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Messages - Tydeus

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General Discussion / Re: State of NA
« on: June 13, 2016, 06:59:23 am »
So it finally happened. Sucks.

EU (Official) / Re: Why accept Ban
« on: February 12, 2015, 03:56:16 am »
Neither active nor inactive. Are you sure you're actually banned and not having connection issues?

Global / Re: Global ban for ages :)
« on: February 12, 2015, 03:51:17 am »
cmp banned you for multi-accounting, which means you'll have to get an "OK" from him. IRC is generally the best way to reach him.

Unbanning. 2 years seems enough, and last I heard, strat was dead.

What's going on with the rewards? LUBU already has already had his for a day yet I've got nothing yet. I don't know if Kaoklai, Bob, and Noodles have gotten theirs since they're never on.
Hmmm, I'll have to ask Nessaj.

I don't recall saying The Queendom of Krea was DQ-ed, only that they'd forfeit their match by having a DQ-ed player fielded (Jayjrod).

Hate to break it to you Kesh, but I had actually forgotten you were even a participant in this tournament when I remembered that we still didn't have a 3rd place team, which is what caused me to make the previous post. See, it went like this:

1st place:
*list of players and rewards*
2nd place:
*list of players and rewards*
3rd place:
*oh yeah, we haven't had the deciding match yet — makes the above post*

tldr; get over yourself, your existence is irrelevant to me outside of my responding to your inane posts.

Still need the match to be played for 3rd and 4th place, other wise both teams will just get 200K gold, instead of one getting 1 heirloom point per player.  :P

General / Re: I'm gonna say what everyone is thinking....
« on: November 21, 2014, 01:25:21 am »
chadz> i wouldnt mind seeing some penis on my character
He's probably looking at a custom armor that has the penis exposed through it.

General / Re: I'm gonna say what everyone is thinking....
« on: November 21, 2014, 01:22:55 am »
I was wondering if I was the only one.

General Discussion / Re: PLEDGE A DOLLAR!
« on: November 20, 2014, 01:03:41 am »
So tired of modding this shit game. Please back Melee so we can move past the bullshit issues cRPG has.

Congrats to all teams and thanks to those who played through until the end. I know it was a bit long for this community.

How do I get my crown and item tydeus promised us? I would love the looney toon axe.
I'll send captains a PM later letting them know what they can do for rewards.

General / Re: Melee: Battlegrounds
« on: November 05, 2014, 01:38:11 pm »
Grass Shadows? :P

Hah, sorry, wrong button /Jacko

General / Re: Melee: Battlegrounds Q&A
« on: November 01, 2014, 05:25:41 pm »
I don't really understand the fuss with admins. Sure large games have "Game Admins" but they don't really have much in common with cRPG admins, and I don't see how M:BG "admins" would need to be similar to cRPG admins in functionality either. Generally, Game Admins are not in game (or if they are, they don't play, they simply have a presence in towns so that players are aware of who to address their problems/issues to, rather than submitting a ticket or seeking help on the forums) and they're not police. They handle tickets and serious issues, not your more minor things like cRPG admins, generally that's left up to server admins (like in Warband Native multiplayer. You have a server owner, and the owner appoints his own admins). Anything else and you're pretty much looking at your standard forum moderator which, really, doesn't require anything different from now aside from perhaps better guidelines or accessibility. No major reworks or protocol updates are required.

General / Re: Melee: Battlegrounds Q&A
« on: October 31, 2014, 10:57:40 pm »
It's amazing how many issues that cRPG has can be solved by having a significantly larger playerbase.
Not just larger playerbase, but new engine (especially one created with modders as a focus) as well.

General / Re: Melee: Battlegrounds Q&A
« on: October 31, 2014, 01:22:31 pm »
They will be pretty much the same as in c-rpg.
Awesome. Melee should have a large enough playerbase to not have to worry about the majority of downsides that banner balance brings to us currently with cRPG.

General Discussion / Re: New weight/WPF formula?
« on: October 28, 2014, 04:23:41 am »
Ranged: (effective weight*3/2)% reduction. An effective weight of 15 will give you a 15% reduction of your wpf
Melee: (effective weight * 2/3)% reduction. An effective weight of 15 will give you a 10% reduction of your wpf

((Math.Abs((2/3)*effectiveWeight - 100) * wpf) / 100)
Take out Change the 2/3 to 3/2 for ranged.
Where effective weight is post exponent (Up until this last patch, it was *2.5, not 1.5, its just another archer buff to go unnoticed).

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