Author Topic: Bill vs Bec  (Read 2913 times)

0 Members and 1 Guest are viewing this topic.

Offline Joker86

  • Mad & Bad
  • King
  • **********
  • Renown: 1226
  • Infamy: 324
  • cRPG Player
  • Why so serious?
    • View Profile
  • Faction: Companions
  • Game nicks: Joker86_TP
Re: Bill vs Bec
« Reply #15 on: January 12, 2011, 04:49:37 am »
0
It was said, this thing has no sideswing. I think this is very important fighting cavalry.  :?
Joker makes a very good point.
î saved for eternety (without context  :mrgreen:)

Offline chief

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Bill vs Bec
« Reply #16 on: January 12, 2011, 04:54:30 am »
0
It was said, this thing has no sideswing. I think this is very important fighting cavalry.  :?

An overhead can be just as effective as a side swing when dealing with cav, stop it with a thrust and take down the horse with an overhead. Plus, I'm pretty sure they want to avoid having really long weapons that have sideswings, (for FF and balancing purposes).

Offline Joker86

  • Mad & Bad
  • King
  • **********
  • Renown: 1226
  • Infamy: 324
  • cRPG Player
  • Why so serious?
    • View Profile
  • Faction: Companions
  • Game nicks: Joker86_TP
Re: Bill vs Bec
« Reply #17 on: January 12, 2011, 04:56:49 am »
0
Yeah, of course, you are right. But sometimes a sideswing can do wonders, as it should go against the riding direction and thus getting insane speed bonus. A very important tool for anti-cav-players. Especially with long polearms.
Joker makes a very good point.
î saved for eternety (without context  :mrgreen:)

Offline chief

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Bill vs Bec
« Reply #18 on: January 12, 2011, 05:03:02 am »
0
Yeah, of course, you are right. But sometimes a sideswing can do wonders, as it should go against the riding direction and thus getting insane speed bonus. A very important tool for anti-cav-players. Especially with long polearms.

I would personally love for it to have sideswings, balance wise,, I don't think it would happen. Beg for a long bill and a short bill.

Offline Vexus

  • Count
  • *****
  • Renown: 198
  • Infamy: 41
  • cRPG Player
    • View Profile
  • Game nicks: Deus_Mortis
Re: Bill vs Bec
« Reply #19 on: January 12, 2011, 02:08:38 pm »
0
Honestly not only the Bill is underpowered even the halberd which lost bonus to shield and swingable.

If nothing changes on them one is better using long voulge then any of them plus it's swingable.

Offline bredeus

  • Earl
  • ******
  • Renown: 392
  • Infamy: 85
  • cRPG Player A Gentleman and a Scholar
  • there must be Peace
    • View Profile
  • Faction: Templars since 1096 AD
  • Game nicks: Templar_Brede
  • IRC nick: Brede
Re: Bill vs Bec
« Reply #20 on: January 12, 2011, 02:25:32 pm »
0
agrred halber now is really hard to use

Offline Joxer

  • Knight
  • ***
  • Renown: 55
  • Infamy: 53
  • cRPG Player
    • View Profile
  • Game nicks: Autolycus Joxer_The_Mighty Salmoneus
Re: Bill vs Bec
« Reply #21 on: January 12, 2011, 02:25:59 pm »
0
Sory, I meant to say spear like weapon instead of polearm. Was tired :D
Why is everybody telling me to think? I think, I just don't show it.

Offline Joker86

  • Mad & Bad
  • King
  • **********
  • Renown: 1226
  • Infamy: 324
  • cRPG Player
  • Why so serious?
    • View Profile
  • Faction: Companions
  • Game nicks: Joker86_TP
Re: Bill vs Bec
« Reply #22 on: January 13, 2011, 12:04:28 am »
0
Wasn't in the game yet: halberds can't be swung any more?  :shock:

Well, although I was shocked as I read this, during work I thought a bit about it, and it seems fine to me. Halberds are long weapons with a heavy head, and polearms are meant for fighting over distance, mainly by stabbing. Also I think we need a bigger difference between two handed weapons and some polearms. So let's have a try with it.  :D
Joker makes a very good point.
î saved for eternety (without context  :mrgreen:)

Offline Vexus

  • Count
  • *****
  • Renown: 198
  • Infamy: 41
  • cRPG Player
    • View Profile
  • Game nicks: Deus_Mortis
Re: Bill vs Bec
« Reply #23 on: January 13, 2011, 12:10:02 am »
0
Yes but check it's stats and they removed bonus to shields which is the point of using an axe.

Offline Joker86

  • Mad & Bad
  • King
  • **********
  • Renown: 1226
  • Infamy: 324
  • cRPG Player
  • Why so serious?
    • View Profile
  • Faction: Companions
  • Game nicks: Joker86_TP
Re: Bill vs Bec
« Reply #24 on: January 13, 2011, 12:40:11 am »
0
Yeah, I would have let them at least this  :?
Joker makes a very good point.
î saved for eternety (without context  :mrgreen:)

Offline UrLukur

  • Noble
  • **
  • Renown: 13
  • Infamy: 19
  • cRPG Player
    • View Profile
Re: Bill vs Bec
« Reply #25 on: January 13, 2011, 12:42:47 am »
0
I approve removal of side swings, been looking for such weapon for ages. I would roll polearm, but with my extremely limited time for the game it's hard task. Since the patch i managed to level one goon to lvl 26 :(
"Clava curva pie vinco"

Offline Tai Feng

  • Noble
  • **
  • Renown: 14
  • Infamy: 2
  • cRPG Player
    • View Profile
Re: Bill vs Bec
« Reply #26 on: January 13, 2011, 01:56:17 pm »
0
I also don't understand what the niche of Bill is. Stats look horrible.

Anti-cavalry weapon? Pike beats it at all it does. Anti-cavalry weapon isn't the one that requires cavalry to bump into something and some to a full-stop - every weapon is anti-cavalry one at that moment.


I would love to have some refreshing unique weapon, a long one with good upper swing only might be fun, but Bill just doesn't cut it.
Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.

Imperial army: http://www.youtube.com/watch?v=Y4muBipy9-Q

Offline Noble Crassius

  • Noble
  • **
  • Renown: 12
  • Infamy: 0
  • cRPG Player
  • Long live the Han
    • View Profile
    • http://rotk.ws/
  • Faction: Han Empire
  • Game nicks: Han_Ling, SiegeSome, Fallen_Knight
Re: Bill vs Bec
« Reply #27 on: January 13, 2011, 06:59:32 pm »
0
Wasn't in the game yet: halberds can't be swung any more?  :shock:

Well, although I was shocked as I read this, during work I thought a bit about it, and it seems fine to me. Halberds are long weapons with a heavy head, and polearms are meant for fighting over distance, mainly by stabbing. Also I think we need a bigger difference between two handed weapons and some polearms. So let's have a try with it.  :D

Lu bu could swing his halberd...just saying  :)
On it.

Offline chief

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Bill vs Bec
« Reply #28 on: January 19, 2011, 01:29:49 am »
0
Overhead damage has been raised to 31, this is reasonable, thank you crpg devs. :P

Offline Vexus

  • Count
  • *****
  • Renown: 198
  • Infamy: 41
  • cRPG Player
    • View Profile
  • Game nicks: Deus_Mortis
Re: Bill vs Bec
« Reply #29 on: January 19, 2011, 03:50:52 am »
0
Yea but halberd is still crap for it's price.