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... and all the other things floating around out there / Re: VALORANT
« on: April 14, 2020, 02:37:57 pm »
a (supposedly) good anti-cheat system at the cost of a liver and coronavirus
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Floaty movement, no ADS, the need to counter-strafe before shooting which penalizes aggression, awful maps designed to give defenders a massive advantage w/o flashes and smokes, inability to shoot accurately while even just walking.
I have no idea what this post is about
Competitive 5v5 FPS games aren't a new concept, no, they're dime a dozen. What's rare are high quality competitive FPS games, and judging by the opinions of all the good FPS players who've tried VALORANT, it is one, with a lot of CS gayness removed.
What bothers me most about the combat is how unsatisfactory it looks. Like there's zero power behind the strikes, no impact on enemies, etc. It's a combination of a ton of factors, like the sounds, the weapon animations, the movement, the flinch animations, etc., etc. Just a very weak impression overall. Compare to Mordhau, where the combat feels extremely visceral and satisfying. Meaty sounds are definitely a big part of it. The blocking and hit sounds in LO are horrible and add to the "fighting with toothpicks" impression. Here's a video of back when I sucked at Mordhau, but it still felt fun because of how satisfying the combat was: https://www.youtube.com/watch?v=avsfE6I2Oh4
But yeah, that footage makes it pretty clear that proper 1vX isn't possible against people with a clue, especially now that you presumably can't bandage while sprinting. You need dedicated 1vX mechanics to really enable that, like, again, Mordhau has.
Haven't played yet but will do tomorrow, joined a clan and everything. Verdict from watching and talking people who played alpha is its very solid as early access goes, I'm guessing it is light on content but thats how EA goes. The main content is roaming around on a ship fighting other players, as long as thats fun.
I think us people from crpg/wb get too bogged down with the melee but this is not trying to be OKAM 2, mordhau or bannerlord that is 100% about medieval fighting, its a ship vs ship MMO with decent combat. Which in that space it has no real competition, there no other openworld pvp mmos coming out anytime soon now that New World got CEO'd to 180degree-pve-game. Alot of players are coming from life is feudal, ark etc rather than games like wb/mordau. but I do think people who were good at crpg/wb will be top pvpers until the plebs learn to block.
So yeah that's why I genuinely think this game is going to be a big hit and revolution for the online survival game genre (fad?), but maybe not so popular here I guess. This post has become a bit ranty, guess I've become abit of a biased fanboy already - will be funny if I hate the game now
PS: Looks like most of the skill in this game will be in the grappling mechanic, maybe even driving the walkers rather than blocking/chambering anyway.