cRPG

cRPG => General Discussion => Topic started by: Arthur_ on December 27, 2013, 06:50:49 pm

Title: Serious decission about ranged(might contain qq stuff)
Post by: Arthur_ on December 27, 2013, 06:50:49 pm
Im pretty sure this will be moved to chamber of tears in any minute but I hope they will let it be for some days and see what people say about this.. becouse things are pretty shit right now, for almost every class.. so I hope someone is gonna suggest something or at least read others suggestions (yes I mean you lazy devs).

I know there are lots of threads like that, probably even more than ranged in cRPG so think about it..
(click to show/hide)

Like we see here :
http://forum.melee.org/game-balance-discussion/how-to-nerf-archery-without-destroying-it/
http://forum.melee.org/game-balance-discussion/nerf-ranged-56153/

Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Tzar on December 27, 2013, 06:52:13 pm
Lol get shield nub.. Ohh wait nwm...  :?

ANyways, they wont nerf archers, just go siege if you wanna play melee, an u want that good old adrenalin rush.

EU1 is home of kdr whores and filthy trash Aka ranged scum  :?

Until they decide to make sure they cant deal the same dmg as melee from afar, people will continue to stick to their ranged class.
The change to pierce dmg on bodkins, made this shit storm era, an eu1 have never been the same again.

BUT The anti kite patch made eu1 playable in my book. Sure we do see silly amount of ranged nest time to time. but its still better then when they where immune to melee thx to kiting.
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Osiris on December 27, 2013, 06:53:32 pm
don't play eu1 much that's how i deal with it :D eu2 causes less sadness and rage due to ranged :P
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Arthur_ on December 27, 2013, 07:01:32 pm
how about u give double xp to eu2 also ?? genius..
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Austrian on December 27, 2013, 07:02:34 pm
Isn't double XP also on siege server?
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Algarn on December 27, 2013, 07:09:29 pm
A dev or someone else said that EU2 got double xp

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Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Osiris on December 27, 2013, 07:32:04 pm
you for sure get x2 on eu2
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: HardRice on December 27, 2013, 07:35:09 pm
You guys are lucky that you actually have a decent population to support a siege server...

Seriously, NA siege has been near-dead for weeks.
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: UnholyRolyPoly on December 27, 2013, 08:13:04 pm
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Aethelwolf on December 28, 2013, 01:09:35 am
Hodor
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Miwiw on December 28, 2013, 01:18:40 am
There are not more ranged on EU1 than a year ago.
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Tyr_ on December 28, 2013, 01:20:06 am
Same amount of ranged players, just 80% less melee players  :rolleyes:.
Last time I played there were 8 melee players in my team, 30 in total, rest was some sort of ranged or playing cav like me. If the walls would be accessible for my horse I could play on Eu2 aswell to avoid all the ranged  :).

Even though it might seem unfair - just nerf them. If there are too many players using one class, there is sth wrong with it. Nerfing it is the easiest way of reducing the amount of ranged, whilst good players will stick to the class they always played so it only affects the "class hoppers" that made a stf/new character because of this ridicoulus wpf buff.
Reduce their ammo, damage, accuracy or the capability to fight against melee/cav - for example limit zero slot weapons to hammer, pickaxe and this stuff again or change all 0 slot weapons that have a stab back to one slot (no matter if i run around on a mamluk or fight an archer while i am dismounted, the stabs are hitting way too heavy due to the speed bonus you get out of all the athletics).
For Xbows you could change the arbalest to 3 slots, so they lose their good melee abilities in order to keep the possibility to one shot ppl - this would finally make the Heavy Crossbow more attractive, as it gives you a high damage output, enough to kill damaged enemies or oneshot if you hit the head, and still allows you to carry a decent melee weapon.

Once they are nerfed there will be less of them, and in case ranged became too weak and nearly nobody plays it, well, give it a slight buff again which makes it better, though not as good as it used to be, everyone who played an online game should be used to this optimizing cycle by now, there are enough suggestions that can be used, but just do something, because right now eu1 is dying day by day.
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Tomas on December 28, 2013, 01:22:35 am
Hehe - I'm in 2 of those screenies and its good to see Fallen causing some rage yet again :D

Seriously though the answer is simple....limit ammo, preferably according to the number of players on the server.

1 quiver per archer max.
If less than 25 players per team then reduce arrows per quiver by 40%
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Jack1 on December 28, 2013, 01:35:44 am
How to solve the problem. Go 24-18 8ps 6riding 3 shielding-> grab a courser, battle fork, brown lion heater shield-> go zoom zoom and 1 shot any pew pew.

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Pretty soon everybody will have to get polearms instead of ranged
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Kafein on December 28, 2013, 02:52:53 am
There are not more ranged on EU1 than a year ago.

Get a shield lol

Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: PhayaNak on December 28, 2013, 06:39:03 am
How to solve the problem. Go 24-18 8ps 6riding 3 shielding-> grab a courser, battle fork, brown lion heater shield-> go zoom zoom and 1 shot any pew pew.

(click to show/hide)

Pretty soon everybody will have to get polearms instead of ranged

Horse will practically instagib to all that ranged because all the horses are pussies, unless you have a +3 armored horse of some type.
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Chosen1 on December 28, 2013, 07:14:43 am
I don't understand why the devs can't just make a class balance thingy. Archers themselves are not OP, there are just usually too many on one team.
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Jack1 on December 28, 2013, 08:18:28 am
Horse will practically instagib to all that ranged because all the horses are pussies, unless you have a +3 armored horse of some type.

Not if your patient.
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: tkn123 on December 28, 2013, 11:48:14 am
why don't they just cap the number of archers on the server relative to the number of players. Like they do on native, if too many people are a certain class its made unavailable to everyone else.
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: korppis on December 28, 2013, 11:58:29 am
don't play eu1 much that's how i deal with it :D eu2 causes less sadness and rage due to ranged :P

+1

Come to siege, it's about time to break 100 player limit again.  :)
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Miwiw on December 28, 2013, 12:54:07 pm
why don't they just cap the number of archers on the server relative to the number of players. Like they do on native, if too many people are a certain class its made unavailable to everyone else.

What a great idea. And let other people not play? How stupid is that.. gotta ask that again and again if these suggestions come again. On native it's fine because once you join a server, you choose your class. In crpg you choose your class for a certain character. Players shouldn't be forced to play certain classes only. That's what crpg is about, let players choose whatever class they want.
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: darmaster on December 28, 2013, 12:58:18 pm
people don't get that this is the only place where racism has reason to be.


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Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Osiris on December 28, 2013, 01:06:35 pm
There never will be class restrictions in crpg. If ranged is too much for you to enjoy on eu1 then try a different server :D My main has been shielder for a long time because i cant have fun with other chars very often on eu1. on eu2 there is pew pew but it doesn't make me rage because its not really a serious server. I also get tons more melee action ^^ but when that has too much ranged ill just go watch tv or play something else.

You just need to chill out and if you don't find it fun don't play it. They wont introduce any massive gameplay changes so soon after free respecs so the best you can hope for is a minor tweak in a month or so at the least  8-)
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Ronin on December 28, 2013, 01:20:12 pm
I think it is more about people's expectations from the game.

For me this game has
- An Awesome melee combat (if we disregard lame instastabs and macro-like feints)
- An Excellent teamplay game with many elements
- A Marvelous competition feeling, besting your opponent, being the strongest warrior etc.
- A Great combat system in general, with many possibilities

- EU_1 : Pleases me with the 2, 3, 4
- EU_2 : Pleases me with the 1, 4
- EU_3 : Pleases me with the 1, 3
- EU_7 : Pleases me with the 2

It's all up to my current mood, in which server I want to play in. I don't enjoy EU1 less when there are many ranged, cav or whatever is around. It is just a different scenario, different possibilities. People try to please their every needs with the same server (EU_1) maybe? That's why we have different gamemodes.

Maybe I'm the minority, but I enjoy it when there are some decent archers or cav around in EU_1. Nothing fills me up with more adrenaline when me and a few of my teammates try to deal with many cav at the same time, just an example.
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: Spleen on December 28, 2013, 03:18:11 pm
I feel discriminated against.
I'm not included in ANY of the screenshots.
I demand justice!
Title: Re: Serious decission about ranged(might contain qq stuff)
Post by: UnholyRolyPoly on December 28, 2013, 07:46:04 pm
why don't they just cap the number of archers on the server relative to the number of players. Like they do on native, if too many people are a certain class its made unavailable to everyone else.

Why dont they just completely ruin the game so that people don't have to adapt their tactics and use teamwork?