Cavalry is done being nerfed now, thanks.
Let it also be known that Devilize can still top servers with lance cavalry so the class isn't purely broken. It just takes some skill now.
It's not hard to top servers with the heavy lance still...
His whole point is that the damage nerf doesn't make them less overpowered. Therefore it follows that it would still be easy to top the scoreboards with a heavy lance build.
...
Such an excellent case and foundation to build your argument on why the damage needs to be reverted :rolleyes:
Let it also be known that Devilize can still top servers with lance cavalry so the class isn't purely broken. It just takes some skill now.
His insanely low ping (~12) means that he can do things that other players just can't.Maybe you should stop pretending that 12 ping is a huge advantage compared to 50 ping, it's not. If someone with 12 ping is a better player than you with 50, he will still be a better player if it was the other way around.
A speed buff would be a nerf to the heavy lance since a slower speed = more damage from speed bonus which of course is great for cavalry (and the main reason why even just the nerf from 27p to 24p was a HUGE deal for it, because of the difference that makes when combined with the speed bonus) a slower speed also means it "hangs" in the air longer which actually makes it easier to hit with than faster lances.
the former is a wide spread rumor which devs have confirmed not to be true, I used to think it as well. concerning the latter: you dont need a long hanging lance if you do your timing right, but have a lot more aggressive capabilities with a faster weapon. also the weapon doesnt do enough damage to use the heavy lances long hang outside of its sweetspot.
It's definitely true.
For actually nerfing Cavalry as a class, the things that should be looked at are horse stats and not the damage of the weapons. Reducing the ability for all horses to tank damage would be a pretty good start, so if a cavalry player makes any mistake (by getting their horse hit in melee) it would always die to even 1handers or ect. Removing bumps fully would also be a very good idea, so horses can only "stagger" people in that they can't block and attack while the horse runs through them instead of fully knocking them over and doing tons of damage which is brokenly good in many situations.
the former is a wide spread rumor which devs have confirmed not to be true, I used to think it as well.Can you find me a quote of that or can a dev confirm this? From playing with a pike I'd say slow weapons do get affected more by speed bonus. I sometimes have to stab running archers in the head 3 times, while I sometimes oneshot medium to heavy armour infantry moving towards me. Anecdotal evidence, but nonetheless a very strong difference which I cannot explain otherwise. It also simply makes sense. The impact of a slow moving object influenced relatively more by speed differences of the target than a faster moving object. Case and point, throwing. Move towards a thrower as cav and they will do a fuck ton of damage while they can whiff when riding away, this does not apply nearly as much comes to arrows, because the speed of a horse is relatively low compared to the speed of an arrow.
Maybe it's just the nature of slow weapons in general, greater damage. They benefit more from speed bonus because they have more base damage.Best thing to do would be to take a weapon, test it on some training dummies, then mod the weapon so that it has incredibly low speed and repeat the test. I expect that's what you're already doing, though.
Gotta test in Singleplayer.
thread: http://forum.melee.org/game-balance-discussion/fix-1h-2hcav-balance/Wow, I am so surprised here, but yeah he did say it. Technically this means that a bamboo spear should do more damage than my pike, which I find a ridiculous notion from having played with both. Can't really believe it.
me thinking pikes and heavy lance getting better speed bonus damage:
http://forum.melee.org/game-balance-discussion/fix-1h-2hcav-balance/msg688179/#msg688179
cmp schooling us:
http://forum.melee.org/game-balance-discussion/fix-1h-2hcav-balance/msg688194/#msg688194
http://forum.melee.org/game-balance-discussion/fix-1h-2hcav-balance/msg688211/#msg688211