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The Chamber of Tears / Re: Maybe FIX THE GAME?!
« on: February 25, 2018, 02:47:21 am »
As a high level back in 2013, those were really beginning to be a problem. I was level 35/36 and it was grossly overpowered fighting a bunch of ~level 32s. Of course, that led to the biggest mistake of increasing the average level to 35. (At the time, I was thinking that the average level should be increased to 32-33). We were probably afraid of the backlash of decreasing the max level, which was likely the best choice in hindsight.
There are more items than ever before and gear is way more accessible now compared to 2013 with the decreased slots and more sheathable weapons. The mechanics aren't too different than back then other than making HA slower, fixing dragging overheads, and changing 1h right swing.
Because there are less people on the servers, the balance is going to be different compared to when 30 vs. 30 was the norm. You can get a few archers to group together and it will be tough no matter the time period. It was like this since 2011 and maybe even before, remember seeing 6-7 HA/HX on a team?
There are more items than ever before and gear is way more accessible now compared to 2013 with the decreased slots and more sheathable weapons. The mechanics aren't too different than back then other than making HA slower, fixing dragging overheads, and changing 1h right swing.
Because there are less people on the servers, the balance is going to be different compared to when 30 vs. 30 was the norm. You can get a few archers to group together and it will be tough no matter the time period. It was like this since 2011 and maybe even before, remember seeing 6-7 HA/HX on a team?