Author Topic: Melee Battlegrounds - New Gameplay concept!  (Read 44322 times)

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Offline Thomek

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #135 on: March 03, 2015, 04:49:05 pm »
+1
Exact final map sizes and such are subordinate to gameplay and technology.

For example, maps should not be too crowded, nor too sparse with players, but we want more players on them than any other melee game can muster.

Testing will be the final reveal to what will become the "right" mapsize for the "right" amount of players, as this is very hard to quantify otherwise. We want to push it as far as reasonable hardware and good netcode can do.

But the goal is.. as you know: Epic!
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Offline Nessaj

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #136 on: March 03, 2015, 05:26:26 pm »
0
(click to show/hide)

I share all your concerns :) It's not an easy feat to hit that magical middle-road between everything, where it's not too much or too little.

There will be smaller battles too though, in the world, and for the instant battle feature.
There'll also be arena/tournament type features as well, like jousting, duel, 3vs3 (or 2vs2 instead), 5vs5 etc.

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #137 on: March 03, 2015, 05:38:08 pm »
0

Offline Jona

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #138 on: March 03, 2015, 08:36:18 pm »
0
I can barely come up with one or two decent character names... and now you expect me to be able to create a reasonable surname (in addition to many, many first names)?!?! :(
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Offline Utrakil

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #139 on: March 03, 2015, 09:28:35 pm »
+4
Jona Jonasson

that was easy
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Offline Jona

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #140 on: March 03, 2015, 10:14:57 pm »
+2
Haha, I had initially typed out:

I can barely come up with one or two decent character names... and now you expect me to be able to create a reasonable surname (in addition to many, many first names)?!?!  :(  Jonasson just doesn't sound all that great.

before I just deleted the last sentence cuz its just that bad a name.
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Offline Taser

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #141 on: March 03, 2015, 10:34:17 pm »
+1
Do mine eyes deceive me or do we have all the ingredients for the most badass, amazing, trolling, PK-bullying clan/guild to ever be conceived?

M:BG deserves players like us lol.

Innnn.

Also I'm glad you guys are focusing on epic now. My wallet is ready.

I can barely come up with one or two decent character names... and now you expect me to be able to create a reasonable surname (in addition to many, many first names)?!?! :(

Also this.

Aw fuk bai.

Taser Tazerington.

Taser Can'ttouchthis.

Taser Thunderthighs.

Taser Sirshockington.

And what about alfred? Aw shit mang.
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Offline lombardsoup

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #142 on: March 04, 2015, 05:13:43 am »
+1
Innnn.

Also I'm glad you guys are focusing on epic now. My wallet is ready.

Also this.

Aw fuk bai.

Taser Tazerington.

Taser Can'ttouchthis.

Taser Thunderthighs.

Taser Sirshockington.

And what about alfred? Aw shit mang.

Taser Direct Cardiac Effect

Taser Training Academy

Taser Master Instructor

Taser Drive Stun Mode

Taser Probe Mode

Offline lombardsoup

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #143 on: March 04, 2015, 07:18:43 am »
0
So yeah, is there going to be a system to stop sad people disconnecting before they die? (and get murdered on the ground).

Also, have you thought at all about the player map? Will everyone have a mini-map and easy compass/a dot that magically shows exactly where they are? Or will maps be more vague and general just showing natural features and not any player-made ones, and people must discover settlements etc manually?

Do not want magical open world video game markers that show players exactly where to go with no thought process required.  Force players to remember their surroundings.

Offline Sigibert

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #144 on: March 04, 2015, 07:39:33 am »
0
That would be nice indeed. Like in Mortal Online

Offline lombardsoup

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #145 on: March 04, 2015, 07:42:01 am »
+2
An option to make our own maps would be nice.  If there's one thing I love doing in these types of games its exploring, but the immersion is ruined when you can just toggle a premade map at the touch of a button.

Offline Bittersteel

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #146 on: March 04, 2015, 09:03:42 am »
0
What if you run out of family members? Is that possible?

Offline ANGLO_SAXON

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #147 on: March 05, 2015, 01:32:53 am »
0
ok
« Last Edit: May 26, 2015, 01:48:34 am by GOOBER »

Offline Leshma

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #148 on: March 05, 2015, 02:19:59 am »
0
Will there be lag like in cRPG? You are obviously capable delivering on other fronts, but netcode worries me the most because that is by far the worst side of mod you've been developing for last 5 years. Good netcode can make or break the game.

Offline chadz

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Re: Melee Battlegrounds - New Gameplay concept!
« Reply #149 on: March 05, 2015, 03:15:21 am »
+7
... but netcode worries me the most because that is by far the worst side of mod you've been developing ...