Author Topic: Devblog  (Read 3849 times)

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Offline DarkFox

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Offline Vibe

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Re: Devblog
« Reply #1 on: July 11, 2012, 07:28:39 am »
0
well, atleast the animations look better than War of the Roses, but right mouse to block all directions?

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Offline DarkFox

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Re: Devblog
« Reply #2 on: July 11, 2012, 07:58:21 am »
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well, atleast the animations look better than War of the Roses, but right mouse to block all directions?

Quote
Because of the real time strike system in Chivalry, you have the ability to adjust your swing at any time with the mouse. This allows you to turn overheads into sweeping diagonal cuts and horiztonal slashes into brutal uppercuts and a whole lot more. There are very few strikes you cannot do with our current system, much of which has not yet been revealed.
To block strike you need to move mouse and "catch" it. So for example if I will make thrust in leg while oponents block is too high I will get him anyway. Thats what devs promise atleast. But even without blocks you still have some cool stuff like dodging, shield bashing, kicking etc.

Offline Beauchamp

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Re: Devblog
« Reply #3 on: July 11, 2012, 01:28:11 pm »
+1
tbh this game starts to look well, it might be worth the purchase. i can see how it got improved from early videos (unlike wotr).
OOODDIIINVALHALLAAAAAAA on the 20th of April 2011: What I know is that... heh, eh ja how can I explain? ...deh feeling to believe in Odin is right, dat is what I say, ja?!

Offline Christo

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Re: Devblog
« Reply #4 on: July 11, 2012, 05:15:52 pm »
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More promising than War of The Roses right now.
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Offline Radament

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Re: Devblog
« Reply #5 on: July 12, 2012, 05:06:18 pm »
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seems interesting even if you can't decapitate a man only with a 1h mace  :mrgreen:
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