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Topics - Formless

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1
General Discussion / How do we repopulate NA siege?
« on: August 24, 2013, 07:10:18 pm »
Hey guys,

I am a big fan of siege, its pretty much the only game mode I enjoy but for awhile now NA siege hardly ever has more then 26 ppl in it at one time.  My question to the community is how do we bring back siege to the high population levels it used to enjoy.  Off the top of my head I would suggest a starting xp of 1.5 for siege.  What do you guys think?


 

2
Hey Guys check this out, finally an MMO that will use directional Combat:

Gloria Victis
http://www.youtube.com/watch?v=hICRzBgx6SI

3
General Discussion / Conquest or Siege ?
« on: March 23, 2013, 10:15:23 pm »
I am still hopeful that conquest will work out.  The only thing that bugs me about right now, besides the crashing problem, is that it does not pay well in xp or in gold.  Unless you go into a conquest map from a siege map with X2 or better you will most likely spend the next 30 minutes ridding on x1.  Which sucks. 

Maybe give a multiplier for each flag taken for attackers and a multiplier based on time defended per flag for defenders?

Anyway what is your view, Siege or Conquest? 

4
General Discussion / Conquest broken on NA
« on: March 23, 2013, 08:47:16 pm »
Hey Guys just so you know Conquest is broken on NA.  The defenders can't spawn and the flags do not cap.


5
General Discussion / Best build and Class to learn Chambering.
« on: March 22, 2013, 07:34:08 pm »
Hey Guys,

While I got solid at this game there have always been 2 skills that I have never developed, kicking and chambering.  I am looking for the best class (2h, pole, 1 hand, whatever...) the best build and the best weapon to learn chambering.  Its a skill I always wanted to learn, but I always get caught up with just playing any suggestions?

6
Chivalry / Chivalry asking for a review.
« on: December 28, 2012, 01:40:10 am »
So how is the game, is it a fail or would you guys recommend it?   

7
General Discussion / 1 hand no shield. Mostly Cons and some Pros.
« on: November 12, 2012, 05:44:06 pm »
And now you know why 1handers are the boss: with a 2h bastard sword I walk left and forward, spamming right, and win. With a poleaxe I do a sideswing followed by an instastab and win. With a 1hander I must follow u as you fucking cowardly hold S key, I hit you over and over with something ugly and blunt then pull my shortsword and slit your throat. 1handers are the most stylish and coolest way to play. Its like using Scout or pumpgun is CS: its shit but puts nubs in their place once they realise they got owned with a gimped weapon.

BlindGuy said it best.  I laughed so hard when I read this.  Its so TRUE.  Big props to BlingGuy for verbalizing this so well. 

I use 1 hand no shield almost exclusively.  As much as I like 1 hand for its stylish and cool looks , sometimes using 1 hand makes me cry.  For the following reasons:

CON LIST

1.)  Short range of the weapon
Which leads to: 
a.) Always must keep range in the back of your mind       
b.)  Loss of initiative. Almost always start the fight with a block first and except that you will not be setting the pace for the fight.
c.) Forced to give chase and play in an aggressive head on style.  Can't play range games like a 2 hander or pole can.   

2.)  Low damage output, it takes much longer to kill a guy with a 1 handed weapon then it does with a 2 handed weapon or a Pole.  Killing with a 1 hander is taking more and more time as the average level of armour is going up in Crpg.  This leads to lower K/D scores, gives enemy team members more time to pitch in and help to kill you, allows your opponent more mistakes. 
3.)  Stupid amount of bounces even wit 7 ps -- I even bounced off a naked guy once with 7ps and a Tempered Elite Scimitar. I alt-x out of the game then and had a quiet lie down.  Allows your opponent more mistakes.
4.)  Right to left swing is dead slow.  (Have to be really careful using right to left swing against 2 handers as they can get an extra hit in breaking the ATTACK-BLOCK-ATTACK-BLOCK turn mechanic).
5.)  Stab does not work close up to the opponent.  It bounces close up.  Only useful at long ranges, but then you are outranged by the 2 hand stab so there is really not that much use for it.
6.)  Overhead misses allot. You can't turn with the opponent so tagging someone with Overhead is a 50/50 sort of thing.


PROS
1.) Stylish and elegant look of play makes me think of the old Hollywood movie dueling sequences.
2.) Left to right swing is fast
3.)  Good feint mechanics.

Summary:

1 hand no shield only has 1 completely effective swing, left to right.  Right to left is slow so you have to be careful using it.  Stab and overhead are not fully reliable.  Overall,  Don't bother using 1 hand no shield unless you really like the animation and are willing to take on all the Cons or unless you are bored and need a challenge when playing Crpg.

P.S 

Since I did not touch on board and shield my take on is that the attack animation for board and shield are too obvious given how good the player base has become.  I noticed that I do  much better without the shield then I do with it.

 




8
General Discussion / NA Siege Down
« on: November 08, 2012, 11:34:16 pm »
So when will NA Siege come back up, anyone know? 

9
General Discussion / 1 hand right swing.
« on: August 24, 2012, 05:11:21 am »
Hey Guys,

I don't know about you but this is annoying.  As most of you guys know, the way the combat mechanics work in this game is by turns.  My turn, your turn and so on and so forth.  What I found is that when I am fighting 2 hand agility guys with my 1 hand. the delay on the right hand swing breaks that mechanic.  Standing infront of me a 2 hander agility guy can do this: 

2 hand swings, I block, I go to return the attack with the right swing and the 2 hand has enough time before my swing releases to attack me again. 

In this way he can use his attack turn and then attack me again during my attack turn :shock:.  This clearly breaks the combat mechanics of the game, not to mention its a hudge advantage to 2 handers. 

This puts the 1 hander at a big disadvantage, currently the stab on 1 hander is mostly unusable the overhead misses about 60% of the time, therefore the only reliable attack the 1 hander has left against an agility 2 hander is the left swing.  Easily predictable and rather short range.

Knowing that a good 2 hander will simply fight just on his outer reach of his sword and retreat just enough after his attack phase to escape any counter from the left swing.  So the 1 hander has the hard choice of:

1.)  Chasing the opponent (bad idead cause with high agility and a long weapon the 2 hand has the initiative and advantage in the movement game)
2.)  Keep blocking and hope a teammate shows up and helps you out.
3.)  Keep the fight going long enough to move it to a tighter space (many times not available) 

Can we please give the 1 hander more tools in the tool box, because currently 3 of his 4 tools are unreliable.

Cheers,

Formless. 


   


10
General Discussion / N/A Siege server
« on: August 19, 2012, 06:19:40 pm »
So what's up with the NA siege server, any news when it will be back?  Cuase I can't play battle anymore, takes too long to respawn.

Btw, wasn't the development team working on a Stronghold type of game mode, what happened to that?

11
General Discussion / 1 hand needs a fix.
« on: August 06, 2012, 05:46:35 am »
1 Hand needs a fix, with  6ps a 32 cut weapon i bounced off naked flesh, the dude was wearing no armour and I bounced right off.  1 Hand suffers from some really stupid bounces, not to meantion its underpowred and armour seems to be getting heavier and heaviers. Can we at least fix the bounces.

12
cRPG Technical problems / Banner Upload
« on: July 27, 2012, 12:27:39 am »
Hey guys

I just got the right to use a banner and I am listed as the leader of my clan.  I have a problem uploading my banner to the website.  This is what happens:


I go to the clan in the ladder tab.  Open the Banner tab.   

All I get is an empty fields that says:

Image:  --> Can't type anyting in this field
Color: --> lets me choose a color, no idea what this does.
and a field of Hexadeximals

I was expecting an upload button but I don't see one there. 

What do I do from here to upload my banner into the game?

The Banner is simple: 

visitors can't see pics , please register or login

13
General Discussion / Okay I got my banner how do I upload it.
« on: July 27, 2012, 12:04:23 am »
Hey Guys,

So I got the right to use a banner, how do I actually upload it to the website. 

14
Beginner's Help and Guides / Getting my own Banner.
« on: July 24, 2012, 06:53:40 am »
How do I get my own banner into the game.  Do I need to be in a clan or can I create a banner just for me? 

15
Since it looks like 1 handers are the topic of the day. 

The play style of 1 hand no shield is currently greatly under represented, only a handful of players use this play style.  The reasons are simple to understand:   

1.)  The weapons are shorter then 2 hand and pole.
2.)  Because of the short size of their weapons, 1 handers usually have to give up on heavier armour as they need higher athletics to close to fighting distance.
3.)  On average 1 handers deal less damage and they bounce more often. 
4.)  Also,  the stab animation for 1 handers is currently a bit off, which is strange since logically it should be the classes major strength. 


All of these reasons make this play style less then optimal, so players choose classes like 2 hand and pole that give them a bigger bang for their buck. 
I think this could be changed with a change in the way that 1 hander's no shield guys stand.


The current 1 hand with shield stance is a very square stance with the torso squarely facing the opponent, this makes sense with a shield, but without a shield it really makes no sense to expose the whole trunk of the body to attack.  Instead of the square facing stance 1 hand no shielders should have a more "fencing" stance.

http://www.youtube.com/watch?v=38sVdx7nzhQ&list=UUSjXHeq8fuL-Je7cashCDqA&index=2&feature=plcp

This would have the following benefits. 

1.)  Make the reach of the 1 handers longer.
2.)  Allow 1 hander no shield to wear heavier armour.
3.)  Allow for a faster stab animation, making the stab a major option instead of a poor 4th alternative.   
4.)  Also would fix the stab animation so that the stab is from the center of the characters stance instead of to the side.

Overall, it would make 1 hand no shield more playable and more interesting, it would also add to the complexity of gameplay and make melee a bit more interesting for everyone.

   

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