Poll

does anyone also want this kind of feature in cRPG (full penetration)  :twisted:

Yes
79 (73.1%)
No
4 (3.7%)
Give them run
25 (23.1%)

Total Members Voted: 108

Author Topic: More Penetration, and how to add it. [Solution Inside]  (Read 2223 times)

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Offline Kafein

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Re: More Penetration, and how to add it. [Solution Inside]
« Reply #30 on: June 16, 2014, 01:54:33 am »
0
I was going to reply yes before reading. A posteriori it was a good idea.

Offline Taser

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Re: More Penetration, and how to add it. [Solution Inside]
« Reply #31 on: June 17, 2014, 04:48:42 am »
+2
I just want to say that when I saw the title.. the OP was not at all what I expected.
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Offline //saxon

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Re: More Penetration, and how to add it. [Solution Inside]
« Reply #32 on: June 18, 2014, 12:11:04 am »
0
I just want to say that when I saw the title.. the OP was not at all what I expected.
lol, ye kind of xrated, right?   :rolleyes:
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Offline no_rules_just_play

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Re: More Penetration, and how to add it. [Solution Inside]
« Reply #33 on: June 21, 2014, 06:00:26 pm »
0
Anybody cares to share his edited file?

Offline jack786

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Re: More Penetration, and how to add it. [Solution Inside]
« Reply #34 on: June 21, 2014, 10:14:39 pm »
0
I wanted to press yes, but then I saw give them run. Guess what
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Offline //saxon

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Re: More Penetration, and how to add it. [Solution Inside]
« Reply #35 on: June 22, 2014, 04:22:03 am »
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Anybody cares to share his edited file?
its really like the easiest thing to do, but the person who has the server client needs to do it, might be a lazy person

but its just changing 1 number on each of the items "code line" in the item_kinds1.txt file, its that simple.
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