cRPG

Other Games => Chivalry => Topic started by: Formless on December 28, 2012, 01:40:10 am

Title: Chivalry asking for a review.
Post by: Formless on December 28, 2012, 01:40:10 am
So how is the game, is it a fail or would you guys recommend it?   
Title: Re: Chivalry asking for a review.
Post by: zagibu on December 29, 2012, 05:47:05 am
Depends on what you're looking for. The combat is much simpler than in Warband, but it has some pretty interesting objective-based maps. I think the classes and loadouts provide enough diversity for quite a while, but it's of course much less diverse than cRPG.

Overall, I see it more as a game that you play now and then, to get some diversion from other games, than a hardcore game that you invest thousands of hours into.
Title: Re: Chivalry asking for a review.
Post by: Taser on December 29, 2012, 07:42:38 am
I was wondering too. It seems like it has very fun objective based gameplay but the melee looks terrible.
Title: Re: Chivalry asking for a review.
Post by: Vodner on December 29, 2012, 08:44:25 am
The melee is very different from that of Warband. I'd recommend waiting for six months to a year or so to see if the skill level plateaus - if not, then the game is worth spending some time playing. If the melee combat ends up being shallow, then it probably won't be worth sinking time into it.
Title: Re: Chivalry asking for a review.
Post by: Vexus on December 29, 2012, 12:25:13 pm
I bought it but seeing the melee animations is really stopping me from downloading it.
Title: Re: Chivalry asking for a review.
Post by: Polobow on December 29, 2012, 02:12:59 pm
The general games are most of the time pretty shallow. It really depends on the people who are in the server. Encountering a enemy on the field who actually blocks really makes a difference compared to someone who spams, just like in Warband. But most of the time, when there are multiple people involved, it's still a spamfest.

Either buy it now for a discount (I think the price is worth for just checking it out), or wait till january for the first major content update.
In it arrives Duel mode, and there the skill level will rise.

Also, the Community is still starting up, but clan battles/e-sport battles are coming up. This might interest you too.
Title: Re: Chivalry asking for a review.
Post by: Armpit_Sweat on January 07, 2013, 07:22:28 pm
Few personal notes, after buying it on Steam Christmases sales, and clocking around 15 hours...
 
The Good: Animations, sounds and models are superior in comparison to Mount and Blade. And way more impressive visually, on my PC at least. Smashing enemies' head with a Great Maul, piercing them with a Throwing Spear, or chopping off few limbs and heads in one swing - it is all JOY for both eyes and ears. Combat is simple, fun and brutal! Weapon impact, weight and inertia feels great! ( M&B weapons are lifeless in comparison ) I have not encountered any game-breaking glitches or bugs, like in the majority of newly released games. 
 
The Bad: FPS drops! Lag! I only play on 20 player servers max, and had to tweak my visual settings, in order to keep my FPS above 40 at ALL times. Forget about AWESOME 100 vs 100 cRPG battles, you will mostly play 10 vs 10. Very few weapons compared to cRPG, and no armor customization ( can unlock few helmets - that is it :( ). I have yet to encounter any decent player cooperation - playing on random servers, with random people, makes me honestly wonder if some of them are bots. Everyone is doing their own thing, but i guess it can be solved by having few friends and a mic, to discipline the rest of the mob on your team :) No skills, no attributes, no gold, no lengthy XP grind - feels like native MP in that regard. I would never play cRPG for as long as i did, if it wasn't for the RPG part. And brace yourselves - NO HORSES! :( That is a huge minus :(
   
I would love to see cRPG mechanics and scale, to be copied into Chivalry's environment and physics. That holy union, would give birth to a superior being - Chivalry RPG, as it always meant to be it seems :)

I bought it but seeing the melee animations is really stopping me from downloading it.

WTF? Do you honestly prefer the idiotically unrealistc animations of M&B, to Chivalry's?.. Are we even talking about the same game here?

Title: Re: Chivalry asking for a review.
Post by: Zaar on January 10, 2013, 12:36:11 pm
I've only played against bots, but I think I can safely say this:

If Chivalry had 4 direction attack/block like Warband, I'd be all over it.
Without it feels....shallow, just like many said :/

Matter a fact, I cant see any melee game or mmo being successful anymore without that combat feature.
Title: Re: Chivalry asking for a review.
Post by: Polobow on January 10, 2013, 12:47:59 pm
I've only played against bots, but I think I can safely say this:

If Chivalry had 4 direction attack/block like Warband, I'd be all over it.
Without it feels....shallow, just like many said :/

Matter a fact, I cant see any melee game or mmo being successful anymore without that combat feature.

In the new update there will come a 4th attack direction, allowing for first left swings. (Holding alt while pressing normal attack triggers this.)
Title: Re: Chivalry asking for a review.
Post by: Overdriven on January 10, 2013, 01:49:27 pm
I like it as an arcadey version of crpg. Where crpg can be annoyingly frustrating because of the skill level, if you just want to relax and cut through enemies easily then it's a great game. There is some skill involved but the lack of directional blocking means even I can do well in melee fights :) And you can never get tired of the satisfaction of slicing a guys head clean off or multi hitting two enemies through each other in 1 swing.

Major plus for me is the objective based maps. They are each very fun and unique. I loved them in the mod and I still think they are fantastic. Much better than warband's/crpg's battle mode.

Others have said they get lag ect, I've never had any problems with it so I guess I'm fortunate from the aspect but it runs beautifully.
Title: Re: Chivalry asking for a review.
Post by: Zaar on January 10, 2013, 03:13:32 pm
In the new update there will come a 4th attack direction, allowing for first left swings. (Holding alt while pressing normal attack triggers this.)

This is good.

Is there still just "press block in the right moment" block? if so, that's a gamebreaker for me, unfortunately :/
Title: Re: Chivalry asking for a review.
Post by: Gurnisson on January 10, 2013, 03:17:25 pm
Is there still just "press block in the right moment" block? if so, that's a gamebreaker for me, unfortunately :/

Right timing and looking at the attacker's weapon, yes
Title: Re: Chivalry asking for a review.
Post by: Polobow on January 10, 2013, 07:00:20 pm
This is good.

Is there still just "press block in the right moment" block? if so, that's a gamebreaker for me, unfortunately :/

Yes, there is still RMB to block. However, i'm not sure why that is a gamebreaker. As gurnisson said, you actually have to look at the weapon to actually block it. Also, the shield isn't "RMB and be invincible", the shield just makes it easier to block weapons, and allows for stopping ranged projectiles (If the projectile actually hit the shield, that is. There is no magical force field blocking those things.)

Sometimes it goes so far that you have to turn 90 degrees to block the weapon.
Title: Re: Chivalry asking for a review.
Post by: Anal Bleeding on January 20, 2013, 04:35:12 pm
I played a lot 50 hours in 2 weeks, to unlock all weapons, then stopped as there is no incentives to keep going.