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Topics - F i n

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1
General Off Topic / Fear the walking dead!
« on: August 25, 2015, 01:41:41 pm »
"What did the world look like as it was transforming into the horrifying apocalypse depicted in "The Walking Dead"? This spin-off set in Los Angeles, following new characters as they face the beginning of the end of the world, will answer that question." (IMDb)

I usually like all the "how all began" stories... when at least some things were normal.

Watched the first Episode yesterday and was quite surprised. It's a lot more interesting than "the walking dead". The actors are more believable. And even Barrack Obama and Kumar got a role.

Though it might start a bit "boring" for some ppl, this might just become an intersting new series.




Discuss!



2
General Off Topic / R.I.P James Horner
« on: June 23, 2015, 04:29:59 pm »
Sadly, one of my biggest Idols died in a plane crash.

:(


3
General Discussion / cRPG Vision - a guide to your recording
« on: March 13, 2015, 03:49:49 pm »
Hello dear Musicians!


Since there were many questions about how to improve recording quality and a general lack of ideas how to achieve that, here is some advice:


1). Your Mental State / A Solid Workflow

Do not overthink the whole recording. Just do it. You need to have a solid workflow though to not interrupt your artistic flow. So get your Equipment, Software and Room ready first.


Everyone needs to find his or her own "this is how i do it" - but as a first guideline, here's mine:

a) I set up my microphones and rig and see to have my room prepared - that means some chilling lights on, candles, fresh air... What really helps me sometimes is taking a cold shower just before i start working. Makes your Blood flow. Especially if your room is well heated you'll feel very comfortable - and that's the key to a good recording.

b) The first recording i do is my guidetrack. I usually just play it quick and dirty - just so that it feels right - the recording quality is not important at this point. This is my guide for all the following recordings. Even if it's only guitar + vocals - and even if you will onetake (record both singing and playing at once) the guide comes in handy as soon as you're not sure about how long a specific break was... or how LOUD that specific refrain should be played. 

c) After the guidetrack is prepared, i take a break, listen to it a few times and play through the single parts.

d) Now i start recording the single parts (First all Instruments, then Vocals) only on top of my guide track. And not just once! After a day of recording i tend to have 20 - 30 takes / Instrument. Eventhough i usually only use hole in one takes, you will really learn to love having alternatives... sometimes there's some weird backround noise going on in one take - in another one it's not. Having all the instruments and Vocals solo will enable you to mix the whole thing and set the volumes right. Usually if u just record yourself strumming a guitar and singing, your singing will be almost unhearable - a guitar is just much louder than you can ever be (except you're actually screaming).

e) Editing - you should have basic knowledge in how digital audio works. Cut your recording (according to your guidetrack), replace faulty parts with good ones and clean up the vocals (no coughing, barfing, vomiting). If you don't know what a waveform, a crossfade or panning is, you should do your homework first!

Good editing can correct pretty much any mistakes you did not notice during the recording. However that doesn't mean you should OVEREDIT - your song has to sound authentic - it has to be still your song. Not some Popstarcrap. Keep in mind, not to MIX your tracks at this point. It will only distract you.

f) Mixing. Don't be scared, if your recording sounds crap at first playback. It will sound much better, once you've mixed it. Mixing generally means setting volume levels and panning to increase the audibility of the single tracks. If you place them all centered and at the same volume, your mix will be pretty dull and ugly.

Usually your focus (especially in this kind of music) should be on Vocals - so place them centered. The instruments can be somewhere left or right. Using artificial rooms will make the instruments even more roomish, leaving more gaps for Soli or Vocals.

Example Unmixed Song, All tracks centered and at the same volume: https://dl.dropboxusercontent.com/u/14065016/CrpgVisionTutorial/Example%20Unmixed.mp3

Comparison to the Mixed Song: https://dl.dropboxusercontent.com/u/14065016/blending%20in%20the%20white.mp3


g) Mastering. not important for you guys. just put some Compressor/Limiter on the Master chanel (output) and click on export mp3.


Example of bad quality recordings, done right by good editing:

(click to show/hide)




2) General Rules, technical info, Audio

- General Rules:

I)     Be proud of what you do during the recording. an unsure voice or guitar sounds like crap.
II)    Know your equipment.
III)   Get a proper editing software (links below)
IV)   Always record alternatives - even if you just had the perfect take!
V)    Have Frequent Breaks with absolute Silence. Go outside, watch some birds, what ever - u need fresh air and a clear mind or you'll go nuts.
VI)   Do not fuck your Voice!
(click to show/hide)
VII)  Have your Instruments tuned and have a spare set of Strings... Can be a real killer if one of your Strings explodes at 2 am...
VIII) Shit in, Shit out - that's the most basic rule. If your mum is vacuum cleaning in the backround you won't be able to have a good rec. so find yourself a nice and private / quiet room, where you can be loud.
IX)   Be strong. Recording is a very exhausting process. Especially for your ears and brain. Don't forget to drink and eat... i sometimes "wake up" after 8 hours recording noticing i've not eaten anything...
X)    WARM UP YOUR VOICE, DRINK!
XI)   Try to do the Vocals on one day. Your voice sounds different from day to day - depending on what you're eating, drinking, smoking...
XII)  During the recording: MOBILE'S OFF.


Technical Info / Advice:

Having a proper Audio Software is key. There's some free software out there, as well as low budget pro versions.

Set up your Project - adjust the recording quality and input ports! There are some settings u might cross during that process, so I'll explain them in a few words:

Khz - Kilohertz - that is your Samplefrequency. It tells you how many Samples are pulled out of the analog signal. Since low frequence sounds (Bass) have a longer periodic time and high frequences a short one, the higher your samplerate is, the "clearer" your audio gets.

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As an example:

Telephone sounds quite muffled - it's usually set around 8 khz.

A CD is sampling at 44,1 khz (with 16 bit depth) - and sounds much clearer.

So first, check if your recording device is set to 44,1 khz (which is a good number to go) - and then if your project records the same format.

Bit depth: That basically describes the quality of each probe - 16 Bit are absolutely fine for a good song recording.

Once you've done that you can set the routing. That means, telling the software which ports to use for recording, and which ones for playback.

If you're recording with your mobile, you can set the quality in most apps as well.



Recording with a Microphone and Interface (Soundcard - internal or external)

Once everything is set up you can start recording. If you're recording with a microphone, you have to place it correctly:

Vocals: Don't swallow your mic during the record. Having a good distance makes you sound much more like you do IRL. I recommend around 10-20 cm distance to the head. If you're not using any POPFilter, try to turn your head just a bit off, so you're not facing the mic straight.

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Guitar: For a deep, bassy sound go as close to the big, round hole in the middle of it as possible, give the mic a little angle, so that it basically points at the place where the neck begins. 

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But with the instruments you should try other angles and distances. For example, mixing a soundhole only track with a second recording of the same guitar - but with a different mic placement (for example 2 m away) enables you to change the timbre afterwards and adds much room and authenticity. Let me give you some examples:


Guitar - Soundhole only:
https://dl.dropboxusercontent.com/u/14065016/CrpgVisionTutorial/Guitar%20Soundholeonly.mp3

Guitar . Soundhole + Room Mic:
https://dl.dropboxusercontent.com/u/14065016/CrpgVisionTutorial/Guitar%20%2B%20Room%20Mic.mp3

You see, adding a Room Mic makes it much "wider" - and that enables you to add more instruments:
https://dl.dropboxusercontent.com/u/14065016/CrpgVisionTutorial/Guitar%20%2B%20Room%20Mic%20%2B%20Banjo.mp3

In comparison the Same 2 tracks but without the room mics (Still ok, cus of a 800 € Mic and 20k equipment :D - but it gets much more messy):
https://dl.dropboxusercontent.com/u/14065016/CrpgVisionTutorial/Guitar%20%2B%20Banjo%20One%20mic.mp3

Drums/Percussion:

If you're recording Percussion or drums, and you only have 1 mic - place it at a medium distance to the instrument ( 2-5 m ) - Basically all Instruments (especially percussion) was made to sound best at this distance. Those are live-instruments and they need the room to unfold their full potential.

Every pro recording of Percussion or Drums has at least 1 Room mic. Most of the time it's a Stereo setup of 2 same mics set in the room and additional mics close to the drumheads or body of your instrument.

(click to show/hide)


If you only have 1 mic - always choose the room variant. It might not sound as huge and as big as a close up mic, but it will be much more authentic. Also, you are free to record the same instrument again afterwards, placing the mic closer to kind of balance back to a more massive sound.


Piano

A piano is a bit more tricky since because of it's buildup the whole range spreads over the physical body of the piano. That means, if you put a mic to the left side of your upright piano it will be basically just the bass notes. Right side is only the higher notes.

The safest bet with one mic again, is to set it up at some distance.


Electric Instruments:

As soon as you have an instrument connectable with 7,5 instrument cables, you're basically good to go - as long as you have some kind of adapter or cable to turn it into a stereo mini jack (the ones your MiniDiskplayer headphones had back in the days) - if you have NO MIXER.

If you have a mixer, you should be good to go plugging it into the line in chanel and use the REC out cinch connector to link with your pc.


IMORTANT : MAKE SURE YOU LEVEL THE GAIN CORRECTLY - IF YOU'RE TOO LOW, YOUR RECORDING WILL HAVE LOTS AND LOTS OF WHITE NOISE, IF YOU'RE TOO LOUD, YOUR RECORDING WILL OVERDRIVE.



Recording Equipment / Different Budgets:

As one of the rules above already stated: Shit in, Shit out. So you really need some at least reasonable recording device!
When it comes to recording however, price means quality.

If you're really into making music and want to actually start recording in a good quality, you should not spend less than 200 €. The good thing is though, that with good equipment, you can record any time, for the next 10 years.

In my experience the cheap alternatives kind of either suck at audioquality or at durability. So either you have a good sounding mic for 6 months, or you'll have a very robust 10 year old but shit sounding mic at your hands. But if you're halfway able to work with a soldering station and you know how to use a screwdriver, you might be able to fix most of the problems occuring over the time - even with low budget stuff - that means, rather pick a plastic-case mic with a good capsule, than a fancy metal mic with shit interiour! Same goes for any type of mixer, etc...

In the low budget section bad workmanship on the outside means good stuff inside (if the prize makes sense that is....)

All the following Options are just examples - you don't have to buy the exact same thing. Depending on where you live, you might be better off buying something local!


Option a) 0 €, the "I don't give a dayum" Concept:

For those of you, who don't have any cash - and don't need your recording to sound any good:

Use your mobile. There's plenty of apps downloadable. I Reccomend the "Voice Recorder" app - it let's you set the quality and recording format.
That does not change the workflow though - except you just want to have a quick and dirty recording and don't give a fuck. :)

You'll still need an digital audio workstation (DAW) - such as Audacity (http://audacity.sourceforge.net/?lang=en)
That software is quite okay for low budget recording / mixing and mastering.

Just copy the files from your mobile into your DAW and start mixing / editing.


Option b) 50 €, the i want a bit more, but i'm far from being pro concept:

Get some condenser USB mic! Those are absolutely okay for recording in a medium quality. And are better than any headset you could buy. So you could also use them for your skypecalls, teamspeak etc...
http://www.thomann.de/gb/samson_go_mic.htm

Prizes range from 40 € - infinite - but they're all basically the same. So picking a cheap one is not at all a bad choice.

Don't expect you to sound like some pro studio though!

Software would still be Audacity.


Option c) 100 - 150 €, the "i am kind of serious about this and might record more songs than just this one" concept: 

Get a USB interface!

With an interface, you're able to record more than just one track. You can plug in your electric instruments directly as well as your mic.
That's a very basic setup for good quality home recording - not the best, but it does it's job.

You might add 1 or 2 cheap dynamic mics, or one condenser.

The soundquality of a dynamic mic will be worse than with a condenser mic, but dynamic mics are cheaper and can also be used live. 

IMPORTANT: IF YOU CHOSE A CONDENSER MIC YOUR INTERFACE HAS TO HAVE PHANTOM POWER, OTHERWISE THAT MIC WON'T WORK!


http://www.thomann.de/gb/behringer_xenyx_302_usb.htm

+

http://www.thomann.de/gb/superlux_hi_10.htm  OR  2x http://www.thomann.de/gb/superlux_pra_d1.htm

Note, that you need cables and stands! I recommend getting a good interface rather than a good mic - you can always buy mics later and upgrade!

Audacity is your Software to go.

I would advice you to not chose this option if you're planning on doing recordings on a long term though. Cheap interfaces tend to explode after a certain time... 



200-500 €, the "It's getting serious" concept:


USB Interface! This one i am using myself for my private PC:

http://www.thomann.de/gb/alesis_multimix_4usb.htm It's a very basic interface - without fancy FX or lightshows... but you have everything you need - I've got mine for almost 5 years now, and it still works as on day one.

It's plug and play basically. So just connect it to your PC via USB and you're good to go.


Condenser Mic (Stereo Set)

1) http://www.thomann.de/gb/samson_c02_pair_bundle.htm - it's cheaper. And i know samson makes reasonable prizes for reasonable quality.     (109 €)
2) http://www.thomann.de/gb/rode_m5_mp.htm - the next bigger option. That mic is excellent. It's my backup pair in case my main mics (3)) are not enough.    (168€) 
3) http://www.thomann.de/gb/rode_nt_5.htm - basically every song you hear me recording has them in it.  (298€)


But most importantly - your DAW!


using a proper software enables you to do all sorts of crazy things... i'm using Cubase 7.5 + lots of inbuilt FX. That kind of software is really expensive though... i think mine (including all virtual instruments, fx and samplelibraries) is close to 25 k.

But for a basic recording you don't need all that. There's lite versions of cubase available for around 100 € with which you can basically do all the things, the big one can. Just not as much simultaniously.

For example, you're not able to record 64 tracks at once. But since you don't have a 64 track digital mixer and are not recording an orchestra, you won't need in anyways.

So grab a copy of Cubase 7 Elements.

If you still have some more money in your pocket, you might as well go for Cubase 8. If you're a student, you have access to the EDU versions, which are less expensive.

(click to show/hide)

However i recommend BUYING it. Steinberg's got a great support and many tutorial videos available for their customers.


There's also complete packages, featuring a steinberg interface, mic and cubase for around 250€. It's called Steinberg UR22 Production Studio. However, you need to be fast. Those things don't get produced anymore - and since there's cubase 7.5 and 8, they are outdated and sold quite fast - but that's a good bundle to start with. 






If you have any further questions, or need some help mixing / recording - just post here and i'll reply.

(click to show/hide)

Note, that all of those Ideas and tipps are based on my experience i've gained over the last 8 years of my life as an audioengineer / musician - so you might find some things, that are not conform to what you have read in any books about recording.


Everyone's got his own way of doing things - recording has become a very artistic field.

And that's why i will close my lil tutorial with the following words:

What ever equipment you're using, and no matter what you're doing wrong : If it sounds good to you, it IS good.   


and now i'll have to continue recording after spending my whole lunch break writing instead of eating :D

Fin





4
General Off Topic / The Iceman
« on: September 17, 2014, 09:56:58 pm »
So fucking what the fuck? :O



5
General Discussion / VOTE FOR MY BAND - MAKE US RICH
« on: July 25, 2014, 07:00:43 pm »
Vote for my BAND! 1 vote / day

(facebook acc. required i think)

https://apps.facebook.com/meltwaterpromo/998362/entry/1171736?=f1a065



:)


If we win this, i will give you Free Albums and a pic of phil's penis.



Oh and if u don't mind sharing this EVERYWHERE - would be much appreciated.


Edit: VOTE OR BAN (Thanks for reminding me Centi)

6
General Discussion / NEW VOICECOMMANDS, V2 - Preview (Poll inside)
« on: July 11, 2014, 09:34:52 pm »
Greetings! 

since some ppl told me, that the last voice patch came out of the blue, i hereby show you the latest update BEFORE it's (maybe) implemented.


FEATURING:

-569 brand new voice commands
-new, re-recorded male vox
-new, REAL female vox by my very best roommate-gurl
-new commands
-polished old commands
-whistle = whistle
-alternative soundfiles for each command (3/VC)
-more insults
-more screaming (but shorter)
-more seriousness, while trying to maintain the possibility of having funny moments



The old female commmands have not been recovered due to the following reasons:

-Bad quality
-Different Voice
-Some generic online-archive file

however, i tried to "transfer" the character of those into the new thing.




Behold - the FULL Preview. (I had to timestretch it to less than half the length - otherwise it would be like 17 minutes. But in order to buffer that, i've put a relaxed hip hop beat in the backround):

https://dl.dropboxusercontent.com/u/14065016/FullPreviewHipHop.mp3
(best part at 7:20 +)

If you don't like medieval spitting, try this FULL (but boring, 17 minutes) version:

https://www.dropbox.com/s/wfh1r7ybvydf1jv/the%20serious%20preview.mp3




I hope you like the new female voices - and the old,


Fin

(ones)





7
Suggestions Corner / New Voice Commands
« on: April 24, 2014, 11:15:40 pm »
We should add more Voice Commands. So ppl can actually make whole sentences.

Like in this Vid:


(or ban)

8
Spam / Join Krems or ban
« on: April 20, 2014, 10:37:01 am »
!

9
Hello People,

(re-upped 27.10.2014)

the whole set:

https://dl.dropboxusercontent.com/u/14065016/%C3%9Cbtracks/Feathers%20and%20Stones%20-%20untitled.zip


(click to show/hide)

There you go.

That's our live-set (except for 1 or 2 songs that haven't been written yet).


You can download, share and listen to it.

Just don't sell it under some false name.

If you want to use some of the Songs for youtube videos or other public platforms - just ask me for permission / full resolution files.



Cheers. I hope you enjoy it! :)


Fin (and Feathers & Stones)




10
Spam / Best Haircut ever.
« on: January 14, 2014, 08:01:30 pm »
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11
Sell/Trade / WTS / Trade +3 Gnezdovo Helmet and +3 Throwing Axes
« on: January 07, 2014, 02:33:07 pm »
Trading +3 Gnezdovo helmet & +3 throwing axes for:

1h Weapons

Other Helmets

Gloves

Boots

Loompoints + Money

Comment on that if interested. I'm also able to add a bit of money.

Tell me what you've got!

12
Suggestions Corner / Alternative repec "payment"
« on: November 15, 2013, 11:52:30 am »
I would suggest implementing an alternative payment method for respeccing. that half xp thing really kills the motivation sometimes you fucked up your build or when you just want to try a different one. So there should be the alternative to pay with gold.


You could base it on a players generation (and lvl).

For example:


Gen1, lvl 31 - 150 k (half the money of an average Lp) -  x 1 (gen) = 150k


Gen16, lvl 31 - 150 k x 2,6 = 390 k

Gen16, lvl 32 - 300 k x 2,6 = 780 k

and so on.

The generation multiplier starts at 1,0 and is added 0,1 / gen.

The base money for a respec is half the xp in gold (based on a loompoint equal)


Also i would love to see free respecs for new players - one / char.


Why?

I'd rather lose money than hours and hours of "work".

whatcha think?

13
Sell/Trade / Trading +3 Heavy throwing axes + Money. Request inside.
« on: October 10, 2013, 09:43:30 pm »
I've got +3 heavy throwing axes and 150k to offer.

I'm searching for:

+3 houndskull bascinet,

+3 sugarleaf helmet,

+3 gilded (or non gilded) hourglass gauntlets,

Or

+3 skynbaulds

14
Sell/Trade / Need a light armor (offerable items inside).
« on: September 20, 2013, 10:58:13 pm »
I'm looking for a nice little armor (needs to be heavier or equal to the Padded Armor but lighter than the eastern lammelar)

these are the Items i've got for trade:

MW Spathion
MW Wardarts
MW Poleaxe

Just post your offer in here and i'll PM you.

15
General Discussion / What do you think of that build? / Find your style
« on: September 10, 2013, 11:26:34 am »
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I respec'd fin to a f1-car. If any of you has got some Horses to trade, tell me. I don't need a plated charger, or courser. Got those.

Have you found your style?

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