Author Topic: ArcheAge  (Read 74110 times)

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Offline Banok

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #300 on: September 17, 2014, 03:10:03 pm »
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haha every time the game redownloads the 9 gig, unpacks then gets stuck on applying. then when I relaunch it asks for another bunch of harddrive space to download the game again.

Offline Banok

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #301 on: September 17, 2014, 06:48:49 pm »
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what server are people on?

Offline Gravoth_iii

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #302 on: September 17, 2014, 10:20:14 pm »
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what server are people on?

Aier is where im playing, getting some clannies to join there aswell.
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Offline Banok

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #303 on: September 18, 2014, 01:55:59 am »
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Yeah my friend went for melisara, which seems not a bad shout since its one of the new ones and had less que than others last I checked. *buts its early we could reroll*


also I picked elves because;

(click to show/hide)

« Last Edit: September 18, 2014, 02:18:32 am by Banok »

Offline Vibe

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #304 on: September 18, 2014, 08:05:43 am »
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Yeah my friend went for melisara, which seems not a bad shout since its one of the new ones and had less que than others last I checked. *buts its early we could reroll*


also I picked elves because;

(click to show/hide)

Yo Banok, I'm on Melisara (West) as well. I still can't get Trion to sell me credits/Patron though, so frustrating - although land is being claimed slowly... I guess this is the advantage of a non-headstart server with much less Patrons overall :)

And yeah, yesterday I got into a 2k+ queue but was in the game in about... 40 minutes or so, so pretty good.

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« Last Edit: September 18, 2014, 08:25:49 am by Vibe »

Offline Tibe

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #305 on: September 18, 2014, 08:33:39 am »
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Well now, I jumped in this thread aswell without reading anything in the past pages. Can someone give me the short version?
This game solid?
Whats the difference between f2p and payers?
Main selling points?
If there is, what world, serv, etc majority of you guys on?

Offline Vibe

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #306 on: September 18, 2014, 08:44:19 am »
+3
Well now, I jumped in this thread aswell without reading anything in the past pages. Can someone give me the short version?
This game solid?
Whats the difference between f2p and payers?
Main selling points?
If there is, what world, serv, etc majority of you guys on?

D:

ArcheAge is a sandpark MMORPG (mix between themepark and sandbox) with tab target combat made in CryEngine 3.
Themepark stuff:
- levels
- tab target combat
- boring questing to level

Sandbox stuff:
- open world housing/land claiming
- player run economy
- open sea, with sailing and boats and all that shit
- open pvp with criminal/justice system
- extensive crafting with crafted gear being the best
- trading system (you transport packs via boats over the ocean to get stuff)
- farming/raising animals on your land
- pirates
- on the north continent you can build castles and siege enemy castles to gain land

Game is solid, imo. Big queues since it just launched.

Big difference between F2P and a sub is that F2P can't own land, and they have slower labor point regeneration. You can eventually become a subscriber as F2P via an EVE-like system, called APEX.

As for the server, we're kinda divided (sad face guys D;). Tenne is on Shatigon, Gravoth is on Aier, me and Banok are on Melisara. Not with the intent to promote my server, I would advise picking a non-headstart server, as there's less tryhard Patrons and more land availible to claim - Melisara or Orchidna.

Offline Banok

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #307 on: September 18, 2014, 05:18:30 pm »
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I'm a little hestitant to play because I dont want to grind and then want to switch server, I feel like this is a game you want to play with a group.

didn't you join an AA clan or something vibe?

my microphone is broken which is a problem.

Offline Tennenoth

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #308 on: September 18, 2014, 05:51:21 pm »
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Dear lord, I've had basically no problems since launch and now all of a sudden, just to even the balance, they've removed my founders stuff in game. I've lost an entire nights labour collection, no loyalty tokens and the time on the website is still ticking down despite me not actually having it in game. Currently sitting in a queue with all the other people who have lost their patron status.

How? I mean... really? I cannot fathom a way that someone could break something like that in a game... Surely it's just a database check? "Login -> Flagged as Founder -> Time left -> Do Founder things". I don't understand?

They had EVERYTHING working fine before maintenance last night, on the bright side... I bought a new mouse and it's really nice.
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Offline Fips

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #309 on: September 18, 2014, 05:52:55 pm »
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I'm on Melisara, too. If you guys wanna do some stuff together, i'm up for it.

Offline Vibe

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #310 on: September 18, 2014, 06:19:06 pm »
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I'm a little hestitant to play because I dont want to grind and then want to switch server, I feel like this is a game you want to play with a group.

didn't you join an AA clan or something vibe?

my microphone is broken which is a problem.

I had an AA guild yeah, veterans from Korea/Russia, but decided I want to play it more casually. Also they all went to Kyprosa, which is a headstart server and I didn't want to spend money on a founder pack, because the prices were ridiculous. So I decided I'll simply buy a month of Patron, go on a fresh server which is not filled with tryhard headstarters and just play - Melisara. Also MUCH less Patrons in queue on Melisara - I basically get in instantly most of the time, so I think I picked a decent server :D

@Fips, awesome! Tell me your IGNs so I can contact you in game. Banok, we might as well stay on this server since there's a few of us here already, maybe we all find a good international/english guild since yeah, the game is better if you're in a group. Not sure what else would make you switch.

Offline Banok

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #311 on: September 18, 2014, 06:44:08 pm »
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eh dunno why I'm worrying about it now since with these ques, I don't think I'll be playing for a while anyway.

yeah once things settle I imagine I might get 1 month sub and play the merchant. and see if I can make enough to buy the next month ingame. but imagine I might loose interest since I don't want to grind like mad or pay more than 1 month.

Offline Vibe

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #312 on: September 18, 2014, 06:53:27 pm »
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eh dunno why I'm worrying about it now since with these ques, I don't think I'll be playing for a while anyway.

yeah once things settle I imagine I might get 1 month sub and play the merchant. and see if I can make enough to buy the next month ingame. but imagine I might loose interest since I don't want to grind like mad or pay more than 1 month.

Tbh the queues aren't that bad. Yesterday when I wasn't patron I got into 2k queue and was in the game in like 30 minutes, goes really fast because there's not that many patrons.

Offline Gravoth_iii

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #313 on: September 18, 2014, 10:11:50 pm »
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Bait worms still cost millions, no one sells seed bundles and cant build a farm to keep a farmers workstation on.. sadface
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Offline Fips

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Re: ArcheAge (Launch today 19:00 CET)
« Reply #314 on: September 18, 2014, 10:28:09 pm »
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4.2k queue before i went to the gym. Now, 2 1/2 hours laters, it's still at 500.
Wtf is this shit!