Author Topic: [Blizzard] Overwatch  (Read 49959 times)

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Offline Butan

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Re: [Blizzard] Overwatch
« Reply #480 on: July 13, 2016, 03:29:09 pm »
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full mobility while shooting

That would be overpowering with infinite ammo and a debatedly already quite big firepower.
I personaly find tha D.Va canons's spread takes care of the little built-in "imprecision", its really easy to hit something if your mind is on it; whats hard is consistently hitting a close moving target but thats a given.

Offline Gravoth_iii

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Re: [Blizzard] Overwatch
« Reply #481 on: July 13, 2016, 04:58:37 pm »
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That would be overpowering with infinite ammo and a debatedly already quite big firepower.
I personaly find tha D.Va canons's spread takes care of the little built-in "imprecision", its really easy to hit something if your mind is on it; whats hard is consistently hitting a close moving target but thats a given.

Its easy to land single hits here and there, but then its generally spread shots and they do like 6-10 damage. Its does have a slight edge against skinny targets without armor, then its decent. Good against widows for example. But super weak in general compared to all other weapons in the game, even non-mech d.va. If it wasnt for the pistol outside the mech, i think her damage in general would be even lower than mercys pistol.
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Offline Kafein

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Re: [Blizzard] Overwatch
« Reply #482 on: July 14, 2016, 01:33:44 am »
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I haven't played since the patch. Doesn't it make it feel like D.Va plays like Reinhardt, with the defense matrix short CD toggle?

Offline Vibe

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Re: [Blizzard] Overwatch
« Reply #483 on: July 14, 2016, 08:52:17 am »
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Well her ult is definitely harder to dodge now, well timed ones will be rewarded with a lot of kills. I think full speed shooting DVa would be a bit too much btw.

Offline Vibe

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Re: [Blizzard] Overwatch
« Reply #484 on: July 14, 2016, 10:29:22 am »
+1
Jeff (and some other Blizzard people) played a bunch of games on Ster's stream while doing Q&A. VOD here: https://www.twitch.tv/ster/v/77919999

Some things worth noting:

    In the next PTR patch, Mercy's damage boost percentage is getting reverted back to what it was (instead of 50%). Discussion of the mercy damage boost happens starting at around 10:30 in the vid.

    They are looking closely at how Zenyatta feels in the PTR, and will reduce his total HP to 175 if 200 is too much.

    The bug with Ana shots giving a friendly Zarya charge is getting fixed

    New comic with more backstory about Ana is coming very soon

    They have 4 new maps being worked on right now, but note that not all of them may see the light of day

    The are working on new game modes, but the first new map (coming "soonish") will have a standard mode

    New skins are coming before the end of summer

    It sounded like they may want to try hero stacking again in season 2, but they didn't actually explicitly say that

    For season 2 they are getting rid of coin flip (I think this was already known)

    For season 2 they are also trying to reduce how long competitive matches take, which means you'll probably have shorter attack times at the very least

    They are going to add the ability to see ally health bars for all heroes (but not silhouettes through walls). It isn't coming in this next patch, but it sounds like they will do it pretty soon.


Also apparently improved hitboxes on PTR:

Offline Butan

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Re: [Blizzard] Overwatch
« Reply #485 on: July 14, 2016, 12:29:37 pm »
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Also apparently improved hitboxes on PTR:

RIP Hanzo players

Offline Radament

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Re: [Blizzard] Overwatch
« Reply #486 on: July 14, 2016, 03:19:56 pm »
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Also apparently improved hitboxes on PTR:
http://www.youtube.com/watch?v=N-aQTmb6QpI

was about to post this , it's a very cool improvment.
for maps , i think they need to remove all the glitches in the actual maps before introduce new maps and new glithces...
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Offline Zergmar

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Re: [Blizzard] Overwatch
« Reply #487 on: July 16, 2016, 06:59:09 pm »
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After some time spent on the PTR I can say that:
- McCree is strong (affecting Pharah the most)
- Zenyatta is now a real threat (affecting everybody)
- D.va ... is sadly still not a competitive hero, even her decent ult doesn't make up for abysmal damage, giant head hitbox and slow while shooting
- Ana is a mystery to me
- Hanzo has to aim a bit

Offline Radament

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Re: [Blizzard] Overwatch
« Reply #488 on: July 17, 2016, 05:56:54 am »
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yes but ...they need to nerf Toblerone if not i uninstall.
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Offline Vibe

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Re: [Blizzard] Overwatch
« Reply #489 on: July 19, 2016, 09:20:34 pm »
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Offline Umbra

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Re: [Blizzard] Overwatch
« Reply #490 on: July 19, 2016, 10:05:48 pm »
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D.va STRONK. The right click change did wonders to her tanking and more ulties. MY WAIFU IS PLAYABLE
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Offline Vibe

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Re: [Blizzard] Overwatch
« Reply #491 on: July 20, 2016, 11:13:25 am »
+1
tfw you have 3k credits saved up but no new skins to spend it on

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Offline Ujin

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Re: [Blizzard] Overwatch
« Reply #492 on: July 21, 2016, 08:40:26 am »
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Looking for people to play with, preferably full party. =)

Offline Thovex

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Re: [Blizzard] Overwatch
« Reply #493 on: July 21, 2016, 12:55:17 pm »
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ujin is alive
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Offline POOPHAMMER

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Re: [Blizzard] Overwatch
« Reply #494 on: July 21, 2016, 01:37:27 pm »
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Looking for people to play with, preferably full party. =)

I'll play

also looking for others as well

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