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Guild Wars 2 introduces gear progression

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Vibe:

--- Quote from: IR_Kuoin on November 13, 2012, 09:27:57 am ---One thing that I find a bit annoying in GW2 is that the normal gear / loot you find have the same skin. Its like every class have 3 sets of skins on each armor type. Like there's almost no armor variation unless you get some of the more high-end gear. Which looks pritty coo.

--- End quote ---

I agree. I had the exact same staff model for the entire leveling process from 1-80, that's just fucking lazy.

Grumbs:
The main things that were going to replace gear treadmilling were just not good enough imo. The combat was fun for a while but got quite repetitive and lacks a lot of the good things GW1 had. I played Monk almost exclusively in GW1 in PVE and PVP, but the closest thing in GW2 (support guardian) just feels quite boring after a while. The sPVP hardly interested me at all, and I played GW1 virtually solely for the pvp. The World PVP got boring too, and the character pop in and general game design made it a huge zerg fest.

I played solidly for over a month and tried really hard to keep interested after I finished everything the game had to offer in PVE. I just didn't feel like I could repeat content over and over, and no amount of gear treadmill will change that for me, but might do for the ones left in the game.

Quite negative, but for a pve MMO it did a lot of things well. I like how its not just a treadmill and stayed interesting for as long as it did. I like the exploration part of it, how you naturally work with other players you randomly meet. I liked the bosses, especially the dragons or other big bosses the first few times. I would definitely recommend it but its not a long term sort of game imo, but worth playing through for a month or 2

Overdriven:

--- Quote from: IR_Kuoin on November 13, 2012, 09:27:57 am ---One thing that I find a bit annoying in GW2 is that the normal gear / loot you find have the same skin. Its like every class have 3 sets of skins on each armor type. Like there's almost no armor variation unless you get some of the more high-end gear. Which looks pritty coo.

--- End quote ---

Yeah that hacked me off. From 1-80 I used maybe 3 different armour skins. Was expecting lots but never saw any.

Miley:

--- Quote from: Vibe on November 13, 2012, 07:48:34 am ---So basically they're catering to the people crying they want gear progression and going against what they kept promising (no gear progression). In before the holy trinity is added.

--- End quote ---

I don't understand what this means. Also, what is in before?


--- Quote from: Overdriven on November 13, 2012, 02:56:40 pm ---Yeah that hacked me off. From 1-80 I used maybe 3 different armour skins. Was expecting lots but never saw any.

--- End quote ---

Lol, I've had like 3 different skins of armor, I'm level 60...something, and I think that's a lot of armors. I guess it's because I'm used to the Guild Wars 1... I didn't really expect to go through many armors. And the ones I want to keep just add space that I don't have, so I'm basically using other characters as banks :x

Vibe:

--- Quote from: Miley on November 14, 2012, 12:31:05 am ---I don't understand what this means. Also, what is in before?

--- End quote ---

Basically ArenaNET kept saying how they are striving to be different. Two of the many unique things about it were that there is no gear treadmill and no holy trinity. For gear treadmill/progression this means that at level 80 you have a certain item power level to reach, in GW2's case that is Exotic. They said that once you're at exotic (which shouldn't be hard to reach), you're at the same power level as the rest of the people. There is no more stat improvements above that and you can safely go away from the game for 6 months, come back and still do new PvE without worrying about gear.

Now what they're doing is introducing gear treadmill endgame, which is basically going against what they said how the game will be. Now the game WILL have gear progression above Exotic and as they said, it's going to continue progressing so basically the PvE endgame will be about grinding gear for better stats, just like oh so many MMOs out there (like WoW).

"In before the holy trinity is added" is a phrase which means that you're kind of excepting them to add holy trinity to the game soon as well.


--- Quote from: Miley on November 14, 2012, 12:31:05 am ---Lol, I've had like 3 different skins of armor, I'm level 60...something, and I think that's a lot of armors. I guess it's because I'm used to the Guild Wars 1... I didn't really expect to go through many armors. And the ones I want to keep just add space that I don't have, so I'm basically using other characters as banks :x

--- End quote ---

Trust me, this is not a lot. In other MMORPGS you'd be changing your weapon and armor skins every 3-7 levels I reckon, if not even faster.

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