Author Topic: New Heirloom Models (and web GUI)  (Read 200678 times)

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Offline Sultan Eren

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Re: New Heirloom Models (and web GUI)
« Reply #300 on: October 26, 2011, 11:41:11 pm »
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Hi, can you please show a pic of a +3 lamellar armor ?


Also , are you gonna make textures for loomed horses ?

Ujin is gonna be a horseman again! :)
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Offline Tzar

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Re: New Heirloom Models (and web GUI)
« Reply #301 on: October 27, 2011, 11:22:54 pm »
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Man any update on progress  :?:lol:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline cola9

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Re: New Heirloom Models (and web GUI)
« Reply #302 on: October 28, 2011, 05:41:52 am »
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so will this stuff ever show up in crpg

Offline Ozin

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Re: New Heirloom Models (and web GUI)
« Reply #303 on: October 28, 2011, 12:05:48 pm »
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so will this stuff ever show up in crpg
It will. He is still working hard on it ^^

Offline Patricklus

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Re: New Heirloom Models (and web GUI)
« Reply #304 on: October 30, 2011, 02:24:13 am »
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would like too see long hafted blade.Ii was wondering when you get a +3 lordly heraldic armor are you going too make it come with a cloak like lords used to wear ? cause that would be siiiick

Offline Zaleck

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Re: New Heirloom Models (and web GUI)
« Reply #305 on: October 31, 2011, 09:58:46 pm »
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I can't Wait for this stuff to show up in CRPG.
JRLII

Offline Anwyl

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Re: New Heirloom Models (and web GUI)
« Reply #306 on: October 31, 2011, 10:01:10 pm »
+1
MW arbalest?  :|

Offline joozek42

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Re: New Heirloom Models (and web GUI)
« Reply #307 on: October 31, 2011, 10:17:26 pm »
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AWESOME WORK  :D

I can't wait until I will see MW Highland Claymore!
!! IMAGINAERUM !!

Offline Earthdforce

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Re: New Heirloom Models (and web GUI)
« Reply #308 on: November 04, 2011, 06:10:19 am »
+1
Other update (with a download?) would be lovely mate!
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Offline POOPHAMMER

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Re: New Heirloom Models (and web GUI)
« Reply #309 on: November 04, 2011, 06:39:41 am »
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Other update (with a download?) would be lovely mate!

I PMed him about it about 2 weeks ago

Never got a reply
Uther Pendragon: dont worry i wasnt planning on trusting you anyway

Offline Black Wind

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Re: New Heirloom Models (and web GUI)
« Reply #310 on: November 04, 2011, 08:07:43 am »
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I PMed him about it about 2 weeks ago

Never got a reply

Let's have a look.

Started: 21st April 2011.

It's been eight and a half months, and he's only done 1h. All I can say is, don't hold your breath...
http://www.youtube.com/watch?v=oHg5SJYRHA0
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Offline zagibu

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Re: New Heirloom Models (and web GUI)
« Reply #311 on: November 04, 2011, 08:32:59 pm »
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Well, he probably has a life. Doing such high quality retextures takes time, and seriously, what he already has done is much more (and of a much higher quality, of course) than what I could have done in the time.
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 Why am I beswung by sharpe and pointed utensyls?

Offline Mordaunt

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Re: New Heirloom Models (and web GUI)
« Reply #312 on: November 06, 2011, 04:19:39 am »
+1
Any fix for the constant RGL errors? it alt tabs me out of the game at inconvenient times!

Offline Final_Boss

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Re: New Heirloom Models (and web GUI)
« Reply #313 on: November 14, 2011, 11:46:28 am »
+3
Phew!! So this took way longer than I had anticipated!

Ok! Models for all the 1 handed weapons and their scabbards (460 models total) are finally done!

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Onto two-handed! :)

If you'd like to help, test these out, and let me know if you run into any bugs!
http://joeflashedme.com/crpg/finalboss_1h_heirlooms_b.zip (6.4 mb)

How to Install:
- put "finalboss_1h.brf" in "modules/crpg/resource" folder
- put the textures in "crpg/textures"
- Make a backup copy of "crpg/item_kinds1.txt" and paste the new one from the .zip
- edit "crpg/module.ini" and add the line "load_mod_resource = finalboss_1h" right below the line "load_mod_resource = kazakh_armor"
- report back!

Offline Meow

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Re: New Heirloom Models (and web GUI) - 11/14 - 1h models ready to test!
« Reply #314 on: November 14, 2011, 12:12:29 pm »
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I still don't get why all heirloom level 3 items need gold on them because that will make me not use this pack.

Overall pretty nice though.

Some of the textures look misplaced but considering that you only used two new texture files this is a good job!