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Messages - Scorp

Pages: 1 [2]
16
http://forums.taleworlds.com/index.php/topic,208950.60.html

some impressions from Reapy, who is playing beta and seems enjoy it.
No directional blocking apparently.

Anybody from here playing beta?

Yes it is directional blocking

17
How does melee combat feels compare to warband? Does it have some depth or not?

It certainly does have depth to it, can only really talk about what has been publicly announced. It has free form directional blocking for a start, meaning to perform a successful block you have to aim accurately with the cursor meeting the enemies attack. The game mechanics do very well at making it quick to understand while having the depth in taking time to master :)

Look through the official site/forums for more info's  8-)

18
Unless they show videos of a different game, I doubt that.

Well I'd sure like to hope not, wouldn't be the best marketing campaign, would it?  :wink:

'Like dueling with crowbars in halflife' is the quote I am referring to, this is an initial reaction from a video, not from hands on gameplay.



19
Doesn't look like funding though, more like using it as a payment system. But that doesn't really bother me, just thought it's strange.

As for shooter style: dunno, the whole movement and stuff, looks like a FPS with swords. Like dueling with crowbars in halflife :)

I have been Alpha and now beta testing Chivalry MW with the dev team since 2010 and I personally disagree with this; if you pick it up when its released I think your opinion on the movement and vibe will change :)


20
Scene Editing / Scorp's Maps
« on: August 20, 2012, 08:14:58 pm »
I have created this for previous work which is still WIP - I am happy to submit this as a request for the siege server if enough interest is given:

Main gate Courtyard - Leads to inner courtyard and side courtyard
(click to show/hide)

Side Courtyard - Leads to inner courtyard and main-gate courtyard
(click to show/hide)

Inner Courtyard - Contains flag
(click to show/hide)

Entire Castle
(click to show/hide)

Attacking Spawn
(click to show/hide)

Divide between attack camp and castle
(click to show/hide)

Surroundings may look bare, hence being WIP.

21
The latest 0.7.7 launcher has not fixed this for me. I am redownloading C-RPG entirely. Now the joy of installing all my addons from scratch  8-)

22
Announcements / Re: New Server (EU)
« on: June 05, 2012, 10:46:51 pm »
(click to show/hide)

Thats what I CALL a battle !

23
General Discussion / Re: 200- eu1 discuss!
« on: June 05, 2012, 10:45:59 pm »
(click to show/hide)

Thats what I CALL a battle!

24
General Discussion / Re: Siege - New Dawn - Map
« on: June 05, 2012, 04:07:53 am »
Because the board looked as 'dead as a donkey' to be completely honest with you

25
General Discussion / Siege - New Dawn - Map
« on: June 05, 2012, 03:39:36 am »
I have created this for previous work which is still WIP - I am happy to submit this as a request for the siege server if enough interest is given:

Main gate Courtyard - Leads to inner courtyard and side courtyard
(click to show/hide)

Side Courtyard - Leads to inner courtyard and main-gate courtyard
(click to show/hide)

Inner Courtyard - Contains flag
(click to show/hide)

Entire Castle
(click to show/hide)

Attacking Spawn
(click to show/hide)

Divide between attack camp and castle
(click to show/hide)

Surroundings may look bare, hence being WIP.

26
General Discussion / Narf Man at Arms armour
« on: June 05, 2012, 02:27:42 am »
Oh yes, I saw Narfs man at arms armour pack in the update download ;) When are they hitting the shop? :P

Lots of love

27
Suggestions Corner / Re: High Quality OSP Armour Request
« on: May 08, 2012, 12:11:37 am »
Glad that majority of people like so far :) Keep it going, need support to be heard!

28
Suggestions Corner / Re: High Quality OSP Armour Request
« on: May 07, 2012, 10:16:11 pm »
looks nice! But please, can you use spoiler for those?

Done :)

Those colors... I want to puke.

Perhaps you could elaborate, because I can't see how they are repulsive. I find them very nice.

29
Suggestions Corner / High Quality OSP Armour Request
« on: May 07, 2012, 09:24:28 pm »
This is a request to the developers to add these beautiful medium armours into the game, created by pino:

(click to show/hide)

Light Archer/peasant armour

(click to show/hide)

Light/medium

(click to show/hide)

Medium

OSP from Pino, the pack containing these can be found here: http://www.mbrepository.com/file.php?id=2864
Tons of different armour's in Pino's packs, and multiple variants for the armours displayed above.

I hope you consider it, I would definately have the third one in my inventory!

Scorp

30
General Discussion / Re: Mods compatible with cRPG
« on: April 08, 2012, 09:48:26 pm »
Is there no update for More Metal Sounds?

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