait...what? the things you say...never make any sense to me molly.

who the fuck passionately defends something, then completely flips and attacks it...over the exact same points you defended it on

that's a normal recurring event in your life?
your life is fucked up molly, you'd make a hilarious defense attorney
"I stand by my client, he is not a rapist! I can prove this beyond any reasonable doubt....meh actually he is, he raped me infact, lock em up boys."

again idk wtf toppsi turvi flip flopity world you live in, I personally find heskey's new stance on okam fascinating in the most hilarious way.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on April 23, 2017, 07:35:29 pm
Ofc people change their opinion on something when... let's say... a whole dev team leaves ship and all plans go out the window?
Are you stupid by any chance?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on April 23, 2017, 07:45:56 pm
YES I AM

THERE ARE DOZENS OF US
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 23, 2017, 10:15:27 pm
really?

you refuse to read something, because it might offend you?

what are you a fucking millennial?


and molly, im sure you think im stupid, i dont think you are...i know it.
yes people change their minds but this is not some intellectual debate like pro choice vs pro life
this is a case of fanboyism meeting reality

you see molly, fanboyism is when your emotions overule all reasoning, logic, and rationality.

as a women im sure you can relate to that shit.

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on April 23, 2017, 10:57:34 pm
Technically there is no need to change the description of The Epic because it's still coming out
(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on April 23, 2017, 11:24:41 pm
Technically there is no need to change the description of The Epic because it's still coming out
(click to show/hide)
I think you're getting ahead of yourself, they need to first discuss it internally and figure out whether any of them know how to make video games before they can promise to deliver The Epic with a different name, shape and format.

Fun fact, they could call this picture The Epic and Pogosan would've still been telling the truth:

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New name: banana
New format: JPG
New shape: Banana-shaped.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on April 24, 2017, 12:09:23 am
as a women im sure you can relate to that shit.

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are you a sexist plumber ??
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 24, 2017, 12:57:34 am
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on April 24, 2017, 07:57:13 am
I think you're getting ahead of yourself, they need to first discuss it internally and figure out whether any of them know how to make video games before they can promise to deliver The Epic with a different name, shape and format.

Fun fact, they could call this picture The Epic and Pogosan would've still been telling the truth:

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New name: banana
New format: JPG
New shape: Banana-shaped.
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Also Xant, Plumbo is being more of an insufferable cunt than you are lately. You gonna let that just slide?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 24, 2017, 06:36:16 pm
Xant! you can do it m8, I believe in you lad, you can be the bigger cunt!

should be fairly easy actually, all I did was call molly a women, and heskey, a dumb women

hes not dumb? sure took his dumbass awhile to figure out what took the rest of us 1 month to see coming.
hes not a women? so why does he have some simple bitch like molly doing his shit talking (cmon, hesk, you call that lil edit shit talking?)

only the biggest bitches in this community delete the shit they post. guy goes from internet tough guy to going full aldo and deleting the posts you CHOSE to make, you stood by it when you posted it, stand by that shit now.

you went from attacking everyone on some "dost thou not knowest what EA meanith?" to "hey guys guess what I have figured out, I have so much to inform you lads on"...shit...we...already...know

instead of admitting hey, you guys were right about okam...you delete your shit and pretend you're not one of the literally handful of fools that didn't see this coming? not happening, not on my fucking watch.
you don't wanna talk shit like you used to in the good ole days, that's fine...but don't expect me not to call you out on this weak bullshit.

TLDR4GURGZ
(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Beauchamp on April 24, 2017, 06:45:02 pm
Guys i've not been around for some time lately, hows OKAM going? I was thinking to buy it and have some 200 man battles in an open world while riding a horse outta my castle built by 40 private npcs and 4 friends I got hooked up for this game - they would be a part of my family tree ingame. After winning the battle I'd sign a few alliances with other states and get some economy going. U know I was thinking about a village with low taxes and a marketplace to attract maybe some 50 other neutral guys to live and improve the place - to turn it into a living city protected by custom built catapults, trebuchets and baliastas. When my char would be older I'd specialize on cross breeding different horses and finding hidden caves to mine better ore for better weapons for my clanmates and my country. Maybe I could also set myself a private wineyards on southerns slopes of the castle hill and build a library. When I'd be close to death I could build a ship and just explore the oceans (but I'm not sure if ships are ingame)?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 24, 2017, 06:51:27 pm
I also don't know if ships are in game, best to ask someone more involved with okam who really knows what they are talking about.

you're in luck I have just the guy to point you towards






Good-guy Heskey,
OKAM Global Head Admin 2016-2017



Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on April 25, 2017, 07:27:48 am
Each post is trying to be that 'boom, I'm telling it like it is then I'm outa here' post,

Thats funny, i never categorized him that way, but it all clicks now.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 25, 2017, 01:17:12 pm
Plumbo just misses Kesh. What is a slave without his master?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 25, 2017, 06:31:18 pm
you've mentioned that before, to which I always reply: OF COURSE.

no shit I miss him, him, desire, demento, knightmare, well actually knightmares a bit of a troll aint he, but the rest? pure Ogre.

we say the ugly uncomfortable unkind unpopular yet ultimately honest things you fucks don't wanna hear, but are going to hear, because: fuck your feelings, don't care about em, I care about facts.

its why I have the respect of troll and tryhard alike while heskey has the respect of...some guy who alters his night time settings and some spinning lunatic, add molly to the mix and damn...that is one hell of a dream team of credibility.

im not here to get a rise out of hesk, im here to call him out on pure bullshit. I don't fuck with people, I fuck people up, and when someone says somethings that's outrageously untrue, call them the fuck out, anyone on anything, call em. fuck if its rude, I don't care about being rude I care about being right. friend, foe, clanmate, nemesis, it doesn't fucking matter.

truth is the highest authority, if that's a kesh mentality...then im guilty as charged and a slave for life.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 25, 2017, 06:42:25 pm
some spinning lunatic

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You always know just what to say Plumbo
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 25, 2017, 06:51:07 pm
heskey wants to paint himself as a mastermind who heroically and triumphantly, aggressively pursued a line of questioning that exposed a massive conspiracy.

PURE BULLSHIT.

hey dumbass, you know why pogo said "its not a secret"?...because...ITS NOT!

anyone who thought epic was still in development is either fucking retarded, or so emotionally attached to the product so as not to see the red flags the rest of us saw. and we spoke the fuck up about every on of those red flags...you didn't, you defended DC.

I don't give a fuck that now you want to attack them, everyone knows they deserve the hate they get at this point, but if you honestly thought no one was gonna call you the fuck out on this bullshit...you underestimate the commitment to my craft. don't go over to steam posting some big announcement we already know about. you're like the last guy to figure out how they get the caramel into caramilk bars, and now that you know, you wanna tell the world about your magnificent discovery. everyone else might think its cute but im all like "fuck off kid everyone knows that shit"

Gurg (which is the new word for TLDR seeing as we are all making up words to replace actual English with)
if you post pure bullshit, I really don't care who you are, the kesh in me will call you out.

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 25, 2017, 06:52:42 pm
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You always know just what to say Plumbo

that goes both ways you fuck. "plumbo misses his master"
...fucking rekt.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on April 25, 2017, 07:25:32 pm
Small words pls, visitors can't see pics , please register or login
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on April 25, 2017, 07:47:04 pm
Plumbo is like those Americans in the youtube road rage videos...

"Come hit me, motherfucker!"
"No, you hit me, motherfucker!"
"You hit me first, motherfucker!"
"No, you hit me first, motherfucker!"

And on and on it goes...
In the evening at home "Damn, I showed that motherfucker!"
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on April 25, 2017, 08:32:35 pm
Its like some sort of wrestler talking big shit on the mic for the upcoming fight or something. Someone should record themselves reading plumbo posts in a generic wrestler voice.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on April 25, 2017, 08:57:29 pm
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 26, 2017, 12:24:47 am
haha, ill be saying "come hit me mutherfucker" till heskey lands something.

so, go on then hesk, come fucking hit me with something.

if not heskey, someone out there always wants to talk shit. so, lets talk.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 26, 2017, 12:27:52 am
Its like some sort of wrestler talking big shit on the mic for the upcoming fight or something. Someone should record themselves reading plumbo posts in a generic wrestler voice.

love the idea, but then people would actually have to read the shit, apparently most of you cant even make it to the finish line. since when was reading a paragraph so hard?

illiterate fucks.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on April 26, 2017, 12:59:25 am
love the idea, but then people would actually have to read the shit, apparently most of you cant even make it to the finish line. since when was reading a paragraph so hard?

illiterate fucks.

hard no, waste of time yes
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on April 26, 2017, 03:50:02 am
if not heskey, someone out there always wants to talk shit. so, lets talk.

i date ur mother`s buthole

also i'm better at mountain blade than u
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Porthos on April 26, 2017, 03:03:57 pm
i'm better at mountain blade than u
i'd mount your blade
(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 26, 2017, 03:05:47 pm
(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 26, 2017, 09:17:26 pm
i date ur mother`s buthole

also i'm better at mountain blade than u

pff im canadian bruh, my mums a lumberjack, ur fucking mothers FAT!

ooooh i wanna duel u though, set up a (an?) time man. est4me, rusty as fuck too, so your aussie ping having ass might stand a chance...for a few seconds at least.



Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on April 27, 2017, 12:17:53 am
I actually had hopes that the devs would at least create a good core game, but then inevitably patch it into turdmode like cRPG. I've been hearing about many other games suffering the same fate, community input is too big that the devs patch their games down into shadows of their prime. Donkey Crew always had that issue, so i think even if OKAM wouldve kept on developing, it probably wouldve been degrading at the same time.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on April 27, 2017, 12:41:29 am
pff im canadian bruh, my mums a lumberjack, ur fucking mothers FAT!

ooooh i wanna duel u though, set up a (an?) time man. est4me, rusty as fuck too, so your aussie ping having ass might stand a chance...for a few seconds at least.

done deal, add me on steam, id is "kadeth"

i'm pretty sure i'll be more rusty, but you still don't stand a chance !

i'd mount your blade
(click to show/hide)

pls be my gf porthos  :wink:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on April 27, 2017, 12:46:04 am
I actually had hopes that the devs would at least create a good core game, but then inevitably patch it into turdmode like cRPG. I've been hearing about many other games suffering the same fate, community input is too big that the devs patch their games down into shadows of their prime. Donkey Crew always had that issue, so i think even if OKAM wouldve kept on developing, it probably wouldve been degrading at the same time.
cRPG became worse the more it departed from base Warband, it was at its best when it had the RPG elements but was largely unchanged otherwise.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on April 27, 2017, 01:26:37 am
cRPG became worse the more it departed from base Warband, it was at its best when it had the RPG elements but was largely unchanged otherwise.

This so much. cRPG got progressively more shit and this is just in terms of normal combat mechanics, as if everything you performed had a delay, compared to Native.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on April 27, 2017, 01:52:54 am
This so much. cRPG got progressively more shit and this is just in terms of normal combat mechanics, as if everything you performed had a delay, compared to Native.
Even things that ostensibly made sense, like the collision with ground when your weapon hits it, actually just made for frustrating deaths because the combat wasn't designed with that in mind and it bugged out a lot. A ton of changes like that (plus some frankly weird decisions like changing kick because Paul kept dying in duels to it) made for a way worse game than native.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on April 27, 2017, 09:27:04 am
It's like when a company tries to "re-make" one of their older fan favorite games into an "e-sports" game for the future and it turns out really fucking boring.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 27, 2017, 01:04:04 pm
my mums a lumberjack

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on April 27, 2017, 03:47:37 pm
http://forum.ofkingsandmen.net/index.php/topic,2463.0.html

First rate 'marketing' right there. Very proud.

-> refund
-> bad review
LOL, oh you Pogosan. "Looking into possibilities of including it."  :lol:

What a trainwreck. I bet they could be sued for false advertising if anyone cared enough.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on April 27, 2017, 06:28:55 pm
you're like the last guy to figure out how they get the caramel into caramilk bars, and now that you know, you wanna tell the world about your magnificent discovery. everyone else might think its cute but im all like "fuck off kid everyone knows that shit"

So where do I fall if I have yet to figure out what a caramilk bar is?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 27, 2017, 06:43:33 pm
EDIT, I completely misread your question...are you asking how the caramel gets inside, or are you actually trying to convince me you have never heard of a universally known and recognized candy bar?

we're in the same boat actually, I have my theories but its purely speculation.

machinery I presume.

ill get back to ya.


and we're back, so I had assumed that they were hallow and that the caramel was pumped in...its not.

caramilks are divided into two parts, and upper and lower. the lower is a pre built semi hallow shell of milk chocolate that has been set aside to harden, which is then is passed under machinery that fills the lower half with caramel. next the caramel is cooled to become temporarily hardened. and heres where the final stage comes, liquid chocolate is then poured over the semi hardened caramel, which when that hardens, creates the upper half of the caramilk bar. left in room temperature, the chocolate remains hardened, while the caramel slowly becomes liquefied again, and the candy is officially finished and ready for consumption.


all that work for a fucking candy bar.


also, seeing as heskey refuses to talk shit, I have decided, to declare war on...BLACKPANDA, more to come later today.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 27, 2017, 06:47:35 pm
mmmm

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on April 27, 2017, 06:55:33 pm
EDIT, I completely misread your question...are you asking how the caramel gets inside, or are you actually trying to convince me you have never heard of a universally known and recognized candy bar?

Never heard of em. I ain't a filthy canuck after all.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on April 27, 2017, 07:00:21 pm
Ok, to be fair it's not like the guy posting it is new. It's someone who's familiar with the community and general 'meta' of their false advertising.

You can tell because the forum hasn't had any new accounts created in the last week.
You can also tell because he has the Sr. Member title and 427 posts.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 27, 2017, 07:03:52 pm
So many things I think are international staples turn out to just be in Canada. I still can't believe there is no Swiss Chalet in the USA...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 27, 2017, 11:14:35 pm
i can believe that, it is something unique to canada...unlike caramilk bars.


you may not be a filthy canuck, but you are, a filthy yank who has yet to eat, a caramello.

its basically the same thing but shittier and made by yanks.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Bendak on April 27, 2017, 11:20:47 pm
So many things I think are international staples turn out to just be in Canada. I still can't believe there is no Swiss Chalet in the USA...

I am always fascinated by learning about the lives of peasants from third world countries

Please tell me more about your lackluster dining experiences you poor wretched creature

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on April 27, 2017, 11:26:53 pm
https://www.thestar.com/news/canada/2016/02/24/cadburys-caramilk-bars-are-not-chocolate-department-of-national-defence-staffer-asserts.html
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on April 27, 2017, 11:29:39 pm
I am always fascinated by learning about the lives of peasants from third world countries

Please tell me more about your lackluster dining experiences you poor wretched creature

Legends say residents of murica's hat can survive up to one month living off of nothing but tree sap and burnt pork fat strips.


https://www.thestar.com/news/canada/2016/02/24/cadburys-caramilk-bars-are-not-chocolate-department-of-national-defence-staffer-asserts.html

Hah, those plebs can't even afford to make real chocolate. What a mockery.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 28, 2017, 12:38:54 am
https://www.thestar.com/news/canada/2016/02/24/cadburys-caramilk-bars-are-not-chocolate-department-of-national-defence-staffer-asserts.html


holy
fucking

shit dude.
my world view has been completely shattered.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 28, 2017, 02:52:05 am
I am a total mangiacake I fucking love restaurants that other people find totally mediocre. East Side Marios for example my god I love their italian wedding soup.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on April 28, 2017, 10:22:30 am
East Side Marios

name alone makes it sound like some shitty run down dump. OR a place where the owner tried his best to come up with a cool hip name to attract the youth.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 28, 2017, 12:35:21 pm
It's a super generic relatively low cost italian restaurant. They do unlimited soup and salad with your food. I am legitimately addicted to their soup its so good.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 28, 2017, 07:23:38 pm
do yanks have the Olive Garden? east side marios is more pizza isnt it? you want soup salad and breadstick refills Olive Garden is the shit.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on April 28, 2017, 08:21:40 pm
They have pizza but nah its more of an all types italian place. Chicken Parms and shit.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gnjus on April 28, 2017, 09:10:45 pm
What would Italians & Yanks know about pizza anyways.....

http://imgur.com/gallery/QqntK

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on April 28, 2017, 09:14:23 pm
shitty topping.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on April 28, 2017, 09:42:12 pm
shitty croatians compensating for shitty taste with size.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gnjus on April 28, 2017, 09:58:58 pm
Its actually a poor taste of those chicks who ordered it, they obviously decided they're already heavy enough....other people mostly order with very rich toppings.  :wink:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on April 28, 2017, 10:16:15 pm
If you peasants need to rely on good toppings to have a good pizza, then your pizza is frankly shit.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gnjus on April 28, 2017, 10:31:06 pm
If you peasants need to rely on good toppings to have a good pizza, then your pizza is frankly shit.

Quite possible, tho it's still way better than any italian or american pizza. So they say.  :wink:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Krex on April 28, 2017, 11:52:10 pm
give them run
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on April 29, 2017, 01:00:00 am
run them hard
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on April 29, 2017, 04:20:43 pm
fuck chadz, check, fuck okam, check, fuck heskey, check, thread now focused on discussing pointless irrelevancies about food franchises, check.



welp my work here is done.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on April 29, 2017, 06:43:21 pm
Should mentally ill / retarded people be allowed to raise children?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on April 29, 2017, 07:10:25 pm
Should mentally ill / retarded people be allowed to raise children?

idk

like if u agree
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on May 02, 2017, 06:43:19 pm
The one thing I have learned from all my time playing cRPG is that the community is always capable of disappointing me more.
Fuck chadz, Fuck Tydouche, Fuck Dupre\Rico, Fuck Chaos, Fuck Weshouldservebeer, Fuck Arowaine, Fuck Relit.
Fuck CRPG, Fuck OKAM. Fuck Donkey Crew.
Fuck most of you, I could really care less if I ever run into to anyone of you people ever again.
Most of you are complete shit.
This may be the edgiest signature I've ever seen

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on May 02, 2017, 06:47:06 pm
not as edgy as

Quote
Meaning lies as much
in the mind of the reader
as in the Haiku.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 02, 2017, 08:19:12 pm
This may be the edgiest signature I've ever seen

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Watch out, he might have to test his katana collection on you.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on May 02, 2017, 11:41:35 pm
This may be the edgiest signature I've ever seen



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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on May 14, 2017, 04:05:54 pm
What can you say about the new DTF/invasion mode update?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 14, 2017, 08:42:07 pm
What can you say about the new DTF/invasion mode update?

that it has zero players? :lol:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Paul on May 15, 2017, 10:52:45 am
The trick is to let bots fight against other bots.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 15, 2017, 11:25:01 am
I'm sure the next patch notes will include all the necessary fixes to bot vs bot AI
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 15, 2017, 12:44:55 pm
Don't forget to mention it's a scam 8-)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 15, 2017, 01:26:55 pm
OKAM is so painful I just wish crpg could come back
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 15, 2017, 02:41:31 pm
I still have a positive review on OKAM  :twisted:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 15, 2017, 03:01:28 pm
I still have a positive review on OKAM  :twisted:

You sick son of a bitch
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 17, 2017, 11:07:56 am
Look on the bright side, there's still people reviewing, even though its 100% negative :lol:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on May 17, 2017, 12:40:41 pm
There's no way the new devs are going to pour any kind of real resources into the game. If they're not utterly retarded, they'll recognize there's no point in dedicating manpower and money on a project that'd have a steep, steep uphill climb to even get to the starting point of most games. It'd have to be God's gift to gaming to undo the damage they've accumulated so far.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 17, 2017, 01:20:33 pm
It is truly a horrific thing to witness the development of OKAM continue at a pace both autistic and glacial
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 17, 2017, 02:29:36 pm
Nah I am actually trying to be positive in Discord because I feel so bad for them
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Umbra on May 17, 2017, 03:15:58 pm
The forum truly is dead barring a smug anime face thread that 1 person started and is posting in, and Ramses posting the other day to have a regular event added, then asking for leniency if nobody shows up, then happily posting about the nice apology he received from project lead because the skirmish server didnt work for his event and nobody had noticed beforehand because noone plays.

If you find your way into Discord or communication with the team James, maybe you should ask them what they think about the recent Steam reviews despite all their great new updates that the people truly wanted! Feel free to use my post for reference if you need to prove that the 1 positive review in the last 30 days was likely a missclick.

Smug anime face thread?

You almost make me wanna check it out
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on May 17, 2017, 04:05:15 pm
Nah I am actually trying to be positive in Discord because I feel so bad for them
I mean, that'd be understandable and all, if they weren't literally scamming people. And their excuse for that is that it wouldn't be good marketing to not scam people.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 17, 2017, 05:33:42 pm
I mean, that'd be understandable and all, if they weren't literally scamming people. And their excuse for that is that it wouldn't be good marketing to not scam people.

I shitposted them relentlessly for months but I can't bring myself to do it to pogo anymore. The game is too damn sad.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 17, 2017, 05:45:25 pm
I just feel bad for Pogo I fucking hate the devs and warlock dickless
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on May 19, 2017, 10:16:59 am
Had a little communication with 'someone' yesterday as well...

(click to show/hide)

(click to show/hide)

 :twisted:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 19, 2017, 12:48:38 pm
REDACTED
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 19, 2017, 01:02:30 pm
It was indeed juicy but I had to delet
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: the real god emperor on May 21, 2017, 11:41:17 am
Can someone take cRPG files and make a mod just like cRPG, ty.Maybe call it my old friendmanchadzv2
It should be completely possible, right? And we would have one single server located in St.Helena so EU and NA play together
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Ikarus on May 21, 2017, 01:51:34 pm
Can someone take cRPG files and make a mod just like cRPG, ty.Maybe call it my old friendmanchadzv2
It should be completely possible, right? And we would have one single server located in St.Helena so EU and NA play together

by the time we have figured out the whole code bannerlord is already out
I rather spend my time extracting and reworking the existing crpg armor/weapon models so they can be used for bonerlord mods
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 21, 2017, 04:14:19 pm
just mod something in bonerlord

crpg is dead
okam is dead

bonerlord is our saviour
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on May 22, 2017, 08:23:40 pm
I don't understand what was the point of removing your OKAM forum profiles, if you still are interested in the game and keep to discuss it?You can do it on the official forum as well.
Online: 37 Guests, 2 Users  - Most Online Today: 57 - still some of you keep an eye on the game, so it isn't completely dead yet.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on May 22, 2017, 08:47:24 pm
I haven't deleted my OKaM forum profile as of yet but why would it matter if others do? The OKaM forum is even more boring/dead than the OKaM game. Unless you think Gurgamels make a post for the same topic 6 times but with a different image interesting.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on May 22, 2017, 09:14:41 pm
The OKaM forum is even more boring/dead than the OKaM game.
Indeed it is. Have been posted a gif recently, yet no one gives a like for it :(

But still
Espesially you did not, but some of above, f.e. Heskey did. And since he still follows the game news, even if he tuned completely against, means he still has some interest. Why then post it there, not there? (except the reason that his post might be deleted, as it happens few times for now :rolleyes:)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 23, 2017, 12:24:49 am
I invested a lot into that forum, all for naught. But i'll return if it gets some dope updates, ive not yet given up, just put it on a longer hold than expected. I did honestly enjoy the combat quite a lot compared to maybe even native combat.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on May 23, 2017, 02:27:49 am
I did honestly enjoy the combat quite a lot compared to maybe even native combat.

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Panos_Tournament on May 23, 2017, 12:34:40 pm
I invested a lot into that forum, all for naught. But i'll return if it gets some dope updates, ive not yet given up, just put it on a longer hold than expected. I did honestly enjoy the combat quite a lot compared to maybe even native combat.

Swedish bundle of sticks.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 23, 2017, 12:58:22 pm
Swedish bundle of sticks.

Half-turk spastic
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 23, 2017, 01:09:45 pm
lmao must be rough to be a budget-turkling
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: the real god emperor on May 23, 2017, 01:16:28 pm
lmao last page of this thread
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 23, 2017, 07:14:28 pm
Yeah I actually liked OKAM and got pretty used to the combat when the servers were full in NA before people realized how badly they had been scammed.

If they can release a strategus like map with battles and clans I could still see myself playing. After all they have my shekels with no chance for a refund...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on May 23, 2017, 10:02:00 pm
BIG BIG BIG! Update in the WORKS! guys ! : ) Soon new info will be put forth AND MAYBE steam page will get updated to show what is actually available : )))

New roadmap soon can't wait to show u ;)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 24, 2017, 12:17:23 am
new scam tactic revealed soon!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on May 24, 2017, 06:40:55 am
BIG BIG BIG! Update in the WORKS! guys ! : ) Soon new info will be put forth AND MAYBE steam page will get updated to show what is actually available : )))

New roadmap soon can't wait to show u ;)

holy shit i can't wait it's going to be EPIC !!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 24, 2017, 12:52:23 pm
Roadmap for roadmap is in the works
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 24, 2017, 01:23:09 pm
That is actually planned believe it or not they made an announcement on discord about forum maintenance
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on May 24, 2017, 01:27:20 pm
That is actually planned believe it or not they made an announcement on discord about forum maintenance

Ban every user who critique the game and clean up threads and posts with negative attitude.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 24, 2017, 02:00:04 pm
Nobody can say there's no community for your game if you simply disable the forums!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on May 24, 2017, 03:59:12 pm
That's probably more accurate than you'd think.

It does beg the question, if it's as hard as they have claimed to replace the roadmap and related information on Steam with the truth, how have they been deciding what to develop over the last 5 months?
[...]
Maybe they would run into legal troubles with Steam if they change the appearance and features too drastically at once. So they decided to take their time to phrase it very very carefully and in a legally non-harmful way that 90% of the promised features are canceled without replacement in any form?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 24, 2017, 06:37:25 pm
They haven't changed the page because it is most likely causing some minuscule trickle of income that the news devs are living off ramen noodles with.

They know if they change the page to reflect the actual game no one would ever buy the game and they would lose out on their collective couple packs of ramen.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on May 25, 2017, 10:10:16 am
Here's the mindblowing thing.

If the new team are employees of Warlock Wireless Ltd then they're subject to minimum wage laws. there's no way the minuscule trickle of income from current sales covers that alone. But maybe they're working on one of those 'self-employed' models where they're technically not employees or entitled to anything, but still have to work like one.

Or maybe this is volunteer work only. Based on one of the old Discord conversations it was clear Pogo didnt really know how many hours each member of the new team were dedicating to this project on an average day, or whether this was their only project.
An Indian programming army is actually behind the project now...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 25, 2017, 01:31:37 pm
Oooo the bastards. The latest update is called "Nobles and Musicians".

Awesome! I know what you're thinking, this seems to harken back to the idea of player-driven interactions and self-appointed 'classes' as discussed as part of the open world right back at the beginning! I cant wait to see wh...

Oh... literally all the changes are to the 'last stand' mode vs bots... I guess they're all in on making this a game where 1 - 5 players can fight waves of bots.

I shit you not they added a population meter to the game that lists population as medium when there are 7 people online.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 25, 2017, 01:49:06 pm
I mainly shitpost in the discord. But I haven't even got the heart to shitpost them anymore.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 25, 2017, 01:55:21 pm
OKAM is literally worse than Syria. Excuse me as I weep into my sugarloaf
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 25, 2017, 03:56:44 pm
Seems like they added some sort of DTV mode. Might be fun.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 25, 2017, 04:10:50 pm
Similar to DTV but no unique units and no different wave types. Just more bots and more difficult bots as you defeat waves.

They call it Hold Your Ground.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 25, 2017, 05:06:33 pm
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: RamsesXXIIX on May 26, 2017, 01:06:31 am
I shit you not they added a population meter to the game that lists population as medium when there are 7 people online.

Ah so this is where you got this information Heskey. "Reliable source" pff.

Anyway, don't let me spoil the mood. Happy hating.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on May 26, 2017, 07:52:24 am
Ah so this is where you got this information Heskey. "Reliable source" pff.

Anyway, don't let me spoil the mood. Happy hating.
Game is objectively shit and dead - has nothing to do with hating. Only as in hating shit games which are shit...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: RamsesXXIIX on May 26, 2017, 08:15:33 am
Your opinion of it being shit is nothing but an opinion.

My opinion is the Okam has objectively better combat mechanics than WB and is more promising than Bannerlord right now.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: RamsesXXIIX on May 26, 2017, 08:52:42 am
If you skim through the reviews you'll notice how the negative reviews has almost nothing to do with the combat mechanics nor vision of Okam. It has far more to do with people believing they've been scammed and that the game is "dead". Nice strawman though.

Molly was the one to introduce objective standards and my opinion on the matter is clear: If you try to look at it objectively (hard I know), Okam has better combat mechanics and holds more promise.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on May 26, 2017, 10:57:01 am
Your opinion of it being shit is nothing but an opinion.

My opinion is the Okam has objectively better combat mechanics than WB and is more promising than Bannerlord right now.
At least Bannerlord will be released at some point. Something I do not even see happening for OKAM.
For OKAM it's more likely to end up with a developer comment on Steam saying something like "We are sooooooo sorry but due to financial/organizational/blame-others issues, we won't continue the development. Sorry folks!".
It's a fucking joke - on events you play 10vs10 tops and celebrate it as a massive community gathering, even posting ridiculous youtube videos about it. How sad can you be to actually believe in this crap?
How sad can you be to argue that a game is not dead when the servers are empty for 80% of their online-time?

You really need a serious reality check when you really believe that OKAM is more promising than Bannerlord.
And don't get me wrong - I am not even that much into Bannerlord. From what I've seen, there are not enough new things in it to warrant this ridiculous development time. From my pov, it's barely more than a high-res texture pack for Warband.
That does not change the simple fact that OKAM is a lost cause and will never be actually good or played by more than 50 people overall. It's a death-birth.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 26, 2017, 12:40:25 pm
If you try to look at it objectively (hard I know), Okam has better combat mechanics and holds more promise.

If OKAM had better combat then people would gladly play it over Warband. But right now OKAM is just a poor mans Warband clone, with worse combat, animations and way less content. And of course no players. It's dead. Stillborn is the word you were looking for Molly. The game never took off, it missed it's mark to grab a decent amount of people. If you guys think that people return to garbage early access games that have missed it's shot with an abysmal review score, it doesn't happen, not in this day and age. People forget and move on, new games come out daily. It's a miracle the investors haven't pulled out yet.

Every time I read the patchnotes it just makes me laugh. So many useless, unneeded changes, small fixes that should be done as a refinement to the game, once it has you know... some actual game to it. They're just so insignificant. It's like the new devs are unable to make any work that would actually change the game. It's all surface changes under "Main changes". Added messages, titles, notifications, new text, changed some stats around. Just look at this (http://forum.ofkingsandmen.net/index.php?topic=2492.0). I mean who are they fooling with this? Only their own, minimal size, bubble of players, that the game still has hope, when the reality is - where is the money gonna be coming from? You think investors are just gonna keep funding the devs forever for a game that has massively failed at it's inception and it's sales are close to none?

As for objectiveness, the only thing we all can be objective about when it comes to OKAM is the steam reviews and player count. Rest is all subjective. You claim the combat is (objectively) better, I claim it isn't. I've spoken to numerous people, including some of the best Warband players and they dislike the OKAM combat, by a large margin. I think it's safe to say people haven't left just because of Epic failure. You guys need to step outside the bubble, do a 180 and take a good hard look at it. Even the most loyal, fanatical cRPG players have long since forgotten it.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 26, 2017, 12:44:59 pm
Having more attack directions is cool but overall I would say OKAM is currently not better than warband. It has the potential to be eventually but currently is not.

Wait so there was never a population counter that said medium with 7 players? My god I've been rused.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on May 26, 2017, 01:08:00 pm
Latest patch addition to OKAM is retirement btw. Yup, good old crpg retirement and you get a stunning +2 points for your character's abilities/skill/whatever!
If that ain't a feature bomb, I don't know what is.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 26, 2017, 01:10:43 pm
I know that OKAM is cancer but if they add the strategic map like people have been talking about I could see myself playing it. With Strategus dead there is a hole in my gaming life that no amount of battlefied one bundle of sticksry can fill.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 26, 2017, 03:44:14 pm
Damn, you guys are really pissed huh. Its so funny to see how much of a full turn everything took, in such a short amount of time as well.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 26, 2017, 03:52:30 pm
Disappointed more than anything personally
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 26, 2017, 05:00:41 pm
If you changed a road that used to turn left so that it now only turns right, people would stop turning left. It would make no sense to react the same way to a situation that has been altered.

When a feature is being worked on with an uncertain deadline, patience is a reasonable response.
When a feature is not being worked on at all, patience is not a reasonable response.

I dont think the timeframe for our change in reaction is particularly significant, it matches perfectly with the timeframe the scenario was changed. We went from un-enthused in January to angry in February, and it's stayed consistently at that level since as our lowest expectations have been consistently met.

A right turn in the road is a right turn, regardless of anything else it used to be. Cant blame the drivers for turning right when they encounter it.

Well it wasnt really a road to begin with, it was the idea of a road to be built by some people that paved their walkway once. People simply gambled on it being possible for them to make the road and lost. Its very understandable that people are pissed, and i find it hilarious personally, but it isnt the first time an early access game has failed miserably. I thought people on this forum were already quite informed on that part, but i guess i was wrong.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Beauchamp on May 26, 2017, 07:03:18 pm
Ramses do you still need that banner? :)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: RamsesXXIIX on May 28, 2017, 08:41:12 pm
Ramses do you still need that banner? :)

nope, new clan :). Thanks for asking anyway ;).

So after being away for two days there's now a page full of angry cRPG'ers cussing me out as delusional, idiotic and without any sense of reality. Boy your snowflakes feelings have really been touched haven't they?

If you would take a tenth of the time you used to tell me how stupid you think I am and instead tried to understand my point, we would have a far better and more informed discussion. But I suppose hating on random people because your feelings have been hurt over a video game you somehow fell attached makes you better inside. I'm glad I helped.

I could spend an hour debunking almost everything of what was said, but since most of you have so grossly misunderstood my point I'll just clarify it:

1. Okam holds more promise.

If you had even attempted to use a miniscule amount of time to understand my position, I did not speak of Okam economical promise - clearly BL is much more established and is much more hyped, I don't expect for a second Okam to make more money.

What it does do is it holds more promise for me. Take an objective look at BL and what they've shown through trailers, articles and interviews.

Its WB with nicer graphics and enhanced sp. That's it.

And while I am looking forward to playing BL sp and having good times with it, I'm also thoroughly disappointed. We've heard nothing of Co-op, nothing of expanded mp. I'm confident at this moment that multiplayer in BL will be like multiplayer in WB: get online and smack a few heads. Then leave when bored. Repeat.

There is NOTHING persistent about that and it gets incredibly boring after a short while. I don't see myself ever enjoying much of BL mp.

OKAM however is only mp and focused as such. Especially the strategic map (basically strat v2) is much, much, MUCH more promising to me than BL mp ever could be.

That is what I mean when I say OKAM holds more promise. Its holds more promise to me as a mp game. DOes that mean I have blind faith in the new devs? Of course not. But their vision of a game is infinitely better than Bannerlord, Warband, For Hounour, Chivalry and all the rest of the garbage medieval war games have. I'll take a fools hope over nothing at all.

2. Objectively, Okam has better combat mechanics.

A couple of reasons:
1. More realistic and in-depth armor and damage system.
2. Hitboxes better.
3. No random crushthrough (on weapons like polearms).
4. More attack directions.
5. Better animations.

Some of the above might be my opinion and therefore subjective, but it is bassed on objective, provable factors and I dare any one of you to find me an area and PROVE that WB is superior to Okam in the aforementioned 5 categories. Go on, prove me you believe what you say. 
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 29, 2017, 01:43:08 pm
I don't know whats wrong with me but I am still supporting OKAM. I think I feel like its a special needs game or something.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 29, 2017, 03:46:50 pm
ROFL you guys were real supportive when NASA was making a mission to Mars, but you all showed your true colours when they started making a submarine. - I'm still trying to understand what's hilarious about the fact you're just now learned that people react differently to a different set of circumstances. Well done for noticing?

In the end thats what trolling is all about, and donkeycrew always were top trolls. Not that it was intended this time, but butthurt outcome was just as good from my PoV. I just enjoy peoples genuine butthurt, a krems should know considering ive been feeding it to them for whatever duration during the end of crpg.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 29, 2017, 04:12:55 pm
Incredibly subjective post, Ramses.

I didn't for a second doubt you believe OKAM holds more promise. Or that it's combat is better than it's competition. But it's just that, it's your beliefs.

However I keep seeing this word being thrown around, promise. Potential. Sure, it can become the greatest game ever. Heck, some african kid that lives in a shack and has nothing could become the greatest US president as well. You guys continue ignoring the factors however. We were never talking about OKAM earning more money than Mount&Blade. We were talking about financial feasibility, from a business standpoint. How feasible this project actually is, considering all the objective factors: current popularity and playerbase, sales, steam and other reviews, dev size, release timing and first impressions (very important in this time and age), previous playerbase and of course competition. That's not even counting all the bad reputation the game already has, all the broken promises and dev team sacking (why the game was supported by cRPG playerbase in the first place), the complete failure and 180 on the most promising and hyped part of the game (the open world) and the subsequent disappointement of everyone.

Counting all that and looking at it realistically and objectively, it actually doesn't hold much promise. It HELD some promise before EA release, before we knew what the situation was with it, now it doesn't anymore. Not for the world outside the OKAM bubble, at least. Even before it was evident that what they set for their goals was much beyond their capabilities, working and financial. I scolded myself already for thinking it was possible, I should've known better. But there is no anger now, nor resentment really. To be honest even my disappointement is mild in comparison to some other people, I guess I didn't expect that much from them. However the fact that the main webpage still claims that The Epic IS a feature in OKAM is absolutely scummy, deplorable and shameful, more so when they know about it and are unwilling to do anything about it due to not being a good "marketing decision". I'm willing to shitpost OKAM here and there just because of that. Doesn't take much effort even, seeing as the OKAM team does most of the work on that department themselves. Just look at the patch notes, laughable.

In any case, to me it looks like most of the people who ever had hopes for OKAM have simply moved on. What good is strategus v2 if there's no people. If people really wanted another strategus, wouldn't they just be playing cRPG strategus?
There was an attempt by DC, they failed. That pretty much sums up this story. There's this corpse of an attempt being kept on life support by investors for unknown reasons, until they see the project is not financially feasible and plug the cord out.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 29, 2017, 04:25:27 pm
But it's just that, it's your beliefs.

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: RamsesXXIIX on May 29, 2017, 04:29:14 pm
(click to show/hide)

Here you go again with half-truths and mind reading. You continue to believe that I am somehow only trying to promote the game despite both my actions (if you had bothered to research them) and my direct words. How about you stop pretending to read my mind and just listen to me for once.

I am not hoping because of blind faith to the new devs in Okam, I am hoping based on the actions, words, visions and abilities of the new devs of Okam and I have little to no hope for BL to provide what I want in a mp game based on their publications, their past game titles, their statements and their lack of advertisement for any expanded multiplayer gameplay.

When are you gonna stop mischaracterizing my views and opinions based on your own faulty assertions of the same? I do not run around, trying to drag your name through the dirt because of some perceived wrong-doing. I must have really burned you somehow and I have no idea what imaginary crime I have committed in your brain.

As to the merit of your argument, look up argumentum ad populum and you can see why you're wrong.


@Vibe You're still talking about economics, whether you call it financial feasibility or ability to make more money. That is all still economy.  I talked about promise for me as a mp game. We can continue to talk past each other all day long, or you can engage with my argument.

As for the information on both steam and the website, I've been lobbying for months for the devs to change, what have you been doing? Sitting in this forum, circle-jerking eachother on how horrible the game is? Move on or do something about it, I can't stand empty whining.

We have no idea if strategus in Okam will be a failure before we give it a try. It might be that many people have left - but I know of several others simply waiting for Okam to release strat, including many of the major clans. BL will most likely not even attempt a more persistant mp, so I'll take my chances with Okam. If it fails - so be it. Unlike what you guys think, I'm not that invested into it (I was before the DC left). But I heavily doubt any other medieval war game will ever come close to gathering my interest after this, the rest of them are garbage to me.

And aye, its my belief. But its based on objective factors, unlike most of the criticism I'm hearing from you and the people in this forum. "I've heard from several players" - is not objective at all. Also, if I'm wrong about these objective factors, I'm willing to change my belief. Can you truly claim the same? If so, challenge me on the objective side of the game and lets see if you have thought out or examined the roots of your beliefs.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on May 29, 2017, 04:54:10 pm
tl;dr all Ramses posts.

Probably calls everyone in disagreement a 'snowflake' and tries to sell his personal opinion as 'facts'.
Been there, seen it, boring.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 29, 2017, 05:04:18 pm
tl;dr all Ramses posts.

Probably calls everyone in disagreement a 'snowflake' and tries to sell his personal opinion as 'facts'.
Been there, seen it, boring.

Hey that's my shtick you cuck
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 29, 2017, 05:23:31 pm
Youre just getting yourself caught in the witch hunt Ramses. Dont bother with any sort of middle ground at the moment, the 180 turn of the playerbase is really enhanced with how hyped up it got.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 29, 2017, 05:38:54 pm
@Vibe You're still talking about economics, whether you call it financial feasibility or ability to make more money. That is all still economy.  I talked about promise for me as a mp game. We can continue to talk past each other all day long, or you can engage with my argument.

And as I said right in my first sentence, I can understand that OKAM holds promise for you. I was talking about OKAM's general promise.

As for the information on both steam and the website, I've been lobbying for months for the devs to change, what have you been doing? Sitting in this forum, circle-jerking eachother on how horrible the game is? Move on or do something about it, I can't stand empty whining.

Oh, so it's my job now to do something about all the lies? Yes, we are cirle-jerking on how horrible the game is, pretty much the only thing the game can be used for. The game has reached this meme status on how horribly an indie dev project can go wrong. The circkle jerk has more players than the actual game, can you imagine! I paid for the game, I reserve all the right to shit on it as much as I want.

And aye, its my belief. But its based on objective factors, unlike most of the criticism I'm hearing from you and the people in this forum. "I've heard from several players" - is not objective at all. Also, if I'm wrong about these objective factors, I'm willing to change my belief. Can you truly claim the same? If so, challenge me on the objective side of the game and lets see if you have thought out or examined the roots of your beliefs.

I never claimed that "I've heard from several players" was objective. In fact, I specifically said in that exact post what can really be counted as objective, while the rest is all subjective. And yeah, I am willing to change my belief based on objective factors, but I don't think you realize which factors are indeed objective.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 29, 2017, 06:14:36 pm
I paid for the game, I reserve all the right to shit on it as much as I want.

Basically how I feel aswell. I only own this game (and several copies of it at that) because of the fraudulent trailers and lies about what was included in early access. If shitposting is the only value I get out of the game its better than nothing.

I respect that they are working to add strategic map but at this point there is no reason to play the game. And shitposting with the boys is always entertaining.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: RamsesXXIIX on May 29, 2017, 10:03:05 pm
tl;dr all Ramses posts.

Probably calls everyone in disagreement a 'snowflake' and tries to sell his personal opinion as 'facts'.
Been there, seen it, boring.

aye thats it, don't bother with engaging with anyones argument, just invent some excuse based on one arguably true statement. Well done  :D

Youre just getting yourself caught in the witch hunt Ramses. Dont bother with any sort of middle ground at the moment, the 180 turn of the playerbase is really enhanced with how hyped up it got.

Yea they have been really burned. I think I said my piece, will prop leave after this last reply.

@Vibe

I'm not taking that right away, I just think you are wasting your time arguing a moot point to an echo-chamber of people who will basically agree with all you say and never challenge you.

And for the record, people do still play the game. Yesterday there was a peak amount of 39 players. How many are in this forum, circle-jerking? Molly, Heskey, Kuion, James and you Vibe. 5 people.

And for the record - yes my opinion is subjective but its based on objective factors, as such making it less influenced by the biases that everyone seems to have here.

Okam has a more complex and indepth armour/damage calculation.
Okam has more attack directions
Okam has hitboxes more closely aligned to the characters. (You have simply gotten used to the ridiculousness of WB hitboxes but not yet Okams) .
Okam doesn't have the stun of polearm overhead, severly limiting the possibility of 2v1 on a competitive level in WB.
Okams animation sweetspot are more balanced and the difference in reach is not nearly as great as in WB.

All of the above is as objective as I can make it. Now you may think my opinion that these factors make the game better is wrong, but you can hardly doubt the objective truth of these factors. Or, if you do, show me your evidence. You all seem so convinced, surely you would have backed up your claims with mountains of evidence and tests? You would not submit yourself to the possibility of being fooled by mere instinct and hurt emotions? Surely a rational, skeptical person would not let oneself dismiss a new game system because it "feels" wrong?

I have my doubts.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 29, 2017, 11:50:41 pm
It's as you said, "Now you may think my opinion that these factors make the game better is wrong". That's why it's all subjective. I won't even argue each individual point on the subjectiveness, other than that I feel none of what you mentioned brings much (or enough, or anything) to the combat system to excuse the clumsy, delayed with bad animations combat system that is OKAM. My feeling is all I need to decide which combat system is better, for me.

Now can you say with a straight face that we were all fooled and hurt by a game enough to look past this better combat system? All these players that stopped playing, all these negative reviews? What would an unopinionated, unbiased person devise of this mess? The game has a miniscule playerbase, it's basically dead. Having numbers below 50, hell even 100 is nothing. And that's peak players we're talking about, scheduled events and so on. Why aren't all these people playing OKAM, when it is better than Warband? Because we're all mad about the failure and therefore can't judge the combat system?

I really don't know what else to say here. The numbers are against you. And somehow since we don't agree with what you say, we're all mad and butthurt about OKAM. I've long since given up any hope (didn't really have any anger to begin with).
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 30, 2017, 12:03:54 am
I wouldnt either go so far as to say its objectively better. It certainly has potential as far as the multiplayer part goes, and i certainly enjoyed it more than i did crpg in the later days, but theyre both really quite different. Its not completely dead, and its not bad by any means.

More attack directions isnt objectively better, its just different. Im sure some people to prefer the rather simple 4 direction system.
Hitboxes is a hard part to judge, In general the tighter the better, but there are exceptions imo.
Pole stun and such things are not necessarily making things less competitive, just more punishing.
Complexity isnt always enjoyable. Im not sure i enjoyed OKAMS change in armory too much, though i needed to test it out more to be fair. It just didnt catch my interest at all outside of pure aesthetical view. And then it was objectively better in the layers, but objectively worse in the lack of amounts of armors to choose from compared to crpg.


In the end things like complexity comes down to what is humanly manageable, and that can vary on what audience you want and how large you want the peak skill to be. 8 attack directions is still very manageable for many people so it can seem like a pure upgrade, but im certain there are people that would struggle with this concept.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on May 30, 2017, 04:06:50 am
I really tried to have productive conversations about OKAM's combat on ye old OKAM forums several times, but at the end of the day some of us just don't agree on what makes a good game, and that's fine. I don't see the harm in a few people memeing about a game on a dead forum. I mean, you haven't posted here for years Ramses, and suddenly you show up desperately defending OKAM - and we're the ones that have been triggered? lol. Why exactly does it bother you that a few people don't like the game, on the cRPG forums of all places?

High tier Warband combat is all about animation abuse. You might think it's a good thing that you can't roflcopter stab in OKAM "cos realism !", but to me it feels like a restriction. Turn-rate is definitely slower and attack angles can only be adjusted marginally compared to Warband. I spent at least 100 hours on OKAM and did not once feel like the additional attack directions added any complexity to the game, because blocking was so easy anyway. Warband has some pretty bullshit feinting, but it has created a unique PvP experience that can be pretty complex at high levels.

I still think that if the combat was good enough the servers would be packed, since so many of us are surely desperate for another great melee game. Warband's foundations are rewarding enough that thousands of people play it every day for the combat alone. Obviously I'm not the only one that felt like OKAM's combat is clunky and restrictive in comparison.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 30, 2017, 04:32:52 am
I felt like OKAM was what they tried to make crpg's combat into. It never felt restricted to me because it was new and its own thing. Unlike crpg which was literally native but with a bunch of restrictions. It felt like you had to be precise but with more tools to do it, which was fun and also sort of difficult to learn. Either way, if the epic ever comes ill probably return, and with many others i expect. If it doesnt, then ill just play bonerlord, which seems to literally be warband with graphics updated to something that resembles decent in 2012. Native will probably get real tiresome, real quick depending on if theres any interest in competitive modes, and if theres any speck of drama or rivalry to live on.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on May 30, 2017, 06:46:28 am
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on May 30, 2017, 07:32:57 am
It never felt restricted to me because it was new and its own thing.

I know what you mean, I took the same approach at first. But it's hard not to compare the two games since they're obviously trying to achieve similar things, and I still feel like Warband has more depth, largely because of things like hilt slashing lolfeints.

It's hard to know how Bonerlord will turn out at this stage but I sure hope they don't polish it too much for the sake of realism and instead focus on making a high skill ceiling where people can play for years and still find ways to improve.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on May 30, 2017, 07:37:46 am
Read the word "clunky" a couple of times and that has always been my biggest issue with OKAM. It looks clunky, it feels clunky and even the controls are not as intuitive as advertised but clunky in certain situations.

All that equals for me into a bad game, a game not installed anymore and a game I'll only ever touch again if they ever happen to include the Epic (which is as unlikely as being hit by lightning imo).
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on May 30, 2017, 09:45:00 am
Read the word "clunky" a couple of times and that has always been my biggest issue with OKAM. It looks clunky, it feels clunky and even the controls are not as intuitive as advertised but clunky in certain situations.

All that equals for me into a bad game, a game not installed anymore and a game I'll only ever touch again if they ever happen to include the Epic (which is as unlikely as being hit by lightning imo).

There is no control on the main menu
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 30, 2017, 09:52:08 am
High tier Warband combat is all about animation abuse. You might think it's a good thing that you can't roflcopter stab in OKAM "cos realism !", but to me it feels like a restriction. Turn-rate is definitely slower and attack angles can only be adjusted marginally compared to Warband. I spent at least 100 hours on OKAM and did not once feel like the additional attack directions added any complexity to the game, because blocking was so easy anyway. Warband has some pretty bullshit feinting, but it has created a unique PvP experience that can be pretty complex at high levels.

Couldn't have said it better myself. Even cRPG felt restricted, slower and clunky compared to native in terms of feinting and how much you can abuse the animations. And OKAM went even more in that direction. More realistic I guess, more attack directions - nice, but they don't really bring anything of value for me. It was just as easy to block. But the cost of that was your movement and animations feeling stiff and controls being clunky. Almost like playing with input delay. Native combat just feels smoother, crispier and more responsive, more freedom with shaping and turning the animations the way you wanted. I played Jedi Outcast competitively many years ago, and in that game (same for JA) you have even more control over animations than Warband, there's some absolutely crazy shit you can pull off, you could almost completely shape your swings. I saw new combat styles being invented long after release. A lot of high skill competitive games work on that principle, actually - high speed, responsive combat with some form of abusing the mechanics and animations. For example Quake's strafe-jumping was actually a bug at first, but since it was so widely used they decided to keep it in.

That being said, I was ready to look past and play with OKAMs worse combat system for the open world and everything they promised in the trailer. But that's out of the question now.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on May 30, 2017, 10:14:54 am
[...]
As for the information on both steam and the website, I've been lobbying for months for the devs to change, what have you been doing? Sitting in this forum, circle-jerking eachother on how horrible the game is? Move on or do something about it, I can't stand empty whining.
[...]

I applied little pressure with my little means...
Had a little communication with 'someone' yesterday as well...

(click to show/hide)

(click to show/hide)

 :twisted:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 30, 2017, 01:41:48 pm
Mate how retarded can you be?

This just triggered strategus flashbacks for me

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on May 30, 2017, 02:26:48 pm
Mate how retarded can you be?

If you're trying to sell something, or want to ever surpass that mighty 20% positive review threshold ever again, then it absolutely matters what the majority think. It's hilarious that it's retards like you that are advising the dev team now "pfff, who cares what the popular opinion is, that's just 'ad populum'".

You can sit alone in your server (at 'medium' server population - because there's 1 whole person) and jerk your dick over the combat in your empty game all you like, and be glad you didnt succumb to the idiotic opinions of all of your consumers.

No, you've been rubbing them on the back going "there there, the mean reviews will stop someday". Y'see when the rest of us see criminal behaviour with regards to the marketing and sale of their game, we get pretty annoyed at the team in general until that behaviour stops. Whereas you softly point out how naughty it is and continue jerking their dicks, cos that'll encourage them to sort their shit out! You're such a hero!

You keep trying to circumvent that part of why people hate your shit game by saying "I also think they should update their content, now let's move on and stop talking about how criminal it is." But people wont stop saying it till the team sorts their shit out, maybe they'd have done it already if you hadnt been jerking their dicks the whole time.

That's more people than have posted on your forum in the last month. You dont have a community you have a mailing list.

Dude, you're being harsh. The new okam devs are working really hard, they just spent a load of time implementing a cool new retirement system.....that nobody wanted or asked for and that adds nothing to the game except allowing the already high level pros to be even stronger against noobs.

Meanwhile all the promised cool stuff that was never delivered still isn't being worked on. Also I heard there is no control on the main menu, just sayin'
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 30, 2017, 02:47:52 pm
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focusing on whats going to bring the players back :lol:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on May 30, 2017, 03:00:51 pm
(click to show/hide)

focusing on whats going to bring the players back :lol:
is 'Strategic Map' the Epic in a different format, under a different name, in different shape?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on May 30, 2017, 03:08:02 pm
That's not real is it? God, that modes and progression section... and quest which will pretty much be "get 10 kills, 5 parries in a row without getting hit" oh boi dailies!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 30, 2017, 03:15:39 pm
It's real, from their Discord. Putting the manpower where it matters.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on May 30, 2017, 03:42:10 pm
Please tell me you're the one that wrote that review lol. For the longest time it was the only positive one listed under 'recent'.

I wish man, my level of comedy genius just ain't that high sadly.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 30, 2017, 04:16:38 pm
If you just take the discord as a place to meme and shitpost and forget that they actually promised to have a game with multiplayer campaign and sieges/castle building and horses and economy and trading and clans and heraldry its actually pretty good as a chat.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 30, 2017, 05:02:27 pm
And I'd say even such an underwhelming roadmap is probably way too much for this dev team to take, considering their last few patches, where most of the changes under main secton were just surface text, stat and interface changes.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on May 30, 2017, 05:04:16 pm
(click to show/hide)

focusing on whats going to bring the players back :lol:

There's NO WAY that is real... FUCKING LOOT BOXES?!?!? ARE YOU KIDDING ME?!?!   :lol: :lol: :lol:


Big Boss at Warlock Wireless: Guys we need to make money no one is buying this game anymore.
Devs: Well let's see... we can either stop making it, finally deliver on our promises, or follow in Blizzard's footsteps and package useless skins and shit into boxes and sell those for rl money.
Big Boss at Warlock Wireless: Genius! People will most definitely pay us heaps of money for cool skins and useless shit since they love our game so much! What have the recent reviews looked like? 90% or so positive you've said?
Devs: No, uh... well, more like 90% neg-
Big Boss at Warlock Wireless: Great! Ramp up production on new skins and get started on implementing that loot box feature ASAP! Good work people.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on May 30, 2017, 05:07:04 pm
No mention of battle or siege gamemodes?....and look at poor old cavalry right at the bottom of the list, so probably another 10-12 years before we can 'ride with friends'
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on May 30, 2017, 05:17:46 pm
'theres no control on the main menu' is a running gag in our WhatsApp group... amongst other things.

@Heskey you should seriously join - you'd love that place! Pinky swear and promise!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 30, 2017, 05:34:09 pm
Lootboxes are dope, who doesnt love gambling? I would hope they mean in game boxes, not cash bought ones.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 30, 2017, 05:46:44 pm
If they were cash bought that would increase the chances of the game ever being finished if you were interested in that result.

Definitely interested in that result, but im not so eager to blow more money on it. The double gamble sounds juicy though, i could get the sickest loots possible just to end up with the game completely dead anyways!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on May 31, 2017, 02:48:32 am
You guys are animals!! The fact that you agree with each other about a game being bad is just a massive circle jerk!!1! AD POPULUM!!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on May 31, 2017, 05:23:22 am
The big gambles are the only ones worth taking.

- Put everything on even (once wheel is already spinning)
- Win (guaranteed)
- Leave everything on even
- Win (99%)
- Cash out immediately

Doctors are furious, hurry before it gets taken down!

Always bet on black.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 31, 2017, 09:07:46 am
You guys are animals!! The fact that you agree with each other about a game being bad is just a massive circle jerk!!1! AD POPULUM!!

Surely the only reasonable deduction is that we're all blinded by the rage and are unable to judge the game by what it really is, an unrefined diamond, but a diamond no less. With a stellar track record of trust and capability, the devs have proven that they are masters at polishing surfaces, so this diamond will start shining very soon. Let the masses think we are polishing a turd, oh how fooled they are. Who needs them when you have bots. And when they start talking bad words we can always plug our ears and go "lalalalal nuh uh".
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 31, 2017, 09:32:52 am
Good lord, you can see how much more stiff and limited in movement and animation the game is.

https://www.youtube.com/watch?v=RK2-WpGH6AY

https://www.youtube.com/watch?v=z-oU2HozWEs

Hug, left side swing, right side swing, circle around, get a hit in. Those 8 attack directions sure came in handy. It's like they forgot to put the z dimension in. I'm gonna give them the benefit of doubt though, as these players might've been horrible.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on May 31, 2017, 10:32:54 am
Didn't they use motioncapping for the animations, how come they're so stiff n shit then?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on May 31, 2017, 11:25:56 am
Their motioncap gear was probably so outdated he had to move really slow and "accurate" for it to catch the movements, so they sped it up post-capture and voila. Is my guess.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Bugnir on May 31, 2017, 11:27:12 am
Man the evolution of fanboyism is real fucking strange. It started out with teens who would vehemently defend gay shit because said gay shit gave them a feeling of belonging and acceptance, to actual paid shills who would spread propagande for their gay shit, to where we are now with cult-like followings for gay shit. No I mean really how else would you describe this absolute obsession with what people think of your gay shit it's one thing to sperg out when people would shit talk your gay shit and then demand that they stop (which was the case with fanboys) but nowadays people do not want you to stop talking bad they demand that you say GOOD things about their gay shit.

I'm gonna give them the benefit of doubt though, as these players might've been horrible.

At first glance I'd say the people playing now are worse skill-wise than when I played but it is possible that there have been patches that dumbed down the meta to left-swing right-swing feints and every now and then a thrust/kick/nudge. By the way do kicks and nudges stun your opponent or does this Sigbjorn dude just panic everytime he gets kicked?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on May 31, 2017, 11:39:13 am
Zimke installed a fatal flaw deep in the game just in case they were ever removed from the project. Something so subtle they would never find it...

His ultimate secret, as they motion-capped him for every single animation in the game...

...he doesnt move like a normal person.

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 31, 2017, 12:36:53 pm
I think it would take too much effort and time to polish/change the combat to be more widely accepted. And I think most of the people were prepared (including myself) simply dealing with this combat system for all the other promised features. And this is where they're going wrong or maybe they realized they don't have enough resources to really put out any good features that would add to the game. So they've gone with refining and minimal changes. Even posted this on their (now dead) forums as one of the last messages: http://forum.ofkingsandmen.net/index.php?topic=2450.msg38248#msg38248

All these small surface fixes, time wasted if you ask me. Just to give off the impression to their already minimal playerbase that they're doing something. Honestly believe it would be a much better decision to simply say "we're reorganizing and redoing stuff, we'll be back when we're ready", shut down communication for like 1 year+ and work hard on features that will actually interest people, possibly even those outside Warband community. Ride with your friends shit. You guys had LIRIK himself stream that hype-ass trailer, he said it looked great. Also don't forget to update your info so the whole project doesn't look like a fucking scam, lmao. Shit, possibly even rename the game and the firm, you've got enough bad rep as is.

The linked roadmap is unfathomable and gives off the impression they're just trying to milk off whatever players they have with additional surface changes. The only actual piece of content in there is the '''''''strategic map''''''', which given their track record, could as well end up to be a singular webpage with a shitty, unenjoyable strategus clone - there is nothing to indicate it's going to go any better, trust is at zero. Good for those obsessed with strategus I guess, bad for all the (massive) rest that were expecting to actually ride with friends, control npcs and build towns. Instead they go for shit like equipment upgrading and crafting, loot boxes, visual mood overhaul (???? lmao what) and UI overhaul - how is this necessary when you don't really need to use UI to play this game apart from HP bar, pretty much all useless under Player's experience apart from cav and throwing weapons. New maps? Yeah that's exactly what the people were asking for.

Mind you I wouldn't be expecting this of any other, bigger team. But wow, the OKAM team is already limited in manpower and resources as is, they need to drop all the shit that doesn't matter and completely focus on what might actually rejuvenate the game. I have doubts that even their miniscule discord community was asking for most of the "features" presented on roadmap.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 31, 2017, 01:05:22 pm
their miniscule discord community

I resent this. I shitpost with the strength of 50 men
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Paul on May 31, 2017, 02:52:01 pm
Where does all that energy to beat that dead donkey come from?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 31, 2017, 03:07:33 pm
Where does all that energy to beat that dead donkey come from?

boredom

Where did you find this goldmine Vibe? Was it really on their Discord? I know the link is to discord, but this wonderful evidence that confirms everything we've been saying is just too good to be true.

Right from their official discord, pinned in General channel for everyone to see.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Yuang on May 31, 2017, 05:31:58 pm
I don't want to say, but I didn't like Okam from the start. Why not continue the very successful CRPG career, and why not continue to make miracles on its basis? He spared no effort to kill his eldest son, CRPG, for okam. I saw in the video that Okam was like an awkward puppet. The movements are stiff, the characters too fake, and the techniques too esoteric. Compared to it, CRPG is perfect. Leaving Okam is not a disaster, it is a journey without a future. God closes a door, also opens a window for you. Don't be depressed! Come back soon! A man will die but never fall. chadz, please take good care of CRPG at the beginning of your new journey. A responsible man will succeed.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on May 31, 2017, 05:48:00 pm
But they added comedic oversized shields!

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Not gonna lie this is pulling me in.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Yuang on May 31, 2017, 05:52:19 pm
No way. When most people don't like it, it's actually not good. Maybe I could curry favor with chadz, but that would hurt him too. The greatest mistake of a man is often to leave a familiar place and go into a strange direction.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Bugnir on May 31, 2017, 06:52:46 pm
Is Yuang the Buddha of cRPG?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on May 31, 2017, 07:17:23 pm
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on May 31, 2017, 07:54:22 pm
When even the nicest guy on the internet says he doesnt like the game, you know it's bad.

I'd have agreed with you without hesitation if you said that a couple days ago, but starting yesterday he has told chadz that god has shit his his future prospects and wants him to commit sudoku a couple of times now.

God closes a door, also opens a window for you.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on May 31, 2017, 10:21:24 pm
china man very subtle in his threats
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on May 31, 2017, 10:36:45 pm
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on June 01, 2017, 12:35:27 am
The movements are stiff, the characters too fake, and the techniques too esoteric.

lmfao i love you yuang
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Yuang on June 01, 2017, 03:06:07 am
I'd have agreed with you without hesitation if you said that a couple days ago, but starting yesterday he has told chadz that god has shit his his future prospects and wants him to commit sudoku a couple of times now.

No, this mean: he failed in the Okam project, but he will find a way to success. This famous saying that all Chinese people know is usually used to comfort and inspire frustrated people.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Paul on June 01, 2017, 07:50:58 am
Comfort in a sense of: "yes, you fucked up but maybe you'll find peace in the afterlife. better start it right now."?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on June 01, 2017, 10:16:38 am
Now then let's not stop the hate train, we're at full speed, 30 MILLION PEOPLE WATCHING THE GLADIATOR ARENA, CHEERING.

DOWN IN THE SAND, ON ONE SIDE, THE SENSIBLE CONSUMER, THE 90% NEGATIVE. STRONG. EACH AND EVERY ONE OF HIS BLOWS THAT FLOWS THROUGH HIS STRONG, BLACK, ETHIOPIAN MUSCLES, DEALING DEVASTATING DAMAGE.

ON THE OTHER SIDE: OKAM - BEATEN, BLOODY, DOWN ON ONE KNEE. VISION IMPAIRED. GASPING FOR AIR, BEGGING TO STOP.

IS IT TIME TO FINISH OKAM ALREADY OR NOT? I SAY NO, FOR WE ARE NOT YET ENTERTAINED.

Quote
@everyone Nightly is being updated with random Arena loot and other changes and fixes!

Main Changes

- Added XP for kills on The Arena.
- Added announcements when rare chests spawn.
- Added colors for announcements to easily see what chests spawn.
- Added new icons for HYG and The Arena.
- Added three new chests for The Arena - bronze, silver, and gold.
- Added banners for The Arena.
- Added chests with gold and items for The Arena.
- Reduced chest spawn time.


Bug Fixes

- Fixed kills and deaths not showing on The Arena.
- Fixed the camera bug when being hit while opening a chest.
- Fixed not being able to hit people who open chests.
- Fixed the progress bar for The Arena.
- Fixed names being visible in The Arena.
- Fixed not being able to see how many players are on The Arena.
- Fixed opening chests after being killed.

My oh my when will the dev team start working on stuff that aren't announcement, text, color and icon changes? When will the playerbase get some meat and not just seasoning?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on June 01, 2017, 10:34:16 am
Chests and THE ARENA. So hyped right now!!!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on June 01, 2017, 10:47:29 am
People will hear what they want to hear. I'd bet if OKAM team actually claimed "open world is never coming" some fanbois would still think "but maybe in the future, right?".

"The roadmap is only the features we know we can deliver, if the team grows we might be able to do more" poor gullible people falling for this, but it is alas a hard life lesson they need to learn to not get scammed on every corner

Since we're talking about scams already, the OKAM team has taken a new approach to responding to questions about fixing the fraudulent text on their official pages: ignorance

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Mind you how theworldofdavo was active a couple of minutes before Ramses' question, and so was Pogo. Needless to say there was no answer from them at all.

No answer to this either
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Pogo and davo both active in Discord minutes later
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But but strategic map : - ( !
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on June 01, 2017, 12:38:27 pm
Wasn't Valve going to do something about games giving false information on their store page compared to the actual product? I remember hearing about that but I cba googling for it.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on June 01, 2017, 01:12:21 pm
There were some games that were taken down by Steam for false/misleading steam page info (Sergey Titov's WarZ for example (http://kotaku.com/5969836/the-war-z-removed-from-steam)), but I'm certain it takes quite a lot of people reporting it. WarZ made a LOT of people very angry, while OKAM never took off properly to even get a decent size playerbase.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on June 01, 2017, 01:12:58 pm
Takes time (months apparently) to formulate new images and text that puts the game in a worse, yet updated light.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on June 01, 2017, 01:56:20 pm
Strong desire to reply to thread with only "I'm gay". Trying to resist oh gods give me strength I don't know if I can do it
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on June 01, 2017, 05:34:25 pm
I joined in.

Edit:
The following is my part in the discussion:
Quote
Two or even three weeks ago - I am not sure about the correct timeframe, let's settle on 'a whike ago' - I mentioned the issue of fraudulent advertisement (misleading is not a word strong enough) on the Store page. The answer was along the line "Soon. We are working on it."
I can't help but wonder how it is possible to only have this bad excuse of a preview road map ready after such a long time?

None of the content on the Store page is accurate. It is a 100% wrong. This should have been fixed months ago. Pushing the responsibility to the publisher is just a bad excuse.

Everyone involved in this project should be ashamed.

I will now look for a possibility to report the current situation to someone responsible at Steam/Valve and I can only urge others to do the exact same thing.
Every review with the word 'scam' inside is just a appropriate description of the current situation and well deserved.


Edit: I wanna inform you that I reported OKAM via the Store page as a Fraud. The following reasoning was attached to my report:

"The product description of this game is completely inaccurate.
Following the development closely since the beginning, I want to point out that the beginning dev-team has been completely replaced by the publisher.
Features described for the future development on the store page have been cancelled since months, made only known on the attached Discord channel but neither in the forum nor here on the store page.
These cancelled features are main incentives for a purchase.
This is fradulent advertisement."
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Mlekce on June 01, 2017, 08:07:30 pm
What happend to chadz is horrible, but i don't get it why some people want the game they bought to die?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on June 01, 2017, 08:43:18 pm
how can it die when it's dead already
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on June 01, 2017, 08:43:27 pm
What happend to chadz is horrible, but i don't get it why some people want the game they bought to die?
It is a still birth (look Vibe, I paid attention!) and already dead.
We're merely - if even - beating a dead horse.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on June 02, 2017, 01:01:44 am
Strong desire to reply to thread with only "I'm gay". Trying to resist oh gods give me strength I don't know if I can do it

I feel your pain my dude

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But don't worry, some krems guy "Dan" is trolling the thread sufficiently and what a surprise, Ramses took the bait !
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on June 02, 2017, 01:23:22 am
there's no control in the main menu made me laugh
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Mlekce on June 02, 2017, 01:39:59 am
It is a still birth (look Vibe, I paid attention!) and already dead.
We're merely - if even - beating a dead horse.

Dunno, i regret that i bought OKAM and not Witcher 3, both were on sale and i bought OKAM.  :cry: Plis, gib money back. :cry:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Casimir on June 02, 2017, 04:03:16 am
I think the response of some elements of the cRPG community to the failure of OKAM has been completely abhorrent. As disappointed as I was that chadz and the team were not able to complete the project that many of us invested into, I cannot understand the way that some people here have treated those involved with the game since. Of course there have been problems with the new development, that was always going to be the case. I do believe the new developers should be much more transparent and present a much more honest picture of the game in its current state, that said the way that some people have responded to these problems has been embarrassing to say the least.

I do not believe that the new development team will deliver on the product that was sold by the donkeys but also nor is it reasonable to expect that they would. The attempts to undermine what progress they make and to discredit the work that they put in is frankly disgraceful and serves no purpose other than to make a bad thing worse.  I truly wish the new developer the best of luck with the future of the product and that they can at least create something of value from it, but i have no intention of committing any interest or effort to it for good or bad.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on June 02, 2017, 05:08:08 am
I do believe the new developers should be much more transparent and present a much more honest picture of the game in its current state, that said the way that some people have responded to these problems has been embarrassing to say the least.

There's a big difference between what appears to be deliberately misleading the consumer and just not being transparent enough. I can understand why people are frustrated (I lost interest months ago myself), especially considering that some of us invested real cash money into the game years ago. I think what Heskey and co are asking is perfectly reasonable; there's false advertising on the Steam page, why is it still there when the developers know that it's misleading? Cash grab? Or does it really take months to reword a few things on the Steam page and website?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on June 02, 2017, 08:03:58 am
Casimir seems to be a kind of person who apologizes to the thief for not being rich enough.

It's not some free mod anymore. It's a business. A product is being sold. That changes the standards that should be uphold by quite a bit, don't you think?
There is no difference to the VW scandal and the current developer, both were/are selling on fraudulent advertisement. Only the size is different.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on June 02, 2017, 09:27:03 am
Are we going pretty hard bashing the game? Yeah, quite. But I don't take kindly to deceiving and neither should you. Ask yourself if this wasn't donkey crew's baby, would you be more critical as well?

One thing was trashing the combat sytem, which we all admitted was subjective anyway (expect Ramses, partly). You either like it or you like WB combat more.

The biggest thing here is the false and misleading Steam Page and their official Webpage info. Someone who stumbles on one of those could easily be deceived into thinking that there's an open world with faction warfare actually in the game, right now. And they in fact were, just look at how many Steam reviews scream "scam". And we've been telling them for months to change that to reflect the correct status. And still we're only at "yeah we'll update when we're ready". At this point it isn't some "oops we forgot" mishap, it's scamming people by having them think there is much more to OKAM than it currently is. Publisher fault here, no doubt.

Then there's the development direction. All this dev time being wasted for useless surface changes really gives off the impression that they haven't really grasped the core game engine apart from changing some variables around (stats, texts, colors and shit). Just check the past few changelogs what's under "Main changes", it's all there. You don't even have to have development experience to tell that most of these changes should be done after you have some actual meat to your game, as a part of polishing, not at this current (horrible) stage of the game. Look at the roadmap as well - not a lot of actual content there.

Next are all the blank statements about development - especially considering the open world. Not quite untruthful, but very deceiving to gullible people. When's Epic coming? "We have a strategic map coming, and if all goes well sometime in the future we might start talking about adding more", "yay open world is coming!". When the reality is much, much more dark than this. Their team would have to grow considerably to even begin working on open world. They take years to complete even for much larger and established teams, with much more funding and with actual, already made, open world engines, and OKAM has it's own custom engine. And those still fail, often. I've been following the MMO scene for years now (nay, decades), having played countless of them. It's a dark, miserable place and time to develop MMOs. Most of the time they're just not worth it anymore, because they cost such absurd amounts of money/resources and the whole genre is actually dying for the past few years now. Note how long Star Citizen is taking even with their dev size and funding.

What's lacking here from OKAM team is some plain honesty and transparency. Stop giving out misleading statements playing on peoples want of open world, when right now it's just a lost dream.

Look, failures happen, DC tried and failed. They were too ambitious with it, and they got sacked (or they left, dunno). There's no anger or resentment towards them from me personally, maybe just a bit of disappointement for no "ride with friends". But how the project is being managed after DC left is absolutely disgraceful.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on June 02, 2017, 01:19:23 pm
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on June 02, 2017, 01:25:33 pm
I'd help but at this point it feels like kicking a retarded puppy with broken legs that has ebola
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on June 02, 2017, 01:34:21 pm
Eh, I gave a short reply asking them if they think this is acceptable business practice, to deceive for so long. Don't think we're going to get much more out of them though. At least they upped their game with an actual GMG reply.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on June 02, 2017, 01:39:16 pm
It's clear that they won't change their info until they have not only the features planned, but some of them actually done and ready to show. Could be several months if not more. Until then it's scam-city.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: kaassaus on June 02, 2017, 08:33:40 pm
why you cannot bring crpg back chadz??
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: kaassaus on June 02, 2017, 08:34:44 pm
me and my lads really really miss the old crpg mod...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: SirCymro_Crusader on June 03, 2017, 02:54:14 am
Wait this is still going on? Jeez, thought it had died already.

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on June 03, 2017, 03:43:48 am
.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on June 03, 2017, 09:06:08 am
Good lord, you can see how much more stiff and limited in movement and animation the game is.

https://www.youtube.com/watch?v=RK2-WpGH6AY

https://www.youtube.com/watch?v=z-oU2HozWEs

Hug, left side swing, right side swing, circle around, get a hit in. Those 8 attack directions sure came in handy. It's like they forgot to put the z dimension in. I'm gonna give them the benefit of doubt though, as these players might've been horrible.
Sadly that reminds me of how much cRPG got fucked too. Once upon a time cRPG was actually smoother and faster than Native, as hard as that is to believe, those were good times. Longer they developed cRPG the worse the combat became. That's why I never had much faith in OKAM and didn't back it. Especially since the reason they made cRPG slower was defended by the supreme overlords with things like "lol so only people with super fast reflexes and 15 ping should be able to play??"

Huge red flag for anyone interested in skill-based gameplay.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: the real god emperor on June 03, 2017, 02:56:47 pm
Sadly that reminds me of how much cRPG got fucked too. Once upon a time cRPG was actually smoother and faster than Native, as hard as that is to believe, those were good times. Longer they developed cRPG the worse the combat became. That's why I never had much faith in OKAM and didn't back it. Especially since the reason they made cRPG slower was defended by the supreme overlords with things like "lol so only people with super fast reflexes and 15 ping should be able to play??"

Huge red flag for anyone interested in skill-based gameplay.

I believe reverting back to 2012-2013 is gonna solve a partof that problem, after all the code mush and unnecessary stat changes get out of the way we can actually enjoy smooth fast cRPG a bit longer. It is amazing how cRPG has more hope than Okam does.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on June 03, 2017, 03:30:51 pm
Dunno, I think cRPG had already been considerably slowed down by 2012, and definitely by 2013.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on June 03, 2017, 07:08:37 pm
Just one example of an MMO company failing. This is from the creator of Ultima Online called Shroud of the Avatar.

They were funded more than 13 million $. 3 years later and what they have is a bad game and no more money.

https://www.reddit.com/r/shroudoftheavatar/comments/6elvda/after_rereading_everything_in_seedinvest_im_about/

Building an open world game that supports a lot of players and sandbox mechanics is no joke, boys.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on June 06, 2017, 09:16:44 am
I answered on your repost.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Bugnir on June 06, 2017, 10:01:15 am
Cheers,

But now that Pogosan has given the minimum possible response to that thread he'll be ignoring it again. Fuckit, if they won't play nice i'll just take their servers out every time they have a scheduled community event.

you guys are p cool, don't come to the server tomorrow.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: SirCymro_Crusader on June 06, 2017, 11:01:43 pm
Well pogos never been the greatest for taking constructive criticism.

I tried many a time to talk through certain things with him but he was so obtuse to the matter he didn't really care which is a shame.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Casimir on June 07, 2017, 03:40:38 am
It's hard for me to really understand what happened to Okam as by the time i had the opportunity to even install it it was already dead!

Obviously the devs misleading people is pretty shitty but i doubt there are even enough sales for it to really matter.

That said if people cant see the overwhelmingly negative reviews or choose not to do a tiny bit of research before their purchase then they're always gunna get burned. 

If I wasn't an investor and had brought this on steam EA I would have gotten a refund after loading up the game and trying it briefly like any sane person who accidentally purchased it now would. 
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on June 07, 2017, 11:34:41 am
[...]Ramses shared part of a Discord conversation yesterday with Dave from Greenmangaming[...]
Any copypasta available to you? I'd like to read it...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on June 07, 2017, 11:39:02 am
was on steam forums, they've said nothing new to be honest
Quote
Ramses - Today at 11:15 AM
hey @theworldofdavo , when will the information on steam and the website change? The team has been saying it would be changed since the beginning of April, when do we actually get there? Why is it taking so long?
will you continue to ignore questions regarding this matter, from me and others?

Siegbert - Today at 11:19 AM
I saw him beginning to type
but then the corporate part of his conciousness kicked in ^^(edited)

Ramses - Today at 11:20 AM
dunno what to do
clearly online(edited)
been ignoring my questions about this for weeks

theworldofdavo - Today at 11:21 AM
please hold

Ramses - Today at 11:21 AM
willing to chat about a bunch of other stuff, but not this
I will

theworldofdavo - Today at 11:23 AM
“When will the information on steam and the website change?”

I can’t confirm a date. I hope it’s soon, but it’s depending on some matters I can’t discuss or influence.

“The team has been saying it would be changed since the beginning of April, when do we actually get there?”

It still will be changed, but sadly timelines slip.

“Why is it taking so long?”
As flippant as this might sound, game development is very hard and again, with matters I can’t discuss, things have had to remain fluid at the moment.

“will you continue to ignore questions regarding this matter, from me and others?”
I / We have answered questions on this matter before, and there’s an element of when to say something - Do you want to hear the same thing I said last time, or would you like to hear something new? Sadly, this time, you’re going to hear the same messaging we’ve had before. I seriously can’t wait to talk more about it, nor can Pogosan, or the rest of the team.(edited)

Ouki - Today at 11:26 AM
Well thats a whole lot of nothing :smiley:
Siegbert - Today at 11:27 AM
It's less a question but more of a demand: change it already!

Celt`SerGoblinite - Today at 11:43 AM
@theworldofdavo ''"will you in any (way) compensate or apologize for the people who bought the game during the time the advertisement on steam and the website was faulty? Will you offer an explanation why it took so long?''
Would really like to know the answer to this question^(edited)

Ramses - Today at 11:44 AM
"Depending on some matters I can't discuss or influence" So I'm asking the worng person then. Who should I go to for answers if not you, pogosan or the dev team? Who are deciding these matters? You can't keep throwing the ball around, who's responsible?

"Game development is hard" I'm not asking about developing the game - I'm asking for changing a few lines of text on steam and the website. How can that be "very hard"?

"We have already answered" No you absolutely and resoundly have not.
1. Why oh why is it taking so long? The "game development is hard" excuse only takes you so far - we're not asking for radical changes in the game, we're asking for you to stop falsely advertising your product by correccting the information. This is nothing more than changes to a text.
2. Do you disagree with the critique that this is false advertising? Do you think you are in the right here?
3. "will you in any (way) compensate or apologize for the people who bought the game during the time the advertisement on steam and the website was faulty? Will you offer an explanation why it took so long?"
👏2

theworldofdavo - Today at 11:46 AM
I wouldn't say exactly one person is responsible. That's more on the 'matters that can't really be discussed' catagory, I'm afraid.

Celt`SerGoblinite - Today at 11:46 AM
Answer 3rd question pls

Ramses - Today at 11:46 AM
someone has to be responsible at some end
someone or some group of people

theworldofdavo - Today at 11:47 AM
@Celt`SerGoblinite I can't really answer that question; that's a conversation that is very much above my station.

Celt`SerGoblinite - Today at 11:48 AM
Where can I get the answer from?

Ramses - Today at 11:48 AM
Now you're consistantly deflecting by avoiding respnsibility. You are the head of marketing in the company that owns Okam, are you not? If not you, who else?

Celt`SerGoblinite - Today at 11:49 AM
Il capo dei capi
: )))
lel
vanishes

Ramses - Today at 11:56 AM
and he goes away, just as we were getting somewhere
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on June 07, 2017, 01:20:54 pm
Looks to me like Davo is scampering around the issue here.

Although maybe he just had some shrimp scampi on the stove and didn't want it to burn...

Also possible he is camping and lost internet reception...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gnjus on June 07, 2017, 02:54:41 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on June 07, 2017, 03:28:07 pm
Has chadz become tiger chow?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on June 07, 2017, 03:46:19 pm
Tiger Warrior
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on June 07, 2017, 04:22:44 pm
Man, this whole OKAM situation is so fucking shady. From DC getting cut with no explanation suddenly, to OKAM having secret developers or something, to the only public face not even being able to elaborate on why their scammy Steam information can't be changed... what the fuck is going on?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on June 07, 2017, 04:38:54 pm
http://steamcommunity.com/games/430440/announcements/detail/1325595470131653034
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on June 07, 2017, 05:39:00 pm
http://steamcommunity.com/games/430440/announcements/detail/1325595470131653034
OKaM is SAVED! Crpg needs chests too. 😝
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on June 07, 2017, 07:03:27 pm
So they had the time to create new gamrmode that nobody wants and levelling systems that nobody wants but don't have the 3 minutes spare to create a different colour surcoat that's not white. Die.

Also don't forget there is no control on the main menu
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Molly on June 07, 2017, 07:08:57 pm
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Not giving up!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: SirCymro_Crusader on June 07, 2017, 07:22:40 pm
Give it another 6 months and there will be micro transactions.

Find treasure chests in hidden areas on the map, but oh don't forget you need to purchase one of these keys worth £2.99 but the rewards increase the more you buy!!!!!! EPIC COSMETIC ITEMS WITH HANDCRAFTED ENGRAVINGS XDXDXDXDX
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on June 07, 2017, 07:24:02 pm
Give it another 6 months and there will be micro transactions.

Find treasure chests in hidden areas on the map, but oh don't forget you need to purchase one of these keys worth £2.99 but the rewards increase the more you buy!!!!!! EPIC COSMETIC ITEMS WITH HANDCRAFTED ENGRAVINGS XDXDXDXDX

I heard the chests are rumored to include the legendary coloured leather gloves Zimke was working on for 8 months
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: SirCymro_Crusader on June 07, 2017, 07:26:49 pm
I heard the chests are rumored to include the legendary coloured leather gloves Zimke was working on for 8 months

With a limited amount of signed gloves that come with actual beard hair. Starting percentage chance is 0.0001% and increases by .1% every time you buy a key.

Current offer Get 1 Key and Buy 1 More for Exactly the Same Price. You'd be craaaaaazy to miss out on this deal
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on June 19, 2017, 08:37:50 pm
meanwhile, they started with the dev frames again
Also, wonder for what Heskey got banned on Steam?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on June 19, 2017, 08:47:56 pm
Donkey crew started Dev frames again?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on June 19, 2017, 09:05:07 pm
no, *new* okam team
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on June 19, 2017, 11:09:43 pm
They had their finger firmly placed on the trigger ready to shoot HESKEY off as soon as possible :lol:

You bad, bad horrible man Heskey. Using a bad word on the internet :lol:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on June 19, 2017, 11:44:59 pm
Eh, I know better than to go fully head to head with a fanboy, as much as he believes he's being objective. Been on the battlefields of internet way too many years. There's no fun throwing internet punches around with guys like that, because even with their faces all bloodied they'll still scream victory.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on June 21, 2017, 05:41:42 pm
How to remove old negative attitude and overwhelming disappointment for newcomers to be oblivious of new devs and their shit? Simple, create new forum. http://ofkingsandmen.net/forum/
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on June 21, 2017, 06:20:50 pm
Lol, also changed "About" section on the site to the link to forum, so now they can't be accused about false advertising on the page. Quite a smart move, but why this can't be done back then months ago?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Porthos on June 21, 2017, 06:21:49 pm
that's hilarious even by my standarts :mrgreen:
i mean, i never felt anything too much positive or negative towards this "game", but that's just... so cheap haha :lol:
(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: GOBBLINKINGREATLEADER on June 21, 2017, 06:27:29 pm
How to remove old negative attitude and overwhelming disappointment for newcomers to be oblivious of new devs and their shit? Simple, create new forum. http://ofkingsandmen.net/forum/
visitors can't see pics , please register or login


Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on June 22, 2017, 03:20:29 pm
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lol which one of you cheeky buggers did this. Well played.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Taser on June 22, 2017, 03:24:18 pm
How to remove old negative attitude and overwhelming disappointment for newcomers to be oblivious of new devs and their shit? Simple, create new forum. http://ofkingsandmen.net/forum/

visitors can't see pics , please register or login


Plus the old ones still up. Just all kinds of ridiculousness.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on June 22, 2017, 05:17:05 pm
lol, an old forum stil exists. :rolleyes:
http://forum.ofkingsandmen.net/index.php
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on June 22, 2017, 06:33:13 pm
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lol which one of you cheeky buggers did this. Well played.

Hmm, I hope this chadz will post an update on the epic soon.... :wink:

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on June 22, 2017, 09:18:19 pm
How to remove old negative attitude and overwhelming disappointment for newcomers to be oblivious of new devs and their shit? Simple, create new forum. http://ofkingsandmen.net/forum/
lol
Damn all that work it took to get over 600 posts and they just wiped it away. I was wondering why that forum was getting even deader thought it was just because game was dead. I just deleted my forum account  :|
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on June 24, 2017, 05:26:31 pm
Lol, this post got insta removed....

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on June 24, 2017, 07:21:19 pm
Around 55 members on the new forum, I'd say that's about 50% more than the server population on event nights.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on June 26, 2017, 07:25:51 am
all those shit posts will be lost in time, like tears in the rain...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on June 26, 2017, 08:59:13 am
all those shit posts will be lost in time, like tears in the rain...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: chadz on June 27, 2017, 05:58:52 pm
lol
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on June 27, 2017, 06:00:14 pm
At first I figured it had to be an impostor. Now... I still don't know.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Horns on June 27, 2017, 06:04:11 pm
lol

Dad?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on June 27, 2017, 06:20:45 pm
lol

Das Leben in einem größeren Gefängnis?

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jacaroma on June 27, 2017, 11:41:05 pm
I got his old computer and logged into crpg forums. I just wanted to get ur hopes up. xDdXdXddXdXDxd
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Drunken_sailor on June 28, 2017, 05:07:53 am
what a low quality japanese
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Nickleback on July 03, 2017, 01:22:19 pm
chadz : shhsbauxmsnmsponsnsossk :( ,we kinda stole ur money, others : snahskmsbsjasnsdnzıspwnns :(, ok.
U donkey friend u probably have foreseen at the first place that okam was unable to make profit in long term anyway,but u still hyped these cancerous people like heskey,to make them buy the game.Although u knew that u were going to stop developping the game in short time,u still made these retards like heskey buy it.Half deformed staggering gratesque bodies of players like Heskey marched the closest bank and let banks suck their money for ur stupid shitty game.I am defending the honour of my fellow players (not heskey),ur snorting doesn't have any effect on me you foul creature of 6th level of inferno,u are a goddamn disgrace, these people thought that u were their omnipotent savior,and got on ur ship ,not knowing u would leave them on a desolated island.Ass u read this long read this too, i lay ur mother to doggy,my dick is 3 inch wide,i gape ur mother's ass 2 inch wide,because i want her to suffer as i cram my dick,ass she screams from the pain her ass signals to her brain through nervous system,i put ur sunglassed swissburglardrinkingbeer.jpg picture in front of her with a metal stick i gaped ur mom's ass, just like a carrot in front of a donkey ,seeing ur picture gratifies her in front and my dick hurts her from back,in these ambivalent feelings ur mother goes back and forth losing sensibility,craves for ur pic tries to kiss u but i pull her back every time she flinches.After we done she says i wished chadz didn't made okam and forced me into this revenge ,and i agree trying to say smt nice : okam is still good though if u are autist like heskey.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Seadle on July 03, 2017, 02:47:49 pm
chadz : shhsbauxmsnmsponsnsossk :( ,we kinda stole ur money, others : snahskmsbsjasnsdnzıspwnns :(, ok.
U donkey friend u probably have foreseen at the first place that okam was unable to make profit in long term anyway,but u still hyped these cancerous people like heskey,to make them buy the game.Although u knew that u were going to stop developping the game in short time,u still made these retards like heskey buy it.Half deformed staggering gratesque bodies of players like Heskey marched the closest bank and let banks suck their money for ur stupid shitty game.I am defending the honour of my fellow players (not heskey),ur snorting doesn't have any effect on me you foul creature of 6th level of inferno,u are a goddamn disgrace, these people thought that u were their omnipotent savior,and got on ur ship ,not knowing u would leave them on a desolated island.Ass u read this long read this too, i lay ur mother to doggy,my dick is 3 inch wide,i gape ur mother's ass 2 inch wide,because i want her to suffer as i cram my dick,ass she screams from the pain her ass signals to her brain through nervous system,i put ur sunglassed swissburglardrinkingbeer.jpg picture in front of her with a metal stick i gaped ur mom's ass, just like a carrot in front of a donkey ,seeing ur picture gratifies her in front and my dick hurts her from back,in these ambivalent feelings ur mother goes back and forth losing sensibility,craves for ur pic tries to kiss u but i pull her back every time she flinches.After we done she says i wished chadz didn't made okam and forced me into this revenge ,and i agree trying to say smt nice : okam is still good though if u are autist like heskey.

3 minus 2 equals 1
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on July 03, 2017, 05:15:18 pm
chadz : shhsbauxmsnmsponsnsossk :( ,we kinda stole ur money, others : snahskmsbsjasnsdnzıspwnns :(, ok.
U donkey friend u probably have foreseen at the first place that okam was unable to make profit in long term anyway,but u still hyped these cancerous people like heskey,to make them buy the game.Although u knew that u were going to stop developping the game in short time,u still made these retards like heskey buy it.Half deformed staggering gratesque bodies of players like Heskey marched the closest bank and let banks suck their money for ur stupid shitty game.I am defending the honour of my fellow players (not heskey),ur snorting doesn't have any effect on me you foul creature of 6th level of inferno,u are a goddamn disgrace, these people thought that u were their omnipotent savior,and got on ur ship ,not knowing u would leave them on a desolated island.Ass u read this long read this too, i lay ur mother to doggy,my dick is 3 inch wide,i gape ur mother's ass 2 inch wide,because i want her to suffer as i cram my dick,ass she screams from the pain her ass signals to her brain through nervous system,i put ur sunglassed swissburglardrinkingbeer.jpg picture in front of her with a metal stick i gaped ur mom's ass, just like a carrot in front of a donkey ,seeing ur picture gratifies her in front and my dick hurts her from back,in these ambivalent feelings ur mother goes back and forth losing sensibility,craves for ur pic tries to kiss u but i pull her back every time she flinches.After we done she says i wished chadz didn't made okam and forced me into this revenge ,and i agree trying to say smt nice : okam is still good though if u are autist like heskey.
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Ikarus on July 03, 2017, 11:57:21 pm
can we please make this the crpg version of the "navi seals copypasta"?

I mean, it starts with random letters, then a tirade of barking at chadz with a humorously odd focus on Heskey (as if he couldn´t decide whom to yell at more), then it changes to a diablo3-difficulty comparison(?), then to an allegory with an island until, out of nowhere, it suddenly evolves into a nsfw-fanfic. The very end sounds as if he is telling the woman he had intercourse with: "okam is still good though if u are autist like heskey".

not even talking about the countless gems here

(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on July 04, 2017, 12:33:20 am
Youmadz
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on July 04, 2017, 05:50:27 am
in these ambivalent feelings ur mother goes back and forth losing sensibility

epic
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Bjord on July 04, 2017, 06:03:21 am
chadz : shhsbauxmsnmsponsnsossk :( ,we kinda stole ur money, others : snahskmsbsjasnsdnzıspwnns :(, ok.
U donkey friend u probably have foreseen at the first place that okam was unable to make profit in long term anyway,but u still hyped these cancerous people like heskey,to make them buy the game.Although u knew that u were going to stop developping the game in short time,u still made these retards like heskey buy it.Half deformed staggering gratesque bodies of players like Heskey marched the closest bank and let banks suck their money for ur stupid shitty game.I am defending the honour of my fellow players (not heskey),ur snorting doesn't have any effect on me you foul creature of 6th level of inferno,u are a goddamn disgrace, these people thought that u were their omnipotent savior,and got on ur ship ,not knowing u would leave them on a desolated island.Ass u read this long read this too, i lay ur mother to doggy,my dick is 3 inch wide,i gape ur mother's ass 2 inch wide,because i want her to suffer as i cram my dick,ass she screams from the pain her ass signals to her brain through nervous system,i put ur sunglassed swissburglardrinkingbeer.jpg picture in front of her with a metal stick i gaped ur mom's ass, just like a carrot in front of a donkey ,seeing ur picture gratifies her in front and my dick hurts her from back,in these ambivalent feelings ur mother goes back and forth losing sensibility,craves for ur pic tries to kiss u but i pull her back every time she flinches.After we done she says i wished chadz didn't made okam and forced me into this revenge ,and i agree trying to say smt nice : okam is still good though if u are autist like heskey.

I laughed so hard I almost shit my pants the first time reading this. Once I finally understood how far gone of an attempt it was, I wasn't laughing anymore. I didn't know this level of autism existed.

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on July 04, 2017, 06:25:39 am
I laughed so hard I almost shit my pants the first time reading this. Once I finally understood how far gone of an attempt it was, I wasn't laughing anymore. I didn't know this level of autism existed.
Ur an autism
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on July 04, 2017, 07:20:06 pm
wanted to post about that they have like half of the year to complete 'ride with your friends' and all those promised things 'to be released in 2017' and suddenly turned out that that trailer finally got removed from youtube official channels  :rolleyes:
also a lot of stuff have been removed(or maybe just hidded) from official channel - starting from melee highlights to Belfast blogs. There are only like few short small videos left :cry: :|
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: karasu on July 07, 2017, 10:04:13 pm
"I am dissapoint. "

 :|
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on July 10, 2017, 05:49:16 pm
This community spawned some of the greatest MS Paint artwork I've ever seen, maybe the new team can commission Kuoin to draw the map for them.

Inb4 the strategic map is located on the veiny cock of some buff anime dude
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on July 10, 2017, 08:57:53 pm
Pay Kuoin for 4 minutes of work and in 4 minutes you'll have an anime masterpiece that took 4 minutes to make.

Pay a member of the current team for 4 months of work and in 8 months you'll have something that took 4 minutes to make.
Here is one he did in his step up noobs thread, just in case the map won't fit on one.
(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on July 10, 2017, 10:19:47 pm
I should really start up that thread again.

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Bjord on July 28, 2017, 09:45:52 pm
Ur an autism

I am.

Hi, Xant. :)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Nickleback on July 31, 2017, 02:56:14 pm
Took so long for u to post smt near funny,u retard ,even if ur cum were cure for cancer no cancer girl would get laid with u.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on July 31, 2017, 03:11:04 pm
Took so long for u to post smt near funny,u retard ,even if ur cum were cure for cancer no cancer girl would get laid with u.

Wouldn't they have to drink the cum? I'm sure he could sell it in vials or bottles.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on July 31, 2017, 04:04:31 pm
Wouldn't they have to drink the cum? I'm sure he could sell it in vials or bottles.

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on July 31, 2017, 05:18:28 pm
Quote
It's a scam ! Don't ever buy it , I and lots of people were cheated by them. There are nothing in their gameplay ! They promise us about EPIC and keep it long enough for us can't get the refund back !
The only thing you can enjoy in this game is the fucking stupid music keep play again an again ! It's just a piece of shit!

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on August 02, 2017, 08:48:25 pm
But you have been reserved a clan on the oKaM forum, aren't you? So somewhere deep in your heart you still do believe in game...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on August 02, 2017, 10:05:05 pm
But you have been reserved a clan on the oKaM forum, aren't you? So somewhere deep in your heart you still do believe in game...

I want to ride with friends
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on August 06, 2017, 07:31:18 pm


The OKAM dev. team continues to deliver impressive updates after months of work.

Also notice how few players are on the servers when Pogo had to go and get his trailer footage : )
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on August 26, 2017, 12:52:47 pm
Game been out for 1 year and a day : )
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on August 26, 2017, 04:09:26 pm
I'm not sure if this version of the Steam page isn't even worse than the previous one lmao. But then again you can expect only this much from a company as untrustworthy as them.

Quote from: OKAM Steam page
KEY FEATURES

Quote from: OKAM Steam page
Our featured Strategic Map allows you to experience a real-time medieval war campaign set in a persistent world.

Uh Strategic map? As far as I know it's been promised in 2 months or so and it's not actually in the game at the moment.

Quote from: OKAM Steam page
Meet and chat with fellow players in our Lobby. Socialize and get to know one another by choosing to play in fun modes, or risk you life by venturing into the wilderness in search of adventure.

Hooooooo boy, doesn't this sound a bit like the game has sandbox open world? Because it does sound like that to me. And we all know this is FAR from the truth.

 :lol:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on August 26, 2017, 11:40:08 pm
I guess technically the battle maps with a forest is in the wilderness so not entirely wrong  :lol:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on August 28, 2017, 02:17:51 pm
Dupre going MIA has forced me to hold out hope that Strategic Map might actually be playable in September and not a flaming pile of shit.

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on August 28, 2017, 03:07:32 pm
key features say you should already be able to play the strategic map and steam pages never lie
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on August 28, 2017, 03:11:46 pm
I can't wait. My army will be unstoppable outfitted with indestructible red leather gauntlets.

Our lightly armored colourful hands will crush all opposition.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on August 28, 2017, 03:18:07 pm
i'm sure waiting for one year of menu background image and warning text font changes was worth it for that promise of strategic map
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Nickleback on August 29, 2017, 12:20:16 am
I AM THE HARBINGER OF TURTH

http://forum.melee.org/realism-discussion/donkey-team-is-no-longer-spreading-hiv-aids/?topicseen
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xesta on August 29, 2017, 04:37:11 am
I AM THE HARBINGER OF TURTH

http://forum.melee.org/realism-discussion/donkey-team-is-no-longer-spreading-hiv-aids/?topicseen

Lmao, why is that bundle of sticks still around here?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Nickleback on August 29, 2017, 11:15:29 am
don't mind this sour fruit xesta,i am waiting for new mount and blade,then we can tf7 with u if u still some balls left
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xesta on August 29, 2017, 06:03:29 pm
Currently active moderators don't have perma-mute,

And he logs in every single day when he's temp-muted to see if it's expired.

Now THAT'S what I call pathetic.

don't mind this sour fruit xesta,i am waiting for new mount and blade,then we can tf7 with u if u still some balls left

Lmao, wtf. Give me my fucking loompoint and then we talk again.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Nickleback on August 29, 2017, 11:59:33 pm
ok xesta i will give u three loompoints instead of one,if you swear(cuss,tell bad words,like motherfucker) heskeytime in ur mother tongue,open a thread and form 4 long sentences ,that's all.I am really serious,but if swearing is not hard enough i will not give looms.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on August 30, 2017, 01:55:55 am
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Lord_Carlos on August 30, 2017, 03:52:31 pm
Why yumaz hate so much heskey?

or is it a hate love?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on August 30, 2017, 06:19:44 pm
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Vintage meme
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on August 30, 2017, 08:13:16 pm
Vintage meme

But I'm always right, other people are the retarded ones.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Nickleback on August 31, 2017, 12:02:07 am
Why yumaz hate so much heskey?

or is it a hate love?
Sadly,it is not hate love thing,for me that goes for cassi,he doesn't deserve being a human,he must have been a chimpazee,fish or cucumber,he probably sneaked into the human body chamber and stole a human body in the soul lobby where souls wait to get a body,before they born.It is fictituous u cunt i am not serious atm,u probably thought of mocking my way of thinking when u read this.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on August 31, 2017, 01:08:46 pm
Sadly,it is not hate love thing,for me that goes for cassi,he doesn't deserve being a human,he must have been a chimpazee,fish or cucumber,he probably sneaked into the human body chamber and stole a human body in the soul lobby where souls wait to get a body,before they born.It is fictituous u cunt i am not serious atm,u probably thought of mocking my way of thinking when u read this.

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on September 10, 2017, 09:22:07 pm
Meanwhile, with adding new Raid mode 24-hour peak players count yesterday was above 60 for first time since team changes.  8-)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Drunken_sailor on September 11, 2017, 08:42:00 pm
Raid mode?  I'm reinstalling JOKAM.  I'll send you scrubs pics if my sweet treasure chests.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on September 12, 2017, 09:49:42 pm
HESKEYTIME, it might looks impressive if you consider that it is x2 from they usual peak during the summer. As for stratomap release, we'll see, i myself expect it to be few hundreds for sure
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Oberyn on September 12, 2017, 11:58:22 pm
After shilling hard for OKAM Heskey seems to have done a 180. Understandable really, but you come off like a jilted lover shittalking her ex. It may be a tiny playerbase, but just the fact that it has grown slightly shows that there's chance for positive change. It's not really Donkey team's baby anymore, but I have nothing personal against the game or whoever is working on it now, if they can make something good out of it more power to them.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Oberyn on September 13, 2017, 12:29:49 am
Sorry Heskey, the history has already been revised and you have no evidence otherwise. Only thing people are going to remember is you cucked to become a forum administrator.

Serious for a second, have you tried to use Wayback Machine? You could maybe find some crumbs. I tried to find an old post back from when cRPG forums was just one sub, subforum on the Taleworlds site.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Bugnir on September 13, 2017, 09:25:02 am
If the old forum or my old Steam review existed I'd challenge anyone to find a case of me going 180, or saying anything contradicting my current stance.

I've been wrong, sure, plenty of times. But my approach was always 'wait and see'. And the thing about a 'wait and see' approach is that eventually after waiting and seeing you are then allowed to form an opinion based on your observations, in fact that's kinda the expectation. Bugs me that people at the time read 'wait and see' as 'I'll follow you to the ends of the earth Donkey Crew', and I can't be a smug git and quote myself from a year ago because the old forum's gone.

I waited and I saw that it was not good.

Well you didn't just "wait and see" though, you actively took part of many balance discussions where you'd happily flaunt your opinions and shit on players. This honestly wouldn't have mattered if it wasn't for the fact that you didnt actually play the game as you admitted yourself meaning your opinions were theory at best and baseless conjecture at worst. Heskey's arguments would solely stem from what advocates of OKAM (fanboys) would say or how he interpreted patchnotes, he would then use these unbaised sources in balance threads where he'd defend bad mechanics while simultaneously debate players who actually played the game and were good at it, truly the actions of a neutral observer.
You try to come off as some sort of wise moderate unfortunately that's not what you were or what you are. When the game was going strong you'd defend it but when the winds starded to blow in a different direction you changed your approach to "there's problems but most criticism is unfounded" and when the game failed you became a staunch opposer of the game. Your true nature is that of a conformist, which is a ok I mean if there ever was a time to be a conformist it is the time we live in now.

Heskey contrary to what this post might look like I am not trying to insult you or start a flame war it is just that, I mean nigga c'mon the fact that you vehemently defended the game and now vehemently oppose it and the fact that his thread has like 40 pages and like 50% of the posts are yours means that you were more emotionally involved in the game than just "wait and see".
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on September 13, 2017, 10:12:13 am
Die chadz
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Fuma Kotaro on September 13, 2017, 11:19:28 am
double d
die dan
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Casul on September 13, 2017, 12:25:05 pm
The Deve ran
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Fuma Kotaro on September 13, 2017, 12:44:21 pm
The jene dan
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on September 13, 2017, 04:19:45 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 13, 2017, 04:26:01 pm
(click to show/hide)

(click to show/hide)

(click to show/hide)

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on September 13, 2017, 04:57:36 pm
Pogo right now:

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on September 13, 2017, 05:10:14 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Bugnir on September 13, 2017, 07:26:19 pm
I participated in discussions of potential upcoming features (map, open world), I engaged with the community because it was this community, and I copy/pasted posts made by the dev team to answer newbie questions because there was a lot of misinformation and not a whole lot of community management. But I didn't make a judgement on 'game good'/'game bad'/'game fail'/'game success', because I was watching and waiting.
You did also participate in balance discussions, one of them beign a thread on archery balance.

Balance discussions? Between 1v1 vs a bot or crashing to desktop I never had anything to add regarding the core combat mechanics. Although I did take issue with the 'make it exactly like Warband' argument, I believe ironically at the time I said 'let the team who came up with the game, make the game they want', can you see how my current view is still consistent with this now that a different team is making a different game? At best in terms of combat mechanics and proposed changes I copy/pasted statements already made by devs on a subject since there was a lot of misinformation and thread duplication at one point on the forum, and I deemed that more helpful than the usual "Use Search Function before posting" that others were in the habit of saying.
Why do you have to be so disingenuous Heskey? You participated in a thread about archery balance where players like Jambi and Tobi (actual good archers) had legit concerns about the game. One of the concerns brought up by the players was that archers would get stuck in animation if they were hit in melee and unable to draw their secondary weapon, which you responded with telling them the issue must've been noticed by the devs and probably being fixed thus that complaint wasn't valid or pointless and didnt belong in the thread. This is straight up taking a stand in defense of the developers and in the same time downplaying people with criticism (btw that issue is still in the game and probably brushed aside or considered a feature lmao). But you know what? This is not really an issue, you could've geniunely thought that the issue was worked upon at the time also if the archery bug was the only complaint in the thread I'd agree with you that such a thing might not merit complaint especially if the issue is being worked upon. There being several duplicate threads and very repetetive complaints means that an issue like this might've been best approached like you did.

That was not the only issue however as in the thread players would discuss about archery damage and complain about how aiming worked. These complaints are some of the examples you categorize as "make it exactly like Warband". The fact that it could take like several arrows to kill an opponent made it so that archers would get majority of their kills from melee, I mean when I played archer myself I would either shoot some arrows until I realized that is was pointless so I'd just draw my axe and get some kills in melee. Either that or I'd go naked archer and pretend I was an easy kill so whenever someone came to kill me I'd draw my weapons and attack them for an easy kill. In addition to the low damage there was also the issue of awkward aiming which you also dismissed as a "make it exactly like Warband" argument. I mean this is just straight up bad design. Let's say you shoot about 10-20 arrows a round you'd have to endure the bad aiming and low damage, now think of having to play a map with such inconvenience. Make it exactly like warband? Sure why the fuck not, ask yourself what archery in warband is?  It's not like it is super unique and at its core it is very basic, something basic like that can later be built upon to give OKAM its own unique twist to it. Heck isnt that how the directional system is? They increased the amount of attack directions, made it so feinting requires 1 button and not two and making chamber a button etc.
Archery should be 'easy to play and hard to master' not 'awkward to play and fuck it I might as well take out my axe and kill this retard in melee'.

This was straight up bad game design/decisions which you decided to defend, not by claiming it was good design but by constantly discrediting the opposition you would for example compare them to people complaining balance in cRPG without actually understanding their complaints at the core since you didnt play the game.
If you actually played the game and not the forum you would've experienced this all first hand I mean the whole game was filled with shit like this:

Weapons getting stuck in the ground and obstacles because weird hitboxes making battles on uneven terrain or narrow corridors absolutely atrocious.

The combat being deceptively shallow because even though you have additional directions it replaced the feature of aiming your attacks in warband. If you wanted to do a diagonal attack in warband you could stare at the ground or the sky and how you aimed your attacks could lead to all sort of insane feints. Since in OKAM all your attacks are set you actually lose options in what you can do in combat which made the combat very fucking stale and basically became all about footwork trying to get on your opponents flank so you could abuse the awkward camera system.

Shields being by far the most retarded of designs, you could just spam them and permastun them and since shields blocked strikes automatically shielders became practise dummies especially in 1v1s. Man shields also had ghost block ranges, like a friendly shielder could be fairly far behind you and when you tried to attack an enemy his shield would just block the attack even though he wasn't facehugging you or wasnt even touched by your strike.

The list goes on but the point here is that the game was in a terrible state and you decided to engage in conversations about these issues by dismissing the criticism or actively defended the design choices which most definitely is not something a person without bias would do, person who "waits and sees".

I did actively participate in a lot in threads talking about possible features and implementation of ideas for Open World/Strategic Map though, since I had a lot of interest in Open World games (and Strategus) at the time. Dont see how I've done a 180 there, if Dupre said he'd be bringing back Strategus tomorrow (or anyone said they were working on an Open World game) and wanted ideas/discussion I'd take part instantly.
Yes those threads about the open world were perfectly suited and you did contribute to them no doubt I have no issue with that. In threads like that brainstorming and theory is more valuable since we dont have the open world out yet but threads you shouldn't have taken part of are combat threads since there's no point to speculation everything is grounded in the combat which is playable. I have to remind you again that you didnt play the game which meant you had no experience of the combat, no knowledge of it. You were completely ignorant of it and yet you decided to go to a thread about combat and give your input which would've amounted to nothing and also just so happened to be in favor of the devs.

You seem desperate to paint the picture that I ever once said the game in it's current state was good. You'll find I never did. So how can my current view contradict a view I've never expressed?
I think people like you really should look into a mirror because when you point out supposed flaws in others you are just ironically describing yourself. I never said you claimed the game was good which you can still see in my post, what I said was that you defended its flaws from a point of ignorance while actively shitting on people with actual experience of the game which is in stark contrast with the image of you as a person who "waits and sees". So who is desperately trying to paint others here? You were the one who discredited players' arguments by simplifying them to "make it exactly like Warband". You are the guy who painted your opposition as irrational and stupid by bringing up Jambi (coincidentally one of the archers you argued with).
I did enjoy that Jambi took my 'An Admin Could You?' thread seriously as a desperate plea to be made admin. Including all my broken english, and a personal guarantee to never play the game and administer justice purely from an ivory tower.

How did you make a 180? Let's just take your actions into consideration and then make a judgement based on that. Together with a group of OKAM supporters you were very active on the forum mocking staunch criticizers of the game while ridiculing their complaints. Now together with a group of OKAM scepticists you you mock staunch advocates of OKAM and ridicule their arguments and devs' changes of the game on this forum.
The thing worthy of note here is when you did this, you were exclusively mocking anti-OKAM when OKAM was still fairly popular and spirit was high, then you went with a more reserved approach when OKAM transformed from shit to unplayable and support had massively declined(entire teams falling through the ground at the beginning of the round, mass pop decline leading to small boring battles) and around the time the game was empty and Donkey Crew left you started solely mocking pro-OKAM. This is why I referred to you as a conformist.



Believe it or not I am not trying to attack your person. In the end I only got one thing to say to you, just drop the act dude, I mean don't take yourself so seriously c'mon bro. Instead of denying it just embrace who you were, we all know you were part of THE OKAM SQUAD.

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 13, 2017, 07:32:58 pm
lol poor Pogosan.
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Drunken_sailor on September 14, 2017, 01:00:45 am
we get a little sweet taste of the good stuff and every one starts bringing up old grieves.  This is why we cant have nice things all this dust.

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 14, 2017, 01:42:55 am
You did also participate in balance discussions, one of them beign a thread on archery balance.
Why do you have to be so disingenuous Heskey? You participated in a thread about archery balance where players like Jambi and Tobi (actual good archers) had legit concerns about the game. One of the concerns brought up by the players was that archers would get stuck in animation if they were hit in melee and unable to draw their secondary weapon, which you responded with telling them the issue must've been noticed by the devs and probably being fixed thus that complaint wasn't valid or pointless and didnt belong in the thread. This is straight up taking a stand in defense of the developers and in the same time downplaying people with criticism (btw that issue is still in the game and probably brushed aside or considered a feature lmao). But you know what? This is not really an issue, you could've geniunely thought that the issue was worked upon at the time also if the archery bug was the only complaint in the thread I'd agree with you that such a thing might not merit complaint especially if the issue is being worked upon. There being several duplicate threads and very repetetive complaints means that an issue like this might've been best approached like you did.

That was not the only issue however as in the thread players would discuss about archery damage and complain about how aiming worked. These complaints are some of the examples you categorize as "make it exactly like Warband". The fact that it could take like several arrows to kill an opponent made it so that archers would get majority of their kills from melee, I mean when I played archer myself I would either shoot some arrows until I realized that is was pointless so I'd just draw my axe and get some kills in melee. Either that or I'd go naked archer and pretend I was an easy kill so whenever someone came to kill me I'd draw my weapons and attack them for an easy kill. In addition to the low damage there was also the issue of awkward aiming which you also dismissed as a "make it exactly like Warband" argument. I mean this is just straight up bad design. Let's say you shoot about 10-20 arrows a round you'd have to endure the bad aiming and low damage, now think of having to play a map with such inconvenience. Make it exactly like warband? Sure why the fuck not, ask yourself what archery in warband is?  It's not like it is super unique and at its core it is very basic, something basic like that can later be built upon to give OKAM its own unique twist to it. Heck isnt that how the directional system is? They increased the amount of attack directions, made it so feinting requires 1 button and not two and making chamber a button etc.
Archery should be 'easy to play and hard to master' not 'awkward to play and fuck it I might as well take out my axe and kill this retard in melee'.

This was straight up bad game design/decisions which you decided to defend, not by claiming it was good design but by constantly discrediting the opposition you would for example compare them to people complaining balance in cRPG without actually understanding their complaints at the core since you didnt play the game.
If you actually played the game and not the forum you would've experienced this all first hand I mean the whole game was filled with shit like this:

Weapons getting stuck in the ground and obstacles because weird hitboxes making battles on uneven terrain or narrow corridors absolutely atrocious.

The combat being deceptively shallow because even though you have additional directions it replaced the feature of aiming your attacks in warband. If you wanted to do a diagonal attack in warband you could stare at the ground or the sky and how you aimed your attacks could lead to all sort of insane feints. Since in OKAM all your attacks are set you actually lose options in what you can do in combat which made the combat very fucking stale and basically became all about footwork trying to get on your opponents flank so you could abuse the awkward camera system.

Shields being by far the most retarded of designs, you could just spam them and permastun them and since shields blocked strikes automatically shielders became practise dummies especially in 1v1s. Man shields also had ghost block ranges, like a friendly shielder could be fairly far behind you and when you tried to attack an enemy his shield would just block the attack even though he wasn't facehugging you or wasnt even touched by your strike.

The list goes on but the point here is that the game was in a terrible state and you decided to engage in conversations about these issues by dismissing the criticism or actively defended the design choices which most definitely is not something a person without bias would do, person who "waits and sees".
Yes those threads about the open world were perfectly suited and you did contribute to them no doubt I have no issue with that. In threads like that brainstorming and theory is more valuable since we dont have the open world out yet but threads you shouldn't have taken part of are combat threads since there's no point to speculation everything is grounded in the combat which is playable. I have to remind you again that you didnt play the game which meant you had no experience of the combat, no knowledge of it. You were completely ignorant of it and yet you decided to go to a thread about combat and give your input which would've amounted to nothing and also just so happened to be in favor of the devs.
I think people like you really should look into a mirror because when you point out supposed flaws in others you are just ironically describing yourself. I never said you claimed the game was good which you can still see in my post, what I said was that you defended its flaws from a point of ignorance while actively shitting on people with actual experience of the game which is in stark contrast with the image of you as a person who "waits and sees". So who is desperately trying to paint others here? You were the one who discredited players' arguments by simplifying them to "make it exactly like Warband". You are the guy who painted your opposition as irrational and stupid by bringing up Jambi (coincidentally one of the archers you argued with).
How did you make a 180? Let's just take your actions into consideration and then make a judgement based on that. Together with a group of OKAM supporters you were very active on the forum mocking staunch criticizers of the game while ridiculing their complaints. Now together with a group of OKAM scepticists you you mock staunch advocates of OKAM and ridicule their arguments and devs' changes of the game on this forum.
The thing worthy of note here is when you did this, you were exclusively mocking anti-OKAM when OKAM was still fairly popular and spirit was high, then you went with a more reserved approach when OKAM transformed from shit to unplayable and support had massively declined(entire teams falling through the ground at the beginning of the round, mass pop decline leading to small boring battles) and around the time the game was empty and Donkey Crew left you started solely mocking pro-OKAM. This is why I referred to you as a conformist.



Believe it or not I am not trying to attack your person. In the end I only got one thing to say to you, just drop the act dude, I mean don't take yourself so seriously c'mon bro. Instead of denying it just embrace who you were, we all know you were part of THE OKAM SQUAD.

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LOL
cant wait to see where this conversation goes, inb4 heskey goes back into hiding.
when the only people that defend your position are gravoth and molly, you know you fucked up.

you wouldnt think there could be a title worse than OKAM DEFENDER, but "one of the three stooges of crpg" is not a good look.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Casul on September 14, 2017, 01:58:09 am
Pogosan's post = piece of meat
cRPG community = self explaining...

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on September 14, 2017, 03:45:11 am
The combat being deceptively shallow because even though you have additional directions it replaced the feature of aiming your attacks in warband. If you wanted to do a diagonal attack in warband you could stare at the ground or the sky and how you aimed your attacks could lead to all sort of insane feints. Since in OKAM all your attacks are set you actually lose options in what you can do in combat which made the combat very fucking stale and basically became all about footwork trying to get on your opponents flank so you could abuse the awkward camera system.

It's really triggering my PTSD talking about this shit again, but fuck me, I tried to flag this with the devs so many times. OKAM's shallow combat design literally enables you to hit the skill-ceiling in 30 hours, if not less. They can add all the strategic maps and loot boxes they want; at the end of the day, if they can't get the foundations right it will never be a game that can compete with Warband, or any other PvP melee game with actual combat depth.

IMO the game could have been successful if they were more open to changing some of the core mechanics. It honestly felt like the Donkeys only tested their new system internally and never had any input from actual competitive players that could have pointed out issues with the game's restrictions when there was still time for a combat re-work. Every time I made a comment on the deleted forum about the restrictive turn rate or laughable degrees to which attacks can be angled, it was met with some retard like Siegbert being like "but it's more realistic!!" ...because we all play this genre for realism, lol. I guess if you want a dumbed down version of Warband with additional attack directions that don't add any complexity, then OKAM's the game for you.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Drunken_sailor on September 14, 2017, 04:39:25 am
for the strat map any clue if there is going to be speed differences in armies (as in strat where small armies could out run the big ones) or will it be more like a checkers game with specific movement values?

I will miss the ability to move around my armies wile at work.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on September 14, 2017, 09:09:36 am
It's really triggering my PTSD talking about this shit again, but fuck me, I tried to flag this with the devs so many times. OKAM's shallow combat design literally enables you to hit the skill-ceiling in 30 hours, if not less. They can add all the strategic maps and loot boxes they want; at the end of the day, if they can't get the foundations right it will never be a game that can compete with Warband, or any other PvP melee game with actual combat depth.

IMO the game could have been successful if they were more open to changing some of the core mechanics. It honestly felt like the Donkeys only tested their new system internally and never had any input from actual competitive players that could have pointed out issues with the game's restrictions when there was still time for a combat re-work. Every time I made a comment on the deleted forum about the restrictive turn rate or laughable degrees to which attacks can be angled, it was met with some retard like Siegbert being like "but it's more realistic!!" ...because we all play this genre for realism, lol. I guess if you want a dumbed down version of Warband with additional attack directions that don't add any complexity, then OKAM's the game for you.

Well said. I remember us complaining about these issues on the old forums. The thing is all the remaining OKAM players actually think it's the greatest combat system available on the market, so now they have no one complaining about it.
I guess you can't blame them when they've only played Warband at a very basic level.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on September 14, 2017, 10:40:05 am
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 14, 2017, 12:58:40 pm
Yeah I did a lot of quality shitposting on that forum. I hope pogo secretly backed it up somewhere.

Good thing I saved that poem about how the new devs should die in a fire on this forum.

My message to the shitlords that removed our donkeys from OKAM development. Posted here aswell for those of you never returning to the other forum.

Devs from CRPG are a great group and I am sad to see that they won't work on OKAM any more.
   In truth we may have shitposted one or two too many times
      Everyone had a positive outlook in the beginning

         It's a sad statement about the state of Early Access the way this has gone
            No one expected that chadz and the DC could be treated so poorly by their sponsors

               Anyone that would remove chadz from his passion project OKAM clearly has cancer of the heart

                  For now it looks like we will return to CRPG
                     It is after all much more complete than OKAM and now our beloved Donkey God has gone
                        Regrets, I've had a few
                           Est quaedam flere voluptas
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on September 14, 2017, 02:00:10 pm
can't use Jambi if you want to disprove painting someone stupid
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 14, 2017, 02:31:46 pm
woah...he took a swing at me, even mentioned my name...who is this brave new heskey?

i also wish the old forum could serve as a record, i wasnt anti heskey till you started getting into arguments with jona ( who is a legit pro btw ) about how the combat was better in okam in your opinion...to which i replied,,,your opinion really doesnt matter when it comes to balance and mechanics, like i said, you think you know more than the pros?

months later, ramses comes back to crpg and says the same dumb shit. heskey man, you litterally got yourself banned, for calling someone a retard...when you said the exact same shit months earlier.

you not getting out of this, you fucked up...own the shit. the OKAM SQUAD meme is fucking hilarious...because its true, that was you. maybe its a moment in your life you wish you could forget...but we wont.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Oberyn on September 14, 2017, 02:40:04 pm
can't use Jambi if you want to disprove painting someone stupid

Yeah tbf anything Jambi said is worth standing on the other side of, if only in principle.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on September 14, 2017, 02:58:27 pm
Well said. I remember us complaining about these issues on the old forums. The thing is all the remaining OKAM players actually think it's the greatest combat system available on the market, so now they have no one complaining about it.
I guess you can't blame them when they've only played Warband at a very basic level.
They were never interested in making the game skillful. Which direction did cRPG go in? Steadily easier and less skilled, removing as many of the little quirks that gave the combat its depth as they could, and intentionally making the speeds slower because "lol not everyone is a fast twitch player!!!"

Nessaj hooked me up with M:BG access, both forum and game, and I talked about it with him, raising all those concerns about the combat years ago. But the only feedback the Donkey team cared about was their inner circle of devs that doubled as play testers, and coincidentally none of them were ever great dueling.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on September 14, 2017, 04:05:38 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on September 14, 2017, 04:53:06 pm
Ugh, I missed this place. Never change.

Disregarding all negative feedback as "ugh". Never change OKAM. There's a reason why your project is the laughing stock of the gaming world, well, would be, if anyone actually cared about your trash game.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on September 14, 2017, 05:15:42 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on September 14, 2017, 05:16:10 pm
I've never had a problem with Jona, I like to think we're still good there but he can correct me if I'm wrong.

We cool, we cool. But I was still right in w.e. argument we had.  8-)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 14, 2017, 05:40:01 pm
Truly all of my chickens have come home to roost.

(click to show/hide)
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on September 14, 2017, 05:49:55 pm
I'm here not to defend the game and changes, if you have some questions or suggestions, go ahead, but it was more of a casual heads up. 90% of the posts are bashing Heskey and back though, which is what I responded to.

ps Love u too Vibe <3

tsk thought you were here to fight like Ramses a while ago but if you're here for free dinner we have none
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Paul on September 14, 2017, 06:08:24 pm
Oh, as a good Christian I'll share my food with him.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on September 14, 2017, 06:56:47 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Bugnir on September 14, 2017, 07:26:46 pm
I regret that the record of that old forum doesnt exist so that I can't disprove the essay you just wrote by finding the relevant threads that triggered you. Believe me, I've looked.

And no, posting on a thread that says "What were you thinking with this change developers!?!?!" with a quote from a developer showing their reasoning for a change, and speculation behind why this change may have happened is not standing in defence, not unless I say I think the reasoning is good or that the mechanic is good. It's compensating for shitty forum search skills and it's engaging with the community cos the devs sure werent doing it. When did a single dev come to one of those threads to answer your clearly bitter complaints? I attempted to answer questions that someone had already answered somewhere else. And when people wanted to rampantly speculate as to why and how something was the way it was, i took part as much as anyone, so shoot me lol.

I did ridicule some opinions, "game isn't optimised yet", "polish first, features later", "make Warband instead" because they were shit opinions or offered nothing of value. Plot-twist of the century, I still think dogshit opinions are dogshit even after my complete transformative 180. Complaints about mechanics, specifically the ones Kadeth mentioned above, I've always agreed with. I agreed with him at the time, I posted my agreement with him at the time. The OKAM Squad meme is hilarious, feel free to post away, they even got my clan colours right.

Maybe someone can find records from that forum to prove how great your imagination is. I'd love it if someone did. But in the meantime, I would like to take a moment to say I am utterly disgusted with all the child pornography you shared on that forum. It wasnt funny, it wasnt clever, it was just utterly sick and I can't believe you can sit on your high horse after circulating garbage like that every single day.
I guess it will be your words against mine then which in hindsight makes my post pretty pointless. My post to begin with was supposed to be short and keep the same lightheartedness as the first one but as I wrote it just kept getting longer and as I reread it now it feels like it has a more aggressive tone even condescending in some parts which was not what I wanted it to be. It also seems to have emboldened Stoned to shitpost which definitely was not my intention.
Well anyways who cares whether you actively defended OKAM or not it's not like you were Siegbert's level of devotion.

Just gonna leave this here, and let it sink in for a few seconds.
So according to you I painted my opposition as irrational and stupid by bringing up one of the archers I argued with (y'know, my 'opposition' in the situation you outlined)? How fiendish of me!

Be fair Bugnir, I can hardly be held responsible for the fact my opposition was by all accounts, irrational and stupid. It's certainly not my fault that some of the people choosing to critique the game mechanics were the same people (Jambi, Plumbo) that we've all learned over the years to tune out for their irrational and stupid posts about cRPG. I call that an own-goal on their part.
Well I guess you are right there, in Jambi's case he does merit the description you gave him.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Oberyn on September 14, 2017, 07:34:37 pm
It also seems to have emboldened Stoned to shitpost which definitely was not my intention.

You shut your dirty mouth, Plumbo is a gentleman and a scholar.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 14, 2017, 07:46:28 pm
...lolwot?

im not a respected well known player...hmm, this is news to me, if anything, bugnir is adding his voice to mine.

everything else is pure bs, i was posting about how bad okam was for months, jona wasnt the only pro player you got into arguments with.
yes yes, i get it heskey, you were just "trolling" those werent your actual thoughts and opinions, you just said it for lols, like any of us believe that?
lol you self admittingly claim that you have a bunch of enemies, not for saying stupid shit...but because annoying others...pleasures you...hmm.

i think its far more likely some nothing and no one kid acted like he knew what he was talking about, then jumped ship the moment it became abundantly clear you dont know wtf you are talking about. lol, like you and siegbert really thought okam was gonna succeed.

im sure you think im dumb/completly retarded...thats fine
you genuinely thought okam was better and thought it would succeed...now thats dumb

go on dumb dumb, flip that. or ignore it. for someone that has my post count, its obvious that i only jump back when some thing incredibly dumb has just occured. for someone with your post count...no no, heskey, this is MY hobby, this is YOUR life. im honestly surprised you didnt go back into hiding, been waiting to shit talk with you...

so...lets talk.

clearly your not gonna admit what we all know is true, the same way im probably gonna remind you about this for as long as i know you.
you get pleasure out of saying dumb shit and annoying people...i get my kicks from putting people in their place.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 14, 2017, 07:48:08 pm
I guess it will be your words against mine then which in hindsight makes my post pretty pointless. My post to begin with was supposed to be short and keep the same lightheartedness as the first one but as I wrote it just kept getting longer and as I reread it now it feels like it has a more aggressive tone even condescending in some parts which was not what I wanted it to be. It also seems to have emboldened Stoned to shitpost which definitely was not my intention.
Well anyways who cares whether you actively defended OKAM or not it's not like you were Siegbert's level of devotion.
Well I guess you are right there, in Jambi's case he does merit the description you gave him.

lol, its not your word vs his, we ALL remember it.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: jtobiasm on September 14, 2017, 07:52:40 pm
lol
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Drunken_sailor on September 14, 2017, 08:04:03 pm
you should fly to Paris too.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 14, 2017, 08:43:12 pm
lol, its not your word vs his, we ALL remember it.
What name/s do you use when you play native?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on September 14, 2017, 09:33:51 pm
I'm still being remembered over here. Nice :D
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 14, 2017, 10:20:52 pm
ohh shit its siegi! hey, at least you stand by what you post.
@ ash: Nordic Knight, havent been playing native, havent really been gaming, if i do, its morrowind ( because old games are old and boring and i love being bored by old boring things )


its funny seeing sieg and pogo post here, all we need is capra and the okam's will be reunited.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 14, 2017, 10:41:21 pm
ohh shit its siegi! hey, at least you stand by what you post.
@ ash: Nordic Knight, havent been playing native, havent really been gaming, if i do, its morrowind ( because old games are old and boring and i love being bored by old boring things )


its funny seeing sieg and pogo post here, all we need is capra and the okam's will be reunited.
ok ty. Native na battle ronin server has had like 50 players on around 4-7 pm pst the last week or so.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on September 14, 2017, 11:02:24 pm
its funny seeing sieg and pogo post here, all we need is capra and the okam's will be reunited.

Someone posted a link on discord. That's where the cool people hang around these days  :wink:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on September 14, 2017, 11:10:37 pm
the shills have arrived
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on September 14, 2017, 11:27:47 pm
the shills have arrived
Good thing the entire game only has about 3 of them
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Utrakil on September 15, 2017, 12:14:30 am
HeHo. having a look in here.....nothing changed.
same people same drama. i dont know if i should love or hate it. but i tend to the second option.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 15, 2017, 12:49:27 am
Who else here is tag teaming this thread and the good old days thread?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on September 15, 2017, 01:26:14 am
I'm here not to defend the game and changes, if you have some questions or suggestions, go ahead

Uhh we tried that, then you deleted the entire forum.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Taser on September 15, 2017, 02:41:51 am
Uhh we tried that, then you deleted the entire forum.

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 15, 2017, 01:08:16 pm
Now that I can't camp my fief on defense being a cunt on the forums is a lot less fun
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 15, 2017, 02:33:49 pm
There's a % of people out there I trigger. Based on the type of person that usually is, I can't say I'm not proud of it.

Annoying others doesn't please me, what if they're a nice person? But causing you to rage so hard you think about me on and off for over a year, with minimal effort on my part? What's not to like? Won't pretend I did it on purpose or with you in mind, but I'm certainly impressed with the results.

damn you make me lolwot alot. annoying others DOES please you, you just posted that yesterday?!?
im...raging? this is news to me.
this...takes effort...on my part? you lazy millennials think everything is such hard work.

so, you dont like what you do, dont do it on purpose...but are...impressed with yourself....


jesus fucking christ you flipflop alot huh, i think acre just found their new minister of propaganda damn.

heskey. idk where you think this conversation is going...its eventually gonna come back around to you being part of the okam squad, defending things like the steam page, because EA....only to go on and bitch...about the steam page.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 15, 2017, 02:52:58 pm
jesus fucking christ you flipflop alot huh, i think acre just found their new minister of propaganda damn.

Hey I'm relevant again! Fuck you plumbo you schizophrenic weedbaby!

and fuck you too Heskey!

Fuck everyone!!!!

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on September 15, 2017, 03:03:10 pm
Canadians suck.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 15, 2017, 09:40:06 pm
you know, ive thought about it, and ive reached the conclusion...

i like you heskey, well okay, i actually dont
but you are a cool guy...like, lava
popular too...like...disco!
what is unmistakably true it that you are indeed an extraordinary legendary player, a true hero of the battlefield.
when your not at the bottom of the board of course. which is never, as you are always at the bottom huh

not that im contradicting myself here, i mean i am, but im doing it purposefully...to make myself look clever, like you do.
to be fair though, you dont have to be clever do ya? plumbo, jambi, brutas...you pick your opponents well, only the most austitically controversial of foes.

and you know...thats the difference between you and me heskey, you are known for one forum war, in which you mercilessly and effortlessly, victoriously crushed...brustas...a kid with severe down syndrome or someother obvious mental handicap

i went to war against this entire shit community, i was pro kesh anti tydeus b4 it was popular
ranted about agi b4 it was popular, criticized okam b4 it was popular.
i goto discourd and laugh my balls off at the blatent plumboisms, never posted there once and your daily reminders are all "fuck agi, praise yuang"

you bitch about okam now that its cool to do so, idc whats cool, i have my own thoughts and opinions, and i dont pick and chose who i voice them too.
lol at you asking jona if you're still cool. nearly every enemy ive ever had in crpg...now sucks my dick.
its a respect thing. noone respect bandwagons bundle of stickss, you should probably learn to stand by the things you post.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Porthos on September 15, 2017, 11:15:06 pm
get a room, you two :)
(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 17, 2017, 07:24:16 pm
well, that was...anti climatic...again

is that it? really?

at least you fought back this time heskey, but damn, you're really gonna run back to your hiding hole after some pajama rockin spammy fuck whines about Exhibitionism? get to work heskey.

and you porthos, godammn it get outta here, i will fuck him right in front of you.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 18, 2017, 04:24:46 pm
heskey! you're alive?!?! you have a life outside of posting on crpg?!?!

this is news to me.

save your out of hours message im more interested in the "why im a conformist cunt" one.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on September 18, 2017, 04:48:00 pm
save your out of hours message im more interested in the "why im a conformist cunt" one.

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Ohhh damn, plumbo firing back.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 18, 2017, 05:26:57 pm
ROFL, really?

hmm, lets see here, Plumbo Post count: under 2000
Heskey post count: OVER 7000

7...fucking...thousand

yes, i DO think you are normally active here, because: you are! lol, maybe not 8-5...more like...24 fucking 7 get outta here.
you're not me...you're one of those jesse from breaking bad kinda posters that posts so fucking often you must be chained to the basement and forced to at gunpoint. thats really the angle you wanna go with?

we ALL post here when we have time to kill...not all of us have time to post...7 fucking thousand times get real.

im pretty used to stone throwing bundle of stickss by now heskey, go on then...throw away.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 18, 2017, 05:45:23 pm
its like the immovable retard meets the unstoppable autist in here
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on September 18, 2017, 06:04:55 pm
I know it's not your style, but the good thing about a forum that still exists is that you or anyone could go and check that claim.

Since you have something to prove and don't mind staying up all night thinking about me, it shouldn't take you long to plot my 7,000 posts on a graph.

"When does Heskey post". Get on it.

Forum comes with such a chart already (can only check for yourself tho I think) 8-)

Gonna post mine since I mostly post at work as well and I have many more posts than Heskey does.

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EDIT: you can check other users stats as well. Here's HESKEY http://forum.melee.org/index.php?action=profile;area=statistics;u=19697
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on September 18, 2017, 06:36:50 pm
Yeah, weird how Heskey can get close to 8k forum posts after being a member for around 5 years, what a nolifer with nothing better to do, tsk tsk.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on September 18, 2017, 06:52:36 pm
I know it's not your style, but the good thing about a forum that still exists is that you or anyone could go and check that claim.

Since you have something to prove and don't mind staying up all night thinking about me, it shouldn't take you long to plot my 7,000 posts on a graph.

"When does Heskey post". Get on it.

Best pull an all-nighter, otherwise I might never admit to being a conformist  :lol:

To be fair, ~37% of your posts fall outside of the 8-5 time period. Closer to 42% if you count all posts in the 5 o'clock hour assuming you get out exactly at 5 and teleport home. As for weekdays v. weekends, that remains unknown.  :P

This of course doesn't account for when you posted these, so even if the last time you posted at 8 pm was 4 years ago (perhaps when you weren't working full time), it still counts just as much. Looking at my own post history it's funny how my schedule basically flip-flopped from never posting during work hours to only posting during work hours now that I'm actually employed.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on September 18, 2017, 06:57:15 pm
I was actually embarrassed reading this thread,no lifers fighting over who is more no life. Top notch.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 18, 2017, 09:08:40 pm
i doubt you'll ever admit it regardless, you shameless fuck. and no i guess that post count isnt very weird is it, wasnt he also top poster at okam? prob top poster at w.e. forum hes part of, so ya if this has turned into who has less of a life, i will surly bow down to the mighty heskey, in that department, few nerds can match him.

judging from the last few times...hmm, you mean like...this exact thread? just a while back? potheads dont have tremendous memories sure, but im seem to remember...you fucked right off, turned into a thread about candy bars and how american food chains shit on canadian ones.

i ran away did i? hmm, pretty sure i called out Blackpanda, who had to take your place after you stopped posting...not that you stopped viewing, you just stopped posting. not entirely, just about this specific topic..hmm

and now, you're fresh outta your hidy hole...after another person called you out and also told you...drop the act dude.
so its not like i ran away now is it? more like you stopped posting till pogo came back, you felt balsy enough to bring it up again
and here i am, ready to continue our discussion.

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 18, 2017, 09:22:04 pm
Enjoy it whilst it lasts. Judging from the last few times he'll be running away soon, have a month or two to recover then come back to post walls that nobody reads when we least expect it. 24/7 till he quits again.

Wouldn't call that particularly unstoppable.


oh...so...im the autist...so that would make you...
lol, that graph Mae put up back in the day, proved beyond a doubt "we're all autists here"
haha, you didnt have to admit to being the immovable retarded one outta the two of us, james went out of his way not to implicate you, and you fuck it up anyway.
im sure you'll just flip on that at some later time ya?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on September 19, 2017, 12:27:01 am
Ras vs Oberyn had way more momentum, step it up!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 19, 2017, 01:19:41 am
clearly im fucking working on it damn

guys not giving me a lot to work with here,

fuck you want me to do...talk shit to myself, for him?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on September 19, 2017, 01:35:19 am
fuck you want me to do...talk shit to myself, for him?

Heh, do whatever you want, kid. Anyone with a forum registration date post 2011 is subhuman in my eyes anyway....
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 19, 2017, 04:09:30 am
sub...human?

ya well, fuck you too, elitist glory-days scum. we might as well start talking shit with each other kadeth, im used to shit talking with americans, seeing as you're just a (an?) more arrogant drunker form of an american this should be interesting. come on then cunt, lets go, you cant even say aluminum right i got this.

this is prob gonna be the last forum war\rant we ever see, everyone should just jump in and call shit out, cuz admit it, we'll never see or play anything this _______ ever again.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 19, 2017, 01:15:15 pm
Anyone with a forum registration date post 2011 is subhuman in my eyes anyway....

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(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 19, 2017, 04:15:15 pm
this is it?
heskey you are thee most boring fucking nerd to talk shit with. this thread seriously fuckin blows. not quite like the way you used to blow donkey crew, but close. go on then heskey, pretend you didnt hide from me. fine, maybe you didnt wait for pogo to start posting again. see how that works? admitting to minor mistakes now one gives a fuck about anyway?

but you sure as shit shut the fuck up untill i left, after multiple posts calling you out, not just in this thread, was calling you out for over a week straight, no fucking way some forum nerd like yourself missed the panda thread, didnt see you there.

lol you know what could save us a TON of time
"i used to be in the okam squad, was really emotionally invested in it, really thought and hoped it was gonna succeed, did everything i could to defend the game...when everyone left, i felt so alone...so now i pretend that i wasnt part of the okam squad, and talk shit about okam like the rest of the cool kids...dont judge me it feels good to belong" Heskeytime
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on September 19, 2017, 04:29:24 pm
this thread seriously fuckin blows.

but does it blow as hard as okam?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 19, 2017, 05:02:33 pm
but does it blow as hard as okam?

ask heskey, he's the okam expert.

hesk, dont tell me how to post bundle of sticks, i dont care if you rage. my motivation for this is pushing you to either be honest or stfu again. but damn you are mad enough to go and downvote my posts...oh no, that will show me. you're brand of nerdyness is disgusting on a fucking anders level.

you know you type the most unoriginal shit everytime right? how many times you gonna pull the "one day ill read your post" card? james help you come up with that one?
heskey...you were part of okam squad...that alone is sad pathetic and depressing, but to pretend like you didnt defend things like the steam page, the trailer, the combat...things you're now very critical of.

ALSO
bruttus got you mad? he was mentally fucking challenged! could barely speak english, Raz could crush bruttus, anyone could...wtf is wrong with you?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on September 19, 2017, 06:58:19 pm
ask heskey, he's the okam expert.

Is he? I've never met him in the game.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 19, 2017, 08:30:27 pm
tfw you mistake sigibert...with this guy http://forum.melee.org/index.php?action=profile;u=24597

you may not be the siegbert i thought you were, so ur kinda on the outside of an inside joke, basically the reason you didnt see him IN GAME, is he's not really a player, doesnt know wtf he is talking about, which is why i and other actual players got into arguments with him and seigbert.

he's a forum warrior...you're not likely to see him IN GAME. well, unless you look down, way way down on the scoreboard. thats where you'll meet him.

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on September 19, 2017, 09:46:18 pm
Hah, no it's me, swear. I forgot my pw for the other account.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 19, 2017, 11:33:53 pm
so...it is you. well this is confusing as fuck.
you and heskey are two people that form a 4 member meme that was created due to the fact, 4 complete idiots were posting like experts, while criticizing actual experts.

so it you, and you know what im talking about, and you know who heskey is, and you know he posted on okam, and you agreed with him on okam, and steam, and backed his positions...

then you ask...is he? the fuck you mean is he?...you've never seen him in game, and thus dont know what his expert opinions are. the guy you posted with and agreed with shit tons of times.
none of the expert opinions you both offered and had a shared consensus on...none of it matters because: you've never wiener booped in game. ya okay.


tbh talking with you and heskey reminds me of the okam forum all over again, your arguments have me scratching my head wondering wtf you are going on about?
"is he an expert? ive never met him in game, dont know the guy, never seen him before, i have no idea what he's like, i swear"- Siegbert regarding heskey whilst standing right next to heskey.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Drunken_sailor on September 19, 2017, 11:45:57 pm
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on September 19, 2017, 11:46:27 pm
I think it was quite obvious that I was joking there. Yeah, I know him but I don't value his opinion on the game too much as he seems to barely have any experience with it.
Not sure what you mean by me posting like an expert while critizing actual experts. I never claimed to be an expert, whatever that means. I enjoy posting a lot and I do enjoy the game for what it's worth, sure. If there's any confusion concerning my opinion or past statements, I'm happy to clear it up. I don't think I said anything I must feel ashamed of.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on September 20, 2017, 12:04:59 am
You might be confused because Siegbert is the most subtle shill you've ever seen on the internet, but have no doubt he'll take OKAM's cock in his mouth, drink the cum and lick the sweat of the balls without a second thought.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 01:24:23 am
I think it was quite obvious that I was joking there. Yeah, I know him but I don't value his opinion on the game too much as he seems to barely have any experience with it.
Not sure what you mean by me posting like an expert while critizing actual experts. I never claimed to be an expert, whatever that means. I enjoy posting a lot and I do enjoy the game for what it's worth, sure. If there's any confusion concerning my opinion or past statements, I'm happy to clear it up. I don't think I said anything I must feel ashamed of.

i do recall getting into it with both you and heskey, though to be fair, the bold part of your quote is true, you did indeed fully admit to being a casual. to which i remind you, no fucking game is balanced around casuals. DC could have acted on the solid suggestions of long time hardcore players, players who left WEEK 1, shit if i remember it was only days into the game and battle pop had dropped significantly.

so no, i dont know if you're joking, its highly plausible you didnt meet ALOT of fucking people in game, as most fucking everyone outside of a 4 man fan club, could see and agree on what the game was, a hot steaming pile of bullshit, and thus quit the game only months after its release.

shit most of my crpg friends didnt even put in 10 hours...thats how quickly we all saw how fucking shit it was.

heres the thing sieg, you prob still think the game is great, thats fine, you're an idiot, im fine with that
heskey is also an idiot, its acceptable.

but to suck that much dick and defend complete bullshit like the steampage being totally inaccurate and misleading, then be dumb enough that it takes over six fucking months to realize the bleedingly obvious, then come back over here to rant and rave about how terrible the game is and how much we were mislead...and how the fucking steampage isnt accurate?

unfuckingacceptable

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on September 20, 2017, 01:53:43 am
DC could have acted on the solid suggestions of long time hardcore players, players who left WEEK 1, shit if i remember it was only days into the game and battle pop had dropped significantly
shit most of my crpg friends didnt even put in 10 hours...thats how quickly we all saw how fucking shit it was.

Oh no no no no but you need to put in massive amount of hours to really understand OKAM's amazing combat system (did I tell you it's literally by far the best melee combat system on the market?). You think you know what you're talking about with your 10 hours played? You're just talking out of your ass, the combat is so deep and complex you need at least 1000 hours dueling bots to even begin to comprehend it, not to mention leave a solid, positive review praising it.

This was obviously a joke, but what isn't a joke is that, at least now, all your negative comments towards OKAM's cumbat - we're gonna call it cumbat now btw, because I want to experience it just as much as I want cum in my mouth - if you have anything to say against the cumbat you'll just be refuted by shills for not having enough hours played. It's like they genuinely think it's impossible to know that a game and it's combat is garbage within a few hours of experiencing it, not realizing that genre veterans and competitive players will know what to look for in a combat and which features of it make it good and which don't really improve it or work against it even.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 02:04:46 am
lol if i remember correctly one of the arguments good ole siegbert used when we started bitching about okam was "just because you are good at one game, that means you will be expert at this?" not exact quote but something along those lines ya.
we literally had to explain to him how people who are good at shooters will instantly transition into other shooters and being able to pick it up and comment on the combat instantly.

mindnumbingly obvious common sense shit just *whistle sound* right over the fucking head.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 20, 2017, 02:46:31 am
Why are you beating Seigbert around you dont even play native anymore.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jambi on September 20, 2017, 03:42:34 am
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 04:02:05 am
Why are you beating Seigbert around you dont even play native anymore.

does he? wtf does that have to do with anything?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 20, 2017, 05:00:58 am
does he? wtf does that have to do with anything?
Well native is your go to game of skill is it not? Last I understood from you is that you hated crpg.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on September 20, 2017, 05:18:00 am
WE WIL NEVER SEE DEM

NEVER SEE DEM, AGEN
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 06:16:36 am
Well native is your go to game of skill is it not? Last I understood from you is that you hated crpg.

ill always love warband, like many other crpg players it will easily go down as my favorite\most played game of all time and crpg has played a big role in that.
last i understood is that most players hate what crpg has become.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on September 20, 2017, 08:15:31 am
i do recall getting into it with both you and heskey, though to be fair, the bold part of your quote is true, you did indeed fully admit to being a casual.

...

lol if i remember correctly one of the arguments good ole siegbert used when we started bitching about okam was "just because you are good at one game, that means you will be expert at this?" not exact quote but something along those lines ya.

Not sure either if those were my exact words but it could be possible. I would say it's more likely to be decent in this kind of game if you played similar games before. That's true for Okam as well.
Most people I heard about, complained about the basic controls not being the exact same like Warband's. An argument I heard for games like Chivalry, too. Yet I didn't find it particularly hard to transition to either of those games.

I wouldn't describe myself as a casual. I spent 1,3k hours in Warband and played in a couple of clans. Of course there were always people way better than myself and this will likely always be the case. So, make of it what you will.

Quote
but to suck that much dick and defend complete bullshit like the steampage being totally inaccurate and misleading, then be dumb enough that it takes over six fucking months to realize the bleedingly obvious, then come back over here to rant and rave about how terrible the game is and how much we were mislead...and how the fucking steampage isnt accurate?

I criticized them from the very beginning for that.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on September 20, 2017, 11:27:17 am
Tbf I don't remember you or anyone else really defending the inaccurate steam page description. It was a weird decision by them to put things in there that clearly weren't in the game yet from the beginning and it became all the more irritating with each month passing. All I remember is a couple of players continuously bugging the devs and publishers to change it already and them never responding to it until recently.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 20, 2017, 12:21:59 pm
omg the website is archived! My memes live on!!!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Casul on September 20, 2017, 01:31:41 pm
(click to show/hide)

Hey man you know I like you but dude you have way too much free time dont waste your life wtf
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Oberyn on September 20, 2017, 02:03:35 pm
It really doesn't take that long to scrawl through Wayback archives, it's relatively easy when you get used to it. Given the collective push in the EU and other "freedom" and "free speech" loving western countries to further censor the internet of wrongthink I think it's something everyone should learn how to do.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 20, 2017, 02:13:12 pm
Internet sorcerer!
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jambi on September 20, 2017, 02:37:41 pm
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All people are equal, just some are more equal then others.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Oberyn on September 20, 2017, 02:38:43 pm
Plumbo vindicated, brave erudite scholar speaking truth to power, Heskey btfo.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jambi on September 20, 2017, 02:44:18 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Paul on September 20, 2017, 04:01:45 pm
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All people are equal, just some are more equal then others.

tea time pleb


Date Registered:  January 03, 2011, 03:17:18 PM
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on September 20, 2017, 04:02:12 pm
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All people are equal, just some are more equal then others.

Shit, Jan 11 here. Im basically a newmy old friend compared to you.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Oberyn on September 20, 2017, 04:05:12 pm
Date Registered: January 03, 2011, 07:01:40 PM

That was on a monday. Sorry Paul, some of us have jobs, can't always be available.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Paul on September 20, 2017, 04:07:03 pm
implying you weren't just busy kneeling to allah at that time
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 04:09:57 pm
rofl, heskey ur a cuntformist and okam cumbat fucking blows. we are making progress on you admitting you're a massive lowlife though arnt we.

i dig how you're painting this, but no, that is not the threads im referring to. i spent 5 mins looking around and said fuck it, idc i remember you getting into it with long time players, i remember you getting into with jona, thats about the time when i started telling you and siegbert to stfu. if i recall, i compared you arguing with jona to Asheram debating with Rohy. cant find the post, dont care.

also dont see the posts where i make my position on crpg very clear, and as you're an immovable retard ill keep it incredibly simply again

old crpg better than current crpg
current crpg better than okam
old crpg shits on okam

and everyone knows what i think of native vs crpg.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 04:33:28 pm
like i said, i looked, no im not spending more than 5 mins on it
because like you said, very little of it is there, even the pages you posted doesnt take long before it says "doesnt have page archived"

you're going to quite the lengths to remind us you werent part of the okam squad.
but you were, you were made a member for defending them while most everyone else was ripping on them.

lol, you posted Aug 25 threads...wasnt that the day it came out?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 04:49:56 pm
i just said im not going to great lengths, one should never take over 5 mins to call someone else a bundle of sticks, i gave up on looking through that, cant even find my "harsh criticism thread" not gonna spend massive amount of time to prove something we all already know

ive, changed my tune? how so?
im not the one getting called out by multiple people asking you "werent you part of the okam squad, why the change of heart"?

see no matter how retarded to try to paint me...i have 2 words that crush anything you could ever say about me

okam squad.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 05:00:00 pm
hey guys remember that meme everyone made about me....that was all a joke! lol, jokes on you suckers!


ya okay.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 05:05:50 pm
Yeah, that funny picture one of my Krems buddies made crushed me real good xD hurt so bad I made it my sig in December.

Oh wait, you're serious? ROFL! You actually thought that was like some big name and shame event? No wonder you've been crutching on that so hard xD what an insult!!! I was so mad I boycotted Krems Whatsapp as a result! They sure showed me.

Ahahah, you actually thought that didn't you? That's amazing. Thank you.

honestly...i did think that ya. you're krem friend made a meme about you, and just happened to include capra, siegbert, and the other guy sucking donkey dick. you made it your sig because you *at the time* took pride in being one of the okam crusaders.

and howd that turn out?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 05:14:57 pm
you didnt have the okam crusader tag? thats a shock.

oh no, i made a minor mistake, i better delete my entire account.
why did you delete your account heskey, now that you're being so overwhelmingly honest, id love to hear your version.

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 05:20:16 pm
heskey, have you ever considered acting\politics, you carry a lie remarkably well.

you really are gonna play it off like you dont remember any of this? and multiple people telling you to drop the act, we all have it wrong?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 05:35:42 pm
damn we had a nice back and forth going there, now you're taking forever, even though you're clearly still online.

while he downvotes my shit i think ima go make some eggs.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 20, 2017, 05:41:48 pm
Wait what, I don't ever recall debating with Rohypnol let alone even having a conversation on the forum with him.

And regarding my earlier reply to you Plumbo I just found it funny you was in a forum for a game you don't like because of where it went ragging on someone for liking another game that you don't like because of where it didn't go.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 05:59:05 pm
asheram, you're retarded, which is why i used you as a hypothetical, comparing heskey arguing with jona to ash debating with rohy, doesnt mean you actually debated with rohy...it means im comparing a skilless retarded casual scrub to a legendary player who actually knows wtf they are talking about.
damn.
xD

you should just use that for ever post. it sums up your arguments nicely.

woah?!?! what a huge list of totally believable reasons to delete an account. i stopped reading after "i only read while im supposed to be working"
its my day off, or we wouldnt be here...well, you might be.

also: you made two edits. you're always editing your shit...whose the impatient one?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 06:00:49 pm
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He has an amazing memory, like he can remember all these multiple people telling me to drop the act over the last several pages xD

multiple people have told you. at least one other person...in this very thread, so including steam...ya multiple people.
i know my memory is terrible but i do recall multiple meaning...more than one.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 20, 2017, 06:03:42 pm
I'm dedicated to getting strategus back online so you nerds can put this autism farm to good use
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on September 20, 2017, 06:09:12 pm
I'm dedicated to getting strategus back online so you nerds can put this autism farm to good use

So you'll be joining OKAM then? xdddd
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 06:10:25 pm
i wish you would dedicate yourself to taking dupres place and fixing the compiler etc.

bannorlord isnt coming for a while
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 06:11:25 pm
So you'll be joining OKAM then? xdddd

rofl, i think the only one of us that would ever even contemplate going back to okam

is heskeytime
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 20, 2017, 06:18:57 pm
oh, offline now. fair enough

i suppose one can only work so hard at their job ya?

right, well, this obviously wont be ending anytime soon, so, ill cya lads later.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Oberyn on September 20, 2017, 06:25:44 pm
Dupre has abandoned us, fucker is dead or in prison somewhere. We literally can't do shit without Dupre or one of the original devs to give access to the database. I'm just here for the final shuddering breaths tbh.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 20, 2017, 06:26:03 pm
Go back to slobbering on BBC Plumbo.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 20, 2017, 06:59:20 pm
So you'll be joining OKAM then? xdddd

You joke but I probably will  :shock:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 20, 2017, 07:18:15 pm
You joke but I probably will  :shock:
If they separated the block and attack buttons I would try it again.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 20, 2017, 07:19:35 pm
If they separated the block and attack buttons I would try it again.

Oh yeah I forgot they did that  :| I got kinda used to it after a while though.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on September 20, 2017, 10:07:39 pm
Wouldn't make any sense for them to do that...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 20, 2017, 10:37:57 pm
Wouldn't make any sense for them to do that...
Why wouldn't it? KCD and Mordhau have similar "many" attack directions with their block/party button still on the rmb why does it work for them but wouldn't for okam?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on September 20, 2017, 11:28:59 pm
Well, it would but it just makes you slower and less effective if you tried this against people who only need one key to perform both actions.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 21, 2017, 12:00:57 am
Well, it would but it just makes you slower and less effective if you tried this against people who only need one key to perform both actions.
Well if they ever decide to seperate them or allow both methods come let me know and I will gladly play it again.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 21, 2017, 01:29:03 am
fuckin dupre. he had like one great patch, where they actually fixed the things the said they would, and touched NOTHING ELSE. the rest, i mean, trying is one thing. but the fucking 2h stab, the armor values, holy fuck at least stab was fixed i suppose.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 21, 2017, 01:30:43 am
Go back to slobbering on BBC Plumbo.

you playing tonight ash? ooh ima crush ur bicep punchline spewin ass.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 21, 2017, 04:00:51 pm
ahh there you are heskey, where ya been?

damn, you seem so uptight, did you have a hard day at..."work"?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 21, 2017, 05:16:52 pm
i do have a job, one i actually work at.

there there heskey, i hear epic is coming "soon" just hang in there a bit more, and the okam squad will probably be reunited. you and the other 3 okam defenders (who just happen to be in a meme made by your friend out of love and respect ) can go back to preaching how great okam is

lol, you know why i jump, topic to topic? cuz this is you

"multiple"
"no"
"so bugnir didnt..."
"yeah he did, but he apologized"
"so multiple"
....
"you dont understand, its all kinggrimms fault, he pressured pogo to remove my title i was forced to delete my account!!!"

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 21, 2017, 05:21:35 pm
Plumbo & Heskey shitposting best enjoyed with


footnote: it really is all Kinggrimms fault, what you ask...? Everything...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on September 21, 2017, 07:47:38 pm
Okam squad lol, I made that image...was just a joke. Heskey wasn't even overly pro okam at the time, he was mainly just posting "wait and see" or "give them time" messages on steam and forum... but he had just joined our shitty Okam clan and I wanted to troll him. The fact that retarded fan boi headshot didn't make it into the okam squad makes it lose all credibility tbh, chadz could kill that guys entire family and he'd still crack open his anus for him.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 21, 2017, 07:52:29 pm
I was pretty pro okam until it became clear after months of silence that something fucky was happening
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on September 21, 2017, 07:56:29 pm
I was pretty pro okam until it became clear after months of silence that something fucky was happening

Yea, although people should stop bashing it now. Yes, It's still a.pile of shit however the new Devs have worked really hard and made a lot of improvements. Their task was already virtually impossible when they took over, it doesn't need to be made any harder by salty nerds that are still mad at chadz.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 21, 2017, 08:03:28 pm
Yeah I agree. I am interested to see how they do with their strategus mode over the next few months.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Casul on September 21, 2017, 08:16:11 pm
Yea, although people should stop bashing it now. Yes, It's still a.pile of shit however the new Devs have worked really hard and made a lot of improvements. Their task was already virtually impossible when they took over, it doesn't need to be made any harder by salty nerds that are still mad at chadz.

That entirely depends on the amount of racism and oKaM bashing.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 21, 2017, 10:40:53 pm
you shot down my claim...really? which one? when was that? the i wasnt okam squad claim? the i didnt defend okam claim? the i didnt get into with veterans claim? the i didnt completly flip on my position claim? or the, you obviously deleted your account for obvious reasons claim?

hmm day off means something different in england? you guys dont get lunch breaks? sunday morning is special? ya, dropping a few sentences while flipping eggs, whew, thats some hard complicated shit.

hmm apparently being triggered now means: when you respond again to someone you have been debating with for a week. you should stick to using words other millianials dont use. no sane person takes the word "triggered" seriously.

hmm i guess using your free time, instead of the time you are being payed to work, is more pathetic than posting while at work.

hmm okam squad is just a joke. ya i think we get the joke too, 4 guys, looking like super heroes, defending complete garbage.

hmm heskey is in anyway shape or form...different from xheadshotx...well i suppose a bit, now that hesk flipped.

hmm well, ya, i do jump onto diff topics, you've given me alot to work with now.

the fact you thought okam would work, deleted your account, then flipped the moment you realized everyone left...is no longer near as bad as: "deleted account because list of highly plausible totally believable reasons."

leshmas list of reasons for losing to Raz...pretty laughable
heskeys list of reasons for deleted account...fucking hilarious.

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 21, 2017, 10:52:13 pm
Yea, although people should stop bashing it now. Yes, It's still a.pile of shit however the new Devs have worked really hard and made a lot of improvements. Their task was already virtually impossible when they took over, it doesn't need to be made any harder by salty nerds that are still mad at chadz.

problem is, we dont even know the new devs, and sure as shit didnt cough over money for them. if the combats system doesnt drastically change, it wont matter if and when epic comes out. i remember the last timed i played it, me and aluseph were joking about the clan system, just the 2 of us could take the entire other team. the main flaw is not lack of epic, its a system thats far too easy for veterans to massacre newer players.

cant say how fun it would be with lots of vets vs lots of vets, didnt get to play the big battles that happened the first couple of days. obviously wasnt that great, most notable legends left on like day 3. doubt epic is really gonna change a whole lot or bring many players back.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 22, 2017, 12:00:56 am
ima head out for the night, yall can talk shit amongst yourself, but i will leave this.

i know you confuse me asking multiple things with jumping all over the place, and clearly i was mistaken to imply you had a shit work ethic, you're working pretty hard to earn that immovable retard title. seeing as you cant grasp even a simple concept like "wtf does multiple mean?

ill make super SUPER simple for ya hesk.

you didnt defend okam?
you didnt get into it with vets?
you didnt beg to have your account deleted in an attempt to clear your history?
you actually thought pogo needed to come out and say "epic is not being worked on"
you arnt very critical of okam now?
you didnt stop posting in this thread? and...the other threads i called you out on...that was me...hiding?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 22, 2017, 12:31:56 am
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jambi on September 22, 2017, 02:23:46 am
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Torben on September 22, 2017, 06:06:07 am
die
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on September 22, 2017, 08:30:22 am
die

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 22, 2017, 03:32:20 pm
This thread in a nutshell

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 22, 2017, 03:54:53 pm
I will go back and change my review if their strategus is good. Especially now that I don't know if well ever get actual strategus back.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 22, 2017, 07:12:11 pm
i doubt id ever change my review, my original was a fuck you rant, my edit is a even bigger fuck you, which doesnt matter now that the people i said fuck you...are completely gone.

and now back to heskey:
"ur a bundle of sticks"
"no, you're a bundle of sticks"
"no ur a bundle of sticks!!"

...
its what the people want
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on September 22, 2017, 07:18:41 pm
Its too bad heskey vs fcc never happened. The shit posting could have been real.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 22, 2017, 07:46:20 pm
right so, my comeback for free time being spent, is quite simply, one ive already mentioned. unlike you i havent spent hardly anytime doing, idk how long you were looking on webarchive but im not about to spend a lunch break looking through it. im on my lunch break now in fact, in 2 mins, ill have to check my soup.

no one needs an hour lunch break my company is fucking retarded, still, ive wrote some of my best rants on lunch.

-the okam squad meme doesnt take any rocket science to figure out, 4 superheores each with their own catchphrase a saying their dumbass actually said. my wet dreams include hostesses at Bad Dogs...no one has ever had wet dreams about okam...or the irl heskey for that matter. or thee immovably retarded one im now conversing with.

-jona's a good guy, with a terrible flaw, he wants to be liked/friends with people...but you did get into it with him, and he did win. and then...i came and crush fucked the living fecking fecal matter right the fuck out ya. dont tell us what you think about combat, ur a scrub hesk, raz would beat you in a duel.

-ah ah ah, i did mention steam as well, i recall some lad from FCC asking "you used to be very defensive of okam, why the sudden change of heart"...go on then, tell me no one else has called you out. go on.

-lol your list of reasons for deleting your account is a double edged sword. you either admit you deleted it for other reasons(the real ones) or you admit to being a lowlife fucking nerd, those are they mostt terribly embarrassing reasons for deleting an account ive ever heard.

-wasnt able to find a whole lot with webarchive...i uhh...i used it more for old SportsbyBrooks articles. "not much is actually there" Heskey referring to the archive which says "page not archived" for nearly everything...wants me to keep using it...like i said, im not gonna spend a whole lot of time on this, especially using something that only works with this is pictures.

-ahh yes, bugnir, he came out swinging with exactly what ive been saying. the problem with bugnir, is he is, a typical crpg player. very few members of this community actually have my respect, most of you are passive aggressive twats who back the fuck down the moment there is the slightest confrontation. did he apologize for saying "drop the act"? or the way he said it? pretty sure he said it was your word vs his.
its not, we all remember lol.

-you didnt go on about okam combat? you didnt say similar things to what Ramses said? only to cal, him a retard once you rejoined the coolkids side? this is news to me.

no, i dont think you work very hard at your job...not because you spend it readin/posting here, but because you are a millennial. your generation is thee most lazy retarded generation history has seen for some time. lol kadeth, you wanna talk about "subhuman" those creatures are fucking robots. nothing is their fault, they have no flaws, no brains, no hope. dont go on bout work heskey, i work with your kind, your generation thinks they know everything, but honestly, they're fucking hoplessly useless.

like you are in game. we should duel, surly you're capable of more accolades than just "forum warrior on a dead forum"

lol its only 1:40, i still have 15 mins to shit talk before i go back and *actually* work. think ill walk the dog instead.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on September 22, 2017, 08:34:39 pm
I was pretty pro okam until it became clear after months of silence that something fucky was happening
I remember that i created thread on the forum about chadz is suspiciously silent for 2 month already at that time, and almost everyone took it funny and unseriously, and joked about it. :rolleyes:
At 3 month of silence it became not so funny.
At 4 it wasn't looking funny at all.
And then indeed turned out that "something fucky was happening"
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on September 22, 2017, 09:09:19 pm
Quote from: steven
the deve ran
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on September 22, 2017, 10:34:03 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 22, 2017, 11:19:34 pm
Its too bad heskey vs fcc never happened. The shit posting could have been real.

james, dont step to me
victory is my destiny
I AM FCC!

lame poetic bundle of sticksry aside, what made shit talking so good in the past was it had more players, more people were imputing their own opinions into the thread, ie "go suck bbc cock/ immovable retard vs unstoppable autist etc" more fuel for the fire, two people can only call each other bundle of stickss for so long ya. kesh had alot of enemies, which was pretty awesome because it guaranteed anytime he posted anything even "hello" would be enough to set off a sandstorm of shit talking.

its not enough anymore...
ima bounce for the weekend, you my old friends can entertain yourself, i feel like going to London.


talking about ontario btw calm ur tits heskey.

lol i keep forgetting racist frenchman is censored. fucking lame, bad enough you cant tie them to fences and leave em out all day, now we cant even call em wtf they are. madness. this is one topic where russia truly crushes NA
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on September 23, 2017, 12:10:11 am
Shittalking is good so long as people are being creative, we who know eachother so well as a community can really trashtalk and go deep which makes it infinitely enjoyable. In your case though there is no need for anyone else to say anything tho, you just seem to find a way to make yourself the laughingstock each time.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on September 23, 2017, 06:45:20 pm
This thread in a nutshell

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on September 24, 2017, 09:58:16 pm
the okam squad meme doesnt take any rocket science to figure out, 4 superheores each with their own catchphrase a saying their dumbass actually said.

Not true in my case. In fact, I'm more likely to have said what any of the other characters were ascribed to have done.
But the picture was fun either way.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 25, 2017, 01:53:00 am
Your posts are always a blast to read, cheers.

ic...
fair enough.

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: StonedSteel on September 25, 2017, 01:57:06 am
At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on September 25, 2017, 05:19:42 am
ic...
fair enough.

Ya, i assume im repeating myself quite often here after all my shitposting.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on September 28, 2017, 07:56:59 pm
Meanwhile, strat map is released. Does anyone tried it yet?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on September 29, 2017, 06:16:04 pm
Meanwhile, strat map is released. Does anyone tried it yet?

Yeah, had some battles on nightly.
I like it so far but it's a little unfortunate that TKM has all the no-lifers and they will cockblock you all the time while they ofc win all of their battles.

I can only hope that they won't dominate as much if there's enough other clans to compete with.

Since I haven't played Strategus idk how it compares. I guess it's still very bare bones.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Teeth on September 29, 2017, 10:36:00 pm
Wait, there are people playing OKAM?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Drunken_sailor on September 30, 2017, 06:18:24 am
nobody's lonely enough to pursue some weird internet vendetta over that.
mm dont know if that is true though... visitors can't see pics , please register or login
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: bentrion on October 01, 2017, 01:03:24 pm
Sorry for asking, but 53 pages are to many to read completly..

Ask: What happens with the investment?
 
We donate for bring M:BG, later OKAM, on the market as a finish game. Now, some years later, the game is getting finished by a new developer (logical: they bought the rights and duties of M:BG too)

@chadz: Can we get an offical statement to the investment please, now after the offical statement to the game itself was given?

PS: make c-rpg great again ;)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on October 01, 2017, 01:53:44 pm
what "investment" lmao, do you mean your donation that was wasted?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on October 01, 2017, 04:45:55 pm
the 50€ investment they had like years back
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on October 01, 2017, 05:06:25 pm
that was not an investment, that was a donation
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on October 01, 2017, 05:13:06 pm
As far as i remember they literally said it was an investment and that people could expect to make money if the game did well, or that they would be refunded their money at the very least.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on October 01, 2017, 06:15:50 pm
Didn't they do a donation (for forum badges n shit, that didn't even carry over to new forum lol), then 'investment', then failed KS and then sold it on greenmangaming?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on October 01, 2017, 10:32:06 pm
Was there a legal document of some sorts? If not I doubt Warlock Wireless feels obligated to fullfil chadz' promises.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on October 02, 2017, 08:47:47 am
It might look like that document was legally binding, but I'm pretty certain it wasn't. So it was definitely a donation. Anyone who actually expected some return on that "investment" is a gullible clown.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on October 02, 2017, 03:14:33 pm
It might look like that document was legally binding, but I'm pretty certain it wasn't. So it was definitely a donation. Anyone who actually expected some return on that "investment" is a gullible clown.

Cough "Molly" cough
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Uther Pendragon on October 03, 2017, 07:43:06 pm
You people are aware that the certificate you recieved included the terms of business for M:BG investment?

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I'm not well versed in english law language but afaik, there is nothing binding about it, not guaranteeing return of investment (as it specifices it "carries the risk of total loss of the investment") and besides all that, it refers to Melee:Battlegrounds, not OKAM. I'm not sure if we know enough to claim that OKAM is just re-named M:BG, it may as well be a completely new entity in the eyes of law. It even refers to the Austrian Law while GMG is based in UK.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on October 04, 2017, 11:20:49 am
I mean that shit was really well highlighted on the donation page / forum post about it from chadz so you'd be really oblivious to not spot it / understand it.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Lord_Carlos on October 06, 2017, 08:13:38 am
OKAM is the true CRPG Killer :cry: :cry: :cry:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on October 06, 2017, 09:31:33 am
>investment
>expect to make money if the game does well

 :lol: :lol: :lol:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Lord_Carlos on October 06, 2017, 01:06:42 pm
>investment
>expect to make money if the game does well

 :lol: :lol: :lol:


 :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Úlfur on October 14, 2017, 01:00:47 pm
OKAM is the true CRPG Killer :cry: :cry: :cry:

pls into revive?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Golem on October 21, 2017, 07:13:07 pm
How can you even expect a return on the invest, if OKAM now has two different dev teams with debts to pay  :lol:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on October 31, 2017, 03:43:12 pm
https://www.youtube.com/watch?v=y8d0j1kXteo&feature=youtu.be

Ramses on the current status of De Re Militari
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on November 03, 2017, 09:39:14 pm
too much work to watch, just say is it 'ok' or not?
for me it looks like below expectation - 24-hour peak did not reach 100 even, and Diplomacy forum looks quite dead
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on November 04, 2017, 04:11:19 pm
Yeah, nobody uses the forum. They're all on discord
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: kinngrimm on December 01, 2017, 03:47:29 pm
...
I'm not sure if we know enough to claim that OKAM is just re-named M:BG, it may as well be a completely new entity in the eyes of law. ...
We did get game-keys for OkaM, so at least in the mind of whom gave them to us, there was a connection.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Primo on December 17, 2017, 01:59:04 am
Well guys, I think this (http://ofkingsandmen.net/forum/threads/it-was-fun-while-it-lasted.168/#post-1337) ends any further discussion

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on December 17, 2017, 03:15:14 am
OKAm officialmy deads
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on December 17, 2017, 06:17:19 am
F
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on December 17, 2017, 07:24:26 am
who would've thought
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on December 17, 2017, 01:31:36 pm
Well guys, I think this (http://ofkingsandmen.net/forum/threads/it-was-fun-while-it-lasted.168/#post-1337) ends any further discussion

LOL so much for all their hefty promises that they were making mere weeks ago.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Mlekce on December 17, 2017, 03:50:18 pm
Why does this look familiar?

https://www.youtube.com/watch?v=TGwZVGKG30s
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on December 17, 2017, 04:51:23 pm
lmfao

How many times have we predicted they will run out of funds fast because nobody plays or buys this game anymore? Such an obvious thing to see. Feels good to be right even if it was kinda easy to predict. :lol:

Though I did think they would at least last until bonerlord came out.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Ikarus on December 17, 2017, 06:54:35 pm
Tbh I didn't expect it to live that long

what a weird ride that was, although it's good to finally finish this chapter and move on to new things

F
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on December 17, 2017, 11:11:27 pm
http://steamcharts.com/app/430440

This is such a sad thing to look at. 5-10 average players for more than a year.

Obviously makes sense why they'd stop pouring funds into the game's development, but it's hard to have sympathy when it took them so long to stop false advertising (did they ever?) and the devs were still promising the moon and the stars until recently, with their noble community champion, pogosan, leading the charge.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Ikarus on December 18, 2017, 12:06:46 am
...with their noble community champion, pogosan, leading the charge.

well, once it becomes your job you don`t really have a choice. Imagine paying a community manager and he shittalks your game nonstop  :mrgreen:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Uther Pendragon on December 18, 2017, 12:49:30 am
Say what you want about GMG, old devs, new devs, but if one thing is certain to me, is that Pogosan did his job excellently, organising events, helping with reports, and keeping the community somewhat engaged and interested.

He never gave in to apathy or laziness and that alone deserves respect.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on December 18, 2017, 01:24:42 am
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on December 18, 2017, 01:45:51 am
Yea, fair play to pogosan, as well as the second lot of okam devs. They really gave a good try at what was a impossible task. Failed epic launch was tbe real killer. Hope pogo has a good rest now and can chill out and maybe enjoy some crpg....would be nice if some of the more active clans and players from okam moved over to crpg too.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on December 18, 2017, 02:00:06 am
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on December 18, 2017, 09:05:24 am
would be nice if some of the more active clans and players from okam moved over to crpg too.

dunno man, will they be able to deal with the clearly inferior combat system of Warband

I mean, there's still bots to play against in OKAM, right? It's not like they played vs anything else before
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on December 18, 2017, 09:49:46 am
dunno man, will they be able to deal with the clearly inferior combat system of Warband

I mean, there's still bots to play against in OKAM, right? It's not like they played vs anything else before

You mean that totally outdated using RMB to block idea that warband and other games still have?? Using LMB for everything was totally revolutionary, much like the Nintendo virtual boy was revolutionary in the 90s.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on December 18, 2017, 09:52:15 am
You mean that totally outdated using RMB to block idea, using lmb for everything was totally revolutionary, much like the Nintendo virtual boy was revolutionary in the 90s.

Whatever kid, you just don't realize the potential and promise OKAM holds. It might not be the best now but JUST YOU WAIT
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Butan on December 18, 2017, 11:54:32 am
Idk why they didnt just stick to 360° attacks, and keep the rest of the Warband system (with a better collision system maybe?). Thats all we really need in Bannerlord too, hope they dont fuck this up.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 18, 2017, 11:59:50 am
but it's hard to have sympathy when it took them so long to stop false advertising (did they ever?)

Yeah, they did eventually, like 3 months ago.

Quote
and the devs were still promising the moon and the stars until recently, with their noble community champion, pogosan, leading the charge.

They did? I've been blaming them for almost the entire year that didn't dare promising anything great anymore since they got burnt so severely after DC left. We even made some great suggestions on the feedback page, many of which weren't even commented on. Now I know why...

Idk why they didnt just stick to 360° attacks, and keep the rest of the Warband system (with a better collision system maybe?). Thats all we really need in Bannerlord too, hope they dont fuck this up.

Because what they came up with was better... I'm still sad that Bannerlord will be better in almost all respects but the melee combat controls. Guess it has to work for controllers as well...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on December 18, 2017, 12:19:24 pm
Because what they came up with was better...

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 18, 2017, 12:43:57 pm
Well, I'm entitled to my opinion just a you are.
Cute lamb though
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Ikarus on December 18, 2017, 01:32:18 pm
Quote
would be nice if some of the more active clans and players from okam moved over to crpg too.

come back home to granny, it's nice and cosy here in our little mod

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: IR_Kuoin on December 18, 2017, 02:48:55 pm

Bannerlord archery buff.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: FleetFox on December 18, 2017, 03:54:08 pm
Well, I'm entitled to my opinion just a you are.
Cute lamb though

Well Sigibert since its over, I for one would like to welcome you back to cRPG. You would be most welcome with us Norse if FCoR don't make it here :)

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on December 18, 2017, 05:08:59 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 18, 2017, 09:14:36 pm
Well Sigibert since its over, I for one would like to welcome you back to cRPG. You would be most welcome with us Norse if FCoR don't make it here :)

Thanks. I was never much of a cRPG player but if FCoR decides to migrate to cRPG I might give it a try.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Suedehead on December 19, 2017, 09:07:15 pm
(click to show/hide)
:rolleyes:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Leshma on December 19, 2017, 09:51:30 pm
Quote
A sad day for myself personally, as I had gotten involved with the game a long time ago

Quote
For the most part the game was enjoyable even when all the players left, but some of the best hours I spent gaming was in those early days of launch at the end of August 2016

newfag

I could use your opinion on kickstarter; if you can keep quiet, and are interested in giving some advice, query me in irc

5 years, 13 days

RIP
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on December 19, 2017, 10:59:00 pm
>Put Nessaj in charge of kickstarter
>Expect it to do well
<it doesn't do well
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Grumbs on December 19, 2017, 11:08:14 pm
Because what they came up with was better... I'm still sad that Bannerlord will be better in almost all respects but the melee combat controls. Guess it has to work for controllers as well...

I ended up hating those controls. Its probably the most off putting thing about that game. The lack of Epic, the deletion of the forum (wtf..who just moves a smallish community like that), the turning their backs on an established community without ever really giving a full explanation for the disappearance of the Donkey's and the lack of cavalry were sore spots, but it was the controls that ultimately made it not very fun to play

After a while it felt like all anyone was doing was try to make you fight the controls rather than fight the player with the game mechanics as they were intended. Having the camera direction forever tied to both the block direction and the swing direction was so awkward. It was like playing an FPS game in which every time you look left you can only shoot to the right, or every time you want to shoot right you have to move the camera to the left. It was a nice gimmick to start with, but then after many hours it was just a chore and didn't really improve on M&B. At its core it could have sustained itself with a solid melee combat system and decent controls but without even that they were doomed without Epic and with the Donkey's leaving without ever addressing what happened.

I guess since the servers are getting pulled and the game won't be sold anymore we could find out what really happened from the Donkey Crew's perspective soon. I still think that game could be salvaged if they went back to the basics of the controls and melee combat, added some cavalry and had a decent single life game mode and marketed that as the main game rather than the respawning game modes. Maybe once the dust settles Donkey crew can re-acquire some of the assets and make a new game?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on December 19, 2017, 11:29:30 pm
i've wasted many hours of my life trying to explain to siegbert how warband has far more depth than OKAM; he's a lost cause i'm afraid
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on December 20, 2017, 12:54:50 am
So there is no single player part of the game right? Shouldn't GMG be giving out free keys for another game seeing as they are shutting OKaM down before it even leaves EA?

http://steamcommunity.com/app/430440/discussions/0/2906376154329947059/
lol someone bought the game a week ago and now its being scuttled. I guess it could have been worse and he had bought it 2 weeks ago and not be able to get the steam refund, unless he played/logged on to it over 2 hours and now still cant refund.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Leshma on December 20, 2017, 01:51:24 am
>Put Nessaj in charge of kickstarter
>Expect it to do well
<it doesn't do well

It totally sucks that I actually have a censor on brain-mouth barrier. Because I was totally going to tell chadz to invest crowdfunded money from cRPG community into bitcoins, but I was afraid he'll think I'm completely nuts. I believe Meow spent a lot of time trying to convince me that was one huge scam.

About M:BG, I never played it. But I've seen that clip when they changed controls and at that very moment that game went from very promising to hope they'll make it. I immediately lost interest. They spent plenty of time trying to convince us how that change was justified, it was better, revolutionary or whatever. But like emperor's new clothes, it was easy for even a baby to notice that wasn't going to work. It was off from the day one, just like Star Citizen combat system. You either nail it or pretend you have something good while in fact you have crap in your hands.

Deleted forum account when certain individuals went full retard and I believe that was few days after forum was opened.  Pogosan going overly serious into whole story and that annoying spammer ruined forum for me. But Pogosan truly disappointed me, he completely changed his online persona when he migrated from one online community to another. Not sure I can thrust that dude about anything when he's able to completely switch off because of some irrelevant gig like moderating online gaming community. Have some self respect.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on December 20, 2017, 08:47:34 am
i've wasted many hours of my life trying to explain to siegbert how warband has far more depth than OKAM; he's a lost cause i'm afraid

So many okam diehard fans and shills even now believe the game had the best combat system, it's hilarious. The combat was a clunky, sluggish mess with stiff and ugly animations and horrible controls. Every "feature" these brainwashed bubble-dwellers think improved the combat (such as more attack directions or left click for everything) didn't actually put any depth on the system.
Their argument? You didn't put enough hours in it; I don't need to put in hundreds of hours in another FPS game for example to be able to tell it's garbage. The things that were wrong with OKAM's combat were very obvious and detectable fast to anyone with veteran experience in the genre.

thrust that dude

yeah i'm sure you'd like that leshman


Here's a rare footage of OKAM shills btw
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on December 20, 2017, 12:39:28 pm
>Put Nessaj in charge of kickstarter
>Expect it to do well
<it doesn't do well

Nessaj was far too busy policing the crpg servers and forum to work on the kickstarter or advertising for MBG. He even did some fail mini crusade against krems, he actually thought that people trolling on crpg or swearing on the forum might scare off potential investors to MBG. Then after failing he just vanished into thin air lmao
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on December 20, 2017, 03:48:35 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on December 20, 2017, 04:14:51 pm
what changed tho?

the deve ran
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on December 20, 2017, 05:01:27 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on December 20, 2017, 05:39:33 pm
There is no control on the main menu

 :lol:
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Leshma on December 20, 2017, 07:00:58 pm
If you're a social media manager and post on corporate twitter, you don't repost memes from your buddies. And I tried to limit random social chatter once chadz offered me a job there, but that's because calling someone an ass bundle of sticks having a Community Manager tag would be kinda like being called the n word while messaging tech support.

I had a closed channel for some of the more trustworthy people, including old cRPG players like Pestdoktor, Ramses or Tobi. No access to random people or devs. That's where everyone could unleash their retardness, which was pretty close to crpg forums, and kinda nice (not off-topic kind though, more of a general)

what changed tho?

Corporate? You see that was chadzs problem and of those quacks who tricked him to resign. They acted like they important startup company, while in reality they were funded by online community feeling generous and thankful because they enjoyed cRPG. I was one of the people who urged cRPG community to pledge and feel bad about it today because I knowingly instructed people to waste their hard earned money on what was obvious from day one it had very little change to ever become successful project.

To me you're like that loser nobody who couldn't get a job in Weimar Republic, then joined chocolate chip cookie Party and became some small apparatus in it, projecting authority over those who were more successful in the past but were targeted by new regime. Simply put you abused your position you no longer hold because the company you belonged has failed miserably (I'd like to call that being defeated by the forces of good and justice).

And now you expect me to threat you like nothing happened? Bugger off.

Edit: Besides, community manager is the lowest job you can get in gaming industry. Lower than being braindead junior QA. At least QA have some sort of technical knowledge.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on December 20, 2017, 07:15:52 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on December 20, 2017, 07:16:05 pm

And now you expect me to threat you like nothing happened? Bugger off.
I don't think he expects you to threaten him like anything.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on December 20, 2017, 07:18:54 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on December 20, 2017, 07:22:54 pm
I would be pretty surprised, that's for sure. I might like it though.
Leshmas really got a hard-on for you. I wonder how much $$ he lost on OKaM.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on December 20, 2017, 07:24:20 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on December 20, 2017, 07:25:55 pm
Yeah I revived the mod so I would have somewhere to shitpost during downtime at work.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Butan on December 20, 2017, 08:20:40 pm
Leshmas really got a hard-on for you. I wonder how much $$ he lost on OKaM.

He lost so much he had to delay his gender surgery for another 10 years.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Grumbs on December 20, 2017, 08:26:38 pm
Leshma, what sort of person belittles someone for their job like that? Game promoter/social media face for a game is nothing at all like chocolate chip cookie party. Who invokes Godwins law for that? Yeah maybe I'm getting trolled but its kinda shitty to have a go at him imo. Its a job he took to pay the bills like anyone else, and he did a good job in that role and hurt nobody.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on December 20, 2017, 08:32:11 pm
Not true pogo once muted me for spewing american propaganda for like 5 hours non stop.

It hurt my feelings BIGLY
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on December 20, 2017, 09:11:56 pm
give me my hecking donor title or I will hurt ur feelings even biglier
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on December 20, 2017, 09:44:07 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on December 20, 2017, 10:40:42 pm
At least now we all know the real reason for OKAM failing. What was chadz thinking asking leshma for advice?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on December 20, 2017, 11:27:17 pm
At least now we all know the real reason for OKAM failing. What was chadz thinking asking leshma for advice?
This broke my suspension of disbelief. Leshman must be off its meds again.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 20, 2017, 11:54:18 pm
So many okam diehard fans and shills even now believe the game had the best combat system, it's hilarious. The combat was a clunky, sluggish mess with stiff and ugly animations and horrible controls. Every "feature" these brainwashed bubble-dwellers think improved the combat (such as more attack directions or left click for everything) didn't actually put any depth on the system.
Their argument? You didn't put enough hours in it; I don't need to put in hundreds of hours in another FPS game for example to be able to tell it's garbage. The things that were wrong with OKAM's combat were very obvious and detectable fast to anyone with veteran experience in the genre.

Ok, I know it's easy ridiculing any dissenting opinion on that matter on this forum since every one who hates Okam has stayed here, and everybody who loved it had moved to Okam discord. I know I can't convince you and you wouldn't care either way.

Let me just say this:
I played Warband for 1300+ hours and I loved the combat system. I played Okam a couple of times and found it awkward until I got the gist of things and slowly learned to appreciate it for how fluid and intuitive it actually felt. It took me a couple of days, though. I went back to Warband a few times after that and while I still loved Warband for what it was I've been convinced that Okam's controls offer something more.

I'll just leave it at that.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Tristan_of_Erzoth on December 21, 2017, 12:05:55 am
Lmao fam its pretty ridiculous to say that everyone on this forum hates OKAM. I played it for ~50 hours before it died on NA and wasnt worth the time anymore and I too enjoyed the combat. I wouldnt go as far to say its the best ever though, and cRPG combat is a lot more fluid with more combat options.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Leshma on December 21, 2017, 12:32:39 am
You were just jealously asserting your authority because of my successful Weimar Republic days.

Deleted post cause of censorship which ruined the whole point.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Asheram on December 21, 2017, 12:39:06 am
Ok, I know it's easy ridiculing any dissenting opinion on that matter on this forum since every one who hates Okam has stayed here, and everybody who loved it had moved to Okam discord. I know I can't convince you and you wouldn't care either way.

Let me just say this:
I played Warband for 1300+ hours and I loved the combat system. I played Okam a couple of times and found it awkward until I got the gist of things and slowly learned to appreciate it for how fluid and intuitive it actually felt. It took me a couple of days, though. I went back to Warband a few times after that and while I still loved Warband for what it was I've been convinced that Okam's controls offer something more.

I'll just leave it at that.
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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on December 21, 2017, 02:47:35 am
Ok, I know it's easy ridiculing any dissenting opinion on that matter on this forum since every one who hates Okam has stayed here, and everybody who loved it had moved to Okam discord. I know I can't convince you and you wouldn't care either way.

Let me just say this:
I played Warband for 1300+ hours and I loved the combat system. I played Okam a couple of times and found it awkward until I got the gist of things and slowly learned to appreciate it for how fluid and intuitive it actually felt. It took me a couple of days, though. I went back to Warband a few times after that and while I still loved Warband for what it was I've been convinced that Okam's controls offer something more.

I'll just leave it at that.

Look, I know I can't prove this because the forum was deleted, but myself and others here really tried to have productive conversations with you about OKAM's combat. The reason you'll continue to be ridiculed here is because you've only ever had two arguments, those being "in my opinion it is more fluid!" and "warband is less realistic!". Oh, and can't forget the classic OKAM fanboy meme, "you never played it enough to truly understand it!!", even though I regularly went 40-0 back when the servers actually had players.

You admitted yourself that you were never a competitive player in either game, yet you would constantly talk trash about how OKAM's combat was superior. Can you not understand why that makes people think you're retarded? You have no understanding of the mechanics behind high tier warband combat, you've made that very clear. For some of us, things in OKAM like the reduced turn rate and reduced attack angling degrees were major steps backwards as they have huge effects on skill ceiling and therefore the longevity of the game.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Tristan_of_Erzoth on December 21, 2017, 03:22:40 am
Look, I know I can't prove this because the forum was deleted, but myself and others here really tried to have productive conversations with you about OKAM's combat. The reason you'll continue to be ridiculed here is because you've only ever had two arguments, those being "in my opinion it is more fluid!" and "warband is less realistic!". Oh, and can't forget the classic OKAM fanboy meme, "you never played it enough to truly understand it!!", even though I regularly went 40-0 back when the servers actually had players.

You admitted yourself that you were never a competitive player in either game, yet you would constantly talk trash about how OKAM's combat was superior. Can you not understand why that makes people think you're retarded? You have no understanding of the mechanics behind high tier warband combat, you've made that very clear. For some of us, things in OKAM like the reduced turn rate and reduced attack angling degrees were major steps backwards as they have huge effects on skill ceiling and therefore the longevity of the game.


To be fair, even I regularly went 10:1 KD on OKAM so thats not that big of af eat
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on December 21, 2017, 03:52:56 am

To be fair, even I regularly went 10:1 KD on OKAM so thats not that big of af eat

Yeah no kidding, a good KD in OKAM is nothing to be proud of. I'm just saying it's a weak argument to say "oh you just haven't played enough okam to see how great it is" to people that are topping the scoreboards. It literally takes about 20 hours to master
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gravoth_iii on December 21, 2017, 07:18:35 am
Idk why they didnt just stick to 360° attacks, and keep the rest of the Warband system (with a better collision system maybe?). Thats all we really need in Bannerlord too, hope they dont fuck this up.

Well they were the developers who played it the most, they probably had a good reason to change it. I can see many reasons how the 360 attacks would be hard to properly make work, while the system they went seemed much along the same path but easier to manage.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Grumbs on December 21, 2017, 07:22:00 am
Its OK to like different things I guess, and OKAM wasn't terrible. It just didn't really improve enough on cRPG and seemed to take several steps back, which made it kind of a redundant game imo.

I put about 90 hours into that game. Probably mostly in duel because when I played it was just that single flag respawning mode otherwise and that got very repetitive. I wasn't great. I was probably merely OK, but it was pretty clear how you did well in that game by observing and playing against the best duelers.

It was all about cheesing people into dropping their blocks because they had to move the camera to stay facing the opponent. Just silly spamming on one side and the other or holding attacks until they have to turn so the block drops. There was a stance lock key but I found it fiddly as hell. There was also a setting in the options that locked a stance by default, but it was also very clunky and came with its own downsides to play like that.

There wasn't really any block stun, you couldn't really aim attacks, there wasn't really any sweet spots (just full damage the entire swing). There just didn't really seem to be much depth, it was just a contest in trying to use the flaws in the controls against people and spamming. Maybe they improved it a bit at some point, but I was already pretty bored of it and felt like the core of the game wasn't going to improve enough
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 21, 2017, 08:33:54 am
The reason you'll continue to be ridiculed here is because you've only ever had two arguments, those being "in my opinion it is more fluid!" and "warband is less realistic!". Oh, and can't forget the classic OKAM fanboy meme, "you never played it enough to truly understand it!!", even though I regularly went 40-0 back when the servers actually had players.

I don't think it's a matter of how long you've played it. You can have hundreds of hours in a game and never truly understand its mechanics.
I don't think either Warband or Okam are particularly realistic. It's about fun and intuitiveness, rather than realism. To the fluidity argument I stand.

Quote
You admitted yourself that you were never a competitive player in either game, yet you would constantly talk trash about how OKAM's combat was superior.

I don't think I made an objective statement about it, as it always comes down to opinion.
Me, not being a top tier dueller shouldn't matter. I'm the average player's opinion which is valid, too. Also, I would say I did pretty well in both games but a lot better in Okam.

It was all about cheesing people into dropping their blocks because they had to move the camera to stay facing the opponent. Just silly spamming on one side and the other or holding attacks until they have to turn so the block drops. There was a stance lock key but I found it fiddly as hell. There was also a setting in the options that locked a stance by default, but it was also very clunky and came with its own downsides to play like that.

Yeah, stance lock by default wasn't a viable way to fight in that game. I personally learned to play well with the stance lock key, others like Nemesis or Ramses never used it and they were always top scorer in matches.
I developed a defensive play style so spamming against me or trying to circle me wouldn't have been effective.

Quote
There wasn't really any block stun
There was bad block. You get a slight stun when not being in the perfect stance which slows you down. I didn't particularly like it, but many people swore in it.

Quote
you couldn't really aim attacks
Yeah, you could. I believe Kaktus especially had been criticised for abusing the aim mechanic more than most.

Quote
Maybe they improved it a bit at some point, but I was already pretty bored of it and felt like the core of the game wasn't going to improve enough
Fair enough
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on December 21, 2017, 08:51:04 am
Ther was a hilarious meme someone made on old okam forum, it was chadz riding a bicycle with square wheels, in the corner was siegbert saying "this is the greatest invention ever"

Lmao

Then they went and just deleted the forum and all those quality posts with it, ffs
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 21, 2017, 09:00:08 am
Hehe, maybe. Don't remember that one.

I liked the Okam Defense Squad, despite not actually being that accurate.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on December 21, 2017, 09:02:35 am
I'm the average player's opinion which is valid, too.

The average player's opinion was that Warband was superior, as evidenced by people still playing Warband (take note, playing Warband, not cRPG or Strategus) and almost no one playing or purchasing OKAM. And trust me, it is not only because OKAM failed with Epic. If the game's combat system really was better, at least a part of people would flock to it, including competitive players. They didn't and the game died off.

Ok, I know it's easy ridiculing any dissenting opinion on that matter on this forum since every one who hates Okam has stayed here, and everybody who loved it had moved to Okam discord.

I'll ridicule OKAM on any forum or discord, as I have always done. The thing that makes it "easy" to ridicule is that it was simply a worse combat system and overall a massive failure as a project, not the number of people who agree or disagree with me, what does that even matter lol. The only difference is that on OKAM discord this shit would simply fly over your heads because you people lived in a bubble and thought OKAM was the second coming. Getting fed bullshit filler patchnotes (changed menu background and text wow!) for over a year, oh my the devs are doing great work and the game is doing fine! You cucks deserve to get scammed.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 21, 2017, 09:12:56 am
I admit that controls are hard to get into and the situation for the entire year was that everybody still playing was quite good at it leaving new players no choice to get some kills in making them leave frustatedly. Which is pretty similar to cRPG, I feel. Many really good players around there.

When you go on native you still find many average players so you can shine despite not being top tier.

The reason Okam did bad was mainly because of its bad marketing and failed promises. The combat was the only thing that made it stick out. M&B always had a better chance at surviving, being both MP and SP with a huge amount of mods and dedicated fan base.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on December 21, 2017, 09:44:32 am
The reason Okam did bad was mainly because of its bad marketing and failed promises. The combat was the only thing that made it stick out.

Rather, having a mediocre combat system didn't help people look past OKAM's other failures. There's a decent amount of people who don't care about Strategus or Open world and simply want a good competitive combat system, mainly Warband players. OKAM didn't manage to grab those either.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: njames89 on December 21, 2017, 01:40:21 pm
Then they went and just deleted the forum and all those quality posts with it, ffs

A bit salty about that tbh. I have done some seriously shitty shitposting in my day but that was UBER-Shitposting.

(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on December 21, 2017, 01:51:29 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Uther Pendragon on December 21, 2017, 01:57:26 pm
I actually backed the whole old forum up for meme value. I'm not saying I'll share though.

 :shock: HAMMERLAW?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 21, 2017, 02:37:19 pm
A bit salty about that tbh. I have done some seriously shitty shitposting in my day but that was UBER-Shitposting.

(click to show/hide)

I feel you... I never got to beat Golem  :(
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on December 21, 2017, 05:08:19 pm
It literally takes about 20 hours to master

Not gonna lie, 20 hours is being hella generous. I only spent 3 or so hours in the game and the only thing that I felt was holding me back was my access to good gear and higher levels. Was already getting a highly positive KDR with my peasant rags and dull blades, didn't really think the controls took all that much adjusting to, and once you were used to the controls the gameplay was so shallow you could "master" it in just a couple hours. If there was one aspect that I didn't get a chance to fully grasp (at a competitive level) it was the stance lock toggle, but it was only ever optional and I still used it effectively enough to turn with a held swing, I just didn't take it so far as to reliably apply it to feints/spins or w.e. I guess I should also note that I stopped playing before the jump-swing meta evolved since that stuff wasn't added until after. Not sure if that made the game easier or harder to master, but it looked pretty dumb regardless.


:shock: HAMMERLAW?

A shame you never backed that thread up on these forums. That was the only reason I checked in on those forums once a week or so until you stopped posting updates.  :cry:


Let's just take a moment to remember the aspect of OKAM that was truly superior... the ability to embed quotes on the forum as above without manual giggery-pokery

It was a useful feature for sure, but in order to avoid endlessly long quote chains you'd still have to manually go and remove some of the text yourself. Ideally there'd be a checkbox that you select to include the full quote chain or not when you quote a post.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Uther Pendragon on December 21, 2017, 05:24:33 pm
I still have the savegame, but no idea about the text...
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Casul on December 21, 2017, 05:54:31 pm
positive KDR

nerd mod on: You cannot have a negative k/d anyway unless you teamkill more than you kill. The moment you have >_ 0 positive kills you have a positive k/d. Also fun fact: you cannot have a k/d at all if you never die.That would mean a division through 0 and thats not allowed.

hurr

(click to show/hide)
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Jona on December 21, 2017, 06:07:55 pm
nerd mod on: You cannot have a negative k/d anyway unless you teamkill more than you kill. The moment you have >_ 0 positive kills you have a positive k/d. Also fun fact: you cannot have a k/d at all if you never die.That would mean a division through 0 and thats not allowed.

hurr

(click to show/hide)

Die
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on December 21, 2017, 06:40:38 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Butan on December 21, 2017, 09:18:55 pm
nerd mod on: You cannot have a negative k/d anyway unless you teamkill more than you kill. The moment you have >_ 0 positive kills you have a positive k/d. Also fun fact: you cannot have a k/d at all if you never die.That would mean a division through 0 and thats not allowed.

I tried to tell that to Tybalt aka Bittersteel aka Golden Company leader aka Siege Master but he never got it. Thanks for showing the way Cassi.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 21, 2017, 10:05:24 pm
I guess a KD ratio smaller than 1 would be the equivalent of negative.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Butan on December 21, 2017, 10:35:50 pm
I guess a KD ratio smaller than 1 would be the equivalent of negative.

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Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 21, 2017, 11:38:53 pm
Am I? If you have 1 kill and 2 deaths, the ratio is 0.5 which is what we would call a "negative" KD. If it's 2 kills and 1 death ratio is 2, making it positive.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Kadeth on December 22, 2017, 12:09:12 am
You can have hundreds of hours in a game and never truly understand its mechanics.

Yes, evident in your OKAM fanboyism despite having played 1300 hours of Warband. We wouldn't be having these discussions if you knew anything about Warband's complexities.

I don't think either Warband or Okam are particularly realistic. It's about fun and intuitiveness, rather than realism.

You've changed your tone on this one; I remember you directly saying that the way in which attack angles could be adjusted in Warband was unrealistic. I'm certain you made other autistic realism arguments too.

To the fluidity argument I stand.

It's not even an argument, just a retarded OKAM buzzword, without any details or facts like all your opinions on the matter.

I don't think I made an objective statement about it, as it always comes down to opinion.

OKAM's combat being a lot more restrictive than Warband's isn't a matter of opinion, the turn rate is slower, attack angling is reduced, these are facts bro. Combined with stiff animations, the easiest blocking system in any game in its genre, and non sensical concepts like stance lock, you end up with a system that only the most deluded fanboys defend.

Me, not being a top tier dueller shouldn't matter. I'm the average player's opinion which is valid, too. Also, I would say I did pretty well in both games but a lot better in Okam.

Yes, your opinion is still valid. I suppose I shouldn't be surprised that you prefer the controls, considering how dumbed down they are in comparison. At the end of the day you can tell me how great OKAM is all you want, but when you say that it's a superior system to Warband, you can expect me to call out your lack of comprehension.

Ther was a hilarious meme someone made on old okam forum, it was chadz riding a bicycle with square wheels, in the corner was siegbert saying "this is the greatest invention ever"

aww thanks bud, that was mine :D, I think it said "this is the best bike on the market".
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Leshma on December 22, 2017, 02:51:43 am
Whether a post here was deleted or edited, I'm just going off a post that says you wrote it and that the last edit was by you. I'll take for granted then that these are your words.

I hate to respond to this semi-seriously, but is it 'power-tripping' for someone to do their job? If their behaviour has changed, maybe it's because their job has changed.

I've seen you complain before that players change when they get admin, probably because they didn't have responsibility/obligations in the game before. It's a shitty example cos becoming admin here doesnt necessarily come with authority for most people, just an admin toolkit, whereas Pogosan was the community manager for something that wanted to be a real commercial game. But in either case, the expectations change for that person and frankly if someone's happy-go-lucky and doesnt want responsibility i'd be more concerned if they didnt change how they present themself when put in that position - frankly if someone wants to continue saying/doing whatever they want they should have turned the offer down like a normal person.

Of course I edited it, that's because of silly forum censor that turned my post into something that truly makes no sense whatsoever.

People don't change just when they get admin, they change when they get an ounce of power. It's a pretty good test to gauge shittiness of one person. If he keeps cool despite having power over someone and not abuse it, (s)he is a cool cat. Otherwise, fuck him/her.

Being paid by chadz (huge lol) is not a reason for person to go full Mao on his former internet buddies.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 22, 2017, 09:30:27 am
Yes, evident in your OKAM fanboyism despite having played 1300 hours of Warband. We wouldn't be having these discussions if you knew anything about Warband's complexities.

I don't usually overanalyze game mechanics to death. I just play instinctively and I can tell when a combat system feels right and when it doesn't meaning that it corresponds with the actions I want my character to do.

Quote
You've changed your tone on this one; I remember you directly saying that the way in which attack angles could be adjusted in Warband was unrealistic. I'm certain you made other autistic realism arguments too.

Well, I think it is more realistic but that doesn't mean shit. I can have fun with the most unrealistic system if it allows me to play the way I feel I should be able to. For instance, I think the most realistic melee combat system might be Kingdom Come's, yet after having played the beta a couple of times I don't find it enjoyable at all and I'd rather have something simple like Skyrim. Maybe I will change my stance on that still, we will see.

Quote
It's not even an argument, just a retarded OKAM buzzword, without any details or facts like all your opinions on the matter.

Fluid meaning, that you don't have to press different buttons all the time like in Warband which was a constant LMB/RMB clickfest. You only need to hold down LMB and move, making it more enjoyable for me.

Quote
OKAM's combat being a lot more restrictive than Warband's isn't a matter of opinion, the turn rate is slower, attack angling is reduced, these are facts bro.

Sure, the opinion part is whether you enjoy those changes or not.


Quote
At the end of the day you can tell me how great OKAM is all you want, but when you say that it's a superior system to Warband, you can expect me to call out your lack of comprehension.

I get your position. If I ever called Okam's combat objectively superior, I'd like to refrain from that. It's only superior in my opinion. ^^
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on December 22, 2017, 09:33:01 am
the turn rate is slower, attack angling is reduced, these are facts bro
Sure, the opinion part is whether you enjoy those changes or not.

Who enjoys less control over your character?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 22, 2017, 10:23:46 am
People who take more enjoyment out of a realistic movement system in contrast to an arcade one. For instance, I take more enjoyment out of games like ArmA or Red Orchestra than games like Quake or Unreal. Doesn't mean either is objectively better than the other.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on December 22, 2017, 10:50:26 am
People who take more enjoyment out of a realistic movement system in contrast to an arcade one. For instance, I take more enjoyment out of games like ArmA or Red Orchestra than games like Quake or Unreal. Doesn't mean either is objectively better than the other.

There is a point where limiting your combat system to fit realism is damaging to the point that it starts to feel too clunky and limited, as is the case in OKAM. While ArmA and Red Orchestra are more realistic, they don't take too much control from the player by limiting the camera angles or turn rate too much, especially RO. Most of the "realism" changes in those games come from visual and damage changes, not removing control from player (eg. high damage, no minimap, no doritos above player heads etc).
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Grumbs on December 22, 2017, 11:25:47 am
Adding realism to player actions can add tons of skill into a game, even if it means limiting the player in some ways. I don't think it necessarily happened in OKAM though.

Slowing things down can make the choices players make more tactical so there is more emphasis on making good decisions rather than quick reflexes and twitch aiming. It can also add a bit of difficulty in working with the limitations put on the character. Like in Red Orchestra or other tactical shooters you have more accuracy when stationary and your character has momentum. So to fire you might have to counteract the momentum and fire with timing that comes from lots of practice. Or you have unsteady hands so you have to adjust the aim accordingly. Realism can add loads of skill and depth into a game. I would have been quite happy if OKAM went with some realism for character actions if it meant for a more deep and rewarding combat system. You don't add realism for the sake of it though. You do it because it adds depth to the gameplay.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on December 22, 2017, 11:37:09 am
You don't add realism for the sake of it though. You do it because it adds depth to the gameplay.

Exactly. To be honest I don't think the OKAM team was really going for that much realism with their combat. They tried their own take on it and it ended up being more limited and sluggish than even cRPG combat, let alone native Warband. Realism is just an excuse that fanboys use.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 22, 2017, 11:55:26 am
There is a point where limiting your combat system to fit realism is damaging to the point that it starts to feel too clunky and limited

Agreed.

Quote
as is the case in OKAM

And that's where the opinions differ. I found it more enjoyable because of the changes they made, you didn't. I'm fine with that.

Adding realism to player actions can add tons of skill into a game, even if it means limiting the player in some ways. I don't think it necessarily happened in OKAM though.

Slowing things down can make the choices players make more tactical so there is more emphasis on making good decisions rather than quick reflexes and twitch aiming. It can also add a bit of difficulty in working with the limitations put on the character. Like in Red Orchestra or other tactical shooters you have more accuracy when stationary and your character has momentum. So to fire you might have to counteract the momentum and fire with timing that comes from lots of practice. Or you have unsteady hands so you have to adjust the aim accordingly. Realism can add loads of skill and depth into a game. I would have been quite happy if OKAM went with some realism for character actions if it meant for a more deep and rewarding combat system. You don't add realism for the sake of it though. You do it because it adds depth to the gameplay.

I can agree with that.
In fact I and many others didn't like what they did with jumping. I would have prefered the more realistical approach of being able to jump over small obstacles without any combat significance. Instead they chose to make it a viable tool for combat, so people were flying through the air swinging their weapon. I didn't like that at all. Never liked it in Warband either.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Panos_Tournament on December 22, 2017, 12:47:45 pm
Hey chadz, youd be proud if you knew that c-rpg has once again players.

Yesterday at some point eu1 had 90 people, thank you my old friend.

I hope youre doing fine.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Panos_Tournament on December 22, 2017, 12:48:55 pm
Hey cmp, wish I could give some love to you aswell, but you can go FUCK YOURSELFFFFFFFFFFFFF  :twisted:


joking.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on December 22, 2017, 01:35:27 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Golem on December 22, 2017, 02:49:47 pm
He knows  :wink:

I realise this kinda borders on creepy as fuck, but it feels kinda weird not knowing at all what has happened to our favourite donkey. Atleast with more famous people you get to learn what happened to them after they abandon their original project.
In regards to chadz, we dont even know if the fuckers alive.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: pogosan on December 22, 2017, 02:55:43 pm
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: zottlmarsch on December 22, 2017, 03:05:52 pm
He's in China making a new game with some of the people from the old team. Doing pretty well from what I saw, and he said the game is very unique on the market, but no public info on specifics yet. They got a new logo too, and unless someone hijacked his account to send a postmortem picture of chadz, I'm pretty sure he's alive by the looks of it.

Let me guess.....Medieval Open World Multiplayer game.......with some shitty chinese gear

I heard he was in China, but had been sold off for body parts, a way more believable story than him making a decent game tbh
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Leshma on December 23, 2017, 02:39:30 am
Is this Sigibert dude for real, claiming that monstrosity of combat animations in OKAM is realistic in any way possible? I mean, Warband in general look like cardbox fight until you get accustomed to it but at least it has unmatched depth in all of its brokenness. OKAM on the other looks like shit and feels like shit with little to no depth. It's even worse than that crap called War of the Roses.

Simply put, there is no realistic medieval game. Some are close but still looks off due to animation system used in video games is archaic thing that can't be used to create realistic combat. Every game has issues with animation, some more some less. Warband looks odd but everything looks dated so its not a big deal. Games that try to look good graphically like Kingdom Come, look positively comic with those choppy animations they claim to be realistic.

I've been huge pusher for realism in cRPG and few balancers granted my wishes. Let's say I've been wrong, so much wrong. Push for realism can really be detrimental in game of this kind. And if you think OKAM had anything done well you are blind.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Grumbs on December 23, 2017, 09:31:14 am
I don't think there is much point in trying to create a combat simulator. You have to cherry pick things that will improve the gameplay and cut out things that won't. A bit of realism here, and bit of arcade there. OKAM objectively had more realistic options in attack directions, but it didn't really count for much in and of itself imo. I think Warband would probably be better if it also had diagonal attack and block directions. But that would just be one part of the overall gameplay. OKAM needed more on top of the extra attack and swing directions to compete really (and it needed more Warband style mouse controls). At its core it was a pretty simple fighting game. It felt like the more you played the more simple it got, whereas in Warband the more you play the more you see how much better other players are than you. Which gives you a sense of something to aim for as you try to get better. In OKAM I felt like I pretty much didn't want to learn more. It didn't even seem like people were playing with the game mechanics as much as they were abusing the downsides of the 1 button system against other players.

Again I quit OKAM before they added good/bad blocks so I don't know if it improved much. I imagine a lot of the flaws remained
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Sigibert on December 23, 2017, 09:37:44 am
I haven't commented on the animations, though I find them decent enough.. I had been suggesting better animations on the feedback page but the new devs didn't work on it or any other combat related issues, sadly.

What I was mainly referring to was the one mouse button option. If you think about real life sword combat it's silly to think that there would be one stance for attacking and one for blocking. You would be in one stance hoping to block and attack well from that position.

Blocking on RMB makes sense for shields, however. Okam had a second option to block with them, too, although I always thought they did a poor job with it. Blocking with the shield should be your first option. That's what you got it for. Yet, in Okam it was so unreliable that you couldn't actually use it in Melee combat at all, so your best chance was to utilize the LMB weapon block function and only rely on your shield for passive protection.

That's one thing where I thought Warband's force field shields were the better mechanic.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Primo on December 23, 2017, 01:48:56 pm
OKAM new devs totally excluded South America.

I couldn't even join a match/battle/fight or whatever the f* there was, because it wouldn't load (and many other latin americans).

So...yea, R$ 80 in the garbage to a big community campaign that we made a bunch of people buy the game (around 40) so that we couldn't acess it anymore.

gg ez mony


Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Xant on December 23, 2017, 01:57:40 pm
He's in China making a new game with some of the people from the old team. Doing pretty well from what I saw, and he said the game is very unique on the market, but no public info on specifics yet. They got a new logo too, and unless someone hijacked his account to send a postmortem picture of chadz, I'm pretty sure he's alive by the looks of it.
visitors can't see pics , please register or login
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Vibe on December 23, 2017, 02:41:05 pm
Copyright issues? Just develop in China.

http://store.steampowered.com/app/753920/Battle_for_the_last_chicken/
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Leshma on December 23, 2017, 03:23:44 pm
It's a true free market, who develop faster he wins lol

Soon they'll create proper steam knockoff, put a ban on steam and then try to export their product. Typical Chinese way of doing things and it usually works very well. If they only had an ounce of conscience when creating goods and following common sense not to make poisonous products, they would be golden.

Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Krex on December 24, 2017, 11:23:14 am
rip okam
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Beleg on December 24, 2017, 12:06:13 pm

 If they only had an ounce of conscience when creating goods and following common sense not to make poisonous products, they would be golden.
yeah, because western companies would never steal things if they were able to get away with it.
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Umbra on January 05, 2018, 11:27:38 pm
Oh look, its the random turk
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Beleg on January 06, 2018, 12:19:08 am
Oh look, its the random turk
What're u talking about dude?
Title: Re: Donkey team no longer developing M:BG / OKAM
Post by: Gurgumul on January 06, 2018, 12:29:19 am
What're u talking about dude?
you