i understand this, though i don't want really to see something like this implemented because it will take away player choice as to what mode to play. however, while i am happy and excited that dave has put lots of time and effort into rejuvenating the mod, i think there are some glaring problems right now;
- strategus having too many factions
- strategus factions being grossly unbalanced
- (note: this is not dave's fault) people throwing in loads of new items that are poorly balanced
- tons of these items not even having proper quality control, also why do we need tons of more weeb gear?
- strategus battles taking too long
- strat battles not being exciting enough (ie ive heard complaints about having too run too much, might be a problem b/c people don't know how to build FS)
i think some of the features of strat can stay changed, but i think we should return some normalcy to it so it seems familiar to returning players. also, i think attackers should be favored once again, but this might require a splitting of strat maps back to NA and EU because the EU's have the time advantage when things are attacker favored. I think if we are able to have a healthy strat once again and a healthy NA1, things might be looking good for crpg.
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