Author Topic: Warframe  (Read 9342 times)

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Offline Dexxtaa

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Warframe
« on: April 07, 2013, 02:18:44 am »
+5
Get it, nerds.

EDIT: Because everyone is being a puutie:

In my words!

Warframe is a coop game (up to 4 people) that allows you to be a techno space samurai (complete with taiko music and fucking badassery).

It's PvE, so if you have a thing for beating your friends' skulls to the point of caving in, then this game may not for you. If you have a thing for beating the shit out of hordes of enemies with your friends, then this game may be for you. If you like sabotaging your teammates in order for them to get their heads bashed in, this game may not be for you. But if you like sabotaging your teammates and switch teleport positions as they hit the switch to a long ass elevator so that you get on the thing, but they don't, then this game may be for you.

The games have a random element (environmental dangers, enemy incursions leading to 3 way combat), but the most interesting thing for me is that each type of level is randomly generated with "tiles." Think about L4D2, and how it has random loot generation. Now extrapolate that to the level design, and now you get massive fucking levels for you to shit your pants with (don't worry, there are markers that point towards the end, so if you're like myself and Rhuell who are chronic looters, you know which way to not go).

There is no "tech tree" because fuck that, that's gayer than gay porn. Instead, your 'frame, weapons and character level separately based on "affinity." Your character levels by using your shit. And your shit levels by being used like the dirty hookers they are. As your 'frame and weapons see more use, they will get more "mod capacity," which allows you to stack more mods (in the form of cards), which account for all the damage you do. So fuck Pay2Win, more like Play2Win. You can get shit for irl money, but honestly, if you're on this forum, we all know you have way too much time on your hands anyway, so just fucking play the game and don't shell out cash when you can shell out boolits.

The mods themselves can be improved via "fusion." Contrary to what this implies, the process involves picking a base card that you want to "fuse (read: upgrade)," so you're not actually joining cards to become better, you're picking a base card and using other cards to be assimilated into the card that's basically your best (and only) friend.

You can buy new shit in the market, but they're fucking expensive. This game really pushes being a handyman, so you have to go around beating people to death, to finally acquire a blueprint, which you will then use to bring together the parts for a weapon or new frame. There's a build time, so don't jizz your pants too early. No one ever wins in those situations. Very few level restrictions for weapons and frames, but most of the time you don't get the right stuff because you just got the shit beaten out of you by the latest badmy old friendMcShitShow that came rolling around the corner.

REGARDING WARFRAMES, when you first start, there are three 'frames to choose from. Excalibur, Loki, and Mag.

Since I'm distinctly aware which forum I'm on, hence what player base I'm speaking to, I'll just cover Excalibur.

Excal is a machine. Good balance of hack n' slash and defensive ability. But since we all know that cRPG people don't know how to use the block butan, let's not even worry about that. You will pres butan and things will die (for the first 5 missions or so, if you go alone). Don't listen to the shit descriptions that the games gives you. "GOOD FOR BEGINNERS etcetcetc" eat shit asshole, we ain't no begnerds.

The 'frame I chose, Loki, is focused on stealth and generally being a douchehead to people since he can turn invisible (for 6 seconds, keep your dicks in), and teleport (target restrictions, again, keep your flies zipped). And a couple other things that really aren't as cool to listen to. The most squishy 'frame in the entire game, you'll spend most of your solo missions backtracking with 30 people hot on your heels shooting until the cows come home.

Mag is the black mage, really cool warframe mods that give your caster some serious damage potential. Rhuell uses the Mag frame, and between me squealing like a bitch, and him doing all heavy lifting, everything works out pretty well.

Most of you shitties are going for Excal, and eventually Rhino (yes, Rhino is exactly what you think), which is fine. Since a tank is always welcome to do the party as you'll be taking most of the damage for us.

tl;dr Great game. Get it, nerds.

~~

Snarky attitude aside, take a moment to appreciate the aesthetics. The use of bloom on this game is ridonk. But that's okay. It's a very visually appealing game, and I think it's really worth checking out. The HUD is minimalist, and you actually have to listen to your coordinator for updates on the situation.

It's in Open Beta, so give it some time to improve. The key is really to NOT grind, and just have a good time playing the game. I'm kind of churning my way towards getting the Ash warframe (yes, stealth based frame), and eventually the Banshee (support/stealth/info gathering role).
« Last Edit: April 09, 2013, 05:07:20 pm by Dexxtaa »
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Offline mofugga

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Re: Warframe
« Reply #1 on: April 07, 2013, 03:13:47 am »
0
linky!

dont make me type words

Offline Christo

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Re: Warframe
« Reply #2 on: April 07, 2013, 06:35:28 am »
+1
Lazy op is lazy

https://warframe.com/



PVE Co-op huh. Interesting.
I'd prefer a mix of both PvE and PvP, but whatever.
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Offline SeQuel

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Re: Warframe
« Reply #3 on: April 07, 2013, 07:34:58 am »
0
Get it, nerds.

Elaborate?

It's a F2P so I'm assuming there are microtransations obviously...what it consist of? I also heard it gets REALLY repetitive due to the farming and it's generally the same thing after a while.

Offline Dexxtaa

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Re: Warframe
« Reply #4 on: April 09, 2013, 03:20:31 am »
0
Elaborate?

It's a F2P so I'm assuming there are microtransations obviously...what it consist of? I also heard it gets REALLY repetitive due to the farming and it's generally the same thing after a while.

Yeah. But don't farm. Problem solved. It's fun as shit, since there's a stealth element. But so far 0% of the cRPG people (besides myself and Rhuell) are able to do any of the missions without lighting everything up like the 4th of fucking July.
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Offline Dexxtaa

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Re: Warframe
« Reply #5 on: April 09, 2013, 05:08:24 pm »
0
Since Christo is a puutie and beat me to the info punch, I posted a shit review which covers the bases.

Also, make sure you do the reading on Mods and polarity. That'll help stave off the confusion that will surely annihilate your mind the same way it did mine.
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Offline Vodner

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Re: Warframe
« Reply #6 on: April 09, 2013, 07:08:47 pm »
0
In its current state, Warframe is really fun for a couple weeks. After that, the lack of variety in the content starts to make things tedious.

Quote
The 'frame I chose, Loki, is focused on stealth and generally being a douchehead to people since he can turn invisible (for 6 seconds, keep your dicks in), and teleport (target restrictions, again, keep your flies zipped). And a couple other things that really aren't as cool to listen to. The most squishy 'frame in the entire game, you'll spend most of your solo missions backtracking with 30 people hot on your heels shooting until the cows come home.
Be aware that you do guaranteed crit melee damage while cloaked, so if you have a modded out melee weapon you can slaughter entire rooms full of people while invisible.

Also, fusioning your cloak mod will increase the time you spend cloaked. Well worth the investment.

Offline SixThumbs

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Re: Warframe
« Reply #7 on: April 09, 2013, 10:48:43 pm »
0
"Heads up Grineers headed your way"

I'm pretty much done with this game after about three hours. Nothing else is coming my way besides Grineers and I'm assuming there's more of them two rooms over after I clear this one, I don't need to be reminded every ~5 minutes. I fought something else at one point but a couple rooms later it was Grineers again anyway.

The game isn't bad but it's thrown little variation at me in those three hours and although I don't mind figuring things out myself don't force me to "learn" how to play a third-person action game then not explain mechanics that make your game unique.

And how!

Offline Vodner

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Re: Warframe
« Reply #8 on: April 10, 2013, 12:17:29 am »
+1
"Heads up Grineers headed your way"

I'm pretty much done with this game after about three hours. Nothing else is coming my way besides Grineers and I'm assuming there's more of them two rooms over after I clear this one, I don't need to be reminded every ~5 minutes. I fought something else at one point but a couple rooms later it was Grineers again anyway.

The game isn't bad but it's thrown little variation at me in those three hours and although I don't mind figuring things out myself don't force me to "learn" how to play a third-person action game then not explain mechanics that make your game unique.
There are two other factions; you just don't run into them until after you have cleared the first system.

Offline SixThumbs

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Re: Warframe
« Reply #9 on: April 10, 2013, 03:43:39 pm »
0
I found decoy to work just as well as cloak for half the energy coast, so far without fail the enemy has turned and shot at the decoy over me.
And how!

Offline Dexxtaa

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Re: Warframe
« Reply #10 on: April 10, 2013, 05:06:54 pm »
0
I found decoy to work just as well as cloak for half the energy coast, so far without fail the enemy has turned and shot at the decoy over me.

That's what it does. Decoys releases a 'high threat' rated decoy to draw fire. Some enemies will fire at you if you're closer than the decoy, and others ignore it entirely.


"Heads up Grineers headed your way"

I'm pretty much done with this game after about three hours. Nothing else is coming my way besides Grineers and I'm assuming there's more of them two rooms over after I clear this one, I don't need to be reminded every ~5 minutes. I fought something else at one point but a couple rooms later it was Grineers again anyway.

The game isn't bad but it's thrown little variation at me in those three hours and although I don't mind figuring things out myself don't force me to "learn" how to play a third-person action game then not explain mechanics that make your game unique.



It sounds like you're trying to play the game by min-maxing it, really. There is reading to be done on the wiki, and this is a simpler game than most. I love the mod system because it's not some dinky tech tree thing (they used to have it, got rid of it in favor of this deck system). That said, you should definitely play it to appreciate how well it plays for a beta, as well as how fucking sexual it looks.

Don't play pub games, cos most people are here to be min/maxing puuties. Definitely play with friends to have a good time together, or if you don't have any friends, play solo. I use the Loki warframe, so I like skulking around and stealth killing like a dirty ninja. Just finished my first stealth completion and it was. Da bomb. 

Also Rhuell, Ostulor, Finbki, Ashtre and I  (in different combinations, since one of us had to drop between rounds every time) got  an alert yesterday. It was about 20 minutes each since we had to drop a second time to get Ashtre's alert (which was on a different planet than mine & Rhu's). So we definitely spent the better part of the next hour screaming at each other, since ammo eventually got low, and the walkers started REALLY mounting on their spawns. Didn't help that the first time, Finbiki didn't have any armor piercing, so killing off the corpus was hard for him (had to rely on body shots, you'll get it eventually). Second time with Ash, he almost wound up dead in a ditch and we had to fight off a small ocean of corpus to get to him (he totally died during our next mission though).

It was intense, fun and overall a really good time. So either (a) you're not giving the game a chance or (b) you're doing it wrong.
« Last Edit: April 10, 2013, 05:11:41 pm by Dexxtaa »
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Offline SixThumbs

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Re: Warframe
« Reply #11 on: April 10, 2013, 07:04:24 pm »
0
I think 3-4 hours is giving it enough of a chance and there doesn't seem to be a way of doing it wrong. The only appeal to the game would be the aesthetic and playing it with friends, the in-game mechanics are pretty sound too.

The aesthetic doesn't really draw me in because as much as I love ninjas (in space no less) and enemy alien space-marine/robot/zombies, it doesn't have the ultimate draw it did when I was a teenager. I'm running through the same corridors, vents, control rooms, and mining rooms in different levels and when I played the game this morning again to try it out I ran from one room, through a vent, and into a room that was the same exact room I just came from.

Playing with friends is kind of a moot point too. I had fun back in the day playing and watching single player games be played with friends, the more the merrier.

Min-maxing also isn't something that seems like much of a meta-game here. You don't have attribute stats except health and shields which raise over time from leveling your frame and things like damage, skill modifiers, ammo capacity, extra shields and health are random drops you're going to get over the course of normal play; why wouldn't I fuse the ones I don't use into the ones I would?

I haven't found any gripes with the shooting mechanics and the melee is alright if not a little dodgy from time to time but I guess my mileage for this one just varied.
And how!

Offline Dexxtaa

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Re: Warframe
« Reply #12 on: April 10, 2013, 10:39:24 pm »
0
I think 3-4 hours is giving it enough of a chance and there doesn't seem to be a way of doing it wrong. The only appeal to the game would be the aesthetic and playing it with friends, the in-game mechanics are pretty sound too.

The aesthetic doesn't really draw me in because as much as I love ninjas (in space no less) and enemy alien space-marine/robot/zombies, it doesn't have the ultimate draw it did when I was a teenager. I'm running through the same corridors, vents, control rooms, and mining rooms in different levels and when I played the game this morning again to try it out I ran from one room, through a vent, and into a room that was the same exact room I just came from.

Playing with friends is kind of a moot point too. I had fun back in the day playing and watching single player games be played with friends, the more the merrier.

Min-maxing also isn't something that seems like much of a meta-game here. You don't have attribute stats except health and shields which raise over time from leveling your frame and things like damage, skill modifiers, ammo capacity, extra shields and health are random drops you're going to get over the course of normal play; why wouldn't I fuse the ones I don't use into the ones I would?

I haven't found any gripes with the shooting mechanics and the melee is alright if not a little dodgy from time to time but I guess my mileage for this one just varied.

Fair enough. There have been gripes about the levels "feeling the same" on the Warframe forums (I tend to glance over it on my way to the update news section), and I'm sure they'll be adding a little more throughout the course of development.

The levels are actually randomly generated "tiles," so each mission - while it maintains the same theme to the engagement zone - the map layout does change, along with the loot possibilities.

As for playing with friends, I definitely think it's who you play with. So far I've only found one or two people I actually like playing, since they take the game around the same pace I do, and that really changes it up.
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Offline zagibu

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Re: Warframe
« Reply #13 on: April 19, 2013, 03:18:14 am »
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At first, the game is quite exciting, it has good visual style and space ninjas are cool. But then what SixThumbs mentioned happens and you get sick of it quickly. If you bear with it for a few hours, it gets fun again, due to new environments, enemies and finally a few cooler weapons that you can buy/craft, but after maybe 30 - 40 hours you have seen everything and tried all the cool weapons, so it's basically only grind after that to get better modules to be able to grind faster to get better modules...

It's still pretty unbalanced. Some weapons are plain useless (Snipetron, lol) while others are clearly OP (Hek). Also, ranged can get annoying, because there are always melee teammates that rush in and block all your shots.

I'm not sure if the current mod system works out that way, btw. I see them change the effect "skill" tree from mod based to weapon based, so that when you apply a level 3 magazine increase mod to a Sniper rifle, it will have a different effect than when you add it to a full auto rifle, not just plain +20% of base magazine size.
« Last Edit: April 19, 2013, 03:28:11 am by zagibu »
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 Why am I beswung by sharpe and pointed utensyls?

Offline Earthdforce

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Re: Warframe
« Reply #14 on: April 22, 2013, 09:11:53 am »
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Haven't played Warframe much since a month or so before it came on steam, and even then I only played for about a week. If anyone wants a partner just hit me up on steam!
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