Author Topic: New server - olny native maps.  (Read 535 times)

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Offline Arn_Magnusson

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New server - olny native maps.
« on: March 29, 2012, 09:10:33 pm »
+1
Some of the non-native maps really are unbalanced and strange. I don't know their names, but there is a few or more. Then I think (now when there're so many new servers) new won't be a problem for you guys. I'd like to see a server with native maps only.

Discuss and do it! :D

Offline Digglez

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Re: New server - olny native maps.
« Reply #1 on: March 29, 2012, 09:12:08 pm »
-1
bad idea

or

worst idea

Offline Arn_Magnusson

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Re: New server - olny native maps.
« Reply #2 on: March 29, 2012, 09:39:34 pm »
0
Why is that so?

Offline zagibu

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Re: New server - olny native maps.
« Reply #3 on: March 29, 2012, 09:58:45 pm »
+1
Add server with only map: Field by a river
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Offline Miwiw

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Re: New server - olny native maps.
« Reply #4 on: March 29, 2012, 10:05:28 pm »
0
Native maps are the best balance wise. Every class is useful on any native map. Some are of course better on certain ones.

Ruined Fort - Cav can be used even with the big hill, just dont fight on a slope, Archers are fine of course, Infantry is the most important part of a team here, they become important in the end
Field on the River - not much to say to, very balanced
Village - Quite balanced, depending on the teams, if they camp or not.
Nord Town - balanced for any team, camping possible but can easily prevented by a glitch
Port Assault - very balanced, attackers just have to be quick in the beginning
Ruins - balanced, good for cav and archers and in the end it is more about infantry fights. also about teams and tactics

However, seeing what I wrote to the maps above can also be applied to many custom maps. I do not know any name of the custom maps but I love some of them. Just an open field is of course not balanced, cav has quite a high advantage there. I guess the server just needs a nice map rotation and it should be fine.
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Offline Arn_Magnusson

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Re: New server - olny native maps.
« Reply #5 on: March 29, 2012, 10:25:44 pm »
0
Well if you can't/don't want to do only native map server, just add some more natives to rotation as Miwiw said. Guys, I also love some of new maps, but most of them is too good for cav or archers, and there're als some bad for ranged and cav too (but cav always can get off horse and fight like a man!), so add more like Port Assault, Field by the River, Village, Ruins, Area, Ruined Fort, Nord Town.

@ Just realized that I wrote here same maps as Miwiw o_o
« Last Edit: March 29, 2012, 10:28:28 pm by Arn_Magnusson »

Offline Miwiw

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Re: New server - olny native maps.
« Reply #6 on: March 29, 2012, 10:30:07 pm »
0
Don't add Arena though. That is just a map for training purpose or an event. You cannot play on that map with 120 people, rather 20 at max.
I would also hardly call it a real map as it is no map being played in a native battle, event or tournament. Same goes for the rather newest map of native.
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Offline Rumblood

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Re: New server - olny native maps.
« Reply #7 on: March 30, 2012, 01:46:50 am »
0
Don't add Arena though. That is just a map for training purpose or an event. You cannot play on that map with 120 people, rather 20 at max.
I would also hardly call it a real map as it is no map being played in a native battle, event or tournament. Same goes for the rather newest map of native.

Oh hell no, don't come supporting for Native maps and then ask to leave out Arena!
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Offline larlek

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Re: New server - olny native maps.
« Reply #8 on: March 30, 2012, 01:51:43 am »
0
Why not just suggest that we have more native maps on the current servers? No need to make a completely new server just for a certain type of maps.

Offline Miwiw

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Re: New server - olny native maps.
« Reply #9 on: March 30, 2012, 01:56:45 am »
0
Oh hell no, don't come supporting for Native maps and then ask to leave out Arena!

Arena doesn't really count as native map, neither does Forest Hideout. They are both some weird additional maps in the last patch. Not really at the same quality stage of any other map. You probably also meant it as joke, however I thought why shouldn't I give that an answer. :P

And of course it is better to leave servers right now but change the map rotation a bit probably.
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Offline Arn_Magnusson

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Re: New server - olny native maps.
« Reply #10 on: March 30, 2012, 02:37:53 pm »
0
Okay, are can be out, but I rather thought about small servers like EU_4 (where I play most), but that map isn't really special or great like the others. I see that few persons, support this idea, so I just would like someone who can change rotation to approve or disapprove (just try...) this idea, I beg for more native maps!

Offline Dexxtaa

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Re: New server - olny native maps.
« Reply #11 on: March 30, 2012, 03:04:18 pm »
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Yaaay more cav maps.

I'm bringing my pike all the time now.
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