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Messages - Whalen207

Pages: [1] 2 3 ... 18
1
Faction Halls / Re: [Guard] The Caravan Guild (Recruiting Worldwide!)
« on: January 09, 2013, 12:38:42 am »
woo doggy
Am I still in?  :D

2
Beginner's Help and Guides / Re: Male/Female Character
« on: February 09, 2012, 03:27:36 am »
You tried any clan wars? Sprayers don't really work there :/, afaik. I have yet to see a good one.
And i never thought about macros, always did it by myself.

I'm really insulted by the sprayer stereotype.
Just because I didn't whip out my dual revolvers to shoot every 0.5 seconds and used terrain to my advantage
(and often used unblockable rockets)
Doesn't mean I was bad. It's easy to kill K-stylers if you know what you're doing.
[/offtopic]

3
General Discussion / Re: How to stay calm during a (cRPG) gaming session?
« on: February 07, 2012, 01:32:41 pm »

I can't chamber when I'm calm.
YOU GOTTA GET ANGRY
LEMME HEAR YOUR BATTLE CRY

4
General Discussion / Re: How to stay calm during a (cRPG) gaming session?
« on: February 07, 2012, 03:24:11 am »

It's a *ucking game!

CALM DOWN JESUS EOGfhsrougeragh

(click to show/hide)

5
Faction Halls / Re: [Guard] The Caravan Guild (Recruiting! Worldwide!)
« on: February 07, 2012, 03:04:59 am »
Still alive I see! We've got several more NA guys if you're interested in coming back to ts?

As always! Unfortunately I get back from track after you're all tucked into your woolen cots.
Maybe come Saturday (Or whatever you call it in Europe)

6
Suggestions Corner / Re: New Heirloom Models (and web GUI)
« on: February 07, 2012, 03:03:31 am »

         Good sir, I can safely inform you that you have loads of free time.

7
Beginner's Help and Guides / Re: Male/Female Character
« on: February 07, 2012, 02:53:46 am »
Their block was just way more awesome than their male counterparts.

It also looked better with butterfly.

Butterfly technique (K-style) was really just for my old friends. Anyone could achieve it with macros.
I used a careful mix of E and D styles. Always worked for me, even if I was a "sprayer"

8
Faction Halls / Re: [Guard] The Caravan Guild (Recruiting! Worldwide!)
« on: February 06, 2012, 05:03:29 am »
Uhm

9
Scene Editing / Re: Strategus City Improvement Project
« on: February 06, 2012, 04:58:57 am »
(click to show/hide)

I fucked up the terrain code and had to start from scratch.
But here's what I've got sofar. Keep in mind those catapults are props

10
Scene Editing / Re: Strategus City Improvement Project
« on: February 04, 2012, 01:54:39 am »
Flag entry points needed, right?

11
Scene Editing / Re: Strategus City Improvement Project
« on: February 04, 2012, 12:59:52 am »
Ach no! It's almost done!
I never check my PMs though, guilty as charged.

12
Suggestions Corner / Re: Buff arrow velocity
« on: December 21, 2011, 12:59:41 am »
So and where comes wpf in your system?

What you suggest is that powerdraw is increasing the time you can aim AND your drawspeed. This is ridiculous.


Drawing your bow stronger doesn't make you a more accurate archer :/

Actually it makes your shots harder.
And I don't think you would be able to hold it longer, because the more you draw, the faster your are exhausted from drawing it ;)

Agility? What's that?

[rage]

13
Scene Editing / Re: Natural Maps
« on: December 21, 2011, 12:47:50 am »
an arena for 8vs8 tournaments would be good

http://www.mbrepository.com/file.php?id=2527

Last one. Made it years ago for an olympic event that never happened.
The mesh is mostly done with but there's room for improvement. It's a trashed project, so do what you want if you want to.

14
General Discussion / Re: Korgoth's Retextures
« on: December 21, 2011, 12:43:34 am »
visitors can't see pics , please register or login

15
General Discussion / Re: Communty dead
« on: December 21, 2011, 12:41:07 am »
You must be on day 6 of work experience then?

^
IT is a pretty broad field, often having little/nothing to do with games.

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