Author Topic: WSE2 Beta and technical issues  (Read 27820 times)

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Offline Elmetiacos

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Re: WSE2 Beta and technical issues
« Reply #135 on: December 06, 2012, 01:31:41 am »
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Possibly less lag now, my character seems to respond faster to my mouse clicks to block or attack, but there may still be an occasional "phantom" hit where my sword seems to go through an enemy with no effect. There is also for me a recurrence of the Chinese armour bug where an infinitely long spike sometimes comes out of the side out of one of the heavier Eastern armours - not sure which one.
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Offline borisko

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Re: WSE2 Beta and technical issues
« Reply #136 on: December 06, 2012, 01:53:34 pm »
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i couldn't run Fraps with wse2.. anyone know the reason?

Offline matt2507

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Re: WSE2 Beta and technical issues
« Reply #137 on: December 06, 2012, 03:22:44 pm »
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i couldn't run Fraps with wse2.. anyone know the reason?

To use fraps with Fxaa, you must check "include frame rate overlay on screenshot" in the screenshots tab.
And yes, it also works for videos.

This is the same method as for film the steam overlay, Fxaa works in the same way.
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Offline borisko

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Re: WSE2 Beta and technical issues
« Reply #138 on: December 06, 2012, 03:59:36 pm »
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To use fraps with Fxaa, you must check "include frame rate overlay on screenshot" in the screenshots tab.
And yes, it also works for videos.

This is the same method as for film the steam overlay, Fxaa works in the same way.

thx for the help, but it didn't work
« Last Edit: December 06, 2012, 05:57:42 pm by borisko »

Offline matt2507

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Re: WSE2 Beta and technical issues
« Reply #139 on: December 06, 2012, 06:19:31 pm »
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thx for the help, but it didn't work

just tested and it work for me  :?
I give you my full parameters, maybe it will help you:

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« Last Edit: December 06, 2012, 06:39:46 pm by matt2507 »
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Offline borisko

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Re: WSE2 Beta and technical issues
« Reply #140 on: December 07, 2012, 01:45:46 pm »
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i have version 3.2.3 maybe because of this.

Offline Patoson

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Re: WSE2 Beta and technical issues
« Reply #141 on: December 15, 2012, 06:07:12 pm »
+2
The Eastern Lamellar Robe still has that gigantic vertex. It's quite annoying.

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Offline karasu

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Re: WSE2 Beta and technical issues
« Reply #142 on: December 15, 2012, 09:37:10 pm »
+1
The Eastern Lamellar Robe still has that gigantic vertex. It's quite annoying.

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And the kazhak boots still fuck up sometimes.

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Offline Wiltzu

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Re: WSE2 Beta and technical issues
« Reply #143 on: December 20, 2012, 10:59:46 pm »
+1
Shit I almost forgot.

I'm Sceptical.

But yeah I doubt we get this new cool stuff before 2013. Also the beta client was a great disappointment for me as it lags in low/medium/high/custom(all maxed) settings =/
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Offline Dooz

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Re: WSE2 Beta and technical issues
« Reply #144 on: December 21, 2012, 12:03:19 am »
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Set your fps limit to 60.
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Offline Chris_the_Animal

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Re: WSE2 Beta and technical issues
« Reply #145 on: December 22, 2012, 08:58:58 pm »
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sometimes my computer can do fps 150...sometimes fps 50...
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Offline highglandeur

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Re: WSE2 Beta and technical issues
« Reply #146 on: December 26, 2012, 04:53:44 pm »
+1
i've been using wse recently and with my old pc it really improved everything, no more laggy maps and no more vga overheating.
thanks again this shit is great